The "completely finish loading" algorithm (from the HTML spec) is
responsible for sending a "load" event to nested browsing context
containers (iframes).
This patch removes the old mechanism for sending "load" events, which we
had mistakenly kept around, causing two events to be sent instead of
one. :^)
This changes allows for nested browser contexts to be embedded in the
serialized JSON of their container element (like `iframe`) and enables
their inspection in the DOM Inspector.
When valid, this attribute needs to result in an IdentifierStyleValue.
Before this change we were turning it into a StringStyleValue, which
then defaulted to left alignment for all values.
For "center" and "middle", we turn it into -libweb-center. All other
values are passed verbatim to the CSS parser.
This always felt awkward to me, and required a few other hacks to make
it work. Now, the request is only started when `load_bitmap()` is
called, which we do inside `NodeWithStyle::apply_style()`.
Note our Attribute class is what the spec refers to as just "Attr". The
main differences between the existing implementation and the spec are
just that the spec defines more fields.
Attributes can contain namespace URIs and prefixes. However, note that
these are not parsed in HTML documents unless the document content-type
is XML. So for now, these are initialized to null. Web pages are able to
set the namespace via JavaScript (setAttributeNS), so these fields may
be filled in when the corresponding APIs are implemented.
The main change to be aware of is that an attribute is a node. This has
implications on how attributes are stored in the Element class. Nodes
are non-copyable and non-movable because these constructors are deleted
by the EventTarget base class. This means attributes cannot be stored in
a Vector or HashMap as these containers assume copyability / movability.
So for now, the Vector holding attributes is changed to hold RefPtrs to
attributes instead. This might change when attribute storage is
implemented according to the spec (by way of NamedNodeMap).
https://www.w3.org/TR/cssom/ is the more permanent home of the CSSOM
specification's latest version, and is up to date with the draft spec.
Also, https://drafts.csswg.org/ has been down multiple times recently
which made looking things up a pain.
This paves the way for the rejectionhandled and unhandledrejection
events.
It's also used by core-js (in browsers, at least) to check whether
Promise needs to be polyfilled, so adding it should allow more websites
to leverage LibJS's native Promise implementation :^)
There's a subtle difference here. A "block box" in the spec is a
block-level box, while a "block container" is a box whose children are
either all inline-level boxes in an IFC, or all block-level boxes
participating in a BFC.
Notably, an "inline-block" box is a "block container" but not a "block
box" since it is itself inline-level.
Until now, we've internally thought of the CSS "display" property as a
single-value property. In practice, "display" is a much more complex
property that comes in a number of configurations.
The most interesting one is the two-part format that describes the
outside and inside behavior of a box. Switching our own internal
representation towards this model will allow for much cleaner
abstractions around layout and the various formatting contexts.
Note that we don't *parse* two-part "display" yet, this is only about
changing the internal representation of the property.
Spec: https://drafts.csswg.org/css-display
Instead of doing layout synchronously whenever something changes,
we now use a basic event loop timer to defer and coalesce relayouts.
If you did something that requires a relayout of the page, make sure
to call Document::set_needs_layout() and it will get coalesced with all
the other layout updates.
There's lots of room for improvement here, but this already makes many
web pages significantly snappier. :^)
Also, note that this exposes a number of layout bugs where we have been
relying on multiple relayouts to calculate the correct dimensions for
things. Now that we only do a single layout in many cases, these kind of
problems are much more noticeable. That should also make them easier to
figure out and fix. :^)
This patch adds the "has a rendering opportunity" concept from the spec
to BrowsingContext and uses it to filter out contexts that are unable
to render right now when doing the event loop's rendering updates.
Note that we actually consider all contexts to have a rendering
opportunity at all times right now. Coming up with reasons to avoid
rendering is left as a FIXME. :^)
We now invoke DOM timer callbacks via HTML tasks. This brings callback
sequencing closer to the spec, although there are still many
imperfections in this area.
This particularly implements these two points:
- "If the adjusted current node is an HTML integration point and the
token is a start tag"
- "If the adjusted current node is an HTML integration point and the
token is a character token"
This also adds spec comments to the tree constructor.
