Commit graph

143 commits

Author SHA1 Message Date
Andreas Kling
3117182c2e LibJS: Implement 'this' in the bytecode VM
ThisExpression now emits a "ResolveThisBinding" bytecode op, which
simply loads the VM's current 'this' binding into the accumulator.
2021-10-24 17:18:06 +02:00
davidot
715f9666f2 LibJS: Fix that in Bytecode mode functions where not created anymore
This is not a proper fix as we should follow the spec here but it gets
us back to a slightly more working state.
2021-09-30 15:37:56 +01:00
davidot
830ea0414c LibJS: Make scoping follow the spec
Before this we used an ad-hoc combination of references and 'variables'
stored in a hashmap. This worked in most cases but is not spec like.
Additionally hoisting, dynamically naming functions and scope analysis
was not done properly.

This patch fixes all of that by:
  - Implement BindingInitialization for destructuring assignment.
  - Implementing a new ScopePusher which tracks the lexical and var
    scoped declarations. This hoists functions to the top level if no
    lexical declaration name overlaps. Furthermore we do checking of
    redeclarations in the ScopePusher now requiring less checks all over
    the place.
  - Add methods for parsing the directives and statement lists instead
    of having that code duplicated in multiple places. This allows
    declarations to pushed to the appropriate scope more easily.
  - Remove the non spec way of storing 'variables' in
    DeclarativeEnvironment and make Reference follow the spec instead of
    checking both the bindings and 'variables'.
  - Remove all scoping related things from the Interpreter. And instead
    use environments as specified by the spec. This also includes fixing
    that NativeFunctions did not produce a valid FunctionEnvironment
    which could cause issues with callbacks and eval. All
    FunctionObjects now have a valid NewFunctionEnvironment
    implementation.
  - Remove execute_statements from Interpreter and instead use
    ASTNode::execute everywhere this simplifies AST.cpp as you no longer
    need to worry about which method to call.
  - Make ScopeNodes setup their own environment. This uses four
    different methods specified by the spec
    {Block, Function, Eval, Global}DeclarationInstantiation with the
    annexB extensions.
  - Implement and use NamedEvaluation where specified.

Additionally there are fixes to things exposed by these changes to eval,
{for, for-in, for-of} loops and assignment.

Finally it also fixes some tests in test-js which where passing before
but not now that we have correct behavior :^).
2021-09-30 08:16:32 +01:00
davidot
bfc1b4ba61 LibJS: Allow member expressions in binding patterns
Also allows literal string and numbers as property names in object
binding patterns.
2021-09-30 08:16:32 +01:00
Linus Groh
32932f83be LibJS: Rename {Abstract,Typed => Loosely,Strictly}{Equals,Inequals}
This affects the AST's BinaryOp enum as well as the Bytecode's
ENUMERATE_BYTECODE_OPS and JS_ENUMERATE_COMMON_BINARY_OPS macros.
2021-09-24 09:13:57 +02:00
Ali Mohammad Pur
77a5144264 LibJS: Add support for binding patterns in catch clauses
`try { ... } catch({a=foo}) {}` is valid, and now we parse and evaluate
it correctly :^)
2021-07-11 21:41:54 +01:00
Ali Mohammad Pur
1a9518ebe3 LibJS: Implement parsing and evaluation for AssignmentPatterns
e.g. `[...foo] = bar` can now be evaluated :^)
2021-07-11 21:41:54 +01:00
Johan Dahlin
f6028c2534 LibJS: NewClass bytecode instruction
This adds a the NewClass bytecode instruction, enough of it
is implemented for it to show it in the bytecode (js -d).
2021-07-01 17:34:05 +02:00
Andreas Kling
44221756ab LibJS: Drop "Record" suffix from all the *Environment record classes
"Records" in the spec are basically C++ classes, so let's drop this
mouthful of a suffix.
2021-07-01 12:28:57 +02:00
Idan Horowitz
005d75656e LibCrypto: Replace from_base{2,8,10,16}() & to_base10 with from_base(N)
This allows us to support parsing and serializing BigIntegers to and
from any base N (such that 2 <= N <= 36).
2021-06-29 16:55:54 +01:00
Andreas Kling
e59bf87374 Userland: Replace VERIFY(is<T>) with verify_cast<T>
Instead of doing a VERIFY(is<T>(x)) and *then* casting it to T, we can
just do the cast right away with verify_cast<T>. :^)
2021-06-24 21:13:09 +02:00
Andreas Kling
8a3c9d9851 LibJS: Remove direct argument loading since it was buggy
The parser doesn't always track lexical scopes correctly, so let's not
rely on that for direct argument loading.

