Yay for more spec compliance! This is pretty easy as everything using
to_size_t() should just be using one of the other abstract operations we
already have implemented.
This allows us to get rid of get_length() in ArrayPrototype, which is
basically a slightly incorrect implementation of length_of_array_like(),
and then finally remove to_size_t()!
Also fixes a couple of "argument is undefined" vs "argument isn't given"
issues along the way.
The pseudo-code from the spec says "Assert: Type(obj) is Object.", so we
can just enforce this at compile time rather than taking it literally
and doing "ASSERT(value.is_object())".
Also fix an issue where the absence of a "length" property on the object
would cause a crash (to_number() on empty value).
This adds a String.prototype.split implementation modelled after
ECMA262 specification.
Additionally, `Value::to_u32` was added as an implementation of
the standard `ToUint32` abstract operation.
There is a tiny kludge for when the separator is an empty string.
Basic tests and visiting google.com prove that this is working.
This was missing a "toInt32()" which returns 0 for NaN and Infinity.
From the spec:
6.1.6.1.2 Number::bitwiseNOT ( x )
The abstract operation Number::bitwiseNOT takes argument x (a Number).
It performs the following steps when called:
Let oldValue be ! ToInt32(x).
Return the result of applying bitwise complement to oldValue.
The mathematical value of the result is exactly representable as
a 32-bit two's complement bit string.
Fixes#4868.
This changes the remaining uses of the following functions across LibJS:
- String::format() => String::formatted()
- dbg() => dbgln()
- printf() => out(), outln()
- fprintf() => warnln()
I also removed the relevant 'LogStream& operator<<' overloads as they're
not needed anymore.
Here's a reasonably faithful implementation of ECMAScript 2021 18.2.5.
Some corner cases are not covered, I've left them as FIXME's in the
included unit test.
Also I had to tweak JS::Value::to_i32() to always convert infinity to
zero, which is in accordance with ToInt32 AFAICT.
We should pay more attention to using the well-defined abstract
operations from the spec rather than making up our own, often slightly
different rules. This is another step in that direction.
This renames Object::to_primitive() to Object::ordinary_to_primitive()
for two reasons:
- No confusion with Value::to_primitive()
- To match the spec's name
Also change existing uses of Object::to_primitive() to
Value::to_primitive() when the spec uses the latter (which will still
call Object::ordinary_to_primitive()). Object::to_string() has been
removed as it's not needed anymore (and nothing the spec uses).
This makes it possible to overwrite an object's toString and valueOf and
have them provide results for anything that uses to_primitive() - e.g.:
const o = { toString: undefined, valueOf: () => 42 };
Number(o) // 42, previously NaN
["foo", o].toString(); // "foo,42", previously "foo,[object Object]"
++o // 43, previously NaN
etc.
Two issues:
- throw_exception() with ErrorType::InstanceOfOperatorBadPrototype would
receive rhs_prototype.to_string_without_side_effects(), which would
ASSERT_NOT_REACHED() as to_string_without_side_effects() must not be
called on an empty value. It should (and now does) receive the RHS
value instead as the message is "'prototype' property of {} is not an
object".
- Value::instance_of() was missing an exception check after calling
has_instance_method, to_boolean() on an empty value result would crash
as well.
Fixes#3930.
Roughly 7% of test-js runtime was spent creating FlyStrings from string
literals. This patch frontloads that work and caches all the commonly
used names in LibJS on a CommonPropertyNames struct that hangs off VM.
More work on decoupling the general runtime from Interpreter. The goal
is becoming clearer. Interpreter should be one possible way to execute
code inside a VM. In the future we might have other ways :^)
This patch moves the exception state, call stack and scope stack from
Interpreter to VM. I'm doing this to help myself discover what the
split between Interpreter and VM should be, by shuffling things around
and seeing what falls where.
With these changes, we no longer have a persistent lexical environment
for the current global object on the Interpreter's call stack. Instead,
we push/pop that environment on Interpreter::run() enter/exit.
Since it should only be used to find the global "this", and not for
variable storage (that goes directly into the global object instead!),
I had to insert some short-circuiting when walking the environment
parent chain during variable lookup.
Note that this is a "stepping stone" commit, not a final design.
The fact that a `MarkedValueList` had to be created was just annoying,
so here's an alternative.
This patchset also removes some (now) unneeded MarkedValueList.h includes.
The motivation for this change is twofold:
- Returning a JS::Value is misleading as one would expect it to carry
some meaningful information, like maybe the error object that's being
created, but in fact it is always empty. Supposedly to serve as a
shortcut for the common case of "throw and return empty value", but
that's just leading us to my second point.
- Inconsistent usage / coding style: as of this commit there are 114
uses of throw_exception() discarding its return value and 55 uses
directly returning the call result (in LibJS, not counting LibWeb);
with the first style often having a more explicit empty value (or
nullptr in some cases) return anyway.
One more line to always make the return value obvious is should be
worth it.
So now it's basically always these steps, which is already being used in
the majority of cases (as outlined above):
- Throw an exception. This mutates interpreter state by updating
m_exception and unwinding, but doesn't return anything.
- Let the caller explicitly return an empty value, nullptr or anything
else itself.
This makes them a bit more compact and improves consistency as
to_boolean() and to_number() already use this style as well.
