This reworks EventHandler so text insertion, backspace, delete and
return actions are now handled by the Editing API. This was the whole
point of the execCommand spec, to provide an implementation of both
editing commands and the expected editing behavior on user input.
Responsibility of firing the `input` event is moved from EventHandler to
the Editing API, which also gets rid of duplicate events whenever
dealing with `<input>` or `<textarea>` events.
The `beforeinput` event still needs to be fired by `EventHandler`
however, since that is never fired by `execCommand()`.
By doing that we avoid lots of `PropertyKey` -> `Value` -> `PropertyKey`
transforms, which are quite expensive because of underlying
`FlyString` -> `PrimitiveString` -> `FlyString` conversions.
10% improvement on MicroBench/object-keys.js
This implements the previously stubbed out `report_validity` method.
The specification is not very clear on how to exactly report the
validity. For now, we bring the first visible invalid control into
view and focus it. In the future, however, it would make sense to
support more complex scenarios and be more aligned with the other
implementations.
We already have fast path for built-in iterators that skips `next()`
lookup and iteration result object allocation applied for `for..of` and
`for..in` loops. This change extends it to `iterator_step()` to cover
`Array.from()`, `[...arr]` and many other cases.
Makes following function go 2.35x faster on my computer:
```js
(function f() {
let arr = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
for (let i = 0; i < 1000000; i++) {
let [a, ...rest] = arr;
}
})();
```
- `Threading::Thread` is not polymorphic, there is no need for a virtual
destructor.
- `HTMLAnchorElement::has_download_preference` isn't overridden by
anything.
This warning was introduced in llvm/llvm-project#131188.
Instead of using UTF-8 iterators to traverse the HTMLTokenizer input
stream one code point at a time, we now do a one-shot conversion up
front from the input encoding to a Vector<u32> of Unicode code points.
This simplifies the tokenizer logic somewhat, and ends up being faster
as well, so win-win.
1.02x speedup on Speedometer 2.1
Otherwise, the arrow painted next to the <details> element does not
update.
Using a screenshot test here because apparently the direction of the
arrow has no effect on the layout or paint trees.
We were unnecessarily discarding the shadow trees of various elements
when they were removed or detached from the DOM.
This especially caused a *lot* of churn when creating input elements via
setting .innerHTML on something. We ended up building each input
element's shadow tree 3 times instead of 1.
The original issue that we were trying to solve by discarding shadow
trees appears to have been solved elsewhere, and nothing else seems to
break by just allowing them to remain in place.
1.05x speedup on Speedometer's TodoMVC-jQuery.
This is *extremely* common on the web, but barely shows up at all in
JavaScript benchmarks.
A typical example is setting Element.innerHTML on a HTMLDivElement.
HTMLDivElement doesn't have innerHTML, so it has to travel up the
prototype chain until it finds it.
Before this change, we didn't cache this at all, so we had to travel
the prototype chain every time a setter like this was used.
We now use the same mechanism we already had for GetBydId and cache
PutById setter accesses in the prototype chain as well.
1.74x speedup on MicroBench/setter-in-prototype-chain.js
Browsers such as Chrome and Firefox apply an arbitrary scale to the
current font size if `normal` is used for `line-height`. Firefox uses
1.2 while Chrome uses 1.15. Let's go with the latter for now, it's
relatively easy to change if we ever want to go back on that decision.
This also requires updating the expectations for a lot of layout tests.
The upside of this is that it's a bit easier to compare our layout
results to other browsers', especially Chrome.
Shared workers are essentially just workers that may be accessed from
scripts within the same origin. There are plenty of FIXMEs here (mostly
building on existing worker FIXMEs that are already in place), but this
lets us run the shared worker variants of WPT tests.
Attach a 'job' to the main thread event loop, trusting that the event
loop implementation will cancel it when asked to quit. This is something
that our Unix implementation does, but isn't strictly part of the
contract of EventLoopImplementation.
This is implemented by these related changes:
* The Skia alpha type 'Opaque' is selected for surfaces that were
created with the intention of not having an alpha channel.
Previously we were simply creating one with alpha.
* Clearing now happens through Skia's `clear()` which always uses the
source color's value for the result, instead of setting all values
to 0.
* CanvasRenderingContext2D selects a different clearing color based on
the `alpha` context attribute's value.
This way it's always automatically correct, and we don't have to
manually flush it in push_execution_context().
~7% speedup on the MicroBench/call* tests :^)
These are not associated with a javascript realm, so to avoid
confusion about which realm these need to be created in, make
all of these objects a GC::Cell, and deal with the fallout.
We don't yet support out-of-process subframes. Explicitly disable even
attempting to isolate subframes. Otherwise, navigating a subframe to a
non-same-site URL would actually cause the top-level frame to navigate
with our current implementation.