When parsing a CSS value in the context of a CSSStyleDeclaration
camelCase property setter, we don't necessarily have a Document to
provide the CSS parser for context.
So the parser can't go assuming that there's always a Document in the
ParsingContext. And ImageStyleValue can't go assuming that there's
always a Document either. This will require some more work to get things
right, I'm just patching up the null dereference for now.
We now follow the "update a style block" algorithm from the HTML spec
instead of using the ad-hoc CSSLoader mechanism.
This necessitated improving our StyleSheet and CSSStyleSheet classes as
well, so that's baked into this commit.
If a page is nice enough to give us some preload hints, we can tell
RequestServer to get started on downloading the resources right away,
instead of waiting until discovering them later on during parsing.
We now fire "pageshow" events at the appropriate time during document
loading (done by the parser.)
Note that there are no corresponding "pagehide" events yet.
This will be used to determine whether "pageshow" and "pagehide" events
are appropriate. We won't actually make use of it until we implement
more of history traversal and document unloading.
The only difference from what we were already doing is that setting the
same ready state twice no longer fires a "readystatechange" event.
I don't think that could happen in practice though.
We will now spin in "the end" until there are no more "things delaying
the load event". Of course, nothing actually uses this yet, and there
are a lot of things that need to.
The ideal solution here is to implement a more spec-compliant event
loop, but while we get all the pieces in place for that, this at least
makes the HTML event loop a bit more responsive since it never has to
wait for a 16ms timer to fire.
The old name is the result of the perhaps somewhat confusingly named
abstract operation OrdinaryFunctionCreate(), which creates an "ordinary
object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an
"exotic object" (https://tc39.es/ecma262/#exotic-object).
However, the term "Ordinary Function" is not used anywhere in the spec,
instead the created object is referred to as an "ECMAScript Function
Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so
let's call it that.
The "ordinary" vs. "exotic" distinction is important because there are
also "Built-in Function Objects", which can be either implemented as
ordinary ECMAScript function objects, or as exotic objects (our
NativeFunction).
More work needs to be done to move a lot of infrastructure to
ECMAScriptFunctionObject in order to make FunctionObject nothing more
than an interface for objects that implement [[Call]] and optionally
[[Construct]].
Resolved style is a spec concept that refers to the weird mix of
computed style and used style reflected by getComputedStyle().
The purpose of this class is to produce the *computed* style for a given
element, so let's call it StyleComputer.
This fixes the issue where an `<img>` set to its native size would
sometimes still appear blurry, because it had a fractional position,
causing `enclosing_int_rect()` to expand by 1px.
Instead of firing up a network request and synchronously blocking for it
to finish via a nested event loop, we now start an asynchronous request
when encountering <script src>.
Once the script load finishes (or fails), it gets executed at one of the
synchronization points in the HTML parser.
This solves some long-standing issues with random unexpected events
getting dispatched in the middle of parsing.
This doesn't follow the exact spec steps but instead simply makes a
nested Core::EventLoop and spins it while a periodic timer tests the
goal condition.
This patch adds a basic initial implementation of these API's.
Since LibWeb currently doesn't support workers, this implementation of
messaging doesn't bother with serializing and deserializing messages.
This logic was kept in the GlobalEventHandlers mixing for sharing
between Document and HTMLElement, but there are other interfaces who
need to support `onfoo` attribute event listeners as well.
The previous implementation was about a half implementation and was
tied to Element::innerHTML. This separates it and puts it into
HTMLDocumentParser, as this is in the parsing section of the spec.
This provides a near finished HTML fragment serialisation algorithm,
bar namespaces in attributes and the `is` value.
This namespace will be used for all interfaces defined in the URL
specification, like URL and URLSearchParams.
This has the unfortunate side-effect of requiring us to use the fully
qualified AK::URL name whenever we want to refer to the AK class, so
this commit also fixes all such references.
We need both a GlobalObject and Realm now, but can get the former from
the latter (once initialized).
This also fixes JS execution in LibWeb, as we failed to set the Realm of
the newly created Interpreter in this function.
The spec allows us to optionally return from these for any reason.
Our reason is that we don't have all the infrastructure in place yet to
implement them.
