This is only used for CSS style sheets. One case wants it as a String,
and the others don't care, but will in future also want to have the
source as a String.
Instead of CSSColorValue holding a Gfx::Color, make it an abstract class
with subclasses for each different color function, to match the Typed-OM
spec. This means moving the color calculations from the parsing code to
the `to_color()` method on the style value.
This lets us have calc() inside a color function, instead of having to
fully resolve the color at parse time. The canvas fillStyle tests have
been updated to reflect this.
The other test change is Screenshot/css-color-functions.html: previously
we produced slightly different colors for an alpha of 0.5 and one of
50%, and this incorrect behavior was baked into the test. So now it's
more correct. :^)
Soon, CSSColorValue will be an abstract class, and we'll instead create
a CSSRGB, CSSHSL, or other specific color type from the Typed-OM spec.
However, it's still useful to have an easy "just give me a style value
for this color" method. So change the name to distinguish this from the
usual StyleValue::create() methods.
We previously had 4 single-instance StyleValues for these keywords.
CSS-Typed-OM expects them keywords to be exposed as CSSKeywordValue, so
it's simpler to treat them the same. The single-instance behaviour is
kept by having StyleValue::create() use a cached instance for each of
these.
For a long time, we've used two terms, inconsistently:
- "Identifier" is a spec term, but refers to a sequence of alphanumeric
characters, which may or may not be a keyword. (Keywords are a
subset of all identifiers.)
- "ValueID" is entirely non-spec, and is directly called a "keyword" in
the CSS specs.
So to avoid confusion as much as possible, let's align with the spec
terminology. I've attempted to change variable names as well, but
obviously we use Keywords in a lot of places in LibWeb and so I may
have missed some.
One exception is that I've not renamed "valid-identifiers" in
Properties.json... I'd like to combine that and the "valid-types" array
together eventually, so there's no benefit to doing an extra rename
now.
Not every value in a StyleProperties will be non-null by the time we
perform `revert`, so let's make a specialized function for reverting a
property instead of using the path that requires the value to be
non-null.
We were saving to source declarations for *every* property, even though
we only ever looked it up for animation-name.
This patch gets rid of the per-property source pointer and we now keep
a single pointer to the animation-name source only.
This shrinks StyleProperties from 6512 bytes to 4368 bytes per instance.
The :host family of pseudo class selectors select the shadow host
element when matching against a rule from within the element's shadow
tree.
This is a bit convoluted due to the fact that the document-level
StyleComputer keeps track of *all* style rules, and not just the
document-level ones.
In the future, we should refactor style storage so that shadow roots
have their own style scope, and we can simplify a lot of this.
This change removes wrappers inherited from Gfx::Typeface for WOFF and
WOFF2 fonts. The only purpose they served is owning of ttf ByteBuffer
produced by decoding a WOFF/WOFF2 font. Now new FontData class is
responsible for holding ByteBuffer when a font is constructed from
non-externally owned memory.
We already have a FlyString of its value from parsing, and most users
also want a FlyString from it, so let's use that instead of converting
backwards and forwards.
The two users that did want a String are:
- Quotes, which make sense as FlyString instead, so I've converted that.
- Animation names, which should probably be FlyString too, but the code
currently also allows for other kinds of StyleValue, and I don't want
to dive into this right now to figure out if that's needed or not.
Typeface is a more widely used name for the data represented by
class previously named VectorFont.
Now:
- Typeface represents decoded font that is not ready for rendering
- ScaledFont represents the combination of typeface and size for
rendering
The values aren't that complex, so it doesn't make much sense to have a
dedicated generator for them. Parsing them manually also allows us to
have much more control over the produced values, so as a result of this
change, EasingStyleValue becomes much more ergonomic.
This closes the window at WebContent process startup where we were
relying on Gfx::FontDatabase having some resolvable value in its default
font query.
We'll want to explicitly load fonts from FontFace and other Web APIs
in the future. A future refactor should also move this completely away
from StyleComputer and call it something like 'FontCache'.
For bitmap fonts, we will often not have an exact match for requested
sizes. Return the closest match instead of a nullptr.
LibWeb is currently the only user of this API. If it needs to be
configurable in the future to only allow exact matches, we can add a
parameter or another method at that time.
Rather than each element which supports dimension attributes needing to
implement parsing the attributes and setting the appropriate style, we
can generalize this functionality. This will also make each element more
closely resemble the spec text, as we will be effectively declaring, for
example, "The img element supports dimension attributes" in code.
As the parser was trying to directly unwrap an unresolved duration.
Currently we are outputting the wrong results for the serialized
duration, but this is still a step forwards.
