This one is a bit unusual, so to clarify:
Previously, callers of get_iterator_values() would supply a callback
that would return an IterationDecision, and an enum to indicate whether
iterator_close() should be invoked upon IterationDecision::Break.
Now, use of both those enums is removed, and callers must return an
Optional<Completion>. If a Completion is provided, the iterator will be
closed, and that completion will be returned from get_iterator_values.
Otherwise, once the iterator is exhausted, a default-initialized
Completion will be returned.
This is necessary as we might have to perform named evaluation with the
field name.
Ideally we would also skip some setup parts of the function like
function_declaration_instantiation however this would require bigger
changes to ECMAScriptFunctionObject.
This patch implements:
- Spec compliant [[Call]] and [[Construct]] internal slots, as virtual
FunctionObject::internal_{call,construct}(). These effectively replace
the old virtual FunctionObject::{call,construct}(), but with several
advantages:
- Clear and consistent naming, following the object internal methods
- Use of completions
- internal_construct() returns an Object, and not Value! This has been
a source of confusion for a long time, since in the spec there's
always an Object returned but the Value return type in LibJS meant
that this could not be fully trusted and something could screw you
over.
- Arguments are passed explicitly in form of a MarkedValueList,
allowing manipulation (BoundFunction). We still put them on the
execution context as a lot of code depends on it (VM::arguments()),
but not from the Call() / Construct() AOs anymore, which now allows
for bypassing them and invoking [[Call]] / [[Construct]] directly.
Nothing but Call() / Construct() themselves do that at the moment,
but future additions to ECMA262 or already existing web specs might.
- Spec compliant, standalone Call() and Construct() AOs: currently the
closest we have is VM::{call,construct}(), but those try to cater to
all the different function object subclasses at once, resulting in a
horrible mess and calling AOs with functions they should never be
called with; most prominently PrepareForOrdinaryCall and
OrdinaryCallBindThis, which are only for ECMAScriptFunctionObject.
As a result this also contains an implicit optimization: we no longer
need to create a new function environment for NativeFunctions - which,
worth mentioning, is what started this whole crusade in the first place
:^)
Most switch statements don't have any lexically scoped declarations,
so let's avoid allocating an environment in the common case where we
don't have to.
This commit partially reverts "LibJS: Make accessing the current
function's arguments cheaper".
While the change passed all the currently passing test262 tests, it
seems to have _some_ flaw that silently breaks with some real-world
websites.
As the speedup with negligible at best, let's just revert it until we
can implement it more correctly.
We now propagate this flag to FunctionDeclaration, and then also into
ECMAScriptFunctionObject.
This will be used to disable optimizations that aren't safe in the
presence of direct eval().
Instead of going through an environment record, make arguments of the
currently executing function generate references via the argument index,
which can later be resolved directly through the ExecutionContext.
This patch introduces the "environment coordinate" concept, which
encodes the distance from a variable access to the binding it ends up
resolving to.
EnvironmentCoordinate has two fields:
- hops: The number of hops up the lexical environment chain we have
to make before getting to the resolved binding.
- index: The index of the resolved binding within its declarative
environment record.
Whenever a variable lookup resolves somewhere inside a declarative
environment, we now cache the coordinates and reuse them in subsequent
lookups. This is achieved via a coordinate cache in JS::Identifier.
Note that non-strict direct eval() breaks this optimization and so it
will not be performed if the resolved environment has been permanently
screwed by eval().
This makes variable access *significantly* faster. :^)
The idea here is simple: If the block statement doesn't contain any
lexical declarations, we don't need to allocate, initialize and
eventually garbage collect a new declarative environment.
This even makes lookups across nested blocks slightly faster as we don't
have to traverse a chain of empty environments anymore - instead, the
execution context just stores the outermost non-empty one.