Any browsing context that doesn't have a parent browsing context is now
considered a top-level browsing context. This matches the HTML spec.
This means we no longer keep a pointer to the top-level context, since
we can simply walk the parent chain until we find the topmost ancestor.
Before this patch, HTMLScriptElement would cache the full script source
text in a String member, and parse that just-in-time via Document's
run_javascript() helpers.
We now follow the spec more closely and turn the incoming source text
into a ClassicScript object ("the script's script" in the spec.)
Call HTML::EventLoop::spin_until() from the HTML parser when deciding
whether we can run a script yet.
Note that spin_until() actually doesn't do any work yet.
Since we can't simply give HTML::EventLoop control of the whole program,
we have to integrate with Core::EventLoop.
We do this by having a single-shot 0ms Core::Timer that we start when
a task is added to the queue, and restart after processing the queue and
there are still tasks in the queue.
This patch attaches a HTML::EventLoop to the main thread JS::VM used
for JavaScript bindings in the web engine.
The goal here is to model the various task scheduling mechanisms of the
HTML specification.
No major engine allows whitespace in the type when checking for
"module".
This was also reflected in the relevant web platform test, but not in
the spec.
The spec has been changed to match this behaviour: 23c723e3e9
Our existing implementation did not check the element type of the other
pointer in the constructors and move assignment operators. This meant
that some operations that would require explicit casting on raw pointers
were done implicitly, such as:
- downcasting a base class to a derived class (e.g. `Kernel::Inode` =>
`Kernel::ProcFSDirectoryInode` in Kernel/ProcFS.cpp),
- casting to an unrelated type (e.g. `Promise<bool>` => `Promise<Empty>`
in LibIMAP/Client.cpp)
This, of course, allows gross violations of the type system, and makes
the need to type-check less obvious before downcasting. Luckily, while
adding the `static_ptr_cast`s, only two truly incorrect usages were
found; in the other instances, our casts just needed to be made
explicit.
Change all the places that were including the deprecated parser, to
include the new one instead, and then delete the old parser code.
`ParentNode::query_selector[_all]()` now treat their input as a
comma-separated list of selectors, instead of just one, and return
elements that match any of the selectors in that list. This is according
to these specs:
- querySelector/querySelectorAll:
https://dom.spec.whatwg.org/#ref-for-dom-parentnode-queryselector%E2%91%A0
- selector matching algorithm:
https://www.w3.org/TR/selectors-4/#match-against-tree
The previous behavior of mapping a missing value to the "inherit"
state is incompatible. Now, a missing value maps to the "true" state,
which is the expected behavior.
This completely changes how HTMLTokens store their data. Previously,
space was allocated for all token types separately. Now, the HTMLToken's
data is stored in just a String, two booleans and a Variant.
This change reduces sizeof(HTMLToken) from 68 to 32. Also, this reduces
raw tokenization time by around 20 to 50 percent, depending on the page.
Full document parsing time (with HTMLDocumentParser, on a local HTML
page without any dependency files) is reduced by between 4 and 20
percent, depending on the page.
Since tokenizing HTML pages can easily generated 50'000 tokens and more,
the storage has been designed in a way that avoids heap allocations
where possible, while trying to reduce the size of the tokens. The only
tokens which need to allocate on the heap are thus DOCTYPE tokens (max.
1 per document), and tag tokens (but only if they have attributes). This
way, only around 5 percent of all tokens generated need to allocate on
the heap (except for StringImpl allocations).
Since all interaction with the HTMLToken class now happens over getters
and setters, there is no more need for HTMLTokenizer and
HTMLDocumentParser to have direct access to the members.
This is in preparation for an upcoming storage change of HTMLToken. In
contrast to the other token types, the accessor can hand out a mutable
reference to allow users to change parts of the DoctypeData easily.
Previously, HTMLToken would expose the Vector<Attribute> directly to
its users. In preparation for a future change, all users now use
implementation-agnostic APIs which do not expose the Vector directly.
This fixes parsing the following regular expression: /</g;
It also adds a simple script element to the HTMLTokenizer regression
test, which also contains that specific regex.
`Element::tag_name` return an uppercase version of the tag name. However
the `Web::HTML::TagNames` values are all lowercase.
