Nested navigables were represented through compositor surface ids owned
by the parent context. That forced CompositorState and ContextState to
maintain bidirectional attach/detach bookkeeping, publish child
snapshots into a surface map, and keep presentation mode variants just
to distinguish UI presentation from parent composition.
Record the child compositor context id directly in the display list and
let the compositor resolve it against the painting parent at playback
time. Child contexts now keep their parent context id and latest
rendered surface, while parents no longer track child maps or compositor
surface ids. UI presentation is represented separately from parent
composition, so closing a page only stops client presentation and nested
contexts keep using set_parent_context.
Speedometer removes and recreates its benchmark iframe while nested
session-history bookkeeping is still queued. A live child-frame commit
could find that its nested history list had been pruned and then behave
like a stale detached frame. That dropped the real src navigation and
left the harness waiting for a load event.
Preserve the newest real child navigation until the initial session
history entry is ready. Tolerate detached child navigables while history
steps scan target entries, and recreate the missing nested history only
when the child is still the container's live content navigable. Share
the nested-history append path with initial child creation so the normal
and recovery paths keep the same step handling.
Add iframe remove/recreate coverage for pending child history, same-src
load, and repeated pushState removal.
clobberNextNavigationWithATraversal() arms a one-shot that, on the next
call to Navigable::begin_navigation, re-stamps the navigable’s ongoing
navigation with a synthetic session-history traversal during the unload
check, then clears it on a later turn — draining deferred navigations.
This lets a single-process test deterministically reproduce a race
between a cross-document navigation and a concurrent traversal, which
otherwise only surfaces under scheduling jitter in a multi-process run.
Treat pending session history entries as absent from the used step
graph, and share that through a small step_value() helper so
snapshotting, Navigation API entry construction, target-entry lookup,
and forward clearing do not drift apart.
Keep cross-document history application tied to the navigation id that
created it. Queued changing-navigable work now finishes without
applying when a later navigation has already replaced its target, and
any traversal sentinel is cleared through the shared setter so queued
navigations can drain.
When navigation arrives while traversal is still ongoing, keep only the
newest pending navigation. This matches Chromium, WebKit, and Gecko on
sites that click through product or category links while prior loads
settle.
Revalidate queued same-document child continuations before running them
from null-document tasks, so removed frames or frames claimed by newer
navigations do not receive stale history state.
Preserve nested-history descriptors even when all child entries are
pending, keeping live child navigable identity available for later UI
process history seeds.
Add regression coverage for iframe renavigation during history commit,
for pending child history followed by a real navigation, and for removed
iframes with queued history updates.
Use the LibWebView history mirror to preserve traversable session
history across WebContent process swaps. WebContent reports snapshots to
the UI process, and new renderers can be seeded from the mirror.
Browser back and forward now resolve through the UI-owned used history
steps. WebContent still runs the spec traversal path when the current
renderer has enough matching state to do so.
Handle canceled and no-op UI navigations without leaving speculative
history entries or pending WebDriver waits behind. Preserve traversal
precheck state across synchronous IPC shutdown, and avoid overwriting a
restored target entry's persisted scroll state before the document has
adopted that entry.
Move Navigation API commit handler completion into a helper. This lets
same-document entry updates run currententrychange before the intercept
handlers. Keep same-document traversals from aborting the ongoing
NavigateEvent before that entry update runs.
Add text coverage for intercepted and non-intercepted same-document
history traversals updating the Navigation API current entry before
navigatesuccess.
Problem: A document loaded into a navigable just after a previous
document in that navigable had been async-scrolling could receive hover
and mouseover/mouseout boundary events which nothing in that document
triggered. In our CI, that manifested as an intermittent flake/failure
of the async-scrolling/hover-updates-after-async-scroll.html test —
whose first mouseover count came up one short: A leftover refresh had
moved hover onto the target before the test added its listeners.
