Move the remaining call sites that constructed StringBuilder in UTF-16
mode over to Utf16StringBuilder or explicit UTF-8 to UTF-16 conversion.
Teach FormatBuilder to target Utf16StringBuilder directly so formatted
Utf16String construction no longer needs StringBuilder's UTF-16 mode.
Update the Utf16String tests to cover Utf16StringBuilder adoption and
clear behavior directly.
Add vformat support for Utf16StringBuilder and expose appendff and
try_appendff helpers on the builder itself. This lets callers build a
Utf16String on the purpose-built UTF-16 path even when using formatting.
Use the new API for Utf16String::formatted and add AK coverage for
formatting directly into a Utf16StringBuilder.
Add a purpose-built builder for constructing Utf16String values.
It keeps ASCII storage while possible, widens to UTF-16 when needed,
and can hand outline storage to Utf16StringData for direct adoption.
Add AK coverage for ASCII strings, UTF-16 widening, code points,
trimming, and long string construction.
Make the _string, _fly_string, _utf16, and _utf16_fly_string UDL
operators constexpr, with a fast path for short (<= 7 byte) ASCII
literals that folds directly into an inline ShortString. Previously,
every "foo"_fly_string (and friends) involved an out-of-line call
into the string factory, even though the result is entirely known
at compile time.
We added this for String some time ago, so let's give Utf16String the
same optimization. Note that Utf16String was already handling its data
member potentially being null as of 5af99f4dd0.
For the web, we allow a wobbly UTF-16 encoding (i.e. lonely surrogates
are permitted). Only in a few exceptional cases do we strictly require
valid UTF-16. As such, our `validate(AllowLonelySurrogates::Yes)` calls
will always succeed. It's a wasted effort to ever make such a check.
This patch eliminates such invocations. The validation methods will now
only check for strict UTF-16, and are only invoked when needed.
Utf16FlyString more or less works exactly the same as FlyString. It will
store the raw encoded data of the string instance. If the string is a
short ASCII string, Utf16FlyString holds the ShortString bytes; else,
Utf16FlyString holds a pointer to the Utf16StringData.
The underlying storage used during string formatting is StringBuilder.
To support UTF-16 strings, this patch allows callers to specify a mode
during StringBuilder construction. The default mode is UTF-8, for which
StringBuilder remains unchanged.
In UTF-16 mode, we treat the StringBuilder's internal ByteBuffer as a
series of u16 code units. Appending a single character will append 2
bytes for that character (cast to a char16_t). Appending a StringView
will transcode the string to UTF-16.
Utf16String also gains the same memory optimization that we added for
String, where we hand-off the underlying buffer to Utf16String to avoid
having to re-allocate.
In the future, we may want to further optimize for ASCII strings. For
example, we could defer committing to the u16-esque storage until we
see a non-ASCII code point.
This is a strictly UTF-16 string with some optimizations for ASCII.
* If created from a short UTF-8 or UTF-16 string that is also ASCII,
then the string is stored in an inlined byte buffer.
* If created with a long UTF-8 or UTF-16 string that is also ASCII,
then the string is stored in an outlined char buffer.
* If created with a short or long UTF-8 or UTF-16 string that is not
ASCII, then the string is stored in an outlined char16 buffer.
We do not store short non-ASCII text in the inlined buffer to avoid
confusion with operations such as `length_in_code_units` and
`code_unit_at`. For example, "😀" would be stored as 4 UTF-8 bytes
in short string form. But we still want `length_in_code_units` to
be 2, and `code_unit_at(0)` to be 0xD83D.