It turns out it was a mistake to make this a virtual since
ServiceWorkerAgents are effectively the exact same as
DedicatedWorkerAgents and SharedWorkerAgents just with [[CanBlock]]
set to false.
To allow for adding the concept of a WorkerAgent to be reused
between shared and dedicated workers. An event loop is the
commonality between the different agent types, though, there
are some differences between those event loops which we customize
on the construction of the HTML::EventLoop.
This is to differentiate the agent representation for the parent
process for the WorkerAgent in the child process which is actually
hooked up to the javascript VM.
I am not sure if this is a good name, but I can't really think of
anything better which is consistent with the names used by the rest
of the codebase.
If attachment fails for whatever reason (e.g the host element is not
allowed to be a host), the HTML spec tells us to insert the template
element anyway and proceed.
Before this change, we were recomputing the insertion location at this
point, which caused it to be *inside* the template element. Inserting
the template element into itself didn't work, and so the DOM would end
up incorrect.
The fix here is to simply use the insertion point we determined earlier
in the same function, before putting a template element on the stack of
open elements. We already do this elsewhere.
Fixes at least 228 subtests on WPT. :^)
This is better because:
- Better data locality
- Allocate vector for registers+constants+locals+arguments in one go
instead of allocating two vectors separately
This allows the media paintable to be redrawn when the media element is
paused. We change the color of some components on hover, but if the
media was paused, that would not be rendered. This wasn't an issue while
the media is playing because the update to the timeline would take care
of redrawing the paintable.
Type changes are now signaled to radio buttons. This causes other radio
buttons in the group to be unchecked if the input element is a checked
radio button after the type change.
similar-origin window agents have the [[CanBlock]] flag set to false.
Achieve this by hooking up JS's concept with an agent to HTML::Agent.
For now, this is only hooked up to the similar-origin window agent
case but should be extended to the other agent types in the future.
For unscrolled viewports (already at 0, 0), we can short-circuit here
and avoid doing a synchronous relayout of the page.
This avoids a bunch of synchronous layouts on Speedometer3's NewsSite
(Nuxt version) subtests.
Instead of using the first font from the FontCascadeList for all glyphs
in a text, we perform a text shaping process that finds a suitable font
for each glyph and returns a list of glyph runs, where each glyph run
represents consecutive glyphs using the same font.
Canvas text painting needs to support per-glyph font fallbacks, which
means we can't hand over responsibility for text shaping to Skia and
instead need to extract glyph paths from our own shaped GlyphRun.
These elements are quite special, so let's treat them like we do for
substantial CSS display changes and rebuild the layout tree starting
from the parent element instead of self.
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
The basic idea is that style sheets can block script execution under
some circumstances. With this commit, we now handle the simplest cases
where a parser-inserted link element gets to download its style sheet
before script execution continues.
This improves performance on Speedometer 3 where JavaScript APIs that
depend on layout results (like Element.scrollIntoView()) would get
called too early (before the relevant CSS was downloaded), and so we'd
perform premature layout work. This work then had to be redone after
downloading the CSS anyway, wasting time.
Note that our Text/input/link-re-enable-crash.html test had to be
tweaked after these changes, since it relied on the old, incorrect,
behavior where scripts would run before downloading CSS.
These are slightly unfortunate as we're crossing the library boundary,
but there's precedent with Object::is_dom_node(), and these are just
knocking down a few more items that were showing up in profiles.
Corresponds to dba6e7b6c2
and 4c0401186c
The spec algorithms now use "the relevant global object's associated
document", so remove the concept of the History object itself having an
associated document. The spec has also combined the implementations for
forward/back/go so I've matched that too.
Corresponds to 03ab71775b
I've also split the `Document::has_focus()` method for clarity. Actually
implementing the "has focus steps" turns out to be quite involved so
I've left it for now.
This fixes Layout/input/dialog-open-modal.html which began flaking
super hard after the preceding commits that reduced style invalidation
for focus-related pseudo class selectors.
These callbacks are evaluated synchronously via JS::Call. We do not need
to construct an expensive RootVector container just to immediately
invoke the callbacks.
Stylistically, this also helps indicate where the actual arguments start
at the call sites, by wrapping the arguments in braces.
The spec is unclear about when exactly we should parse the style sheet.
Previously we'd do so before calling this algorithm, which was
error-prone, as seen by the bug fixed by the previous commit. The spec
for step 1 of "create a CSS style sheet" says:
1. Create a new CSS style sheet object and set its properties as
specified.
The definitions linked are UA-defined enough that it seems reasonable to
put the parsing here. That simplifies the user code a little and makes
it harder to mess up. It does raise the question of what to do if
parsing fails. I've matched our previous behaviour by just logging and
returning in that case.
While I'm modifying this method, I've also converted the bool params to
enums so they're a little clearer to read.
Before this change, we assigned the style sheet's location *after* its
content rules were parsed and added to it. This meant any `@import`s
would try to fetch their style sheet before they knew the URL they
should fetch it relative to.
