// Other_ID_Start characters must be accepted as identifier start
var ℘ = 1; // U+2118
var ℮ = 2; // U+212E
var ゛a = 3; // U+309B
var ゜b = 4; // U+309C

// Other_ID_Continue characters must be accepted as identifier continue
var a゛ = 5; // U+309B
var b゜ = 6; // U+309C
var c· = 7; // U+00B7
