This adds visit_edges(Cell::Visitor&) methods to various helper structs
that contain GC pointers, and makes sure they are called from owning
GC-heap-allocated objects as needed.
These were found by our Clang plugin after expanding its capabilities.
The added rules will be enforced by CI going forward.
The microtask is conceptually global and fires pending observers at the
agent level. As such, it doesn't make sense for it to be associated with
any specific document.
In the current spec, MutationObservers are explicitly added to the
pending mutation observers list, and they are removed when that list is
cleared in the "notify mutation observers" microtask.
This solves some issues with slotchange events.
As noted, we delay actually emptying the list of pending mutation
observers until after we're finished with the "clone", because we can't
actually copy or move the intrusive list. As far as I am aware, this
should not affect behaviour because only one microtask can run at once.
We have a couple of ways to designate spec notes and (our) developer
notes in comments, but we never really settled on a single approach. As
a result, we have a bit of a mixed bag of note comments on our hands.
To the extent that I could find them, I changed developer notes to
`// NB: ...` and changed spec notes to `// NOTE: ...`. The rationale for
this is that in most web specs, notes are prefixed by `NOTE: ...` so
this makes it easier to copy paste verbatim. The choice for `NB: ...` is
pretty arbitrary, but it makes it stand out from the regular spec notes
and it was already in wide use in our codebase.
Before this change, we've been maintaining various StyleComputer caches
at the document level.
This made sense for old-school documents without shadow trees, since
all the style information was document-wide anyway. However, documents
with many shadow trees ended up suffering since any time you mutated
a style sheet inside a shadow tree, *all* style caches for the entire
document would get invalidated.
This was particularly expensive on Reddit, which has tons of shadow
trees with their own style elements. Every time we'd create one of their
custom elements, we'd invalidate the document-level "rule cache" and
have to rebuild it, taking about ~60ms each time (ouch).
This commit introduces a new object called StyleScope.
Every Document and ShadowRoot has its own StyleScope. Rule caches etc
are moved from StyleComputer to StyleScope.
Rule cache invalidation now happens at StyleScope level. As an example,
rule cache rebuilds now take ~1ms on Reddit instead of ~60ms.
This is largely a mechanical change, moving things around, but there's
one key detail to be aware of: due to the :host selector, which works
across the shadow DOM boundary and reaches from inside a shadow tree out
into the light tree, there are various places where we have to check
both the shadow tree's StyleScope *and* the document-level StyleScope
in order to get all rules that may apply.
When an element has `display: contents` and it gets marked for a layout
tree rebuild, we actually have to mark its parent for rebuild as well.
The structure of the parent (and siblings) may change depending on how
the `display: contents` element changes (e.g position, display, etc.)
This function was supposed to throw errors even before the TrustedTypes
spec thanks to the CharacterData replaceData call but had a MUST.
This changes this to ensure this function can throw an error
Update Element::parse_fragment and Node::unsafely_set_html to
propagate exceptions.
This refactor is needed as a prerequisite for implementing the XML
fragment parser, which requires consistent error handling in fragment
parsing.
If a node with `contenteditable=true/plaintextonly` is the child of an
editable node or an editing host, we should make it editable instead of
an editing host. This effectively merges nested editing hosts together,
which is how other browsers deal with this as well.
Gains us 5 WPT subtest passes in `editing`.
For the web, we allow a wobbly UTF-16 encoding (i.e. lonely surrogates
are permitted). Only in a few exceptional cases do we strictly require
valid UTF-16. As such, our `validate(AllowLonelySurrogates::Yes)` calls
will always succeed. It's a wasted effort to ever make such a check.
This patch eliminates such invocations. The validation methods will now
only check for strict UTF-16, and are only invoked when needed.
Before this change, whenever element's attributes changed, we would add
a flag to "pending invalidation", indicating that all descendants whose
style uses CSS custom properties needed to be recomputed. This resulted
in severe overinvalidation, because we would run invalidation regardless
of whether any custom property on affected element actually changed.
This change takes another approach, and now we decide whether
descendant's style needs to be recomputed based on whether ancestor's
style recomputation results in a change of custom properties, though
this approach adds a little overhead to style computation as now we have
to compare old vs new hashmap of custom properties.