This change adds “default step” and “step scale factor” handling for all
remaining HTMLInputElement input types for which the spec defines such
and that we didn’t yet have handling for.
With this change we save a copy of of scroll state at the time of
recording a display list, instead of actual ScrollState pointer that
could be modifed by the main thread while display list is beings
rasterized on the rendering thread, which leads to a frame painted with
inconsistent scroll state.
Fixes https://github.com/LadybirdBrowser/ladybird/issues/4288
This will be needed by Streams. To support this, we now store callbacks
in a hash table, keyed by an ID. Callers may use that ID to remove the
callback at a later point.
While debugging a spec-compliant implementation of ReadableStreamPipeTo,
I spent a lot of time inspecting promise internals. This is much less
noisy if we halve the number of temporary promises.
To prepare for introducing a CSS::URL type, we need to qualify any use
of LibURL as `::URL::foo` instead of `URL::foo` so the compiler doesn't
get confused.
Many of these uses will be replaced, but I don't want to mix this in
with what will likely already be a large change.
Instead of wrapping all non-movable members of TransportSocket in OwnPtr
to keep it movable, make TransportSocket itself non-movable and wrap it
in OwnPtr.
We were handling removing the style sheet from the shadow root, but not
appending to it. Fixing this also revealed a bug that a removed link
element would always try to remove from the document's list, as the
root is no longer the shadow root it's in. The fix is to use the passed
in old root to remove the style sheet from.
Fixes the cookie banner on https://nos.nl/
There's a bit of a UTF-8 assumption with this change. But nearly every
caller of these methods were immediately creating a String from the
resulting ByteString anyways.
With this change, the responsibility for prepending messages with their
size and ensuring the entire message is received before returning it to
the caller is moved to TransportSocket. This removes the need to
duplicate this logic in both LibIPC and MessagePort.
Another advantage of reducing message granularity at IPC::Transport
layer is that it will make it easier to support alternative transport
implementations (like Mach ports, which unlike Unix domain sockets are
not stream oriented).
The special empty value (that we use for array holes, Optional<Value>
when empty and a few other other placeholder/sentinel tasks) still
exists, but you now create one via JS::js_special_empty_value() and
check for it with Value::is_special_empty_value().
The main idea here is to make it very unlikely to accidentally create an
unexpected special empty value.
Start work on a speculative HTML Parser in Swift. This component will
walk ahead of the normal HTML parser looking for fetch() requests to
make while the normal parser is blocked. This work exposed many holes in
the Swift C++ interop component, which have been reported upstream.
Skia has a check in debug mode to verify that surface is only used
within one thread. Before this change we were violating this by
allocating surfaces on the main thread while using and destructing them
on the rendering thread.
It turned out that some web applications want to send fairly large
messages to WebWorker through IPC (for example, MapLibre GL sends
~1200KiB), which led to failures (at least on macOS) because buffer size
of TransportSocket is limited to 128KiB. This change solves the problem
by wrapping messages that exceed socket buffer size into another message
that holds wrapped message content in shared memory.
Co-Authored-By: Luke Wilde <luke@ladybird.org>
This is very clearly a very dangerous API to have, and was causing
a crash on Linux as a result of a stack use-after-free when visiting
https://www.index.hr/.
Fixes#3901
Deleteing set_surface() makes DisplayListPlayer API a bit more intuitive
because now caller doesn't have to think whether it's necessary to
restore previous surface after execution, instead DisplayListPlayer
takes care of it by maintaining a stack of surfaces.
The display list is an immutable data structure, so once it's created,
rasterization can be moved to a separate thread. This allows more room
for performing other tasks between processing HTML rendering tasks.
This change makes PaintingSurface, ImmutableBitmap, and GlyphRun atomic
ref-counted, as they are shared between the main and rendering threads
by being included in the display list.
Previously, all `GC::Cell` derived classes were Weakable. Marking only
those classes that require this functionality as Weakable allows us to
reduce the memory footprint of some frequently used classes.
PrimitiveString is now internally either UTF-8, UTF-16, or both.
We no longer convert them to/from ByteString anywhere, nor does VM have
a ByteString cache.
This fixes the frame-ancestors WPT tests from crashing when an iframe
is blocked from loading. This is because it would get an undefined
location.href from the cross-origin iframe, which causes a crash as it
expects it to be there.
Instead of reparsing the style attributes every time we instantiate
the internal shadow tree for a text input element, we now parse them
once (in the internal CSS realm) and reuse them for all elements.
Roughly a ~10% speedup on Speedometer 2.1 :^)
The upcoming generated types will match those for pseudo-classes: A
PseudoElementSelector type, that then holds a PseudoElement enum
defining what it is. That enum will be at the top level in the Web::CSS
namespace.
In order to keep the diffs clearer, this commit renames and moves the
types, and then a following one will replace the handwritten enum with
a generated one.