Cause: A navigable tears down a document’s input state implicitly: Its
hover target and mousedown target are GC::Weak references that null
themselves once the document is collected. The post-scroll hover refresh
wasn’t getting that automatic teardown. It runs off a Core::Timer that’s
stopped when the navigable is destroyed — but was *not* being stopped
when the navigable swaps in a new active document. So, a scroll in one
document left a refresh that fired against the next.
Fix: Cancel the pending refresh when the navigable’s active document
changes — the same boundary at which the weak references null. That
gives the timer the same teardown the rest of the input state already
has — with no per-document tracking state.
Cached display list command sequences used to carry their own
DisplayListResourceStorage. That kept resource ID sets and referenced
fonts, images, video frames, and nested display lists alive on every
cached phase, even though the command bytes already contain enough
information to discover those references when they are needed.
This makes cached command sequences store only command bytes. Resource
references are collected transiently from those bytes when a cache entry
is installed or invalidated. The navigable's central display list
resource storage now keeps cache reference counts, so compositor pruning
retains resources used by live cached commands without duplicating
storage in each sequence.
Add a debug-menu toggle for caret hit testing at the mouse position.
Paint the insertion rect and log the result so selection bugs can be
inspected without temporary probes.
Request frames and repaint invalidation when the overlay state changes.
Also repaint when the caret rect moves within the same text node.
The browser previously treated the out-of-process Compositor as fatal.
Restart the shared Compositor from the browser process, reconnect
process-backed WebContent clients, recreate compositor contexts, restore
viewport state, and ask WebContent to repaint and republish canvas and
media resources. WebContent now marks its compositor connection lost,
returns conservative values for synchronous compositor queries while
reconnecting, and drops outgoing updates until the replacement transport
arrives.
Synchronous input queries through the compositor control connection now
use fallible IPC. If the Compositor exits after the open check or before
the sync reply arrives, scroll and mouse handling report that the
Compositor did not handle the event and let the normal WebContent
fallback run.
Mouse events queued while the Compositor is unavailable now fall back to
direct WebContent dispatch. This keeps input completion in step with the
pending-event queue.
Recovery is capped at three automatic restarts. If the restart limit is
exceeded, if restart, reconnect, or context recreation fails, or if the
replacement Compositor exits during active recovery, the browser crashes
instead of switching process-backed views to a fallback path.
Remember the last mouse or wheel position seen by the event handler.
Schedule a hover refresh once async scrolling goes idle.
This lets hover state and boundary events follow content under a
stationary pointer after scrolling has stopped.
Add a text test that keeps hover on the old target while scrolling is
active. It then checks that hover moves after the idle update without
extra mousemove or pointermove events.
LibWeb still exposed the concrete CompositorThread to Page,
Navigable, and EventHandler, so compositor IPC would have leaked the
thread implementation into callers. The old thread APIs also bundled
page presentation callbacks and main-thread wakeups into the same
object, which made it awkward for WebContent to put an actor boundary
in between.
Introduce CompositorHost and context handles as the caller-facing API,
and move shared compositor protocol values out of CompositorThread. Add
WebContentCompositor IPC endpoints and route PageHost through a paired
in-process transport. The actor owns CompositorThread with explicit
main-thread and UI presentation clients, while screenshot completion is
serialized on the WebContent event loop using request IDs.
The intention for introducing IPC here is to prepare for moving the
compositor thread into a separate process.
Move compositor-thread ownership to WebContent's PageHost so every Page
object in one WebContent process registers its navigables on the same
compositor thread. This covers auxiliary pages created by window.open(),
while worker and SVG helper pages continue to skip compositor thread
creation.
Keep page presentation keyed by page id. Each presenting context records
the page id it presents for, and static compositor entry points route
ready-to-paint, async scrolling, and viewport scrollbar events to that
page's presenting context on the shared thread.
