/* * Copyright (c) 2025, Luke Wilde * * SPDX-License-Identifier: BSD-2-Clause */ #include namespace Web::Gamepad::EventNames { #define __ENUMERATE_GAMEPAD_EVENT(name) \ FlyString const& name = *new FlyString(#name##_fly_string); ENUMERATE_GAMEPAD_EVENTS #undef __ENUMERATE_GAMEPAD_EVENT }