Tests: Disconnect the virtual gamepad in the navigables gamepad test
Failing to disconnect the gamepad would cause subsequent gamepad tests to fail if they ran in the same WebView.
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@ -34,6 +34,7 @@
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println(`Gamepad is now exposed in the new navigable: ${await sendMessageAndWait("getGamepads")}`);
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gamepad.disconnect();
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done();
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};
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