This brings substantial improvement on discord and x.com where, before
this change, advantage of using invalidation sets was lost and we had
to recompute all descendants, because almost all of them use custom
properties.
This patch expands our generated content support beyond single strings
to lists of strings and/or images.
Pseudo-elements like ::before and ::after can now use content:url(...)
to insert anonymous image boxes into the layout tree.
This is heavily used in Google Docs for UI elements.
This migrates TextNode::text_for_rendering() to Utf16String and deals
with the fallout. As a consequence, this effectively reverts commit
3df83dade8.
The layout test expecation file updates are because we now express text
lengths and offsets in UTF-16 code units.
The selection-over-multiple-code-units expectation file update actually
represents a correctness fix. Our result now matches Firefox.
This change converts `Node::invalidate_style()` (invalidation sets
overload) from eagerly doing tree traversal that marks elements affected
by invalidation set to instead adding "pending invalidation sets" into
`StyleInvalidator`, processing of which is deferred until the next
`update_style()`. By doing that we sometimes substantially reduce amount
of work done performing tree traversal that marks elements for style
recalculation.
Improves performance on Discord, were according to my measurements we
were previously spending 20% of time in style invalidation, but now it's
down to <1%.
Both functions schedule HTML event loop processing but that's
unnecessary, because we schedule a rendering task that checks if
style/layout needs an update 60/s anyway.
`Element::ordinal_value` is called for every `li` element in
a list (ul, ol, menu).
Before:
`ordinal_value` iterates through all of the children of the list
owner. It is called once for each element: complexity $O(n^2)$.
After:
- Save the result of the first calculation in `m_ordinal_value`
then return it in subsequent calls.
- Tree modifications are intercepted and trigger invalidation
of the first node's `m_ordinal_value`:
- insert_before
- append
- remove
Results in noticeable performance improvement rendering' large
lists: from 20s to 4s for 20K elements.
When marking a part of the layout tree for rebuild, if the subtree root
that we're marking has an anonymous parent, we now mark from the nearest
non-anonymous ancestor instead.
This ensures that subtrees inside anonymous wrappers don't just get
duplicated (i.e recreated but inserted instead of replaced).
We were calling into `Range::set_start_or_end()` indirectly through
`::set_start()` and `::set_end()`, but that algorithm only calls for an
invocation whenever the start or end of a range needs to be set to a
boundary point. If an algorithm step calls for setting the node or
offset, we should directly modify the range.
The problem with calling into `::set_start_or_end()` is that this
algorithm potentially modifies _both_ the start and end of the range,
but algorithms trying to update a range's start or end often have
explicit steps to take both the start and end into account and end up
overcompensating for the start or end offset resulting in an invalid
range (e.g. with an end offset beyond a node's length).
This makes updating a range's start/end a bit more efficient and removes
a piece of ad-hoc code in CharacterData needed to make it work before.
The play_or_cancel_animations_after_display_property_change() helper
was being called by Node::inserted() and Node::removed_from() and then
recursing into the shadow-including subtree.
This had quadratic complexity since inserted() and removed_from() are
themselves already invoked recursively for everything in the
shadow-including subtree.
Only one caller of this API actually needed the recursive behavior,
so this patch moves that responsibility to the caller and puts the logic
in style recomputation instead.
1.02x speedup on Speedometer's TodoMVC-jQuery.
The upcoming generated types will match those for pseudo-classes: A
PseudoElementSelector type, that then holds a PseudoElement enum
defining what it is. That enum will be at the top level in the Web::CSS
namespace.
In order to keep the diffs clearer, this commit renames and moves the
types, and then a following one will replace the handwritten enum with
a generated one.
If an element is affected only by selectors using the direct sibling
combinator `+`, we can calculate the maximum invalidation distance and
use it to limit style invalidation. For example, the selector
`.a + .b + .c` has a maximum invalidation distance of 2, meaning we can
skip invalidating any element affected by this selector if it's more
than two siblings away from the element that triggered the style
invalidation.
This change results in visible performance improvement when hovering
PR list on GitHub.
