Replace the generated C++ legacy codec implementations with a
small Rust wrapper around encoding_rs.
This keeps the existing LibTextCodec API while moving label lookup,
legacy decode/encode, validation, and streaming decoder state to Rust.
The generated index data and generator are no longer needed.
It also fixes several TextDecoder EOF cases due to a more correct
implementation. encoding_rs finalizes decoders according to the
Encoding Standard, so incomplete UTF-8/Big5 tails and malformed
UTF-16 surrogate tails produce the required single replacement at
end-of-queue instead of being dropped, buffered, or double-counted
by our old hand-written decoders.
Replace the Rust URL form-encoding callback bridge into C++ TextCodec
with a direct encoding_rs encoder.
This keeps percent-encode-after-encoding entirely in Rust and removes
liburl_rust's dependency on LibTextCodec.
It also happens to fix ISO-2022-JP URL encoding of literal U+FFFD.
The LibTextCodec reverse lookup treats generated 0xFFFD table holes as
real JIS0208 mappings, so literal U+FFFD skipped the encoder-error
path. encoding_rs treats U+FFFD as unmappable, so URL encoding emits
the required numeric character reference.
Add adblock-rust to a dedicated LibWeb content blocker Rust crate
and expose FFI entry points for creating an engine, matching network
requests, and producing cosmetic CSS. Export a string result type for
returning generated CSS to C++ callers.
Regenerate the Flatpak cargo source list for the new Rust
dependencies.
Replace the C++ HTML tokenizer with a Rust implementation behind the
existing HTMLTokenizer API.
Keep the parser-facing integration points for streaming input,
insertion points, document.write(), EOF insertion, parser aborts,
speculative parser input, and last start tag tracking. The generated
FFI handle stays an implementation detail of HTMLTokenizer, so callers
keep a single tokenizer class.
Preserve duplicate attributes through FFI so C++ token normalization can
record the duplicate-attribute signal used by CSP nonce checks. Keep
bulk tag-name and attribute scans capped at the active insertion point
so streamed parser input is spliced at the right offset.
Use generated DAFSA tables for named character references and intern
common tag and attribute names to reduce FFI marshalling overhead. This
also fixes attribute name source positions, nested old insertion points,
and aborted fast-path handling.
TestHTMLTokenizer covers duplicate attributes and insertion points in
fast tag-name, attribute-name, and quoted-value scans. A CSP text test
covers duplicate nonce attributes on parser-created script elements.
The tokenizer dump fixtures still match, TestHTMLTokenizer passes, and
the full release test-web run passes with 6981 tests and 226 skipped.
The std default RandomState (SipHash) was using ~9 percentage points
of CPU on hash_one and write across the parse hot path, with the
string interner adding another ~3 pp on top. The cost was spread
across the interner, the scope collector's IndexMap<Utf16String, _>,
and several parser-side HashSet<Utf16String> declarations.
Use foldhash::quality::RandomState for the parser, scope collector,
and string interner via a new fast_hash module. Quality keeps
HashDoS resistance (keys are lexer tokens, attacker-controlled in a
browser context) while shedding SipHash's per-byte cost, and on this
workload it benchmarks slightly faster than foldhash::fast.
test-css-tokenizer is updated to run both the C++ and Rust tokenizers
and compare their output, to ensure they behave identically. The Parser
still uses the C++ Tokenizer.
The LibWeb crate, FFI layer etc are all based on the existing ones for
other libraries.
This is a direct AI translation to get us started, and not idiomatic
Rust. Future work can be done to make it more sensible.
The scope collector stored identifier_groups and variables in
HashMaps and then sorted them alphabetically before assigning local
register indices. The sorts existed only because HashMap iteration
order is non-deterministic; alphabetical was a stable choice for
comparing bytecode against the now-removed C++ port.
Switch both maps to indexmap::IndexMap so iteration follows the order
of first reference (= source order), and drop the alphabetical sorts.
Local indices now reflect declaration order, which matches what shows
up in bytecode dumps and is easier to read alongside the source.
Add a focused bytecode test using zebra/yak/aardvark to pin the new
allocation order; existing tests using let/var declarations have
their local indices renumbered to match.
Let's not have LibRegex be the home of LibUnicode FFI. Move these to
LibUnicode so that we can:
1. Use these helpers in other libraries more easily.
2. Swap out icu4c methods with icu4x methods all within LibUnicode.
Using the Rust yuv crate, eagerly convert from YUV to RGBA on the CPU
when a GPU context is unavailable.
Time spent converting an 8-bit YUV frame with this crate is better than
libyuv on ARM by about 20%, and on x86 with AVX2, it achieves similar
numbers to libyuv.
