This was using up to 12KB of kernel stack in the triply indirect case
and looks generally spooky. Let's just allocate a ByteBuffer for now
and take the performance hit (of heap allocation). Longer term we can
reorganize the code to reduce the majority of the heap churn.
As it turns out, Dr. POSIX doesn't require that post-mmap() changes
to a file are reflected in the memory mappings. So we don't actually
have to care about the file size changing (or the contents.)
IIUC, as long as all the MAP_SHARED mappings that refer to the same
inode are in sync, we're good.
This means that VMObjects don't need resizing capabilities. I'm sure
there are ways we can take advantage of this fact.
We don't need to flush the on-disk inode struct multiple times while
writing out its block list. Just mark the in-memory Inode as having
dirty metadata and the SyncTask will flush it eventually.
Since the inode is the logical owner of its block list, let's move the
code that computes the block list there, and also stop hogging the FS
lock while we compute the block list, as there is no need for it.
There are two locks in the Ext2FS implementation:
* The FS lock (Ext2FS::m_lock)
This governs access to the superblock, block group descriptors,
and the block & inode bitmap blocks. It's held while allocating
or freeing blocks/inodes.
* The inode lock (Ext2FSInode::m_lock)
This governs access to the inode metadata, including the block
list, and to the content data as well. It's held while doing
basically anything with the inode.
Once an on-disk block/inode is allocated, it logically belongs
to the in-memory Inode object, so there's no need for the FS lock
to be taken while manipulating them, the inode lock is all you need.
This dramatically reduces the impact of disk I/O on path resolution
and various other things that look at individual inodes.
This reverts commit 1e737a5c50.
The cached block list does not include meta-blocks, so we'd end up
leaking those. There's definitely a nice way to avoid work here, but it
turns out it wasn't quite this trivial. Reverting for now.
This patch combines inode the scan for an available inode with the
updating of the bit in the inode bitmap into a single operation.
We also exit the scan immediately when we find an inode, instead of
continuing until we've scanned all the eligible groups(!)
Finally, we stop holding the filesystem lock throughout the entire
operation, and instead only take it while actually necessary
(during inode allocation, flush, and inode cache update.)
Improve a bunch of situations where we'd previously panic the kernel
on failure. We now propagate whatever error we had instead. Usually
that'll be EIO.
Both inode and block allocation operate on bitmap blocks and update
counters in the superblock and group descriptor.
Since we're here, also add some error propagation around this code.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
The way we read/write directories is very inefficient, and this doesn't
solve any of that. It does however reduce memory usage of directory
entry vectors by 25% which has nice immediate benefits.
We had two ways of creating a new Ext2FS inode. Either they were empty,
or they started with some pre-allocated size.
In practice, the pre-sizing code path was only used for new directories
and it didn't actually improve anything as far as I can tell.
This patch simplifies inode creation by simply always allocating empty
inodes. Block allocation and block list generation now always happens
on the same code path.
(mode & S_IFDIR) is not enough to check if "mode" is a directory,
we have to check all the bits in the S_IFMT mask.
Use the is_directory() helper to fix this bug.
..and allow implicit creation of KResult and KResultOr from ErrnoCode.
This means that kernel functions that return those types can finally
do "return EINVAL;" and it will just work.
There's a handful of functions that still deal with signed integers
that should be converted to return KResults.
This way, if something goes wrong, we get to keep the actual error.
Also, KResults are nodiscard, so we have to deal with that in Ext2FS
instead of just silently ignoring I/O errors(!)
When freeing an inode, we were checking if it's a directory *after*
wiping the inode metadata. This caused us to forget updating the block
group descriptor with the new directory count.
Before this change, truncating an Ext2FS inode to a larger size than it
was before would give you uninitialized on-disk data.
Fix this by zeroing out all the new space when doing an inode resize.
This is pretty naively implemented via Inode::write_bytes() and there's
lots of room for cleverness here in the future.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.Everything:
The modifications in this commit were automatically made using the
following command:
find . -name '*.cpp' -exec sed -i -E 's/dbg\(\) << ("[^"{]*");/dbgln\(\1\);/' {} \;
BlockBasedFileSystem::read_block method should get a reference of
a UserOrKernelBuffer.
If we need to force caching a block, we will call other method to do so.
clang trunk with -std=c++20 doesn't seem to properly look for an
aggregate initializer here when the type being constructed is a simple
aggregate (e.g. `struct Thing { int a; int b; };`). This template fails
to compile in a usage added 12/16/2020 in `AK/Trie.h`.
Both forms of initialization are supposed to call the
aggregate-initializers but direct-list-initialization delegating to
aggregate initializers is a new addition in c++20 that might not be
implemented yet.
If the inode's block list cache is empty, we forgot to assign the
result of computing the block list. The fact that this worked anyway
makes me wonder when we actually don't have a cache..
Thanks to szyszkienty for spotting this! :^)
e2fsck was complaining about blocks being allocated in an inode's list
of direct blocks while at the same time being free in the block bitmap.