This reverts the LoadArguments bytecode instruction as well. We can
bring these things back when the parser can reliably tell us that
a given Identifier is indeed a function argument.
2021-06-22 22:20:17 +02:00
Andreas Kling
6c6dbcfc36 LibJS: Rename Environment Records so they match the spec :^)
This patch makes the following name changes:

- ScopeObject => EnvironmentRecord
- LexicalEnvironment => DeclarativeEnvironmentRecord
- WithScope => ObjectEnvironmentRecord
2021-06-21 23:49:50 +02:00
Matthew Olsson
df65ff8a1e LibJS: Add bytecode support for regexp literals 2021-06-21 00:28:07 +02:00
Gunnar Beutner
fbaf763e2a LibJS: Let if yield undefined for branches that don't yield a value
According to 13.6.7 the return value for if expressions should be
undefined when the branch statements don't yield a value.
2021-06-20 15:01:11 +02:00
Matthew Olsson
25baefdd1e LibJS: Support object rest elements in the bytecode interpreter 2021-06-19 09:38:26 +02:00
Matthew Olsson
57b9a228ab LibJS: Support array rest elements in the bytecode interpreter 2021-06-19 09:38:26 +02:00
Matthew Olsson
7983324639 LibJS: Implement array destructuring for the bytecode interpreter 2021-06-19 09:38:26 +02:00
Matthew Olsson
1f8e643ef0 LibJS: Support object destructuring in the bytecode interpreter 2021-06-19 09:38:26 +02:00
Matthew Olsson
ce04c2259f LibJS: Restructure and fully implement BindingPatterns 2021-06-19 09:38:26 +02:00
Ali Mohammad Pur
4c7c7c38e2 LibJS: Make EnterUnwindContext a terminator op
Otherwise a basic block could have multiple outgoing edges without
having much reason to do so.
2021-06-15 22:06:33 +04:30
Ali Mohammad Pur
3194177dce LibJS: Correctly parse yield-from expressions
This commit implements parsing for `yield *expr`, and the multiple
ways something can or can't be parsed like that.
Also makes yield-from a TODO in the bytecode generator.
Behold, the glory of javascript syntax:
```js
// 'yield' = expression in generators.
function* foo() {
    yield
    *bar; // <- Syntax error here, expression can't start with *
}

// 'yield' = identifier anywhere else.
function foo() {
    yield
    *bar; // Perfectly fine, this is just `yield * bar`
}
```
2021-06-14 13:06:08 +01:00
Andreas Kling
91fbeeab72 LibJS: Add LoadArgument bytecode instruction for fast argument access
This is generated for Identifier nodes that represent a function
argument variable. It loads a given argument index from the current
call frame into the accumulator.
2021-06-14 11:26:12 +02:00
Gal Horowitz
b47d117bd2 LibJS: Add bytecode generation for simple ObjectExpressions
Bytecode is now generated for object literals which only contain simple
key-value pairs (i.e. no spread, getters or setters)
2021-06-11 22:44:17 +02:00
Marcin Gasperowicz
a64089092f LibJS: Implement bytecode generation for switch 2021-06-11 13:12:26 +02:00
Andreas Kling
af48a066c6 LibJS: Add bytecode generation for FunctionExpression :^) 2021-06-11 10:46:46 +02:00
Andreas Kling
9ee5029bc5 LibJS: Basic bytecode support for computed member expressions
Expressions like foo[1 + 2] now work, and you can assign to them
as well! :^)
2021-06-11 00:36:18 +02:00
Ali Mohammad Pur
3234697eca LibJS: Implement generator functions (only in bytecode mode) 2021-06-11 00:30:09 +02:00
Ali Mohammad Pur
c53a86a3fe LibJS: Resolve the `this' value in call expression bytecode 2021-06-11 00:30:09 +02:00
Andreas Kling
f5feb1d2cd LibJS: Very basic support for "new" construction in bytecode VM
This patch adds a CallType to the Bytecode::Op::Call instruction,
which can be either Call or Construct. We then generate Construct
calls for the NewExpression AST node.

