Async wheel routing used scroll node scrollports as the hit-test
surface. That works while the scrollable content is the topmost content
under the pointer, but it ignores the rest of the painted scene. A
sibling with a higher z-index can visually cover a nested scroller
without being part of that scroller's subtree. In that case the
compositor could still pick the covered scroller from its scrollport
rect and consume the wheel event, even though normal hit testing would
target the covering element and let the page or an ancestor handle the
scroll.
Record wheel hit-test targets as display-list metadata in paint order
and resolve each target to the scroll frame that should receive wheel
deltas. The compositor can then walk those targets from front to back,
preserve non-passive wheel regions as main-thread barriers, and only
scroll the node associated with the topmost hit-testable box.
Use compositor hit-test commands in the display list to rebuild async
wheel targets, and serialize the async scroll metadata needed to
reconstruct AsyncScrollingState from the same display-list snapshot.
Driving the async scroll tree off the display list rather than a
separately collected tree has a few benefits:
- No additional full paintable tree traversal is required, since the
information needed by the compositor is gathered while recording
the display list.
- The display list is already serializable, so the async scroll tree
no longer needs its own serialization path.
- It is more debuggable, as the existing display list dump now also
covers the data used to reconstruct the async scroll tree.
- In the future we will want to include other areas that can
interfere with hit-testing; recording them during display list
construction makes it straightforward to preserve a hit-testing
order that matches painting order.
Collect both regular and enlarged viewport scrollbar geometry so the
compositor can expand the overlay while hovered or captured. Keep the
visibility decision on compositor-owned input state: the overlay appears
while a viewport scrollbar is hovered or captured, and disappears when
that state clears.
Keep the existing non-viewport scrollbar path unchanged.
Route mouse events over the compositor IPC path while async scrolling is
enabled, and let the compositor capture viewport scrollbar drags before
the main-thread event path sees them. Dragging mutates the compositor
scroll tree and schedules an async-scroll present, so the viewport thumb
and content can move without a main-thread round trip.
Keep normal main-thread event handling for misses and preserve the wheel
bypass behavior for page events.
Move async-scrolling viewport scrollbar painting out of the page
display list and into the compositor overlay. The main thread now
collects immutable scrollbar geometry and style alongside the async
scrolling snapshot, while the compositor applies the current scroll
snapshot when painting the thumb.
Keep the existing display-list path for nested scroll containers and
for pages that are not using async scrolling.
Bump a page-level wheel listener generation whenever non-passive wheel
listeners are added or removed. Store that generation in async scrolling
snapshots, and mark compositor wheel admission stale when listener state
changes before a current snapshot arrives.
This keeps the UI-process compositor wheel bypass from trusting an old
no-listener snapshot after script has installed a cancelable wheel
listener. Add async-scrolling coverage for the listener generation bump
and the fresh routing state after a blocking wheel listener is added.
Allow compositor wheel routing to stay enabled when the scroll tree also
contains non-viewport scroll nodes. The compositor still rejects an
individual wheel whose hit-test target is not the viewport, so element
scrollers continue to fall back to the main thread until their scroll
offsets can be adopted safely.
Move the routing admission helper next to the async scrolling state and
expose test-only internals for the routing result and wheel target. Add
coverage for a page that has both a viewport scroller and a nested
element scroller.
Add main-thread wheel regions to async scrolling snapshots for embedded
navigable containers. A viewport scroll node covers the iframe box, so
the compositor must explicitly treat that rectangle as a synchronous
routing boundary before it accepts a UI-process wheel bypass.
Hit-test those regions in both internals admission and the compositor's
async enqueue path. The enqueue path now stores the hit-tested scroll
target in the queued command, ensuring accepted input is applied to the
same target that passed admission instead of being reselected later.
Add a text test for iframe routing. A wheel over the nested navigable is
rejected for async scrolling, while a wheel over the parent viewport
remains admitted.
Record the scroll geometry that CompositorThread can safely reason about
while the main thread is painting. The snapshot contains stable scroll
node IDs, parent links, scroll bounds, sticky inputs, and wheel blocker
regions in display-list coordinate space.
Add AsyncScrollingState and AsyncScrollTree under LibWeb/Compositor. The
state is the immutable main-thread snapshot; the tree is the mutable
compositor-side copy that can replay scroll deltas and sticky offsets
without touching DOM, layout, or paintables.
Expose the state through internals and add text tests for tree shape,
parent links, sticky areas, blocker hit testing, nested scrollers, and
admission decisions. Keep the directory skipped unless the feature is
enabled with --enable-async-scrolling.