12c6ac78e2 with fixed mistake when cache
slot is copied instead of being referenced:
```cpp
auto cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
while it should've been:
```cpp
auto& cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
This change moves intrinsic sizes cache from
LayoutState, which is local to current layout run,
to layout nodes, so it could be reused between
layout runs. This optimization is possible because
we can guarantee that these measurements will
remain unchanged unless the style of the element
or any of its descendants changes.
For now, invalidation is implemented simply by
resetting cache on whole ancestors chain once we
figured that element needs layout update.
The case when layout is invalidated by DOM's
structural changes is covered by layout tree
invalidation that drops intrinsic sizes cache
along with layout nodes.
I measured improvement on couple websites:
- Mail list on GMail 28ms -> 6ms
- GitHub large code page 47ms -> 36ms
- Discord chat history 15ms -> 8ms
(Time does not include `commit()`)
This allows us to avoid a full layout tree rebuild after change of
"display" property, which happens frequently in practice. It also
allows us to avoid a full rebuild after DOM node insertion, since
previously, computing styles for newly inserted nodes would trigger a
complete layout tree rebuild.
We already have logic to play or cancel animations in an element's
subtree when the display property changes to or from none. However,
this was not sufficient to cover the case when an element starts/stops
being nested in display none after insertion.
The DOMParsing spec is in the process of being merged into the HTML one,
gradually. The linked spec change moves XMLSerializer, but many of the
algorithms are still in the DOMParsing spec so I've left the links to
those alone.
I've done my best to update the GN build but since I'm not actually
using it, I might have done that wrong.
Corresponds to 2edb8cc7ee
Instead of marking all nodes in the subtree for style recalculation,
including subtrees of subsequent siblings, we can fall back to the
default invalidation path, which is optimized to skip siblings
unaffected by sibling selectors.
Makes scrolling on https://frame.work/pl/en/about go a lot smoother.
This reduces the number of `.cpp` files that need to be recompiled when
one of the below header files changes as follows:
CSS/ComputedProperties.h: 1113 -> 49
CSS/ComputedValues.h: 1120 -> 209
Instead of checking all elements in a document for containment in
`:has()` invalidation set, we could narrow this down to ancestors and
ancestor siblings, like we already do for subject `:has()` invalidation.
This change brings great improvement on GitHub that has selectors with
non-subject `:has()` and sibling combinators (e.g., `.a:has(.b) ~ .c`)
which prior to this change meant style invalidation for whole document.
This commit changes the strategy for updating inherited styles. Instead
of marking all potentially affected nodes during style invalidation, the
decision is now made on-the-fly during style recalculation. Child nodes
will only have their inherited styles recalculated if their parent's
properties have changed.
On Discord this allows to 1000x reduce number of nodes with recalculated
inherited style.
The current implementation of `:has()` style invalidation is divided
into two cases:
- When used in subject position (e.g., `.a:has(.b)`).
- When in a non-subject position (e.g., `.a > .b:has(.c)`).
This change focuses on improving the first case. For non-subject usage,
we still perform a full tree traversal and invalidate all elements
affected by the `:has()` pseudo-class invalidation set.
We already optimize subject `:has()` invalidations by limiting
invalidated elements to ones that were tested against `has()` selectors
during selector matching. However, selectors like `div:has(.a)`
currently cause every div element in the document to be invalidated.
By modifying the invalidation traversal to consider only ancestor nodes
(and, optionally, their siblings), we can drastically reduce the number
of invalidated elements for broad selectors like the example above.
On Discord, when scrolling through message history, this change allows
to reduce number of invalidated elements from ~1k to ~5.
f7a3f78 made the layout tree invalidate only the inserted nodes
themselves, but it turned out that CSS containment invalidation relies
on the parent being invalidated as well.
There is no need for this invalidation because taking care of siblings
is already done by invalidation with `NodeInsertBefore` reason. Parent
element itself (without subtree) is always invalidated by
`Node::children_changed()` hook, so `:empty` pseudo-class invalidation
is already covered.
When checking whether an early return is possible because some ancestor
already has the whole subtree invalidation flag set, the check should
begin with the current node's parent rather than with the node itself.
Otherwise, if a node already has the whole subtree invalidation flag
set and is subsequently invalidated for the reason `NodeInsertBefore`
or `NodeRemove`, we will skip the sibling invalidation required for
these operations
This fix is required for optimizations in subsequent commits.