When executed, these get fed into VM::construct().
2021-06-10 23:01:49 +02:00
Andreas Kling
c3c68399b5 LibJS: Generate bytecode for entering nested lexical environments
This adds a new PushLexicalEnvironment instruction that creates a new
LexicalEnvironment and pushes it on the VM's scope stack.

There is no corresponding PopLexicalEnvironment instruction yet,
so this will behave incorrectly with let/const scopes for example.
2021-06-10 22:20:23 +02:00
Andreas Kling
b3e6a6c1cd LibJS: Perform function instantiation in bytecode
This replaces Bytecode::Op::EnterScope with a new NewFunction op that
instantiates a ScriptFunction from a given FunctionNode (AST).

This is then used to instantiate the local functions directly from
bytecode when entering a ScopeNode. :^)
2021-06-10 21:59:49 +02:00
Andreas Kling
941be2dcc2 LibJS: Add empty bytecode generation for VariableDeclaration
These will be partly handled by the relevant ScopeNode due to
hoisting, same basic idea as function declarations.

VariableDeclaration needs to do some work, but let's stub it out
first and start empty.
2021-06-10 21:59:49 +02:00
Gunnar Beutner
67cc31a74f LibJS: Implement bytecode generation for try..catch..finally
EnterUnwindContext pushes an unwind context (exception handler and/or
finalizer) onto a stack.

LeaveUnwindContext pops the unwind context from that stack.

Upon return to the interpreter loop we check whether the VM has an
exception pending. If no unwind context is available we return from the
loop. If an exception handler is available we clear the VM's exception,
put the exception value into the accumulator register, clear the unwind
context's handler and jump to the handler. If no handler is available
but a finalizer is available we save the exception value + metadata (for
 later use by ContinuePendingUnwind), clear the VM's exception, pop the
unwind context and jump to the finalizer.

ContinuePendingUnwind checks whether a saved exception is available. If
no saved exception is available it jumps to the resume label. Otherwise
it stores the exception into the VM.

The Jump after LeaveUnwindContext could be integrated into the
LeaveUnwindContext instruction. I've kept them separate for now to make
the bytecode more readable.

> try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4
1:
[   0] EnterScope
[  10] EnterUnwindContext handler:@4 finalizer:@3
[  38] EnterScope
[  48] LoadImmediate 1
[  60] NewString 1 ("x")
[  70] Throw
<for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here>
2:
[   0] LoadImmediate 4
3:
[   0] EnterScope
[  10] LoadImmediate 3
[  28] ContinuePendingUnwind resume:@2
4:
[   0] SetVariable 0 (e)
[  10] EnterScope
[  20] LoadImmediate 2
[  38] LeaveUnwindContext
[  3c] Jump @3

String Table:
0: e
1: x
2021-06-10 21:59:46 +02:00
xyanrch
a0412e0d5e LibJS: Implement bytecode generation for BreakStatement 2021-06-10 21:48:20 +04:30
Luke
5da94b30eb LibJS: Add logical assignment bytecode generation 2021-06-10 00:28:34 +02:00
Gunnar Beutner
9dc9ddbf82 LibJS: Fix evaluation order for tagged template literals
This ensures that the tag function is evaluated first.
2021-06-09 22:26:27 +02:00
Gunnar Beutner
2d48fe894f LibJS: Generate bytecode for tagged template literals 2021-06-09 21:54:31 +02:00
Gunnar Beutner
25ab31219c LibJS: Fix the return value for TemplateLiteral
This ensures that the bytecode generated for TemplateLiterals returns
the correct value.
2021-06-09 21:50:39 +02:00
Gunnar Beutner
6af7e74a25 LibJS: Don't generate code after we've encountered a terminating op 2021-06-09 20:04:11 +02:00
Gunnar Beutner
b78f1c1261 LibJS: Generate bytecode for throw statements 2021-06-09 20:04:11 +02:00
Gunnar Beutner
6a0d1fa259 LibJS: Store strings in a string table
Instead of using Strings in the bytecode ops this adds a global string
table to the Executable struct which individual operations can refer
to using indices. This brings bytecode ops one step closer to being
pointer free.
2021-06-09 17:42:52 +02:00
Andreas Kling
59eedd6de0 LibJS: Implement bytecode generation for UpdateExpression :^)
Added Increment and Decrement bytecode ops to support this. Postfix
updates use a temporary register to preserve the original value.