This doesn't speed up test-js considerably, but has a noticeable effect
on test262 and real-world web content :^)
This gives FunctionNode a "might need arguments object" boolean flag and
sets it based on the simplest possible heuristic for this: if we
encounter an identifier called "arguments" or "eval" up to the next
(nested) function declaration or expression, we won't need an arguments
object. Otherwise, we *might* need one - the final decision is made in
the FunctionDeclarationInstantiation AO.
Now, this is obviously not perfect. Even if you avoid eval, something
like `foo.arguments` will still trigger a false positive - but it's a
start and already massively cuts down on needlessly allocated objects,
especially in real-world code that is often minified, and so a full
"arguments" identifier will be an actual arguments object more often
than not.
To illustrate the actual impact of this change, here's the number of
allocated arguments objects during a full test-js run:
Before:
- Unmapped arguments objects: 78765
- Mapped arguments objects: 2455
After:
- Unmapped arguments objects: 18
- Mapped arguments objects: 37
This results in a ~5% speedup of test-js on my Linux host machine, and
about 3.5% on i686 Serenity in QEMU (warm runs, average of 5).
The following microbenchmark (calling an empty function 1M times) runs
25% faster on Linux and 45% on Serenity:
function foo() {}
for (var i = 0; i < 1_000_000; ++i)
foo();
test262 reports no changes in either direction, apart from a speedup :^)
Before this we used an ad-hoc combination of references and 'variables'
stored in a hashmap. This worked in most cases but is not spec like.
Additionally hoisting, dynamically naming functions and scope analysis
was not done properly.
This patch fixes all of that by:
- Implement BindingInitialization for destructuring assignment.
- Implementing a new ScopePusher which tracks the lexical and var
scoped declarations. This hoists functions to the top level if no
lexical declaration name overlaps. Furthermore we do checking of
redeclarations in the ScopePusher now requiring less checks all over
the place.
- Add methods for parsing the directives and statement lists instead
of having that code duplicated in multiple places. This allows
declarations to pushed to the appropriate scope more easily.
- Remove the non spec way of storing 'variables' in
DeclarativeEnvironment and make Reference follow the spec instead of
checking both the bindings and 'variables'.
- Remove all scoping related things from the Interpreter. And instead
use environments as specified by the spec. This also includes fixing
that NativeFunctions did not produce a valid FunctionEnvironment
which could cause issues with callbacks and eval. All
FunctionObjects now have a valid NewFunctionEnvironment
implementation.
- Remove execute_statements from Interpreter and instead use
ASTNode::execute everywhere this simplifies AST.cpp as you no longer
need to worry about which method to call.
- Make ScopeNodes setup their own environment. This uses four
different methods specified by the spec
{Block, Function, Eval, Global}DeclarationInstantiation with the
annexB extensions.
- Implement and use NamedEvaluation where specified.
Additionally there are fixes to things exposed by these changes to eval,
{for, for-in, for-of} loops and assignment.
Finally it also fixes some tests in test-js which where passing before
but not now that we have correct behavior :^).
Since there are only a number of statements where labels can actually be
used we now also only store labels when necessary.
Also now tracks the first continue usage of a label since this might not
be valid but that can only be determined after we have parsed the
statement.
Also ensures the correct error does not get wiped by load_state.
When we encounter a default clause in a switch statement, we should not
execute it immediately, instead we need to wait until all case clauses
have been executed as a matching case clause can break from the
switch/case.
The code is nowhere close to the spec, so instead of fixing it properly
I just made it slightly worse, but correct. Needs a complete refactor at
some point.
At a later point this will indicate whether some FunctionObject "has a
[[Construct]] internal method" (separate from the current FunctionObject
call() / construct()), to help with a more spec-compliant implementation
of [[Call]] and [[Construct]].
This means that it is no longer relevant to just NativeFunction.
The old name is the result of the perhaps somewhat confusingly named
abstract operation OrdinaryFunctionCreate(), which creates an "ordinary
object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an
"exotic object" (https://tc39.es/ecma262/#exotic-object).
