Store parser errors, source range filenames, source code filenames,
module source, and Rust parser errors as UTF-16 where they flow back
into JavaScript-visible strings. Keep byte-oriented source buffers
byte-backed.
Remove temporary PrimitiveString, ByteString, and UTF-8 detours from
JSON, RegExp, module debug logging, print formatting, and tests.
Produce JS-visible string results as UTF-16 at their source, including
numeric formatting, BigInt and BigFraction formatting, URI encoding,
console formatting, parser errors, regular expression errors, Intl and
Temporal records, LibUnicode locale boundaries, and LibWeb bindings.
Handle fractional radix formatting through the UTF-16 builder view.
Thread UTF-16 string input through JSON, script parsing, Date parsing,
Intl option parsing, Temporal parsing, and the helper library boundaries
that feed those parsers. Preserve ASCII fast paths where the source data
is known to be ASCII.
Move the remaining LibJS primitive string users to UTF-16 views and
strings. Remove the primitive string UTF-8 accessors and byte-string
coercion paths so new callers cannot rely on the old storage model.
Keep primitive string storage in Utf16String and remove the UTF-8
storage path from PrimitiveString. ASCII strings still use compact
Utf16String ASCII storage, while UTF-16 becomes the only owned
representation.
Port more UTF-16 string construction sites to Utf16StringBuilder.
This covers JSON serialization, URI escaping, RegExp replacement, date
and Temporal formatting, Uint8Array hex conversion, and stack string
formatting. Keep byte-oriented debug, bytecode, parser, and print
plumbing on StringBuilder.
Add a checked JS string length sum helper and use it for accumulation
paths that append JS-observable string pieces.
When no options (or undefined) are passed into these APIs, the spec has
us synthesize a temporary "options object" to read the options from.
We don't actually need these objects, so let's sidestep the allocation
if we can (and just use the default values in that case).
Since we already have a ByteBuffer from decoding the Base64 data, we can
pass that when creating a new ArrayBuffer.
This avoids a buffer allocation + memory clear + memory copy.
Our floating point number parser was based on the fast_float library:
https://github.com/fastfloat/fast_float
However, our implementation only supports 8-bit characters. To support
UTF-16, we will need to be able to convert char16_t-based strings to
numbers as well. This works out-of-the-box with fast_float.
We can also use fast_float for integer parsing.
We were previously unable to use simdutf for base64 decoding operations
other than "loose". Upstream has added support for the "strict" and
"stop-before-partial" operations, so let's make use of them!
These are going to be included in the ECMA-262 AOs once Temporal reaches
stage 4. There's no need to keep them in the Temporal namespace. Some
upcoming Temporal editorial changes will get awkward without this patch.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root