/* * Copyright (c) 2025-2026, Gregory Bertilson * * SPDX-License-Identifier: BSD-2-Clause */ #include "BufferingStateHandler.h" #include #include namespace Media { void BufferingStateHandler::on_pipeline_status_changed(PipelineStatus status) { if (status == PipelineStatus::EndOfStream) { manager().replace_state_handler(); return; } if (status != PipelineStatus::Blocked) resume(); } }