Instead of bothering the GC heap with a bunch of DOMRect allocations,
we can just pass around CSSPixelRect internally in many cases.
Before this change, we were generating so much DOMRect garbage that
we had to do a garbage collection *every frame* on the Immich demo.
This was due to the large number of intersection observers checked.
We still need to relax way more when idle, but for comparison, before
this change, when doing nothing for 10 seconds on Immich, we'd spend
2.5 seconds updating intersection observers. After this change, we now
spend 600 ms.
When decoding data into bitmaps, we end up with different alpha types
(premultiplied vs. unpremultiplied color data). Unfortunately, Skia only
seems to handle premultiplied color data well when scaling bitmaps with
an alpha channel. This might be due to Skia historically only supporting
premultiplied color blending, with unpremultiplied support having been
added more recently.
When using Skia to blend bitmaps, we need the color data to be
premultiplied. ImmutableBitmap gains a new method to enforce the alpha
type to be used, which is now used by SharedResourceRequest and
CanvasRenderingContext2D to enforce the right alpha type.
Our LibWeb tests actually had a couple of screenshot tests that exposed
the graphical glitches caused by Skia; see the big smiley faces in the
CSS backgrounds tests for example. The failing tests are now updated to
accommodate the new behavior.
Chromium and Firefox both seem to apply the same behavior; e.g. they
actively decode PNGs (which are unpremultiplied in nature) to a
premultiplied bitmap.
Fixes#3691.
This adds a basic settings page to manage persistent Ladybird settings.
As a first pass, this exposes settings for the new tab page URL and the
default search engine.
The way the search engine option works is that once search is enabled,
the user must choose their default search engine; we do not apply any
default automatically. Search remains disabled until this is done.
There are a couple of improvements that we should make here:
* Settings changes are not broadcasted to all open about:settings pages.
So if two instances are open, and the user changes the search engine
in one instance, the other instance will have a stale UI.
* Adding an IPC per setting is going to get annoying. It would be nice
if we can come up with a smaller set of IPCs to send only the relevant
changed settings.
When the return key is pressed, we try to handle it as a commit action
for input elements. However, we would then go on to actually insert the
return key's code point (U+000D) into the input element. This would be
sanitized out, but would leave the input element in a state where it
thinks it has text to commit. This would result in a change event being
fired when the return key is pressed multiple times in a row.
We were also firing the beforeinput/input events twice for all return
key presses.
To fix this, this patch changes the input event target to signify if it
actually handled the return key. If not (i.e. for textarea elements),
only then do we insert the code point. We also must not fall through to
the generic key handler, to avoid the repeated input events.
Previously, we would only invalidate style when setting the `media` IDL
attribute; changing the attribute via `setAttribute()` and
`removeAttribute()` had no immediate effect.
There are two changes happening here: a correctness fix, and an
optimization. In theory they are unrelated, but the optimization
actually paves the way for the correctness fix.
Before this commit, the HTML tokenizer would attempt to look for named
character references by checking from after the `&` until the end of
m_decoded_input, which meant that it was unable to recognize things like
named character references that are inserted via `document.write` one
byte at a time. For example, if `∉` was written one-byte-at-a-time
with `document.write`, then the tokenizer would only check against `n`
since that's all that would exist at the time of the check and therefore
erroneously conclude that it was an invalid named character reference.
This commit modifies the approach taken for named character reference
matching by using a trie-like structure (specifically, a deterministic
acyclic finite state automaton or DAFSA), which allows for efficiently
matching one-character-at-a-time and therefore it is able to pick up
matching where it left off after each code point is consumed.
Note: Because it's possible for a partial match to not actually develop
into a full match (e.g. `¬indo` which could lead to `⋵̸`),
some backtracking is performed after-the-fact in order to only consume
the code points within the longest match found (e.g. `¬indo` would
backtrack back to `¬`).
With this new approach, `document.write` being called one-byte-at-a-time
is handled correctly, which allows for passing more WPT tests, with the
most directly relevant tests being
`/html/syntax/parsing/html5lib_entities01.html`
and
`/html/syntax/parsing/html5lib_entities02.html`
when run with `?run_type=write_single`. Additionally, the implementation
now better conforms to the language of the spec (and resolves a FIXME)
because exactly the matched characters are consumed and nothing more, so
SWITCH_TO is able to be used as the spec says instead of RECONSUME_IN.
The new approach is also an optimization:
- Instead of a linear search using `starts_with`, the usage of a DAFSA
means that it is always aware of which characters can lead to a match
at any given point, and will bail out whenever a match is no longer
possible.
- The DAFSA is able to take advantage of the note in the section
`13.5 Named character references` that says "This list is static and
will not be expanded or changed in the future." and tailor its Node
struct accordingly to tightly pack each node's data into 32-bits.