This change fixes that using `Element::local_name`, which returns a
lowercase value.
Previously it was not doing so, and some code relied on this not being
the case.
In particular, set_caption, set_t_head and set_t_foot in
HTMLTableElement relied on this. This commit is not here to fix this,
so I added an assertion to make it equivalent to a reference for now.
This allows you to invoke the HTML document parser and retrieve a
document as though it was loaded as a web page, minus any scripting
ability.
This does not currently support XML parsing.
This is used by YouTube (or more accurately, Web Components Polyfills)
to polyfill templates.
And use them to highlight javascript in HTML source.
This commit also changes how TextDocumentSpan::data is interpreted,
as it used to be an opaque pointer, but everyone stuffed an enum value
inside it, which made the values not unique to each highlighter;
that field is now a u64 serial id.
The syntax highlighters don't need to change their ways of stuffing
token types into that field, but a highlighter that calls another
nested highlighter needs to register the nested types for use with
token pairs.
This patch aims to fix wrong highlighting for some cases in HTML's
syntax highlighter. The values were somewhat experimentally determined
are are subject to change. Regardless, it should be more correct with
this patch than without it. :^)
This changes the HTML SyntaxHighlighter to conform to the now-fixed
rendering of syntax highlighting spans in GUI::TextEditor. It also
avoids emitting tokens if they have a zero or negative length.
This fixes a bug where single-character tokens were not highlighted
properly.
This patch changes HTMLTokenizer::nth_last_position to not fail if the
requested position is not available. Rather, it will just return (0-0).
While this is not the correct solution, it prevents the tokenizer from
crashing just because it cannot find a source position. This should only
affect SyntaxHighlighter.
This replaces ctype.h with CharacterType.h everywhere I could find
issues with narrowing conversions. While using it will probably make
sense almost everywhere in the future, the most critical places should
have been addressed.
We currently only support application/x-www-form-urlencoded for
form submissions, which uses a special percent encode set when
percent encoding the body/query. However, we were not using this
percent encode set.
With the new URL implementation, we can now specify the percent encode
set to be used, allowing us to use this special percent encode set.
This is one of the fixes needed to make the Google cookie consent work.
Our "frame" concept very closely matches what the web specs call a
"browsing context", so let's rename it to that. :^)
The "main frame" becomes the "top-level browsing context",
and "sub-frames" are now "nested browsing contexts".
Instead of being its own separate unrelated class.
This automatically makes typed array properties available to it,
as well as making it available to the runtime.
skip() is supposed to end up keeping the previous iterator only one
index behind the current one, and restore_to() should actually do the
restore instead of just removing the now-useless source positions.
Fixes#7331.
This patch implements the HTML specification's "encoding sniffing
algorithm", which is used when no encoding can be obtained from the
Content-Type header (either because it doesn't contain a charset=...)
value or the file has not been opened via HTTP (as with local files).
It also modifies the creator of the HTMLDocumentParser to use the new
HTMLDocumentParser::create_with_uncertain_encoding static method, which
runs the encoding sniffing algorithm before instantiating the parser.
This now allows us to load local HTML pages (or remote pages without a
charset specified in the 'Content-Type' header) with a non-UTF-8
encoding such as 'windows-1252'. This would previously crash the
browser. :^)
This patch changes get_standardized_encoding to use an Optional<String>
return type instead of just returning the null string when unable to
match the provided encoding to one of the canonical encoding names.
This is part of an effort to move away from using null strings towards
explicitly using Optional<String> to indicate that the String may not
have a value.
The Acid1 test has a bit of an unusual background - the html and body
tags have different background colors. Our painting order of the DOM was
such that the body background was painted first, then all other elements
were painted in-phase according to Appendix E of CSS 2.1. So the html
element's background color was painted over the body background.
This removes the special handling of the body background from
InitialContainingBlockBox and now all boxes are painted in-phase. Doing
this also exposed that we weren't handling Section 2.11.2 of the spec;
when the html background is unset, the body's background should be
propagated to the html element.