Display lists kept canvas and nested navigable content alive through
ExternalContentSource objects. That made the resource graph depend on
process-local object identity instead of a stable surface handle, which
blocks compositor process isolation and made teardown-sensitive embedded
content harder to reason about.
Allocate CompositorSurfaceId values for canvases and child navigables,
publish their backing stores to the owning compositor, and paint them
with DrawCompositorSurface. Child navigables now publish to parent
compositors by CompositorContextId instead of raw object pointers, so
the in-process path uses the same stable addressing model required by a
remote compositor.
Clear and skip stale child surfaces during teardown, preserve Skia
canvas state while drawing compositor surfaces, and add display-list
coverage for canvas and iframe compositor surfaces. The nested navigable
async-scrolling baseline now expects DrawCompositorSurface.
Display lists used to own the resource storage needed to replay their
command bytes. That kept the compositor tied to in-process object
ownership: sending a display list update also meant sharing the same
resource container with the recording side.
Move resource storage out of DisplayList and make display list updates
carry a transaction of resources to add and remove. Navigable now tracks
the resources referenced by the current display list, sends only the
delta to the compositor, and trims its recording-side storage to the
active set. The compositor applies those transactions to its own storage
before replacing the cached display list.
This still carries in-process resource objects, but it puts the
ownership boundary in the right place. Command bytes and resource
lifetime are now synchronized explicitly, which is the shape needed
before the compositor can receive serializable resource updates across a
process boundary.
BackingStoreManager was owned by Navigable and allocated on the GC heap,
which left backing-store sizing decisions on the main thread even though
the compositor thread was already responsible for allocating the actual
surfaces. That split ownership makes it harder to isolate the compositor
behind a process boundary.
Move the manager into LibWeb's compositor code and let CompositorThread
thread data own it. The main thread now reports viewport size changes
through a compositor command, and the compositor uses that message to
decide when to resize and publish backing stores. The delayed shrink
timer remains with the main-thread CompositorThread facade so it can use
the Core event loop, but it now only sends another viewport-size update.
This removes the GC edge from Navigable, drops stale WebContent includes
and keeps the existing resize padding and delayed shrink behavior.
Async scrolling tests used requestAnimationFrame() as a proxy for the
compositor thread to return pending scroll updates to the main thread.
That waited for a rendering opportunity, so tests could observe stale
DOM scroll offsets when the compositor update had not been adopted yet.
Make internals.wheel() return a promise that resolves after a tracked
async scroll operation has been applied by Navigable. Tracking is opt-in
from the internals test API, so regular page wheel input and compositor
IPC keep the boolean async-scroll path without allocating operation IDs.
Tracked test scrolls are the only operations that record completions.
Update async scrolling and wheel propagation tests to await the wheel
promise directly instead of relying on animation frame timing in tests.
Nested scroll nodes were present in the async scroll tree, but the
compositor rejected any non-viewport wheel target and tracked only one
pending viewport offset. That prevented element scrollports from being
scrolled asynchronously and made compositor-side offsets impossible to
adopt after the main thread rebuilt scroll state.
Let async wheel commands target any scroll node selected by the tree.
Store every offset produced by a compositor scroll and reapply pending
offsets by stable ID across display-list and scroll-state updates. The
main thread now adopts viewport, element and pseudo-element offsets
before rendering-update observers run, including scroll event
bookkeeping for element scrollers.
Carry the wheel hit-test rejection reason through the enqueue path while
doing this, so main-thread and blocking-wheel regions remain explicit
rather than being collapsed into a missing target. Existing nested
async-scrolling text tests cover the successful nested scroll path.
Adopt pending async viewport scroll offsets before the rendering update
runs scroll steps and IntersectionObserver updates. Queue a rendering
update after the compositor applies an async viewport scroll so
compositor-only wheel scrolling can notify observers without waiting for
unrelated main-thread work.
Introduce a dedicated Compositor IPC channel between the UI process and
WebContent. Use it for backing-store setup, presented bitmap delivery,
and bitmap-specific ready_to_paint acknowledgements.