Together with the inherent DAFSA property of redundant node
deduplication, the amount of data stored for named character reference
matching is minimized.
In my testing:
- A benchmark tokenizing an arbitrary set of HTML test files was about
1.23x faster (2070ms to 1682ms).
- A benchmark tokenizing a file with tens of thousands of named
character references mixed in with truncated named character
references and arbitrary ASCII characters/ampersands runs about 8x
faster (758ms to 93ms).
- The size of `liblagom-web.so` was reduced by 94.96KiB.
Some technical details:
A DAFSA (deterministic acyclic finite state automaton) is essentially a
trie flattened into an array, but it also uses techniques to minimize
redundant nodes. This provides fast lookups while minimizing the
required data size, but normally does not allow for associating data
related to each word. However, by adding a count of the number of
possible words from each node, it becomes possible to also use it to
achieve minimal perfect hashing for the set of words (which allows going
from word -> unique index as well as unique index -> word). This allows
us to store a second array of data so that the DAFSA can be used as a
lookup for e.g. the associated code points.
For the Swift implementation, the new NamedCharacterReferenceMatcher
was used to satisfy the previous API and the tokenizer was left alone
otherwise. In the future, the Swift implementation should be updated to
use the same implementation for its NamedCharacterReference state as
the updated C++ implementation.
The intent is that this will replace the separate Task Manager window.
This will allow us to more easily add features such as actual process
management, better rendering of the process table, etc. Included in this
page is the ability to sort table rows.
This also lays the ground work for more internal `about` pages, such as
about:config.
We previously had PropertyOwningCSSStyleDeclaration and
ResolvedCSSStyleDeclaration, representing the current style properties
and resolved style respectively. Both of these were the
CSSStyleDeclaration type in the CSSOM. (We also had
ElementInlineCSSStyleDeclaration but I removed that in a previous
commit.)
In the meantime, the spec has changed so that these should now be a new
CSSStyleProperties type in the CSSOM. Also, we need to subclass
CSSStyleDeclaration for things like CSSFontFaceRule's list of
descriptors, which means it wouldn't hold style properties.
So, this commit does the fairly messy work of combining these two types
into a new CSSStyleProperties class. A lot of what previously was done
as separate methods in the two classes, now follows the spec steps of
"if the readonly flag is set, do X" instead, which is hopefully easier
to follow too.
There is still some functionality in CSSStyleDeclaration that belongs in
CSSStyleProperties, but I'll do that next. To avoid a huge diff for
"CSSStyleDeclaration-all-supported-properties-and-default-values.txt"
both here and in the following commit, we don't apply the (currently
empty) CSSStyleProperties prototype yet.
This also implements the `:high-value` and `:low-value` that are in the
spec.
Same note as before about this being based on the very-drafty CSS Forms
spec. In fact, some of this isn't even in that spec yet. Specifically,
the `:suboptimal-value` and `:even-less-good-value` names are undecided
and subject to change. However, it's clear that this is a pseudo-class
situation, not a pseudo-element one, so I think this is still an
improvement, as it allows styling of the `::fill` pseudo-element
regardless of what state it is in.
Relevant spec issue: https://github.com/openui/open-ui/issues/1130
This spec is very early on, and likely to change. However, it still
feels preferable to use these rather than the prefixed -webkit ones.
Plus, as we have a `::fill` on range inputs, we can use that for styling
the bar instead of inserting CSS from C++.
A Storage object may be created with an existing storage bottle. For
example, if you navigate from site.com/page1 to site.com/page2, they
will have different localStorage objects, but will use the same bottle
for actual storage.
Previously, if page1 set some key/value item, we would initialize the
byte count to 0 on page2 despite having a non-empty bottle. Thus, if
page2 set a smaller value with the same key, we would overflow the
computed byte count, and all subsequent writes would be rejected.
This was seen navigating from the chess.com home page to the daily
puzzle page.
Exactly one place seems to define these at the moment: service worker
clients. Since we don't have a type for these and just use
EnvironmentSettingsObject, I've put it there.
This allows us to parse the Content-Security-Policy header and
Referrer-Policy header from navigation responses and actually allow
them to start having an effect.
Site isolation is a common technique to reduce the chance that malicious
sites can access data from other sites. When the user navigates, we now
check if the target site is the same as the current site. If not, we
instruct the UI to perform the navigation in a new WebContent process.
The phrase "site" here is defined as the public suffix of the URL plus
one level. This means that navigating from "www.example.com" to
"sub.example.com" remains in the same process.
There's plenty of room for optimization around this. For example, we can
create a spare WebContent process ahead of time to hot-swap the target
site. We can also create a policy to keep the navigated-from process
around, in case the user quickly navigates back.
When setting scroll position during page load we need to consider
whether we actually have a fragment to scroll to. A script may already
have run at that point and may already have set a scroll position.
