LibGfx: Stop caching Skia images during canvas playback
The decoded-frame Skia image cache is useful for display-list rasterization because decoded image resources can be replayed over many frames. The cache lets that path reuse SkImage wrappers and GPU-backed copies instead of rebuilding them whenever the same resource is painted. For canvas, commands are consumed into one backing surface and decoded frames are already held by the command or paint style for the draw. A per-painter cache does not match that usage model, and can keep decoded frames and Skia images alive after the draw has consumed them. This removes the cache from PainterSkia and drops the now-unused pruning hook from CanvasCommandPlayer. With the cache gone, PainterSkia can hold its painting surface directly instead of allocating a private Impl. DisplayListPlayerSkia keeps owning the cache, so display-list rasterization keeps the SkImage reuse behavior.
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394312ab5a
commit
be9ee28afc
5 changed files with 27 additions and 51 deletions
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@ -37,11 +37,6 @@ void CanvasCommandPlayer::play(CanvasCommandList const& command_list)
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command.visit([&](auto const& command) { play_command(command); });
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}
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void CanvasCommandPlayer::prune_caches()
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{
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m_painter->prune_caches();
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}
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void CanvasCommandPlayer::play_command(CanvasCommands::ClearRect const& command)
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{
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m_painter->clear_rect(command.rect, command.color);
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@ -29,8 +29,6 @@ public:
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void play(CanvasCommandList const&);
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void prune_caches();
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private:
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void play_command(CanvasCommands::ClearRect const&);
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void play_command(CanvasCommands::FillRect const&);
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@ -11,11 +11,9 @@
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#define SK_SUPPORT_UNSPANNED_APIS
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#include <AK/GenericShorthands.h>
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#include <AK/OwnPtr.h>
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#include <AK/String.h>
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#include <AK/TypeCasts.h>
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#include <LibGfx/DecodedImageFrame.h>
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#include <LibGfx/DecodedImageFrameSkiaImageCache.h>
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#include <LibGfx/Filter.h>
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#include <LibGfx/PainterSkia.h>
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#include <LibGfx/PathSkia.h>
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@ -30,18 +28,12 @@
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namespace Gfx {
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struct PainterSkia::Impl {
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RefPtr<Gfx::PaintingSurface> painting_surface;
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DecodedImageFrameSkiaImageCache image_cache;
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static sk_sp<SkImage> sk_image_for_decoded_image_frame(DecodedImageFrame const& frame)
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{
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return sk_image_from_bitmap(frame.bitmap(), frame.color_space());
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}
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Impl(Gfx::PaintingSurface& surface)
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: painting_surface(surface)
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, image_cache(surface.skia_backend_context())
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{
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}
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};
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static void apply_paint_style(SkPaint& paint, PaintStyle const& style, DecodedImageFrameSkiaImageCache& image_cache)
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static void apply_paint_style(SkPaint& paint, PaintStyle const& style)
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{
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if (auto const& solid_color = as_if<SolidColorPaintStyle>(style)) {
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paint.setColor(to_skia_color(solid_color->color()));
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@ -107,7 +99,7 @@ static void apply_paint_style(SkPaint& paint, PaintStyle const& style, DecodedIm
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auto frame = canvas_pattern->image();
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if (!frame.has_value())
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return;
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auto sk_image = image_cache.image_for_frame(*frame);
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auto sk_image = sk_image_for_decoded_image_frame(*frame);
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if (!sk_image)
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return;
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@ -141,11 +133,11 @@ static void apply_filter(SkPaint& paint, Gfx::Filter const& filter)
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paint.setImageFilter(to_skia_image_filter(filter));
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}
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static SkPaint to_skia_paint(Gfx::PaintStyle const& style, Optional<Gfx::Filter const&> filter, DecodedImageFrameSkiaImageCache& image_cache)
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static SkPaint to_skia_paint(Gfx::PaintStyle const& style, Optional<Gfx::Filter const&> filter)
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{
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SkPaint paint;
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apply_paint_style(paint, style, image_cache);
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apply_paint_style(paint, style);
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if (filter.has_value())
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apply_filter(paint, move(filter.value()));
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@ -154,21 +146,16 @@ static SkPaint to_skia_paint(Gfx::PaintStyle const& style, Optional<Gfx::Filter
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}
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PainterSkia::PainterSkia(NonnullRefPtr<Gfx::PaintingSurface> painting_surface)
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: m_impl(adopt_own(*new Impl { move(painting_surface) }))
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: m_painting_surface(move(painting_surface))
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{
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m_initial_save_count = m_impl->painting_surface->canvas().save();
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m_initial_save_count = m_painting_surface->canvas().save();
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}
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PainterSkia::~PainterSkia() = default;
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void PainterSkia::prune_caches()
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{
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impl().image_cache.prune();
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}
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void PainterSkia::clear_rect(Gfx::FloatRect const& rect, Gfx::Color color)
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{
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.save();
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canvas.clipRect(to_skia_rect(rect));
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canvas.clear(to_skia_color(color));
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@ -179,7 +166,7 @@ void PainterSkia::fill_rect(Gfx::FloatRect const& rect, Color color)