However, the term "Ordinary Function" is not used anywhere in the spec,
instead the created object is referred to as an "ECMAScript Function
Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so
let's call it that.
The "ordinary" vs. "exotic" distinction is important because there are
also "Built-in Function Objects", which can be either implemented as
ordinary ECMAScript function objects, or as exotic objects (our
NativeFunction).
More work needs to be done to move a lot of infrastructure to
ECMAScriptFunctionObject in order to make FunctionObject nothing more
than an interface for objects that implement [[Call]] and optionally
[[Construct]].
In the spec, this happens in the EvaluateCall abstract operation
(https://tc39.es/ecma262/#sec-evaluatecall), and the order is defined
as:
3. Let argList be ? ArgumentListEvaluation of arguments.
4. If Type(func) is not Object, throw a TypeError exception.
5. If IsCallable(func) is false, throw a TypeError exception.
In LibJS this is handled by CallExpression::execute(), which had the
callee function check first and would therefore never evaluate the
arguments for a non-function callee.
The spec requires that invalid RegExp literals must cause a Syntax Error
before the JavaScript is executed. See:
https://tc39.es/ecma262/#sec-patterns-static-semantics-early-errors
This is explicitly tested in the RegExp/property-escapes test262 tests.
For example, see unsupported-property-Line_Break.js:
$DONOTEVALUATE();
/\p{Line_Break}/u;
That RegExp literal is invalid because Line_Break is not a supported
Unicode property. $DONOTEVALUATE() just throws an exception when it is
executed. The test expects that this file will fail to be parsed.
Note that RegExp patterns can still be parsed at execution time by way
of "new RegExp(...)".
This is not a functional change, the exposed (incorrect) behaviour is
the same as it was before, this simply removes the last user of
NativeProperties, allowing us to remove them completely from LibJS.
It's way too easy to get this wrong: for the IsArray abstract operation,
Value::is_array() needs to be called. Since we have RTTI, the virtual
Object::is_array() method is not needed anymore - if we need to know
whether something is *actually* a JS::Array (we currently check in more
cases than we should, I think) and not a Proxy with an Array target, we
should do that in a way that doesn't look like an abstract operation.
This removes all usages of the non-standard define_property helper
method and replaces all it's usages with the specification required
alternative or with define_direct_property where appropriate.
This is a huge patch, I know. In hindsight this perhaps could've been
done slightly more incremental, but I started and then fixed everything
until it worked, and here we are. I tried splitting of some completely
unrelated changes into separate commits, however. Anyway.
This is a rewrite of most of Object, and by extension large parts of
Array, Proxy, Reflect, String, TypedArray, and some other things.
What we already had worked fine for about 90% of things, but getting the
last 10% right proved to be increasingly difficult with the current code
that sort of grew organically and is only very loosely based on the
spec - this became especially obvious when we started fixing a large
number of test262 failures.
Key changes include:
- 1:1 matching function names and parameters of all object-related
functions, to avoid ambiguity. Previously we had things like put(),
which the spec doesn't have - as a result it wasn't always clear which
need to be used.
- Better separation between object abstract operations and internal
methods - the former are always the same, the latter can be overridden
(and are therefore virtual). The internal methods (i.e. [[Foo]] in the
spec) are now prefixed with 'internal_' for clarity - again, it was
previously not always clear which AO a certain method represents,
get() could've been both Get and [[Get]] (I don't know which one it
was closer to right now).
Note that some of the old names have been kept until all code relying
on them is updated, but they are now simple wrappers around the
closest matching standard abstract operation.
- Simplifications of the storage layer: functions that write values to
storage are now prefixed with 'storage_' to make their purpose clear,
and as they are not part of the spec they should not contain any steps
specified by it. Much functionality is now covered by the layers above
it and was removed (e.g. handling of accessors, attribute checks).