Note that this patch only implements Identifier updates. Member
expression updates are a TODO.
2021-06-09 11:40:38 +02:00
Andreas Kling
99ffcc28c2 LibJS: Print the name of AST nodes that are missing generate_bytecode()
This way you know which one it is right away. :^)
2021-06-09 09:32:09 +02:00
Luke
597e0d95fe LibJS: Only set element in array literal to an empty value if it's null
This avoids an unnecessary empty load that immediately gets overridden.

For example, `[1,,]` would appear as:
[   0] EnterScope
[  10] LoadImmediate value:<empty>
[  28] LoadImmediate value:1
[  40] Store dst:$1
[  48] LoadImmediate value:<empty>
[  60] Store dst:$2
[  68] NewArray, elements:[$1,$2]

But now appears as:
[   0] EnterScope
[  10] LoadImmediate value:1
[  28] Store dst:$1
[  30] LoadImmediate value:<empty>
[  48] Store dst:$2
[  50] NewArray, elements:[$1,$2]
2021-06-09 09:14:40 +02:00
Ali Mohammad Pur
01e8f0889a LibJS: Generate bytecode in basic blocks instead of one big block
This limits the size of each block (currently set to 1K), and gets us
closer to a canonical, more easily analysable bytecode format.
As a result of this, "Labels" are now simply entries to basic blocks.
Since there is no more 'conditional' jump (as all jumps are always
taken), JumpIf{True,False} are unified to JumpConditional, and
JumpIfNullish is renamed to JumpNullish.
Also fixes #7914 as a result of reimplementing the loop logic.
2021-06-09 09:07:29 +02:00
Matthew Olsson
f286cf1792 LibJS: Fix not executing the expression of a return statement 2021-06-09 01:33:38 +02:00
Gunnar Beutner
a1e5711a27 LibJS: Generate bytecode for array expressions 2021-06-09 01:27:18 +02:00
Andreas Kling
b8a5ea1f8d Revert "LibJS: Add bytecode instruction handles"
This reverts commit a01bd35c67.

This broke simple programs like:

function sum(a, b) { return a + b; }
console.log(sum(1, 2));
2021-06-09 00:50:42 +02:00
Matthew Olsson
a01bd35c67 LibJS: Add bytecode instruction handles
This change removes the mmap inside of Block in favor of a growing
vector of bytes. This is favorable for two reasons:
  - We don't take more space than we need
  - There is no limit to the growth of the vector (previously, if
    the Block overstepped its 64kb boundary, it would just crash)

However, if that vector happens to resize, any pointer pointing into
that vector would become invalid. To avoid this, this commit adds an
InstructionHandle<Op> class which just stores a block and an offset
into that block.
2021-06-09 00:37:17 +02:00
Gunnar Beutner
5ff85abe8c LibJS: Make sure loop results are initialized
This ensures that "while", do...while, "for" expressions have a
properly initialized result value even if the user terminated
the loop body via break or the loop body wasn't executed at all.
2021-06-08 21:49:52 +01:00
Matthew Olsson
9bed2e4f4a LibJS: Introduce an accumulator register to Bytecode::Interpreter
This commit introduces the concept of an accumulator register to
LibJS's bytecode interpreter. The accumulator register is always
register 0, and most simple instructions use it for reading and
writing.

Not only does this slim down the AST, but it also simplifies a lot of
the code. For example, the generate_bytecode methods no longer need
to return an Optional<Register>, as any opcode which has a "return"
value will always put it into the accumulator.

