ladybird/Libraries/LibJS/SourceCode.h

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/*
* Copyright (c) 2022-2023, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteString.h>
#include <AK/Optional.h>
#include <AK/Utf16String.h>
#include <AK/Vector.h>
#include <LibCore/ImmutableBytes.h>
#include <LibJS/Export.h>
#include <LibJS/Forward.h>
#include <LibJS/Position.h>
namespace JS {
class JS_API SourceCode : public RefCounted<SourceCode> {
public:
static NonnullRefPtr<SourceCode const> create(Utf16String filename, Utf16String code);
static NonnullRefPtr<SourceCode const> create(Utf16String filename, size_t length_in_code_units, ByteString source_encoding, Core::ImmutableBytes source_bytes);
Utf16String const& filename() const { return m_filename; }
Utf16String const& code() const;
Utf16View const& code_view() const;
size_t length_in_code_units() const { return m_length_in_code_units; }
u16 const* utf16_data() const;
Utf16String source_text_from_offsets(size_t start_offset, size_t length) const;
SourceRange range_from_offsets(u32 start_offset, u32 end_offset) const;
private:
SourceCode(Utf16String filename, Utf16String code);
SourceCode(Utf16String filename, size_t length_in_code_units, ByteString source_encoding, Core::ImmutableBytes source_bytes);
void ensure_code() const;
Utf16String decode_source_range(size_t start_offset, size_t length) const;
bool source_bytes_can_be_sliced_by_code_unit_offsets() const;
Utf16String m_filename;
Optional<Utf16String> mutable m_code;
ByteString m_source_encoding;
Core::ImmutableBytes mutable m_source_bytes;
Utf16View mutable m_code_view;
size_t m_length_in_code_units { 0 };
// For fast mapping of offsets to line/column numbers, we build a list of
// starting points (with byte offsets into the source string) and which
// line:column they map to. This can then be binary-searched.
void fill_position_cache() const;
struct CachedPosition {
Position position;
u32 offset { 0 };
};
Vector<CachedPosition> mutable m_cached_positions;
// Cached UTF-16 widening of ASCII source data, lazily populated by
// utf16_data() for use by the Rust compilation pipeline.
Vector<u16> mutable m_utf16_data_cache;
Optional<bool> mutable m_source_bytes_can_be_sliced_by_code_unit_offsets;
};
}