- PropertyAttributes has been greatly simplified, and is being replaced
by PropertyDescriptor - a concept similar to the current
implementation, but more aligned with the actual spec. See the commit
message of the previous commit where it was introduced for details.
- As a bonus, and since I had to look at the spec a whole lot anyway, I
introduced more inline comments with the exact steps from the spec -
this makes it super easy to verify correctness.
- East-const all the things.
As a result of all of this, things are much more correct but a bit
slower now. Retaining speed wasn't a consideration at all, I have done
no profiling of the new code - there might be low hanging fruits, which
we can then harvest separately.
Special thanks to Idan for helping me with this by tracking down bugs,
updating everything outside of LibJS to work with these changes (LibWeb,
Spreadsheet, HackStudio), as well as providing countless patches to fix
regressions I introduced - there still are very few (we got it down to
5), but we also get many new passing test262 tests in return. :^)
Co-authored-by: Idan Horowitz <idan.horowitz@gmail.com>
This was almost entirely up-to-spec already, just missing exception
checks, and we now leave the lexical environment in the modified state
if an exception occurs during statement evaluation.
Specifically, this now explicitly takes the length, adds missing
exceptions checks to calls with user-supplied lengths, takes and uses
the prototype argument, and fixes some spec non-conformance in
ArrayConstructor and its native functions around the use of ArrayCreate
This patch implements spec-compliant runtime semantics for the following
constructs:
- super.property
- super[property]
The MakeSuperPropertyReference AO is added to support this. :^)
ResolveBinding now matches the spec, while the non-conforming parts
are moved to GetIdentifierReference.
Implementing this properly requires variable bindings.
This patch adds an override for NewExpression::execute() in the AST
interpreter to separate the logic from CallExpression. As a result,
both evaluation functions are simplified.
Both expressions are still largely non-conforming, but this makes
it easier to work on improving that since we can now deal with them
separately. :^)
Our Reference class now has the same fields as the spec:
- Base (a non-nullish value, an environment record, or `unresolvable`)
- Referenced Name (the name of the binding)
- Strict (whether the reference originated in strict mode code)
- ThisValue (if non-empty, the reference represents a `super` keyword)
The main difference from before is that we now resolve the environment
record that a reference interacts with. Previously we simply resolved
to either "local variable" or "global variable".
The associated abstract operations are still largely non-conforming,
since we don't yet implement proper variable bindings. But this patch
should at least fix a handful of test262 cases. :^)
There's one minor regression: some TypeError message strings get
a little worse due to doing a RequireObjectCoercible earlier in the
evaluation of MemberExpression.
The parser doesn't always track lexical scopes correctly, so let's not
rely on that for direct argument loading.
This reverts the LoadArguments bytecode instruction as well. We can
bring these things back when the parser can reliably tell us that
a given Identifier is indeed a function argument.
To better follow the spec, we need to distinguish between the current
execution context's lexical environment and variable environment.
This patch moves us to having two record pointers, although both of
them point at the same environment records for now.
This patch adds FunctionEnvironmentRecord as a subclass of the existing
DeclarativeEnvironmentRecord. Things that are specific to function
environment records move into there, simplifying the base.
Most of the abstract operations related to function environment records
are rewritten to match the spec exactly. I also had to implement
GetThisEnvironment() and GetSuperConstructor() to keep tests working
after the changes, so that's nice as well. :^)
This patch makes the following renames:
- get_from_scope() => get_from_environment_record()
- put_to_scope() => put_into_environment_record()
- delete_from_scope() => delete_from_environment_record()
This patch makes the following name changes:
- ScopeObject => EnvironmentRecord
- LexicalEnvironment => DeclarativeEnvironmentRecord
- WithScope => ObjectEnvironmentRecord
This now matches the spec's OrdinaryObjectCreate() across the board:
instead of implicitly setting the created object's prototype to
%Object.prototype% and then in many cases setting it to a nullptr right
away, it now has an 'Object* prototype' parameter with _no default
value_. This makes the code easier to compare with the spec, very clear
in terms of what prototype is being used as well as avoiding unnecessary
shape transitions.