* tBodies - returns a HTMLCollection of all tbody elements
* createTBody - If necessary, creates a new tbody element
and add it to the table after the last tbody element
* tFoot - Getter for the tfoot element
The setter is not currently implemented
* createTFoot - If necessary, creates a new tfoot element
and add it to the table after any tbody elements
* deleteTFoot - If a tfoot element exists in the table, delete it
* tHead - Getter for the thead element
The setter is not currently implemented
* createTHead - If necessary, creates a new thead element
and add it to the table after any caption or colgroup elements,
but before anything else
* deleteTHead - If a thead element exists in the table, delete it
* caption - Getter and setter for the caption element
* createCaption - If necessary, creates a new caption element
and add it to the table
* deleteCaption - If a caption element exists in the table, delete it
rows returns a HTMLCollection of all the tr elements contained within
the table.
We leave the SameObject attribute off the attribute in the IDL as we
cannot currently return the same HTMLCollection every time (see the
FIXME on DOM::Document::applets)
The WrapperGenerator currently does not correctly handle the default
value for the type long on insertRow. Currently not specifying the
index will insert a row at index 0.
A Frame now knows about its nesting-level.
The FrameLoader checks whether the recursion level of the current
frame allows it to be displayed and if not doesn't even load the
requested resource.
The nesting-check is done on a per-URL-basis, so there can be many many
nested Frames as long as they have different URLs.
If there are however Frames with the same URL nested inside each other
we only allow this to happen 3 times.
This mitigates infinetely recursing <iframe>s in an HTML-document
crashing the browser with an OOM.
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
We had some inconsistencies before:
- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."
I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.
By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).
The WebSocket bindings match the original specification from the
WHATWG living standard, but do not match the later update of the
standard that involves FETCH. The FETCH update will be handled later
since the changes would also affect XMLHttpRequest.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
HTMLInputElement now inherits from FormAssociatedElement, which will
be a common base for the handful of elements that need to track their
owner form (and register with it for the form.elements collection.)
At the moment, the owner form is assigned during DOM insertion/removal
of an HTMLInputElement. I didn't implement any of the legacy behaviors
defined by the HTML parsing spec yet.
Completing an empty URL string from the document base URL will just
return the document URL, so any document that had an "<iframe>"
would endlessly load itself in recursive iframes.
This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
This required changing the load_sync API to take a LoadRequest instead
of just a URL. Since HTMLScriptElement was the only (non-test) user of
this API, it didn't seem useful to instead add an overload of load_sync
for this.
As defined by the specification (and used by the website i am testing):
interface mixin CanvasDrawPath {
undefined fill(optional CanvasFillRule fillRule = "nonzero");
}
Previously we didn't check if we could insert the element in the
adjusted insertion location's parent.
Also makes the return type NonnullRefPtr, as that's what element is.
This is because it includes the initial node that the function was
called on, which makes it "inclusive" as according to the spec.
This is important as there are non-inclusive variants, particularly
used in the node mutation algorithms.
Also updates the "inserted_into" function as per the previous commit.
Changes the FIXME, as according to the spec there is no notification
system to be notified of things such as the node becoming connected.
Instead, "becomes connected" means when the insertion steps are run,
the element is now connected when it previously wasn't.
https://html.spec.whatwg.org/multipage/infrastructure.html#becomes-connected
This is done in this PR because the insertion steps are run when the
start tag is inserted. This made it try to prepare the script too early
for inline scripts.
The order of operations in the HTML document parser ensures that
the parser document is set before the insertion steps are run.
This particularly affects the insertion steps and the removed steps.
The insertion steps no longer take into the parent that the node
was inserted to, as per the spec. Due to this, I have renamed the
function from "inserted_into" to simply "inserted". None of the
users of the insertion steps was using it anyway.
The removed steps now take a pointer to the old parent instead of
a reference. This is because it is optional according to the spec
and old parent is null when running the removal steps for the
descendants of a node that just got removed.
This commit does not affect HTMLScriptElement as there is a bit
more to that, which is better suited for a separate commit.
Also adds in the adopted steps as they will be used later.
The HTML <label> element is special in that it may be associated with
some other <input> element. When the label element is clicked, the input
element should be activated.