With this change, siblings of an inserted node are no longer invalidated
unless the insertion could potentially affect their style. By
"potentially affected," we mean elements that are evaluated against the
following selectors during matching:
- Sibling combinators (+ or ~)
- Pseudo-classes :first-child and :last-child
- Pseudo-classes :nth-child, :nth-last-child, :nth-of-type, and
:nth-last-of-type
Previous name for misleading because it checks if box could be scrolled
by user input event which is diffent from checking if box is scrollable.
For example box with `overflow: hidden` is scrollable but it can't be
scrolled by user input event.
Currently, this metadata is only provided on the insertion steps,
though I believe it would be useful to extend to the other cases
as well. This metadata can aid in making optimizations for these
steps by providing extra context into the type of change which
was made on the child.
...until Document::update_style(). This allows to avoid doing full
document DOM tree traversal on each Node::invalidate_style() call.
Fixes performance regression on wpt.fyi
Prior to this change, we invalidated all elements in the document if it
used any selectors with :has(). This change aims to improve that by
applying a combination of techniques:
- Collect metadata for each element if it was matched against a selector
with :has() in the subject position. This is needed to invalidate all
elements that could be affected by selectors like `div:has(.a:empty)`
because they are not covered by the invalidation sets.
- Use invalidation sets to invalidate elements that are affected by
selectors with :has() in a non-subject position.
Selectors like `.a:has(.b) + .c` still cause whole-document invalidation
because invalidation sets cover only descendants, not siblings. As a
result, there is no performance improvement on github.com due to this
limitation. However, youtube.com and discord.com benefit from this
change.
...by replacing existing method to check if an element is affected by
invalidation property. It turned out there is no need to check if an
element is affected only by some specific property, so it's more
convenient to have a method that accepts the whole set.
We have an optimization that allows us to invalidate only the style of
the element itself and mark descendants for inherited properties update
when the "style" attribute changes (unless there are any CSS rules that
use the "style" attribute, then we also invalidate all descendants that
might be affected by those rules). This optimization was not taking into
account that when the inline style has custom properties, we also need
to invalidate all descendants whose style might be affected by them.
This change fixes this bug by saving a flag in Element that indicates
whether its style depends on any custom properties and then invalidating
all descendants with this flag set when the "style" attribute changes.
Unlike font relative lengths invalidation, for elements that depend on
custom properties, we need to actually recompute the style, instead of
individual properties, because values without expanded custom properties
are gone after cascading, and it has to be done again.
The test added for this change is a version of an existing test we had
restructured such that it doesn't trigger aggressive style invalidation
caused by DOM structured changes until the last moment when test results
are printed.
Instead of traversing the entire DOM subtrees and marking nodes for
style update, this patch adds a new mechanism where we can mark a
subtree root as "entire subtree needs style update".
A new pass in Document::update_style() then takes care of coalescing
all these invalidations in a single traversal of the DOM.
This shaves *minutes* of loading time off of https://wpt.fyi/ subpages.
Instead, change the APIs from "has :foo" to "may have :foo" and return
true if we don't have a valid rule cache at the moment.
This allows us to defer the rebuilding of the rule cache until a later
time, for the cost of a wider invalidation at the moment.
Do note that if our rule cache is invalid, the whole document has
invalid style anyway! So this is actually always less work. :^)
Knocks ~1 second of loading time off of https://wpt.fyi/
Implements idea described in
https://docs.google.com/document/d/1vEW86DaeVs4uQzNFI5R-_xS9TcS1Cs_EUsHRSgCHGu8
Invalidation sets are used to reduce the number of elements marked for
style recalculation by collecting metadata from style rules about the
dependencies between properties that could affect an element’s style.
Currently, this optimization is only applied to style invalidation
triggered by class list mutations on an element.
These common cases now cause us to invalidate the layout tree starting
at the relevant parent node instead of invalidating the entire tree.
- DOM node insertion
- DOM node removal
- innerHTML setter
- textContent setter
This makes a lot of dynamic content much faster. For example, demos
on shadertoy.com go from ~18 fps to ~28 fps on my machine.