If there is an actual fragment to scroll to, it is fine to scroll to
that fragment, since it should take precedence. If we don't have a
fragment however, we should not unnecessarily overwrite the scroll
position set by the script back to (0, 0).
Since this problem is caused by a spec bug, I have tested the behavior
in the three major browsers engines. Unfortunately they do not agree
fully with each other. If there is no fragment at all (e.g. `foo.html`),
all browsers will respect the scroll position set by the script. If
there is a fragment (e.g. `foo.html#bar`), all browsers will set the
scroll position to the fragment element and ignore the one set by
script. However, when the fragment is empty (e.g. `foo.html#`), then
Blink and WebKit will set scroll position to the fragment, while Gecko
will set scroll position from script. Since all of this is ad-hoc
behavior anyway, I simply implemented the Blink/WebKit behavior because
of the majority vote for now.
This fixes a regression introduced in 51102254b5.
This removes a couple of places where we were constructing strings or
vectors just to transfer data over IPC. And passes some values by const&
to remove clangd noise.
12c6ac78e2 with fixed mistake when cache
slot is copied instead of being referenced:
```cpp
auto cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
while it should've been:
```cpp
auto& cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
This change moves intrinsic sizes cache from
LayoutState, which is local to current layout run,
to layout nodes, so it could be reused between
layout runs. This optimization is possible because
we can guarantee that these measurements will
remain unchanged unless the style of the element
or any of its descendants changes.
For now, invalidation is implemented simply by
resetting cache on whole ancestors chain once we
figured that element needs layout update.
The case when layout is invalidated by DOM's
structural changes is covered by layout tree
invalidation that drops intrinsic sizes cache
along with layout nodes.
I measured improvement on couple websites:
- Mail list on GMail 28ms -> 6ms
- GitHub large code page 47ms -> 36ms
- Discord chat history 15ms -> 8ms
(Time does not include `commit()`)
This was completely unnecessary, and we can just let the internal
DOM tree changes trigger partial layout updates instead.
Noticed we were repeatedly dropping layout trees on ChatGPT and this
was one of the culprits.
This change implements the requirements for the “suffering from an
overflow” and “suffering from an underflow” algorithms for
HTMLInputElement constraint validation.
This patch removes those unused 2 algorithms:
1. `fetch_internal_module_script_graph`
2. `fetch_descendants_of_a_module_script`
Those 2 algorithms were removed in spec and are not used in our
codebase.
The User Timing, Resource Timing and Navigation Timing specifications
have not been updated to account for the queue method to also append to
the underlying performance buffer and it's method of checking it's
full.
This separates the functionality into a different function, with a flag
to indicate whether to use the custom full buffer logic or not.
This change fixes a bug in our implementation of the “step base”
algorithm at https://html.spec.whatwg.org/#concept-input-min-zero. We
were using the “value” IDL/DOM attribute in a particular step, where the
spec instead actually requires using the “value” content attribute.
This change implements HTMLInputElement type=email constraint validation
in conformance with the current spec requirements (which happens to also
produce behavior that’s interoperable with other existing engines).
This is a bit weird in the spec in it passing through a string here
instead of a URL record. However, the string being used in this
case should only ever be a valid URL string if it is not the empty
string.
Instead of relying on the implicit URL constuctor. Parsing should
never fail here as urlString before adding the suffix is already
parsed above, and the suffix should only be a valid query string.
This is the same type as what is spec'd. We cannot use a URL record
for this member as the spec in some scenarios will set and compare
the URL string to an invalid URL value, such as the empty string.
With implicit string constructors for the URL class removed
explicitly using URL::Parser::basic_parse makes the code look
quite silly in those places.
This change implements HTMLInputElement type=url constraint validation
in such a way as to match the behavior in other existing engines (which
is, however, very different from what the spec currently requires).
The DOMParsing spec is in the process of being merged into the HTML one,
gradually. The linked spec change moves XMLSerializer, but many of the
algorithms are still in the DOMParsing spec so I've left the links to
those alone.
I've done my best to update the GN build but since I'm not actually
using it, I might have done that wrong.
Corresponds to 2edb8cc7ee
These form the basis of Content Security Policy. A policy is a
collection of directives that are parsed from either the
Content-Security-Policy(-Report-Only) HTTP header, or the `<meta>`
element.
The directives are what restrict the operations can be performed in the
current global execution context. For example, "frame-ancestors: none"
tells us to prevent the page from being loaded in an embedded context,
such as `<iframe>`.
You can see it a bit like OpenBSD's pledge() functionality, but for the
web platform: https://man.openbsd.org/pledge.2
Note that "becomes browsing-context connected" is defined as:
> When the insertion steps are invoked with it as the argument and it is
> now browsing-context connected.
This fixes an issue where WPT editing tests would clone the entire DOM
thousands of times and re-fetch all the linked CSS files once per clone.