Also re-order the types to match the table in the spec document.
Previously, the relational operators where casting any value to double
and comparing the results according to C++ semantics.
This patch makes the relational operators in JS behave according to the
standard specification.
Since we don't have BigInt yet, the implementation doesn't take it into
account.
Moved PreferredType from Object to Value. Value::to_primitive now
passes preferred_type to Object::to_primitive.
Let's treat it as zero like the ECMAScript spec does in toInteger().
That way we can use to_i32() and don't have to care about weird input
input values where a number is expected, i.e.
"foo".charAt() === "f"
"foo".charAt("bar") === "f"
"foo".charAt(0) === "f"
This patch adds a GetterSetterPair object. Values can now store pointers
to objects of this type. These objects are created when using
Object.defineProperty and providing an accessor descriptor.
As these parameter-less overloads don't change the value's type and
just assume Type::Number, naming them as_i32() and as_size_t() is more
appropriate.
This patch is unfortunately rather large and might make some things feel
bloated, but it is necessary to fix a few flaws in LibJS, primarily
blindly coercing values to numbers without exception checks - i.e.
interpreter.argument(0).to_i32(); // can fail!!!
Some examples where the interpreter would actually crash:
var o = { toString: () => { throw Error() } };
+o;
o - 1;
"foo".charAt(o);
"bar".repeat(o);
To fix this, we now have the following...
to_double(Interpreter&)
to_i32()
to_i32(Interpreter&)
to_size_t()
to_size_t(Interpreter&)
...and a whole lot of exception checking.
There's intentionally no to_double(), use as_double() directly instead.
This way we still can use these convenient utility functions but don't
need to check for exceptions if we are sure the value already is a
number.
Fixes#2267.
Passing a Heap& to it only to then call interpreter() on that is weird.
Let's just give it the Interpreter& directly, like some of the other
to_something() functions.
This commit adds the following classes: SymbolObject, SymbolConstructor,
SymbolPrototype, and Symbol. This commit does not introduce any
new functionality to the Object class, so they cannot be used as
property keys in objects.
There are now two API's on Value:
- Value::to_string(Interpreter&) -- may throw.
- Value::to_string_without_side_effects() -- will never throw.
These are some pretty big sweeping changes, so it's possible that I did
some part the wrong way. We'll work it out as we go. :^)
Fixes#2123.
The ECMAScript spec defines multiple equality operations which are used
all over the spec; this patch introduces them. Of course, the two
primary equality operations are AbtractEquals ('==') and StrictEquals
('==='), which have been renamed to 'abstract_eq' and 'strict_eq' in
this patch.
In support of the two operations mentioned above, the following have
also been added: SameValue, SameValueZero, and SameValueNonNumeric.
These are important to have, because they are used elsewhere in the spec
aside from the two primary equality comparisons.
Now that Array.prototype.join() is producing the correct results we
can remove the separate code path for arrays in Value::to_number()
and treat them like all other objects - using to_primitive() with
number as the preferred type and then calling to_number() on the
result.
This is how the spec descibes it.
This also means we don't crash anymore when trying to coerce
[<empty>] to a number - it now does the following:
[<empty>] - to string - "" - to number - 0
[<empty>, <empty>] - to string - "," - to number - NaN
JS::Value already has the empty state ({} or Value() gives you one.)
Use this instead of wrapping Value in Optional in some places.
I've also added Value::value_or(Value) so you can easily provide a
fallback value when one is not present.
This patch adds a new kind of JS::Value, the empty value.
It's what you get when you do JSValue() (or most commonly, {} in C++.)
An empty Value signifies the absence of a value, and should never be
visible to JavaScript itself. As of right now, it's used for array
holes and as a return value when an exception has been thrown and we
just want to unwind.
This patch is a bit of a mess as I had to fix a whole bunch of code
that was relying on JSValue() being undefined, etc.
This change implements floating point mod based on the algorithm
used in LibM's fmod() implementation. To avoid taking a dependency
on LibM from LibJS I reimplemented the formula in LibJS.
I've incuded some of the example MDM test cases as well.
This surfaced and issue handling NaN which I've fixed as well.
Let's move towards using references over pointers in LibJS as well.
I had originally steered away from it because that's how I've seen
things done in other engines. But this is not the other engines. :^)
This adds:
- A global Date object (with `length` property and `now` function)
- The Date constructor (no arguments yet)
- The Date prototype (with `get*` functions)
- An empty string is converted to 0
- An empty array is converted to 0
- An array with one item is converted to that item's numeric value
- An array with more than one item is converted to NaN
Native functions now only get the Interpreter& as an argument. They can
then extract |this| along with any indexed arguments it wants from it.
This forces functions that want |this| to actually deal with calling
interpreter.this_value().to_object(), and dealing with the possibility
of a non-object |this|.
This is still not great but let's keep massaging it forward.
Fix the "instanceof" operator to check if the constructor's prototype
property occurs anywhere in the prototype chain of the instance object.
This patch also adds Object.setPrototypeOf() to make it possible to
create a test for this bug.
Thanks to DexesTTP for pointing this out! :^)
This operator walks the prototype chain of the RHS value and looks for
a "prototype" property with the same value as the prototype of the LHS.
This is pretty cool. :^)