Also fixes a couple of cases were we weren't setting the correct
prototype.
There's no reason to assume that the object would not be empty (as in
having own properties), so let's follow our existing pattern of
Type::create(...) and simply call it 'create'.
Instead of doing a generic scoped variable lookup, function arguments
now go directly to the call frame arguments list.
This is a huge speedup on everything that uses arguments. :^)
This patch adds an "argument index" field to Identifier AST nodes.
If the Identifier refers to a function parameter in the currently
open function scope, we stash the index of the parameter here.
This will allow us to implement much faster direct access to function
argument variables.
The addition of an is_generator parameter broke this, as is_strict was
being passed in, causing an assertion.
This is being addressed by changing it to an enum in #7981, but in the
meantime let's just fix these two cases.
This was missing from Value::is_array(), which is equivalent to the
spec's IsArray() abstract operation - it treats a Proxy value with an
Array target object as being an Array.
It can throw, so needs both the global object and an exception check
now.
Previously SwitchStatement::execute() would return <empty> when hitting
break, continue or empty consequent block. This was not in line with
the standard.
- NewString (allocates a new PrimitiveString from the GC heap)
- GetVariable (retrieves a variable in the current scope)
- SetVariable (assigns a variable in the current scope)
This patch begins the work of implementing JavaScript execution in a
bytecode VM instead of an AST tree-walk interpreter.
It's probably quite naive, but we have to start somewhere.
The basic idea is that you call Bytecode::Generator::generate() on an
AST node and it hands you back a Bytecode::Block filled with
instructions that can then be interpreted by a Bytecode::Interpreter.
This first version only implements two instructions: Load and Add. :^)
Each bytecode block has infinity registers, and the interpreter resizes
its register file to fit the block being executed.
Two new `js` options are added in this patch as well:
`-d` will dump the generated bytecode
`-b` will execute the generated bytecode
Note that unless `-d` and/or `-b` are specified, none of the bytecode
related stuff in LibJS runs at all. This is implemented in parallel
with the existing AST interpreter. :^)
This fixes an issue where this would be bound to the global object
by default when operating in strict mode.
According to the specification, the expected value for |this| when
no binding is provided is undefined.
The TryStatement handler execution creates a new LexicalEnvironment
without a current function set, which we were not accounting for when
trying to get the super constructor while executing a SuperExpression.
This makes it work but isn't pretty - this needs some refactoring to be
close to the spec for that to happen.
Fixes#7045.
In HackStudio's Debugger a custom GlobalObject is used to reflect
debugger variables into the JS scope by overriding GlobalObject's
get method. However, when throwing a custom error during that lookup
it was replaced with the generic "not found" js exception. This patch
makes it instead pass along the custom error.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This has the nice side effect of giving us a decent error message for
something like undefined.foo() - another useless "ToObject on null or
undefined" gone. :^)
Also turn the various ternary operators into two separate if branches,
they don't really share that much.
Sometimes we just want to set m_exception to some value we stored
previously, without really "throwing" it again - that's what
set_exception() does now. Since we have clear_exception(), it does take
a reference, i.e. you don't set_exception(nullptr). For consistency I
updated throw_exception() to do the same.
Previously we would always return the result of executing the finalizer,
however the spec dictates the finalizer result must only be returned for
a non-normal completion.
I added some more comments along the way, which should make it more
clear what's going on - the unwinding and exception flow isn't super
straightforward here.
This implements the missing step 6a of 14.7.5.6 ForIn/OfHeadEvaluation:
a. If exprValue is undefined or null, then
i. Return Completion { [[Type]]: break, [[Value]]: empty, [[Target]]: empty }.
In other words, this should just do nothing instead of throwing during
the undefined to object coercion:
for (const x in undefined);