To achieve this, a LableableNode base class is introduced to provide an
interface for "labelable" elements to handle mouse events on their
associated labels. This not only allows clicking the label to activate
the input, but dragging the mouse from the label to the input (and vice-
versa) while the mouse is clicked will also active the label.
As of this commit, this infrastructure is not hooked up to any elements.
A FrameHostElement is an HTML element (<frame> or <iframe>) that may
have a content frame that participates in the frame tree.
This basically just moves code from <iframe> to a separate base class
so we can share it with <frame> once we implement <frame>.
The previous names (RGBA32 and RGB32) were misleading since that's not
the actual byte order in memory. The new names reflect exactly how the
color values get laid out in bitmap data.
There's a bit more nuance to how this should really work, but let's at
least make sure we execute <script> elements if you insert them into
the document.
This was misleading. The spec just wants us to check a string matches
a string in the JavaScript MIME type essence list. It doesn't want us
to parse the string as a MIME type to then use its essence for the
check.
Renames "mime_type" to "string" to make this less misleading.
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Text <input> fields will now generate a basic shadow DOM and attach it
to the input element.
The shadow DOM contains a <div> with some inline style, and an always-
editable text node inside it. Accessing the "value" attribute on such
an input element will get/set the value from that text node.
This is really cool, although not super stable since HTML editing is
not super stable. But it's a start! :^)
The approach of attaching sub-widgets to the web view widget was only
ever going to work in single-process mode, and that's not what we're
about anymore, so let's just get rid of WidgetBox so we don't have the
dead-end architecture hanging over us.
The next step here is to re-implement <input type=text> using LibWeb
primitives.
We'll want to remove the LibGUI dependency from the WebContent process.
This is the first basic step of removing unnecessary LibGUI includes
and swapping out GUI::Painter for Gfx::Painter.
Document and HTMLElement now inherit from HTML::GlobalEventHandlers
which allows them to support "onfoo" event handler attributes.
These are assignable both via IDL attributes and content attributes.
Event listeners constructed this way get a special "attribute" flag
on them so we know which one to replace if you reassign them.
This also allows them to coexist with EventTarget.addEventListener().
This is all a bit sloppy, but it works decently for a first cut.
The Window object should also inherit GlobalEventHandlers, but since
we don't generate it from IDL, I haven't taken that step here.
Also this would be a lot nicer if we supported IDL mixins.
This is a workaround until we can implement a proper <input type=text>
in terms of LibWeb primitives.
This makes google.com not crash in multi-process mode (but there is no
search box.)
The ImageDecoder service now returns a list of image frames, each with
a duration value.
The code for in-process image decoding is removed from LibWeb, an all
image decode requests are sent out-of-process to ImageDecoder. :^)
This won't scale super well to very long and/or large animations, but
we can work on improving that separately. The main goal here is simply
to stop doing any image decoding inside LibWeb.
Fixes#5165.
This fills in a bunch of the FIXMEs that was in prepare_script.
execute_script is almost finished, it's just missing the module side.
As an aside, let's not assert when inserting a script element with
innerHTML.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
Gfx::Bitmap can now store its scale factor. Normally it's 1, but
in high dpi mode it can be 2.
If a Bitmap with a scale factor of 2 is blitted to a Painter with
scale factor of 2, the pixels can be copied over without any resampling.
(When blitting a Bitmap with a scale factor of 1 to a Painter with scale
factor of 2, the Bitmap is painted at twice its width and height at
paint time. Blitting a Bitmap with a scale factor of 2 to a Painter with
scale factor 1 is not supported.)
A Bitmap with scale factor of 2 reports the same width() and height() as
one with scale factor 1. That's important because many places in the
codebase use a bitmap's width() and height() to layout Widgets, and all
widget coordinates are in logical coordinates as well, per
Documentation/HighDPI.md.
Bitmap grows physical_width() / physical_height() to access the actual
pixel size. Update a few callers that work with pixels to call this
instead.
Make Painter's constructor take its scale factor from the target bitmap
that's passed in, and update its various blit() methods to handle
blitting a 2x bitmap to a 2x painter. This allows removing some gnarly
code in Compositor. (In return, put some new gnarly code in
LibGfxScaleDemo to preserve behavior there.)
No intended behavior change.