Commit graph

14 commits

Author SHA1 Message Date
Andreas Kling
cd7ff16106 LibJS: Emit eager environment coordinates in bytecode
Track bytecode-created declarative bindings while generating code so
most environment-coordinate operands can be emitted eagerly. Dynamic
lookup instructions remain for scopes where eval or object environments
can change resolution at runtime.

This lets the static coordinate bytecode variants run without cached-
vs-uncached branches or eval poison checks, and rebaselines bytecode
output for the newly eager coordinate operands.
2026-05-18 20:35:14 +02:00
Andreas Kling
a5ba300186 LibJS: Split dynamic environment lookups from coordinates
Add separate bytecode instructions for environment lookups that must
stay dynamic, such as eval- and with-sensitive scopes. Keep the
coordinate variants for eagerly resolved declarative environments so
their operands can be treated as immutable at runtime.

This removes cached-coordinate mutation from the interpreter paths and
updates the bytecode expectations for the new dynamic lookup opcodes.
2026-05-18 20:35:14 +02:00
Andreas Kling
1ce4242b4b LibJS: Store bytecode cache indexes instead of pointers
Store compact cache indexes in bytecode instructions instead of raw
pointers to the executable cache vectors. This keeps the instruction
stream independent from heap addresses and removes pointer fixups when
materializing cached bytecode.

Resolve the mutable cache pointers at execution time from the current
Executable. Bytecode test expectations are updated for the smaller cache
operands and resulting instruction offsets.
2026-05-18 20:35:14 +02:00
Martin Chrástek
29dc4df4e5 LibJS: Fix var declarations in direct eval inside catch blocks
The Annex B.3.4 spec change requires distinguishing
catch clause environments from other lexical environments
when checking for var/let conflicts in eval, which is now tracked
via a flag on DeclarativeEnvironment and propagated through the
CreateLexicalEnvironment bytecode instruction from the Rust codegen.
2026-05-15 10:01:08 +02:00
Andreas Kling
21cbfb3cb1 LibJS: Drop source ranges from bytecode source maps
Store source map locations as bytecode offset, line, and column.
Runtime consumers only emit the start line and column, so source end
positions and source text offsets do not need to be carried through
Executable source maps, bytecode cache serialization, or the Rust FFI.

Keep SourceCode's internal position cache able to track source text
offsets so callers can still translate source offsets to line and
column pairs when needed. Hash dump-bytecode IDs from the name, first
source position, and bytecode size instead of source slices that need
end offsets.

Bump the bytecode cache format version for the slimmer serialized
source map entry shape.
2026-05-14 09:41:03 +02:00
Andreas Kling
bc4379983f LibJS: Improve bytecode executable dump format
Add a metadata header showing register count, block count, local
variable names, and the constants table. Resolve jump targets to
block labels (e.g. "block1") instead of raw hex addresses, and add
visual separation between basic blocks.

Make identifier and property key formatting more concise by using
backtick quoting and showing base_identifier as a trailing
parenthetical hint that joins the base and property names.

Generate a stable name for each executable by hashing the source
text it covers (stable across codegen changes). Named functions
show as "foo$9beb91ec", anonymous ones as "$43362f3f". Also show
the source filename, line, and column.
2026-03-20 00:51:23 -05:00
InvalidUsernameException
1d011f432b Tests/LibJS: Rebaseline bytecode tests with trailing newline diff
These tests pass when running them normally, but they produce a diff
when rebaselining. We should probably find out where this is coming
from, but for now just rebaseline all affected tests to make bytecode
diffs of upcoming commits clean.
2026-03-08 15:01:07 +01:00
Andreas Kling
54a1a66112 LibJS: Store cache pointers directly in bytecode instructions
Instead of storing a u32 index into a cache vector and looking up the
cache at runtime through a chain of dependent loads (load Executable*,
load vector data pointer, multiply index, add), store the actual cache
pointer as a u64 directly in the instruction stream.

A fixup pass (Executable::fixup_cache_pointers()) runs after Executable
construction in both the Rust and C++ pipelines, walking the bytecode
and replacing each index with the corresponding pointer.