It was easy to reproduce by creating a file with non-zero length and
then truncating it. This fixes the issue by clearing out the direct
block list when resizing a file to 0.
When computing the list of blocks to deallocate when freeing an inode,
we would stop collecting blocks after reaching the inode's block count.
Since we're getting rid of the inode, we need to also include the meta
blocks used by the on-disk block list itself.
The block group indices are 1-based for some reason. Because of that,
we were forgetting to check in the very last block group when doing
block allocation. This caused block allocation to fail even when the
superblock indicated that we had free blocks.
Fixes#3674.
First of all, this fixes a dumb info leak where we'd write kernel heap
addresses (StringImpl*) into userspace memory when reading a watcher.
Instead of trying to pass names to userspace, we now simply pass the
child inode index. Nothing in userspace makes use of this yet anyway,
so it's not like we're breaking anything. We'll see how this evolves.
Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
A change introduced in 5e01234 made it the resposibility of each
filesystem to have the file types returned from
'traverse_as_directory' match up with the DT_* types.
However, this caused corruption of the Ext2FS file format because
the Ext2FS uses 'traverse_as_directory' internally when manipulating
the file system. The result was a mixture between EXT2_FT_* and DT_*
file types in the internal Ext2FS structures.
Starting with this commit, the conversion from internal filesystem file
types to the user facing DT_* types happens at a later stage,
in the 'FileDescription::get_dir_entries' function which is directly
used by sys$get_dir_entries.
This fixes an issue we had in the git port where git would not
recognize untracked files (for example in 'git status').
When git used readdir, the 'd_type' field in the dirent struct contained
bad values (Specifically, it contained the values defiend in
Kernel/FileSystem/ext2_fs.h instead of the ones in LibC/dirent.h).
After this fix, we can create a new git repository with 'git init', and
then stage and commit files as usual.
Unlike DirectoryEntry (which is used when constructing directories),
DirectoryEntryView does not manage storage for file names. Names are
just StringViews.
This is much more suited to the directory traversal API and makes
it easier to implement this in file system classes since they no
longer need to create temporary name copies while traversing.
Certain implementations of Inode::directory_entry_count were calling
functions which returned errors, but had no way of surfacing them.
Switch the return type to KResultOr<size_t> and start observing these
error paths.
We can now properly initialize all processors without
crashing by sending SMP IPI messages to synchronize memory
between processors.
We now initialize the APs once we have the scheduler running.
This is so that we can process IPI messages from the other
cores.
Also rework interrupt handling a bit so that it's more of a
1:1 mapping. We need to allocate non-sharable interrupts for
IPIs.
This also fixes the occasional hang/crash because all
CPUs now synchronize memory with each other.
FileBackedFileSystem is one that's backed by (mounted from) a file, in other
words one that has a "source" of the mount; that doesn't mean it deals in
blocks. The hierarchy now becomes:
* FS
* ProcFS
* DevPtsFS
* TmpFS
* FileBackedFS
* (future) Plan9FS
* BlockBasedFS
* Ext2FS
These APIs were clearly modeled after Ext2FS internals, and make perfect sense
in Ext2FS context. The new APIs are more generic, and map better to the
semantics exported to the userspace, where inode identifiers only appear in
stat() and readdir() output, but never in any input.
This will also hopefully reduce the potential for races (see commit c44b4d61f3).
Lastly, this makes it way more viable to implement a filesystem that only
synthesizes its inodes lazily when queried, and destroys them when they are no
longer in use. With inode identifiers being used to reference inodes, the only
choice for such a filesystem is to persist any inode it has given out the
identifier for, because it might be queried at any later time. With direct
references to inodes, the filesystem will know when the last reference is
dropped and the inode can be safely destroyed.
Allow file system implementation to return meaningful error codes to
callers of the FileDescription::read_entire_file(). This allows both
Process::sys$readlink() and Process::sys$module_load() to return more
detailed errors to the user.
For singly-indirect blocks, "callback" is just "add_block".
For doubly-indirect blocks, "callback" is the lambda function
iterating on singly-indirect blocks: so instead of adding itself to the
list, the doubly-indirect block will add all its childs, but they add
themselves again when they run the callback of singly-indirect blocks.
And nothing adds the doubly-indirect block itself :(
This leads to a double free of all child blocks of the doubly-indirect
block, which is the failed assert described in #1549.
Closes: #1549.
read_block() and write_block() now accept the count (how many bytes to read
or write) and offset (where in the block to start; defaults to 0). Using these
new APIs, we can avoid doing copies between intermediary buffers in a lot more
cases. Hopefully this improves performance or something.
In contrast to the previous patchset that was reverted, this time we use
a "special" method to access a file with block size of 512 bytes (like
a harddrive essentially).
This was causing some obvious-in-hindsight but hard to spot bugs where
we'd implicitly convert the bool to an integer type and carry on with
the number 1 instead of the actual value().
Also, duplicate data in dbg() and klog() calls were removed.
In addition, leakage of virtual address to kernel log is prevented.
This is done by replacing kprintf() calls to dbg() calls with the
leaked data instead.