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{
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SkPaint paint;
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paint.setColor(to_skia_color(color));
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.drawRect(to_skia_rect(rect), paint);
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}
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@ -193,11 +180,11 @@ void PainterSkia::draw_bitmap(Gfx::FloatRect const& dst_rect, Gfx::DecodedImageF
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paint.setAlpha(static_cast<u8>(global_alpha * 255));
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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auto sk_image = impl().image_cache.image_for_frame(source);
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auto sk_image = sk_image_for_decoded_image_frame(source);
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if (!sk_image)
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return;
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.drawImageRect(
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sk_image.get(),
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to_skia_rect(src_rect),
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@ -214,7 +201,7 @@ void PainterSkia::set_transform(Gfx::AffineTransform const& transform)
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transform.b(), transform.d(), transform.f(),
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0, 0, 1);
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.setMatrix(matrix);
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}
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@ -236,7 +223,7 @@ void PainterSkia::stroke_path(Gfx::Path const& path, Gfx::Color color, float thi
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paint.setPathEffect(SkDashPathEffect::Make(dash_array.data(), dash_array.size(), dash_offset));
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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auto sk_path = to_skia_path(path);
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.drawPath(sk_path, paint);
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}
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@ -247,7 +234,7 @@ void PainterSkia::stroke_path(Gfx::Path const& path, Gfx::PaintStyle const& pain
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return;
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auto sk_path = to_skia_path(path);
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auto paint = to_skia_paint(paint_style, filter, impl().image_cache);
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auto paint = to_skia_paint(paint_style, filter);
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paint.setAntiAlias(true);
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float alpha = paint.getAlphaf();
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paint.setAlphaf(alpha * global_alpha);
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@ -258,7 +245,7 @@ void PainterSkia::stroke_path(Gfx::Path const& path, Gfx::PaintStyle const& pain
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paint.setStrokeMiter(miter_limit);
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paint.setPathEffect(SkDashPathEffect::Make(dash_array.data(), dash_array.size(), dash_offset));
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.drawPath(sk_path, paint);
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}
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@ -271,7 +258,7 @@ void PainterSkia::fill_path(Gfx::Path const& path, Gfx::Color color, Gfx::Windin
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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auto sk_path = to_skia_path(path);
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sk_path.setFillType(to_skia_path_fill_type(winding_rule));
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.drawPath(sk_path, paint);
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}
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@ -279,24 +266,24 @@ void PainterSkia::fill_path(Gfx::Path const& path, Gfx::PaintStyle const& paint_
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{
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auto sk_path = to_skia_path(path);
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sk_path.setFillType(to_skia_path_fill_type(winding_rule));
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auto paint = to_skia_paint(paint_style, filter, impl().image_cache);
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auto paint = to_skia_paint(paint_style, filter);
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paint.setAntiAlias(true);
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float alpha = paint.getAlphaf();
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paint.setAlphaf(alpha * global_alpha);
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.drawPath(sk_path, paint);
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}
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void PainterSkia::save()
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{
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.save();
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}
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void PainterSkia::restore()
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{
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.restore();
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}
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@ -304,13 +291,13 @@ void PainterSkia::clip(Gfx::Path const& path, Gfx::WindingRule winding_rule)
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{
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auto sk_path = to_skia_path(path);
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sk_path.setFillType(to_skia_path_fill_type(winding_rule));
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.clipPath(sk_path, SkClipOp::kIntersect, true);
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}
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void PainterSkia::reset()
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{
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auto& canvas = impl().painting_surface->canvas();
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auto& canvas = m_painting_surface->canvas();
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canvas.restoreToCount(m_initial_save_count);
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}
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@ -6,7 +6,7 @@
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#pragma once
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#include <AK/NonnullOwnPtr.h>
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#include <AK/NonnullRefPtr.h>
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#include <LibGfx/CompositingAndBlendingOperator.h>
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#include <LibGfx/PaintStyle.h>
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#include <LibGfx/Painter.h>
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@ -33,12 +33,9 @@ public:
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void restore();
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void clip(Gfx::Path const&, Gfx::WindingRule);
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void reset();
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void prune_caches();
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private:
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struct Impl;
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Impl& impl() { return *m_impl; }
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NonnullOwnPtr<Impl> m_impl;
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NonnullRefPtr<PaintingSurface> m_painting_surface;
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u32 m_initial_save_count { 0 };
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};
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@ -278,7 +278,6 @@ void CanvasRenderingContext2D::present()
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if (!m_player)
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return;
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flush_recorded_commands();
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m_player->prune_caches();
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}
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void CanvasRenderingContext2D::allocate_painting_surface_if_needed()
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