Fixes a crash seen on: https://evaparish.com/blog/how-i-edit
This way we can just leave it alone if the property hasn't changed.
Notably, if the play-state property has been set to 'paused', and then
the user gets the animation with JS and calls .play() on it, it should
start playing despite the play-state property value.
We don't want to always invoke the .play() method if an animation is
relevant and had a play state of running, as the play state is
essentially just "paused" or "not paused". We replace that relevancy
check with the inverse of the pause check so we don't constantly call
.play() on animations that are finished.
Also duplicates and moves the temporary context into both blocks, since
most of the time neither condition will be true.
Given a selector like `.foo .bar #baz`, we know that elements with
the class names `foo` and `bar` must be present in the ancestor chain of
the candidate element, or the selector cannot match.
By keeping track of the current ancestor chain during style computation,
and which strings are used in tag names and attribute names, we can do
a quick check before evaluating the selector itself, to see if all the
required ancestors are present.
The way this works:
1. CSS::Selector now has a cache of up to 8 strings that must be present
in the ancestor chain of a matching element. Note that we actually
store string *hashes*, not the strings themselves.
2. When Document performs a recursive style update, we now push and pop
elements to the ancestor chain stack as they are entered and exited.
3. When entering/exiting an ancestor, StyleComputer collects all the
relevant string hashes from that ancestor element and updates a
counting bloom filter.
4. Before evaluating a selector, we first check if any of the hashes
required by the selector are definitely missing from the ancestor
filter. If so, it cannot be a match, and we reject it immediately.
5. Otherwise, we carry on and evaluate the selector as usual.
I originally tried doing this with a HashMap, but we ended up losing
a huge chunk of the time saved to HashMap instead. As it turns out,
a simple counting bloom filter is way better at handling this.
The cost is a flat 8KB per StyleComputer, and since it's a bloom filter,
false positives are a thing.
This is extremely efficient, and allows us to quickly reject the
majority of selectors on many huge websites.
Some example rejection rates:
- https://amazon.com: 77%
- https://github.com/SerenityOS/serenity: 61%
- https://nytimes.com: 57%
- https://store.steampowered.com: 55%
- https://en.wikipedia.org: 45%
- https://youtube.com: 32%
- https://shopify.com: 25%
This also yields a chunky 37% speedup on StyleBench. :^)
When iterating through a @keyframes rule, it isn't possible to resolve
unresolved style properties since there are no elements. This change
allows those properties to simply pass through this helper function.
These will need to store unresolved styles as well, since they may be
built during parsing of a @keyframes rule. In that case there is no
target element or pseudo-element, and thus the value cannot be resolved.
If we determine that a selector is simple enough, we now run it using a
special matching loop that traverses up the DOM ancestor chain without
recursion.
The criteria for this fast path are:
- All combinators involved must be either descendant or child.
- Only tag name, class, ID and attribute selectors allowed.
It's definitely possible to increase the coverage of this fast path,
but this first version already provides a substantial reduction in time
spent evaluating selectors.
48% of the selectors evaluated when loading our GitHub repo are now
using this fast path.
18% speed-up on the "Descendant and child combinators" subtest of
StyleBench. :^)
This URL library ends up being a relatively fundamental base library of
the system, as LibCore depends on LibURL.
This change has two main benefits:
* Moving AK back more towards being an agnostic library that can
be used between the kernel and userspace. URL has never really fit
that description - and is not used in the kernel.
* URL _should_ depend on LibUnicode, as it needs punnycode support.
However, it's not really possible to do this inside of AK as it can't
depend on any external library. This change brings us a little closer
to being able to do that, but unfortunately we aren't there quite
yet, as the code generators depend on LibCore.
Instead of wrapping every entry in Optional, use the null state of the
style pointer for the same purpose.
This shrinks StyleProperties by 1752 bytes per instance.
This allows us to skip evaluating selectors like "[foo=bar]" for any
element that doesn't have a "foo" attribute.
Note that the bucket is case-insensitively keyed on the attribute name
since case sensitivity is depending on evaluation context. This ensures
we may get some false positives but no false negatives.
Reduces the number of selectors evaluated by 36% when loading our GitHub
repo at https://github.com/SerenityOS/serenity
We already grow the "rules to run" vector before appending to it, so we
can actually use unchecked_append() here and avoid the "needs to grow"
checks every time we append to it.
This takes appending from 3% to <1% when loading our GitHub repo.
Patch up existing style properties instead of using the regular style
invalidation path, which requires rule matching for each element in the
invalidated subtree.
- !important properties: this change introduces a flag used to skip the
update of animated properties overridden by !important.
- inherited animated properties: for now, these are invalidated by
traversing animated element's subtree to propagate the update.