Also, other kprintf() calls were replaced with klog().
We don't have to log the process name/PID/TID, dbg() automatically adds
that as a prefix to every line.
Also we don't have to do .characters() on Strings passed to dbg() :^)
Linux creates holes in block lists for all-zero content. This is very
reasonable and we can now handle that situation as well.
Note that we're not smart enough to generate these holes ourselves yet,
but now we can at least read from such files.
Previously this API would return an InodeIdentifier, which meant that
there was a race in path resolution where an inode could be unlinked
in between finding the InodeIdentifier for a path component, and
actually resolving that to an Inode object.
Attaching a test that would quickly trip an assertion before.
Test: Kernel/path-resolution-race.cpp
This implementation uses the new helper method of Bitmap called
find_longest_range_of_unset_bits. This method looks for the biggest
range of contiguous bits unset in the bitmap and returns the start of
the range back to the caller.
We should use dbg() instead of dbgprintf() as much as possible to
protect ourselves against format string bugs. Here's a bunch of
conversions in Ext2FS.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
Also don't uncache inodes when they reach i_links_count==0 unless they
also have no ref counts other than the +1 from the inode cache.
This prevents the FS from deleting the on-disk inode too soon.
If we're creating something that should have a different owner than the
current process's UID/GID, we need to plumb that all the way through
VFS down to the FS functions.
This adds a call to set_metadata_dirty(true) to
Ext2FS::write_directory(). This fixes a bug wherein InodeWatchers
weren't alerted on directory updates.
Files opened with O_DIRECT will now bypass the disk cache in read/write
operations (though metadata operations will still hit the disk cache.)
This will allow us to test actual disk performance instead of testing
disk *cache* performance, if that's what we want. :^)
There's room for improvment here, we're very aggressively flushing any
dirty cache entries for the specific block before reading/writing that
block. This is done by walking the entire cache, which may be slow.
Don't keep Inodes around in memory forever after we've interacted with
them once. This is a slight performance pessimization when accessing
the same file repeatedly, but closing it for a while in between.
Longer term we should find a way to keep a limited number of unused
Inodes cached, whichever ones we think are likely to be used again.
When creating a new directory, we set the initial size to 1 block.
This meant that we were allocating a block up front, but the Inode's
internal block list cache was not populated with this block.
This broke write_bytes() on a new directory, since it assumed that
the block list cache would be up to date if the call to write_bytes()
would not change the directory's size.
This patch fixes the issue in two ways: First, we cache the initial
block list created for new directories.
Second, we now repopulate the block list cache in write_bytes() if it
is empty when we get there. This is basically just a safety fallback
to avoid having this kind of bug in the future.
Also cache the block group descriptor table in a KBuffer on file system
initialization, instead of on first access.
This reduces pressure on the kmalloc heap somewhat.
We were writing out the full block list whenever Ext2FSInode::resize()
was called, even if the old and new sizes were identical.
This patch makes it a no-op, which drastically improves "cp" speed
since we now take full advantage of the up-front call to ftruncate().
If there are not enough free blocks in the filesystem to accomodate
growing an Inode, we should fail with ENOSPC before even starting to
allocate blocks.
Add a simple cache to Ext2FS where we keep block bitmaps along with a
dirty bit. This allows us to coalesce bitmap flushes, giving us a nice
~3x improvement in disk_benchmark write speeds.
Store the cached super block as an ext2_super_block member instead of
caching it in a ByteBuffer and using a casting helper everywhere.
This patch also combines reading/writing of the super block into a
single disk device operation (instead of two.)
This patch overloads Inode::is_directory() with a faster version that
doesn't require instantiating the whole InodeMetadata.
If you have an Ext2FSInode&, calling is_directory() should be instant
since we can just look directly at the raw inode bits.
This way clients are not required to have instantiated ByteBuffers
and can choose whatever memory scheme works best for them.
Also converted some of the Ext2FS code to use stack buffers instead.
Instead of having DiskBackedFS allocate a ByteBuffer, leave it to each
client to provide buffer space.
This is significantly faster in many cases where we can use a stack
buffer and avoid heap allocation entirely.
1) Off-by-one in block allocation when block size != 1 KB
Due to a quirk in the on-disk layout of ext2, file systems with a block
size of 1 KB have block #1 as their first block, while all others start
on block #0.
2) We had no fallback mechanism when the preferred group was full
We now allocate blocks from the preferred block group as long as it's
possible, and fall back to a simple scan through all groups when the
preferred one is full.
Also added some assertions to DirectoryEntry in case someone tries to
instantiate them with names that would overflow the name buffer.
DirectoryEntry is a crappy data structure, and the name buffer is also
crappy. Added a FIXME about replacing it with something nicer.
Before this patch, the DirectoryEntry::name buffer would overflow if
you did "touch extremely-long-file-name". Duh.
Fixes#538.
It is now possible to unmount file systems from the VFS via `umount`.
It works via looking up the `fsid` of the filesystem from the `Inode`'s
metatdata so I'm not sure how fragile it is. It seems to work for now
though as something to get us going.