Otherwise finalization step of initial `about:blank` navigation might
cancel user-initiated navigations by changing ongoing navigation id.
This is implemented by marking navigable as ready to start processing
navigation in SHTQ task, because we know for sure this task cannot be
processed until finalization step of initial `about:blank` navigation
is done.
This commit implements the main "render blocking" behavior for link
elements, drastically reducing the amount of FOUC (flash of unstyled
content) we subject our users to.
The document will now block rendering until linked style sheets
referenced by parser-created link elements have loaded (or failed).
Note that we don't yet extend the blocking period until "critical
subresources" such as imported style sheets have been downloaded
as well.
This change fixes a bug that can be reproduced with the following steps:
```js
const iframe = document.createElement("iframe");
document.body.appendChild(iframe);
iframe.contentWindow.location.href = ("http://localhost:8080/demo.html");
```
These steps are executed in the following order:
1. Create iframe and schedule session history traversal task that adds
session history entry for the iframe.
2. Generate navigation id for scheduled navigation to
`http://localhost:8080/demo.html`.
3. Execute the scheduled session history traversal task, which adds
session history entry for the iframe.
4. Ooops, navigation to `http://localhost:8080/demo.html` is aborted
because addings SHE for the iframe resets the navigation id.
This change fixes this by delaying all navigations until SHE for a
navigable is created.
We hold a raw pointer to the mouse selection target, which is a mixin-
style class inherited only by JS::Cell classes. By not visiting this
object, we sometime had a dangling reference to it after it had been
garbage collected.
Previously, they would stay open for the entire WebContent lifetime,
or until the server closed the connection. This was particularly
noticeable on collaborative websites/games such as
https://jigsawpuzzles.io/, where the user using Ladybird would stick
around even after they had navigated away.
This change — part of the HTML constraint-validation API (aka
“client-side form validation”) — implements the willValidate IDL/DOM
attribute/property for all form controls that support it.
Previously, the charset of name "UTF-16BE/LE" would be checked against
when following standards to convert the charset to UTF-8, but in
reality, the charsets "UTF-16BE" and "UTF-16LE" should be checked
separately.
Co-authored-by: Jelle Raaijmakers <jelle@ladybird.org>
This reduces the number of `.cpp` files that need to be recompiled when
one of the below header files changes as follows:
CSS/ComputedProperties.h: 1113 -> 49
CSS/ComputedValues.h: 1120 -> 209
This reduces the number of `.cpp` files that need to be recompiled when
one of the below header files changes as follows:
Painting/Command.h: 1030 -> 61
Painting/DisplayList.h: 1030 -> 60
Painting/DisplayListRecorder.h: 557 -> 59
One point to note is that I am not entirely sure what the result
of the pre-existing valueAsNumber test should be for this strange
case which does not lie exactly on a week/day boundary. Chrome
gives a negative timestamp, which seems more wrong than the result
we give, and neither gecko or WebKit appear to support the 'week'
type. So I'm considering this result acceptable for now, and this
may be something that will need more WPT tests added in the future.
Corresponds to part of https://github.com/whatwg/html/pull/9841 and then
https://github.com/whatwg/html/pull/11047
Adding `Auto` as a type state feels a little odd, as it's not an actual
type allowed in HTML. However, it's the default state when the value is
missing or invalid, which works out the same, as long as we never
serialize "auto", which we don't.
This is required to store Content Security Policies, as their
Directives are implemented as subclasses with overridden virtual
functions. Thus, they cannot be stored as generic Directive classes, as
it'll lose the ability to call overridden functions when they are
copied.
We were incorrectly treating cellpadding=0 as if the attribute was
missing. This commit fixes it so it behaves as `padding: 0` on cells.
When adding a test, I discovered that we were not invalidating style for
cells when their containing table's cellpadding attribute changed.
So this commit fixes that as well.
There's a quirk in HTML where the parser should ignore any line feed
character immediately following a `pre` or `textarea` start tag.
This was working fine when we could peek ahead in the input stream and
see the next token, but didn't work in character-at-a-time parsing with
document.write().
This commit adds the "can ignore next line feed character" as a parser
flag that is maintained across invocations, making it work in this
parsing mode as well.
20 new passes in WPT/html/syntax/parsing/ :^)
Instead of always inserting a new text node, we now continue appending
to an extisting text node if the parser's character insertion point is
a suitable text node.
This fixes an issue where multiple invocations of document.write() would
create unnecessary sequences of text nodes. Such sequences are now
merged automatically.
19 new passes in WPT/html/syntax/parsing/ :^)
We were neglecting to return after handling the `frameset` start tag,
which caused us to process it twice, once properly and once generically.
54 new passes in WPT/html/syntax/parsing/ :^)
Before this change, the explicit EOF inserted by document.close() would
instantly abort the parser. This meant that parsing algorithms that ran
as part of the parser unwinding on EOF would never actually run.