- StyleProperties has a separate array for animated properties that
allows the removal animated properties after animation has ended,
without requiring full style invalidation.
If a selector must match a pseudo element, or must match the root
element, we now cache that information in the MatchingRule struct.
We also introduce separate buckets for these rules, so we can avoid
running them altogether if the current element can't possibly match.
This cuts the number of selectors evaluated by 32% when loading our
GitHub repo page https://github.com/SerenityOS/serenity
We frequently end up matching hundreds or even thousands of rules. By
giving this vector some inline capacity, we avoid a lot of the
repetitive churn from dynamically growing it all the way from 0
capacity.
Now, if an element belongs to a shadow tree, we use only the style
sheets from the corresponding shadow root during style computation,
instead of using all available style sheets as was the case
previously.
The only exception is the user agent style sheets, which are still
taken into account for all elements.
Tests/LibWeb/Layout/input/input-element-with-display-inline.html
is affected because style of document no longer affects shadow tree
of input element, like it is supposed to be.
Co-authored-by: Simon Wanner <simon+git@skyrising.xyz>
Animation::play_state() does not consider the fill state, and thus will
not return "Playing" for a fill-forward animation in the after phase.
It is still valid for paused, as pausing is not affected by the fill
mode.
All of this error propogation came from a single call to
HashMap::try_ensure_capacity! As part of the ongoing effort to ignore
small allocation failures, lets just assert this works. This has the
nice side-effect of propogating out to a few other classes.
The property values here will always be StyleValueLists and not
TransformationStyleValues. The handling of interpolation in this case
gets quite a bit more complex, so let's just remove the dead code for
now and attempt this optimization again in the future if it's needed.
This can be perfectly valid, and depends on the property being animated.
For example, interpolating between the StyleValue "none" (an identifier)
and a TransformationStyleValue is perfectly defined.
In the upcoming commits where we properly handle transformation
interpolation, it actually becomes easier to change this back to custom,
so lets do that since its more correct anyways.
If a DOM::Element has an animation-name property, then in addition to
remembering where it came from, it will also remember the
Animations::Animation object that was created for it. This allows
StyleComputer to cancel that animation if the animation-name property
changes as well as to apply any changes required (for example, if
animation-play-state changes from "running" to "paused", it needs to
call .pause() on the animation).
This also changes transform's animation-type to by-computed-value. It is
far easier to handle since we switch on StyleValue::type(), and it might
be the case that this applies to all custom animated properties and we
don't need "custom" at all, but let's wait until we get to those
properties to make that decision.
This is now handled by Web Animations, so if the animation was ever
running backwards, this logic would re-reverse it so that it played
forwards again.
With this commit, we are finally running animations off of the web
animations spec! A lot of the work StyleComputer is doing is now done
elsewhere. For example, fill-forward animations are handled by
Animation::is_relevant() returning true in the after phase, meaning the
"active_state_if_fill_forward" map is no longer needed.
Implements following rule from CSS Overflow Module Level 3:
"The visible/clip values of overflow compute to auto/hidden
(respectively) if one of overflow-x or overflow-y is neither visible
nor clip."
This patch makes a few changes to the way we calculate line-height:
- `line-height: normal` is now resolved using metrics from the used
font (specifically, round(A + D + lineGap)).
- `line-height: calc(...)` is now resolved at style compute time.
- `line-height` values are now absolutized at style compute time.
As a consequence of the above, we no longer need to walk the DOM
ancestor chain looking for line-heights during style computation.
Instead, values are inherited, resolved and absolutized locally.
This is not only much faster, but also makes our line-height metrics
match those of other engines like Gecko and Blink.
Fetching the viewport rect is currently somewhat expensive, since it
requires finding the navigable the document is active in.
We can avoid the cost of repeated calls by simply allowing StyleComputer
to cache the viewport rect at the start of style computation.
Before this change, we would only cache and reuse Gfx::ScaledFont
instances for downloaded CSS fonts.
By moving it into Gfx::VectorFont, we get caching for all vector fonts,
including local system TTFs etc.
This avoids a *lot* of style invalidations in LibWeb, since we now vend
the same Gfx::Font pointer for the same font when used repeatedly.
The styling of elements using the `use_pseudo_element()` was only
applied on layout. When an element style was recomputed later that
styling was not overruled with the pseudo element selector styles.
This moves the styling override from `TreeBuilder.cpp` to
`StyleComputer.cpp`. Now the styles are always correctly applied.
I also removed the method `property_id_by_index()` because it was
not needed anymore.
Als some calls to `invalidate_layout()` in the Meter, Progress and
Select elements where not needed anymore because the style values
are update on the changing of the style attribute.
This fixes issue #22278.