The cache pointer type is encoded in Bytecode.def (e.g.
PropertyLookupCache*, GlobalVariableCache*) so the fixup switch is
auto-generated by the Python Op code generator, making it impossible
to forget updating the fixup when adding new cached instructions.

This eliminates 3-4 dependent loads on every inline cache access in
both the C++ interpreter and the assembly interpreter.
2026-03-08 10:27:13 +01:00
Andreas Kling
fdd7809bd1 Tests/LibJS: Add a big pile of AST, bytecode, and runtime tests
Created these while experimenting with LibJS. Might as well bring them
into the tree and increase our coverage.
2026-02-17 20:44:57 +01:00
Andreas Kling
6b0003b057 LibJS: Pre-create SharedFunctionInstanceData in NewFunction
Replace the FunctionNode const& stored on the NewFunction bytecode
instruction with an index into a table of pre-created
SharedFunctionInstanceData objects on the Executable.

During bytecode compilation, we now eagerly create
SharedFunctionInstanceData for each function that will be
instantiated by NewFunction, and store it on both the FunctionNode
(for caching) and the Executable (for GC tracing).

At runtime, NewFunction simply looks up the SharedFunctionInstanceData
by index and calls create_from_function_data() directly, bypassing
the AST entirely. This removes one of the main reasons the AST had
to stay alive after compilation.

The instantiate_ordinary_function_expression() helper in
Interpreter.cpp is removed as its non-trivial code path (creating a
scope for named function expressions) was dead code -- it was only
called when !has_name(), so the has_own_name branch never executed.
2026-02-11 23:57:41 +01:00
Andreas Kling
029708b2cf Tests: Rebaseline bytecode tests after handler/finalizer collapse
The exception handler dump format changed from showing both handler
and finalizer offsets to showing only a single handler offset.
2026-02-09 16:35:39 +01:00
Andreas Kling
7f89158d20 LibJS: Replace implicit environment stack with explicit registers
Replace the saved_lexical_environments stack in ExecutionContextRareData
with explicit register-based environment tracking. Environments are now
stored in registers and restored via SetLexicalEnvironment, making the
environment flow visible in bytecode.

Key changes:
- Add GetLexicalEnvironment and SetLexicalEnvironment opcodes
- CreateLexicalEnvironment takes explicit parent and dst operands
- EnterObjectEnvironment stores new environment in a dst register
- NewClass takes an explicit class_environment operand
- Remove LeaveLexicalEnvironment opcode (instead: SetLexicalEnvironment)
- Remove saved_lexical_environments from ExecutionContextRareData
- Use a reserved register for the saved lexical environment to avoid
  dominance issues with lazily-emitted GetLexicalEnvironment
2026-02-09 16:35:39 +01:00
Andreas Kling
a439dc8490 LibJS: Use explicit completion records for try/finally dispatch
Each finally scope gets two registers (completion_type and
completion_value) that form an explicit completion record. Every path
into the finally body sets these before jumping, and a dispatch chain
after the finally body routes to the correct continuation.

This replaces the old implicit protocol that relied on the exception
register, a saved_return_value register, and a scheduled_jump field
on ExecutionContext, allowing us to remove:

- 5 opcodes (ContinuePendingUnwind, ScheduleJump, LeaveFinally,
  RestoreScheduledJump, PrepareYield)
- 1 reserved register (saved_return_value)
- 2 ExecutionContext fields (scheduled_jump, previously_scheduled_jumps)
2026-02-09 08:51:12 +01:00
Andreas Kling
5238841da2 LibJS: Mark named function expression identifiers at individual level
Previously, when parsing a named function expression like
`Oops = function Oops() { Oops }`, the parser set a group-level flag
`might_be_variable_in_lexical_scope_in_named_function_assignment` that
propagated to the parent scope. This incorrectly prevented ALL `Oops`
identifiers from being marked as global, including those outside the
function expression.

Fix this by marking identifiers individually using
`set_is_inside_scope_with_eval()` only for identifiers inside the
function scope. This allows identifiers outside the function expression
to correctly use GetGlobal/SetGlobal while identifiers inside still
use GetBinding (since they may refer to the function's name binding).
2026-01-27 10:58:39 +01:00