591 new passes in WPT/html/syntax/parsing/ :^)
This exposed a problem where the parser would try to insert a root
<html> element on EOF in a document where someone already inserted such
an element via direct DOM manipulation. The parser now gracefully
handles this scenario. It's covered by existing tests (which would
crash without this change.)
When constructing an entry list, XHR::FormDataEntry is created
manually and appended to the entry list instead of using the
spec-defined method of creating an entry.
We only need a Page for file:// urls. At some point we probably
needed it for other kinds of requests, but the current functionality
doesn't need to store the Page pointer on the ResourceLoader.
Our existing coalescing mechanism for input events didn't prevent
multiple mousemove/mousewheel events from being processed between paint
cycles. Since handling these events can trigger style & layout updates
solely for hit-testing purposes, we might end up doing work that won't
be observable by a user and could be avoided by shceduling input events
processing to happen right before painting the next frame.
MediaQueryList will now remember if a state change occurred when
evaluating its match state. This memory can then be used by the document
later on when it's updating all queries, to ensure that we don't forget
to fire at least one change event.
This also required plumbing the system visibility state to initial
about:blank documents, since otherwise they would be stuck in "hidden"
state indefinitely and never evaluate their media queries.
We were previously assuming that dictionary members were always
required when being returned.
This is a bit of a weird case, because unlike _input_ dictionaries
which the spec marks as required, 'result' dictionaries do not seem to
be marked in spec IDL as required. This is still fine from the POV that
the spec is written as it states that we should only be putting the
values into the dictionary if the value exists.
We could do this through some metaprogramming constexpr type checks.
For example, if the type in our C++ representation was not an
Optional, we can skip the has_value check.
Instead of doing that, change the IDL of the result dictionaries to
annotate these members so that the IDL generator knows this
information up front. While all current cases have every single
member returned or not returned, it is conceivable that the spec
could have a situation that one member is always returned (and
should get marked as required), while the others are optionally
returned. Therefore, this new GenerateAsRequired attribute is
applied for each individual member.
This fixes a crash in the included test that regressed in 0adf261,
and is hit by the following HTML:
```html
<body></body>
<script>
const frame = document.body.appendChild(document.createElement("iframe"));
frame.contentDocument.open();
const child = frame.contentDocument.createElement("html")
const html = frame.contentDocument.appendChild(child);
frame.contentDocument.close();
</script>
```
I am not 100% sure this is fully the correct fix and there are other
cases which would not work properly. But it's definitely an improvement
to make the confuisingly named 'insert_an_eof' function of the tokenizer
actually do something.
Before this change, tasks associated with a destroyed document would get
stuck in the task queue forever, since document-associated tasks are not
allowed to run when their document isn't fully active (and destroyed
documents never become fully active again). This caused everything
captured by task callbacks to leak.
We now treat tasks for destroyed documents as runnable immediately,
which gets them out of the queue.
This fixes another massive GC leak on Speedometer.
Before this change, Agent held on to all of the live MutationObserver
objects via GC::Root. This prevented them from ever getting
garbage-collected.
Instead of roots, we now use a simple IntrusiveList and remove them
from it in the finalizer for MutationObserver.
This fixes a massive GC leak on Speedometer.
This is not really a context, but more of a set of parameters for
creating a Parser. So, treat it as such: Rename it to ParsingParams,
and store its values and methods directly in the Parser instead of
keeping the ParsingContext around.
This has a nice side-effect of not including DOM/Document.h everywhere
that needs a Parser.
We've historically asserted that no "saturated" size values end up as
final metrics for boxes in layout. This always had a chance of producing
false positives, since you can trivially create extremely large boxes
with CSS.
The reason we had those assertions was to catch bugs in our own engine
code where we'd incorrectly end up with non-finite values in layout
algorithms. At this point, we've found and fixed all known bugs of that
nature, and what remains are a bunch of false positives on pages that
create very large scrollable areas, iframes etc.
So, let's change it! We now clamp content width and height of boxes to
17895700 pixels, apparently the same cap as Firefox uses.
There's also the issue of calc() being able to produce non-finite
values. Note that we don't clamp the result of calc() directly, but
instead just clamp values when assigning them to content sizes.
Fixes#645.
Fixes#1236.
Fixes#1249.
Fixes#1908.
Fixes#3057.
While keyword_to_foo() does return Optional<Foo>, in practice the
invalid keywords get rejected at parse-time, so we don't have to worry
about them here. This simplifies the user code quite a bit.
Before this change, `m_needs_repaint` was reset in
`Document::record_display_list()` only when the cached display list was
absent. This meant that if the last triggered repaint used the cached
display list, we would keep repainting indefinitely until the display
list was invalidated (We schedule a task that checks if repainting is
required 60/s).
This change also moves `m_needs_repaint` from Document to
TraversableNavigable as we only ever need to repaint a document that
belongs to traversable.