This also renames the old Op::Load to Op::LoadImmediate, and uses
Op::Load to load from a register into the accumulator. There is
also an Op::Store to put the value in the accumulator into another
register.
2021-06-08 21:00:12 +02:00
Gunnar Beutner
75a12bc2b7 LibJS: Generate bytecode for template literals 2021-06-08 19:47:32 +02:00
Linus Groh
68ce69db88 LibJS: Add for loop bytecode generation 2021-06-08 11:59:32 +02:00
Gunnar Beutner
50ece3dd1b LibJS: Implement bytecode generation for BigInts 2021-06-08 10:57:28 +01:00
Gunnar Beutner
0975e08285 LibJS: Make if yield undefined for the else branch if it is missing 2021-06-08 11:38:48 +02:00
Gunnar Beutner
d9989fd259 LibJS: Remove redundant jump for IfStatements 2021-06-08 11:38:48 +02:00
Gunnar Beutner
ef83872f62 LibJS: Make JumpIf{True,False,Nullish} inherit from Jump
This saves a few lines in LogicalExpression::generate_bytecode.
2021-06-08 11:38:48 +02:00
Luke
1dc31842cb LibJS: Add sequence expression bytecode generation 2021-06-08 11:20:10 +02:00
Luke
de3ee701ce LibJS: Add conditional expression bytecode generation
Or, by its more common name, the ternary operator :^)
2021-06-08 09:53:56 +01:00
Gunnar Beutner
6da587b59b LibJS: Implement bytecode ops for logical expressions 2021-06-08 10:42:45 +02:00
Linus Groh
e0a2c1544f LibJS: Fix whitespace errors in ASTCodegen.cpp 2021-06-07 21:19:12 +01:00
Linus Groh
9c0d83d11d LibJS: Add bytecode generation for BinaryOp::InstanceOf 2021-06-07 21:18:35 +01:00
Linus Groh
5e996de8c6 LibJS: Add bytecode generation for BinaryOp::In 2021-06-07 21:18:35 +01:00
Gunnar Beutner
93eae063a1 LibJS: Make sure that if expressions yield the correct value
When evaluated as an expression "if (true) { 3 } else { 5 }"
should yield 3. This updates the bytecode interpreter to make
it so.
2021-06-07 22:10:57 +02:00
Gunnar Beutner
2c10bd72f2 LibJS: Make sure scope expressions yield the correct value
When evaluated as an expression "{ 3 }" should yield 3. This updates
the bytecode interpreter to make it so.
2021-06-07 22:10:57 +02:00
Ryan Chandler
6612e026ba LibJS: Add <<, >> and >>> assignment operators 2021-06-07 21:23:11 +02:00
Luke
1e10965e61 LibJS: Add bytecode ops for <<, >> and >>> 2021-06-07 21:18:34 +02:00
Ryan Chandler
6681415f58 LibJS: Add support for various assignment operators 2021-06-07 21:18:19 +02:00
Ryan Chandler
18ac7fde12 LibJS: Add support for typed equality checks 2021-06-07 21:17:29 +02:00
Gunnar Beutner
9e69ffc1b1 LibJS: Add bytecode generation for EmptyStatement 2021-06-07 20:06:46 +01:00
Linus Groh
2b8a2542a0 LibJS: Add bytecode generation for DebuggerStatement
No-op. :^)
2021-06-07 20:05:50 +01:00
Linus Groh
fa9bad912e LibJS: Add bytecode instructions for a bunch of unary operators
~, !, +, -, typeof, and void.
2021-06-07 19:53:47 +01:00
Gunnar Beutner
8ed5b7dcfa LibJS: Add bytecode ops for loading boolean and null values 2021-06-07 20:26:45 +02:00
Luke
ae763f1ade LibJS: Add bytecode ops for &, | and ^ 2021-06-07 20:17:24 +02:00
Gunnar Beutner
4be3374b24 LibJS: Add bytecode ops for >, >= and <= 2021-06-07 20:09:23 +02:00
Gunnar Beutner
55f0791b13 LibJS: Add bytecode instructions for modulo and exponentiation 2021-06-07 19:40:27 +02:00
Gunnar Beutner
3c5ce9b5b7 LibJS: Add bytecode instructions for multiplication and division 2021-06-07 19:21:36 +02:00
Andreas Kling
e7d69c5d3c LibJS: Devirtualize and pack the bytecode stream :^)
This patch changes the LibJS bytecode to be a stream of instructions
packed one-after-the-other in contiguous memory, instead of a vector
of OwnPtr<Instruction>. This should be a lot more cache-friendly. :^)

Instructions are also devirtualized and instead have a type field
using a new Instruction::Type enum.