First: We now pin the icu4x version to an exact number. Minor version
upgrades can result in noisy deprecation warnings and API changes which
cause tests to fail. So let's pin the known-good version exactly.
This patch updates our Rust calendar module to use the new APIs. This
initially caused some test failures due to the new Date::try_new API
(which is the recommended replacement for Date::try_new_from_codes)
having quite a limited year range of +/-9999. So we must use other
APIs (Date::try_from_fields and calendrical_calculations::gregorian)
to avoid these limits.
http://github.com/unicode-org/icu4x/blob/main/CHANGELOG.md#icu4x-22
Add LibRegex's new Rust ECMAScript regular expression engine.
Replace the old parser's direct pattern-to-bytecode pipeline with a
split architecture: parse patterns into a lossless AST first, then
lower that AST into bytecode for a dedicated backtracking VM. Keep the
syntax tree as the place for validation, analysis, and optimization
instead of teaching every transformation to rewrite partially built
bytecode.
Specialize this backend for the job LibJS actually needs. The old C++
engine shared one generic parser and matcher stack across ECMA-262 and
POSIX modes and supported both byte-string and UTF-16 inputs. The new
engine focuses on ECMA-262 semantics on WTF-16 data, which lets it
model lone surrogates and other JavaScript-specific behavior directly
instead of carrying POSIX and multi-encoding constraints through the
whole implementation.
Fill in the ECMAScript features needed to replace the old engine for
real web workloads: Unicode properties and sets, lookahead and
lookbehind, named groups and backreferences, modifier groups, string
properties, large quantifiers, lone surrogates, and the parser and VM
corner cases those features exercise.
Reshape the runtime around compile-time pattern hints and a hotter VM
loop. Pre-resolve Unicode properties, derive first-character,
character-class, and simple-scan filters, extract safe trailing
literals for anchored patterns, add literal and literal-alternation
fast paths, and keep reusable scratch storage for registers,
backtracking state, and modifier stacks. Teach `find_all` to stay
inside one VM so global searches stop paying setup costs on every
match.
Make those shortcuts semantics-aware instead of merely fast. In Unicode
mode, do not use literal fast paths for lone surrogates, since
ECMA-262 must not let `/\ud83d/u` match inside a surrogate pair.
Likewise, only derive end-anchor suffix hints when the suffix lies on
every path to `Match`, so lookarounds and disjunctions cannot skip into
a shared tail and produce false negatives.
This commit lands the Rust crate, the C++ wrapper, the build
integration, and the initial LibJS-side plumbing needed to exercise
the new engine under real RegExp callers before removing the legacy
backend.
Replace the BytecodeFactory header with cbindgen.
This will help ensure that types and enums and constants are kept in
sync between the C++ and Rust code. It's also a step in exporting more
Rust enums directly rather than relying on magic constants for
switch statements.
The FFI functions are now all placed in the JS::FFI namespace, which
is the cause for all the churn in the scripting parts of LibJS and
LibWeb.
Replace the icu4c-based calendar implementation with one built on the
icu4x Rust crate (icu_calendar).
The icu4c API does not expose the píngqì month-assignment algorithm
used by the Chinese and Dangi lunisolar calendars. Our old code had to
approximate this by walking months via epoch millisecond arithmetic and
manually tracking leap month positions, which produced incorrect month
codes and ordinal month numbers for certain years. The icu4x calendar
crate handles píngqì natively.
With this patch, which is almost a 1-to-1 mapping of ICU invocations, we
pass 100% of all Temporal test262 tests.
The end goal might be to use icu4x for all of our ICU needs. But it does
not yet provide the APIs needed for all ECMA-402 prototypes.
Move the Bytecode.def parser, field type info, and layout computation
out of Rust/build.rs into a standalone BytecodeDef crate. This allows
both the Rust bytecode codegen (build.rs) and the upcoming AsmIntGen
tool to share a single source of truth for instruction field offsets
and sizes.
The AsmIntGen directory is excluded from the workspace since it has
its own Cargo.toml and is built separately by CMake.
Implement a complete Rust reimplementation of the LibJS frontend:
lexer, parser, AST, scope collector, and bytecode code generator.
The Rust pipeline is built via Corrosion (CMake-Cargo bridge) and
linked into LibJS as a static library. It is gated behind a build
flag (ENABLE_RUST, on by default except on Windows) and two runtime
environment variables:
- LIBJS_CPP: Use the C++ pipeline instead of Rust
- LIBJS_COMPARE_PIPELINES=1: Run both pipelines in lockstep,
aborting on any difference in AST or bytecode generated.
The C++ side communicates with Rust through a C FFI layer
(RustIntegration.cpp/h) that passes source text to Rust and receives
a populated Executable back via a BytecodeFactory interface.