This makes CompositorThread the single owner of frame presentation
bookkeeping before async scrolling starts producing frames without the
main thread.
Remove old paint and backing-store messages from WebContentClient and
PageClient so the UI process no longer observes two presentation
protocols.
Create Libraries/LibWeb/Compositor and make the existing rendering
thread the first owner in that subsystem. Rename RenderingThread to
CompositorThread so later commits can grow it into the presentation
owner without leaving that vocabulary in HTML.
Keep display-list rasterization and delivery behavior unchanged in this
commit. Add COMPOSITOR_DEBUG to AK/Debug.h.in in the same step so
compositor diagnostics live beside the rest of the project-wide debug
toggles from the start of the stack.
When nothing invalidates the display list between frames, push only an
updated scroll state snapshot to the rendering thread instead of
handing it the display list again.
This is preparation for moving rendering to a separate process, where
sending the display list across the process boundary on every frame
would be expensive.
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.
This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.
Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
Previously, iframes were rasterized synchronously as nested display
lists inside their parent's display list: the parent's paint walk called
record_display_list() on each hosted iframe document and emitted a
PaintNestedDisplayList command that the player would recurse into. Only
the top-level traversable's RenderingThread was ever active, even though
every Navigable already owned one.
The motivation for splitting this apart:
- Work in the outer document no longer has to be re-recorded when only
an iframe changes. The parent's cached display list now references the
iframe's rasterized output live via an ExternalContentSource, so an
iframe invalidation just needs the parent's display list replayed, not
re-recorded.
- Each iframe now has a self-contained rasterization pipeline, which is
prep work for moving iframes into separate sandboxed processes.
WebContent process keeps session history entries for pages we have
navigated away from. Before this change, those entries could prevent GC
objects (e.g. PolicyContainer and its CSP PolicyList) from being
collected, since the GC-allocated SHE/DocumentState held live GC::Ref
pointers into the heap.
By making both classes RefCounted and storing SerializedPolicyContainer
instead of a live PolicyContainer, history entries no longer keep alive
any GC objects. This eliminates the leak and is also a step toward
moving the session history entry tree to the UI process.
Now that Navigable directly owns its active document (m_active_document)
we can have Navigable maintain a back-pointer on Document instead of
using the old cache-with-validation pattern that fell back to a linear
scan of all navigables via navigable_with_active_document().
Previously, the active document's lifecycle was bound to
SessionHistoryEntry via DocumentState. The ownership chain was:
Navigable → SessionHistoryEntry → DocumentState → Document
This made it impossible to move SessionHistoryEntry to the UI process
(which cannot own DOM::Document). This commit decouples the two by
giving Navigable a direct m_active_document field that serves as the
authoritative source for active_document().
- Navigable owns m_active_document directly; active_document() reads
from it instead of going through the active session history entry.
- DocumentState no longer holds a Document pointer. Instead, it stores
a document_id for "same document?" checks. Same-document navigations
share a DocumentState and thus the same document_id, while
cross-document navigations create a new DocumentState with a new ID.
- A pending_document parameter is threaded through
finalize_a_cross_document_navigation → apply_the_push_or_replace →
apply_the_history_step so the newly created document reaches
activation without being stored on DocumentState.
- For traversal, the population output delivers the document.
A resolved_document is computed per continuation from either the
pending document, the population output, or the current active
document (for same-document traversals).
Replace the blocking spin_processing_tasks_with_source_until calls
in apply_the_history_step_after_unload_check() with an event-driven
ApplyHistoryStepState GC cell that tracks 5 phases, following the
same pattern used by CheckUnloadingCanceledState.