To iterate over a bytecode stream, one must now use
Bytecode::InstructionStreamIterator.
2021-06-07 18:11:59 +02:00
Andreas Kling
0cc9d47e1b LibJS: Add AbstractEquals bytecode instruction for == comparison :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
4bdfe73895 LibJS: Add basic support for "continue" in the bytecode VM
Unlike the convoluted unwind-until-scope-type mechanism in the AST
interpreter, "continue" maps to a simple Bytecode::Op::Jump here. :^)

We know where to jump based on a stack of "continuable scopes" that
we now maintain on the Bytecode::Generator as we go.

Note that this only supports bare "continue", not continue-with-label.
2021-06-07 18:11:59 +02:00
Andreas Kling
79eac08f5b LibJS: Add basic "if" statement support to the bytecode VM :^)
This also required making Bytecode::Op::Jump support lazy linking
to a target label.

I left a FIXME here about having the "if" statement return the result
value from the taken branch statement. That's what the AST interpreter
does but I'm not sure if it's actually required.
2021-06-07 18:11:59 +02:00
Andreas Kling
80b1604b0a LibJS: Compile ScriptFunctions into bytecode and run them that way :^)
If there's a current Bytecode::Interpreter in action, ScriptFunction
will now compile itself into bytecode and execute in that context.

This patch also adds the Return bytecode instruction so that we can
actually return values from called functions. :^)

Return values are propagated from callee to caller via the caller's
$0 register. Bytecode::Interpreter now keeps a stack of register
"windows". These are not very efficient, but it should be pretty
straightforward to convert them to e.g a sliding register window
architecture later on.

This is pretty dang cool! :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
dc63958478 LibJS: Support basic function calls in the bytecode world :^)
This patch adds the Call bytecode instruction which is emitted for the
CallExpression AST node.

It's pretty barebones and doesn't handle 'this' values properly, etc.
But it can perform basic function calls! :^)

Note that the called function will *not* execute as bytecode, but will
simply fall back into the old codepath and use the AST interpreter.
2021-06-07 18:11:59 +02:00
Andreas Kling
1eafaf67fe LibJS: Add a new EnterScope bytecode instruction
This is intended to perform the same duties as enter_scope() does in
the AST tree-walk interpreter:

- Hoisted function declaration processing
- Hoisted variable declaration processing
- ... maybe more

This first cut only implements the function declaration processing.
2021-06-07 18:11:59 +02:00
Andreas Kling
32561bb90d LibJS: Add GetById bytecode instruction for object property retrieval
Same as PutById but in the other direction. :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
14cfc44855 LibJS: Add PutById bytecode instruction for object property assignment
Note that this is only used for non-computed accesses. Computed access
is not yet implemented. :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
bea6e31ddc LibJS: Add a NewObject bytecode instruction for ObjectExpression :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
f2863b5a89 LibJS: Generate bytecode for do...while statements :^)
This was quite straightforward using the same label/jump machinery that
we added for while statements.

The main addition here is a new JumpIfTrue bytecode instruction.
2021-06-07 18:11:59 +02:00
Andreas Kling
bd1a5e282a LibJS: Add AbstractInequals bytecode instruction :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
6ae9346cd3 LibJS: Add basic support for while loops in the bytecode engine
This introduces two new instructions: Jump and JumpIfFalse.
Jumps are made to a Bytecode::Label, which is a simple object that
represents a location in the bytecode stream.

Note that you may not always know the target of a jump when adding the
jump instruction itself, but we can just update the instruction later
on during codegen once we know where the jump target is.

The Bytecode::Interpreter now implements jumping via a jump slot that
gets checked after each instruction to see if a jump is pending.
If not, we just increment the PC as usual.
2021-06-07 18:11:59 +02:00
Andreas Kling
91640d0727 LibJS: Add LessThan bytecode instruction :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
0553e0b048 LibJS: Move AST bytecode generation virtuals to separate cpp file
This will hopefully make it a bit more pleasant to edit this, as things
will just get larger and larger.
2021-06-07 18:11:59 +02:00