/* * Copyright (c) 2024-2025, Aliaksandr Kalenik * Copyright (c) 2024-2025, Luke Wilde * Copyright (c) 2025, Jelle Raaijmakers * Copyright (c) 2025, Undefine * * SPDX-License-Identifier: BSD-2-Clause */ #include extern "C" { #include #include } #include #include #include #include #include #include #include namespace Web::WebGL { WebGL2RenderingContextOverloads::WebGL2RenderingContextOverloads(JS::Realm& realm, NonnullOwnPtr context) : WebGL2RenderingContextImpl(realm, move(context)) { } void WebGL2RenderingContextOverloads::buffer_data(WebIDL::UnsignedLong target, WebIDL::LongLong size, WebIDL::UnsignedLong usage) { m_context->make_current(); m_context->buffer_data(target, size, 0, usage); } void WebGL2RenderingContextOverloads::buffer_data(WebIDL::UnsignedLong target, WebIDL::NullableBufferSourceVariant src_data, WebIDL::UnsignedLong usage) { m_context->make_current(); // https://registry.khronos.org/webgl/specs/latest/1.0/#5.14.5 // If the passed data is null then an INVALID_VALUE error is generated. if (src_data.has()) { set_error(GL_INVALID_VALUE); return; } auto data = MUST(get_offset_span(src_data.downcast(), /* src_offset= */ 0)); m_context->buffer_data(target, static_cast(data.size()), data.data(), usage); } void WebGL2RenderingContextOverloads::buffer_sub_data(WebIDL::UnsignedLong target, WebIDL::LongLong dst_byte_offset, WebIDL::BufferSource src_data) { m_context->make_current(); auto data = MUST(get_offset_span(src_data, /* src_offset= */ 0)); m_context->buffer_sub_data(target, dst_byte_offset, data.size(), data.data()); } void WebGL2RenderingContextOverloads::buffer_data(WebIDL::UnsignedLong target, WebIDL::ArrayBufferView src_data, WebIDL::UnsignedLong usage, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong length) { m_context->make_current(); auto span = SET_ERROR_VALUE_IF_ERROR(get_offset_span(src_data, src_offset, length), GL_INVALID_VALUE); m_context->buffer_data(target, span.size(), span.data(), usage); } void WebGL2RenderingContextOverloads::buffer_sub_data(WebIDL::UnsignedLong target, WebIDL::LongLong dst_byte_offset, WebIDL::ArrayBufferView src_data, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong length) { m_context->make_current(); auto span = SET_ERROR_VALUE_IF_ERROR(get_offset_span(src_data, src_offset, length), GL_INVALID_VALUE); m_context->buffer_sub_data(target, dst_byte_offset, span.size(), span.data()); } void WebGL2RenderingContextOverloads::tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long internalformat, WebIDL::Long width, WebIDL::Long height, WebIDL::Long border, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, WebIDL::NullableArrayBufferViewVariant pixels) { m_context->make_current(); ReadonlyBytes pixels_span; if (!pixels.has()) { pixels_span = SET_ERROR_VALUE_IF_ERROR(get_offset_span(pixels.downcast(), /* src_offset= */ 0), GL_INVALID_OPERATION); } m_context->tex_image2d_robust_angle(target, level, internalformat, width, height, border, format, type, pixels_span.size(), pixels_span.data()); } void WebGL2RenderingContextOverloads::tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long internalformat, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, TexImageSource source) { m_context->make_current(); auto maybe_source_frame = read_texture_image_source(source, format, type); if (!maybe_source_frame.has_value()) return; auto source_frame = maybe_source_frame.release_value(); m_context->tex_image2d_from_bitmap(target, level, internalformat, format, type, move(source_frame.frame), OptionalNone {}, source_frame.flip_y, source_frame.premultiply_alpha); } void WebGL2RenderingContextOverloads::tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, WebIDL::NullableArrayBufferViewVariant pixels) { m_context->make_current(); ReadonlyBytes pixels_span; if (!pixels.has()) { pixels_span = SET_ERROR_VALUE_IF_ERROR(get_offset_span(pixels.downcast(), /* src_offset= */ 0), GL_INVALID_OPERATION); } m_context->tex_sub_image2d_robust_angle(target, level, xoffset, yoffset, width, height, format, type, pixels_span.size(), pixels_span.data()); } void WebGL2RenderingContextOverloads::tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, TexImageSource source) { m_context->make_current(); auto maybe_source_frame = read_texture_image_source(source, format, type); if (!maybe_source_frame.has_value()) return; auto source_frame = maybe_source_frame.release_value(); m_context->tex_sub_image2d_from_bitmap(target, level, xoffset, yoffset, format, type, move(source_frame.frame), OptionalNone {}, source_frame.flip_y, source_frame.premultiply_alpha); } void WebGL2RenderingContextOverloads::tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long internalformat, WebIDL::Long width, WebIDL::Long height, WebIDL::Long border, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, TexImageSource source) { m_context->make_current(); // https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml // border: This value must be 0. if (border != 0) { set_error(GL_INVALID_VALUE); return; } auto maybe_source_frame = read_texture_image_source(source, format, type); if (!maybe_source_frame.has_value()) return; auto source_frame = maybe_source_frame.release_value(); m_context->tex_image2d_from_bitmap(target, level, internalformat, format, type, move(source_frame.frame), Gfx::IntSize { width, height }, source_frame.flip_y, source_frame.premultiply_alpha); } void WebGL2RenderingContextOverloads::tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long internalformat, WebIDL::Long width, WebIDL::Long height, WebIDL::Long border, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, WebIDL::ArrayBufferView src_data, WebIDL::UnsignedLongLong src_offset) { m_context->make_current(); auto pixels_span = SET_ERROR_VALUE_IF_ERROR(get_offset_span(src_data, src_offset), GL_INVALID_OPERATION); m_context->tex_image2d_robust_angle(target, level, internalformat, width, height, border, format, type, pixels_span.size(), pixels_span.data()); } void WebGL2RenderingContextOverloads::tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, TexImageSource source) { m_context->make_current(); auto maybe_source_frame = read_texture_image_source(source, format, type); if (!maybe_source_frame.has_value()) return; auto source_frame = maybe_source_frame.release_value(); m_context->tex_sub_image2d_from_bitmap(target, level, xoffset, yoffset, format, type, move(source_frame.frame), Gfx::IntSize { width, height }, source_frame.flip_y, source_frame.premultiply_alpha); } void WebGL2RenderingContextOverloads::tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, WebIDL::ArrayBufferView src_data, WebIDL::UnsignedLongLong src_offset) { m_context->make_current(); auto pixels_span = SET_ERROR_VALUE_IF_ERROR(get_offset_span(src_data, src_offset), GL_INVALID_OPERATION); m_context->tex_sub_image2d_robust_angle(target, level, xoffset, yoffset, width, height, format, type, pixels_span.size(), pixels_span.data()); } void WebGL2RenderingContextOverloads::compressed_tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::UnsignedLong internalformat, WebIDL::Long width, WebIDL::Long height, WebIDL::Long border, WebIDL::ArrayBufferView src_data, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length_override) { m_context->make_current(); if (!enabled_compressed_texture_formats().contains_slow(internalformat)) { set_error(GL_INVALID_ENUM); return; } auto pixels = SET_ERROR_VALUE_IF_ERROR(get_offset_span(src_data, src_offset, src_length_override), GL_INVALID_VALUE); m_context->compressed_tex_image2d_robust_angle(target, level, internalformat, width, height, border, pixels.size(), pixels.size(), pixels.data()); } void WebGL2RenderingContextOverloads::compressed_tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::ArrayBufferView src_data, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length_override) { m_context->make_current(); if (!enabled_compressed_texture_formats().contains_slow(format)) { set_error(GL_INVALID_ENUM); return; } auto pixels = SET_ERROR_VALUE_IF_ERROR(get_offset_span(src_data, src_offset, src_length_override), GL_INVALID_VALUE); m_context->compressed_tex_sub_image2d_robust_angle(target, level, xoffset, yoffset, width, height, format, pixels.size(), pixels.size(), pixels.data()); } void WebGL2RenderingContextOverloads::uniform1fv(GC::Ptr location, Float32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_float32_list(values, src_offset, src_length), GL_INVALID_VALUE); m_context->uniform1fv(location_handle, span.size(), span.data()); } void WebGL2RenderingContextOverloads::uniform2fv(GC::Ptr location, Float32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_float32_list(values, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % 2 != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform2fv(location_handle, span.size() / 2, span.data()); } void WebGL2RenderingContextOverloads::uniform3fv(GC::Ptr location, Float32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_float32_list(values, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % 3 != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform3fv(location_handle, span.size() / 3, span.data()); } void WebGL2RenderingContextOverloads::uniform4fv(GC::Ptr location, Float32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_float32_list(values, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % 4 != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform4fv(location_handle, span.size() / 4, span.data()); } void WebGL2RenderingContextOverloads::uniform1iv(GC::Ptr location, Int32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_int32_list(values, src_offset, src_length), GL_INVALID_VALUE); m_context->uniform1iv(location_handle, span.size(), span.data()); } void WebGL2RenderingContextOverloads::uniform2iv(GC::Ptr location, Int32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_int32_list(values, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % 2 != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform2iv(location_handle, span.size() / 2, span.data()); } void WebGL2RenderingContextOverloads::uniform3iv(GC::Ptr location, Int32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_int32_list(values, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % 3 != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform3iv(location_handle, span.size() / 3, span.data()); } void WebGL2RenderingContextOverloads::uniform4iv(GC::Ptr location, Int32List values, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); auto span = SET_ERROR_VALUE_IF_ERROR(span_from_int32_list(values, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % 4 != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform4iv(location_handle, span.size() / 4, span.data()); } void WebGL2RenderingContextOverloads::uniform_matrix2fv(GC::Ptr location, bool transpose, Float32List data, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); constexpr auto matrix_size = 2 * 2; auto span = SET_ERROR_VALUE_IF_ERROR(span_from_float32_list(data, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % matrix_size != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform_matrix2fv(location_handle, span.size() / matrix_size, transpose, span.data()); } void WebGL2RenderingContextOverloads::uniform_matrix3fv(GC::Ptr location, bool transpose, Float32List data, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); constexpr auto matrix_size = 3 * 3; auto span = SET_ERROR_VALUE_IF_ERROR(span_from_float32_list(data, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % matrix_size != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform_matrix3fv(location_handle, span.size() / matrix_size, transpose, span.data()); } void WebGL2RenderingContextOverloads::uniform_matrix4fv(GC::Ptr location, bool transpose, Float32List data, WebIDL::UnsignedLongLong src_offset, WebIDL::UnsignedLong src_length) { m_context->make_current(); if (!location) return; GLuint location_handle = SET_ERROR_VALUE_IF_ERROR(location->handle(m_current_program), GL_INVALID_OPERATION); constexpr auto matrix_size = 4 * 4; auto span = SET_ERROR_VALUE_IF_ERROR(span_from_float32_list(data, src_offset, src_length), GL_INVALID_VALUE); if (span.size() % matrix_size != 0) [[unlikely]] { set_error(GL_INVALID_VALUE); return; } m_context->uniform_matrix4fv(location_handle, span.size() / matrix_size, transpose, span.data()); } void WebGL2RenderingContextOverloads::read_pixels(WebIDL::Long x, WebIDL::Long y, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, WebIDL::NullableArrayBufferViewVariant pixels) { m_context->make_current(); if (pixels.has()) { set_error(GL_INVALID_VALUE); return; } auto span = MUST(get_offset_span(pixels.downcast(), /* src_offset= */ 0)); m_context->read_pixels_robust_angle(x, y, width, height, format, type, span.size(), nullptr, nullptr, nullptr, span.data()); } void WebGL2RenderingContextOverloads::read_pixels(WebIDL::Long x, WebIDL::Long y, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, WebIDL::LongLong offset) { m_context->make_current(); if (!m_pixel_pack_buffer_binding) { set_error(GL_INVALID_OPERATION); return; } m_context->read_pixels_into_pixel_pack_buffer(x, y, width, height, format, type, offset); } }