Key changes:
- Introduce ApplyHistoryStepState with phases:
WaitingForDocumentPopulation, ProcessingContinuations,
WaitingForChangeJobCompletion, WaitingForNonChangingJobs and Completed
- Add on_complete callbacks to apply_the_push_or_replace_history_step,
finalize_a_same_document_navigation,
finalize_a_cross_document_navigation, and
update_for_navigable_creation_or_destruction
- Remove spin_until from Document::open()
- Use null-document tasks for non-changing navigable updates and
document unload/destroy to avoid stuck tasks when documents become
non-fully-active
- Defer completely_finish_loading when document has no navigable yet,
and re-trigger post-load steps in activate_history_entry for documents
that completed loading before activation
Co-Authored-By: Shannon Booth <shannon@serenityos.org>
HTMLParser::the_end() had three spin_until calls that blocked the event
loop: step 5 (deferred scripts), step 7 (ASAP scripts), and step 8
(load event delay). This replaces them with an HTMLParserEndState state
machine that progresses asynchronously via callbacks.
The state machine has three phases matching the three spin_until calls:
- WaitingForDeferredScripts: loops executing ready deferred scripts
- WaitingForASAPScripts: waits for ASAP script lists to empty
- WaitingForLoadEventDelay: waits for nothing to delay the load event
Notification triggers re-evaluate the state machine when conditions
change: HTMLScriptElement::mark_as_ready, stylesheet unblocking in
StyleElementBase/HTMLLinkElement, did_stop_being_active_document, and
DocumentLoadEventDelayer decrements. NavigableContainer state changes
(session history readiness, content navigable cleared, lazy load flag)
also trigger re-evaluation of the load event delay check.
Key design decisions and why:
1. Microtask checkpoint in schedule_progress_check(): The old spin_until
called perform_a_microtask_checkpoint() before checking conditions.
This is critical because HTMLImageElement::update_the_image_data step
8 queues a microtask that creates the DocumentLoadEventDelayer.
Without the checkpoint, check_progress() would see zero delayers and
complete before images start delaying the load event.
2. deferred_invoke in schedule_progress_check():
I tried Core::Timer (0ms), queue_global_task, and synchronous calls.
Timers caused non-deterministic ordering with the HTML event loop's
task processing timer, leading to image layout tests failing (wrong
subtest pass/fail patterns). Synchronous calls fired too early during
image load processing before dimensions were set, causing 0-height
images in layout tests. queue_global_task had task ordering issues
with the session history traversal queue. deferred_invoke runs after
the current callback returns but within the same event loop pump,
giving the right balance.
3. Navigation load event guard (m_navigation_load_event_guard): During
cross-document navigation, finalize_a_cross_document_navigation step
2 calls set_delaying_load_events(false) before the session history
traversal activates the new document. This creates a transient state
where the parent's load event delay check sees the about:blank (which
has ready_for_post_load_tasks=true) as the active document and
completes prematurely.
With apply_to() now self-contained (carrying its own replacement
DocumentState rather than reading from the live entry), the clone at
the traversal call site is no longer needed.
The clone previously served two purposes:
1. Input snapshot: freeze entry fields before deferred population.
Now solved by changing populate_session_history_entry_document() to
take explicit input parameters, snapshotted before the
deferred_invoke.
2. Output isolation: absorb apply_to() and post-population adjustments
without mutating the live entry during unload. Now solved by storing
the PopulateSessionHistoryEntryDocumentOutput on the continuation
state and deferring all mutations (including the origin-based
classic_history_api_state reset and navigable_target_name clear)
to after_potential_unload.
The post-population adjustments run unconditionally in
after_potential_unload, covering both the population path and the
non-population path (e.g. traversal to an already-populated error
entry).
Previously, populate_session_history_entry_document() took a
SessionHistoryEntry as both input and output — reading URL and
document_state fields while also mutating the entry across a chain of
async functions. This made it very hard to reason about data flow.
Refactor the internal helpers
(create_navigation_params_from_a_srcdoc_resource,
create_navigation_params_by_fetching, NavigationParamsFetchStateHolder,
perform_navigation_params_fetch) to take individual field values instead
of reading from the entry, and accumulate redirect mutations on the
state holder rather than writing them to the entry immediately.
Introduce PopulateSessionHistoryEntryDocumentOutput, a GC cell that
collects all mutations (document, redirect URL, classic history API
state, replacement document state, resource cleared flag, and
finalization data). The completion_steps callback now receives this
output object (or nullptr on cancellation), and callers apply it to the
entry via apply_to().
The replacement DocumentState for the redirect path is built eagerly at
redirect time from values captured on the state holder, making
apply_to() fully self-contained — it never reads from the target entry's
live document_state. This is important for the traversal path where the
entry may be mutated during unload (e.g. window.name writes
navigable_target_name through the active session history entry).
Replace the Window::scroll_by(0, 0) call at the end of
Document::update_layout() with a dedicated
Navigable::clamp_viewport_scroll_offset() that directly clamps the
viewport scroll offset to valid bounds.
The old approach re-entered layout from within layout, since scroll_by()
would trigger another layout update. The new approach is called from the
event loop's rendering steps, after layout is complete.
The set_viewport_size and set_device_pixel_ratio IPC messages were sent
separately, potentially causing a race condition when the DPR changes
(e.g. moving a window between screens): the DPR message would arrive
and use a stale viewport size, computing a temporarily wrong CSS
viewport. Combine both into a single set_viewport IPC that updates the
device viewport size and DPR together.
If our UI informed the page of a DPI change, we would store the new
device pixel ratio and leave it at that. It would take a layout/style
update (e.g. by clicking the page) to actually render the page using the
new DPI. This is very visible on macOS when moving the Ladybird window
from a 1x resolution monitor to a HiDPI 2x monitor.
We now instantly update the backing stores and mark media queries for
reevaluation. Moving the Ladybird window on macOS now immediately
updates the page when dragging it to a HiDPI monitor.
In preparation for handling input events on the rendering thread, move
backpressure management to RenderingThread. The rendering thread needs
to manage this independently without querying the main thread.
Previously, the main thread would block when the UI process hadn't yet
released the backing surface. Now, the main thread can continue
producing display lists while the UI process is busy, allowing more work
to happen in parallel. When rasterization is slow and display lists are
produced faster than they can be consumed, presentation requests are
naturally coalesced using a flag-based approach -
multiple present_frame() calls simply update the pending state,
resulting in a single rasterization with the latest display list.
This change prepares for a future where the rendering thread handles
input events directly, allowing it to trigger repainting without
waiting for the main thread. To support this, the compositor needs to
own the display list, scroll state, and backing stores rather than
receiving them per-frame from the main thread.
A version of this was added in a610639119
and reverted in 70671b4c11. The bugs
there (confusing scroll-to-position and scroll-by-delta, and not having
an execution context in some cases) have been fixed in this version.
A lot of our scrolling code is quite old, and doesn't match the spec,
but does use some similar names. This is quite confusing. In particular
`perform_scroll_of_viewport()` is not the same as the spec algorithm.
That algorithm is actually almost implemented in
`scroll_viewport_by_delta()`.
To clarify things, this commit makes a few changes:
- Rename perform_scroll_of_viewport() to
perform_scroll_of_viewport_scrolling_box(). This is a better match
for how we use this method, even if it's not actually a match for the
algorithm. (:yakbait:)
- Move `scroll_viewport_by_delta()`'s code into a new
`perform_a_scroll_of_the_viewport()` method, and make it take a
position like it should. `scroll_viewport_by_delta()` now calls it
with a calculated position.
I've avoided reusing the original `perform_scroll_of_viewport()` name to
avoid accidents.
Fixes crashing introduced in a610639 when `scroll_viewport_by_delta()`
is called from `EventHandler::handle_mousewheel()` and there's no
running execution context to grab current realm from to allocate a
promise.