/* * Copyright (c) 2026-present, the Ladybird developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include namespace Compositor { ErrorOr apply_sandbox() { TRY(Sandbox::install_no_new_privileges()); TRY(Sandbox::configure_runtime()); Vector paths; for (auto const& path : TRY(Gfx::FontDatabase::font_directories())) TRY(Sandbox::add_landlock_path_if_exists(paths, path, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, TRY(String::formatted("{}/fonts", WebView::s_ladybird_resource_root)), Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/lib"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/lib64"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/lib"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/local/lib"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/etc/glvnd"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/share/glvnd"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/share/drirc.d"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/share/vulkan"sv, Sandbox::LandlockPath::Access::ReadOnly)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/dev/dri"sv, Sandbox::LandlockPath::Access::ReadWrite)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/dev/udmabuf"sv, Sandbox::LandlockPath::Access::ReadWrite)); TRY(Sandbox::add_landlock_path_if_exists(paths, "/sys"sv, Sandbox::LandlockPath::Access::ReadOnly)); if (auto library_path = Core::Environment::get("LD_LIBRARY_PATH"sv); library_path.has_value()) { for (auto path : library_path->split_view(':')) TRY(Sandbox::add_landlock_path_if_exists(paths, path, Sandbox::LandlockPath::Access::ReadOnly)); } TRY(Sandbox::add_landlock_path_if_exists(paths, "/dev/nvidiactl"sv, Sandbox::LandlockPath::Access::ReadWrite)); // NB: Add all of the primary nvidia device files (e.g. /dev/nvidia0, /dev/nvidia1, etc). auto flags = static_cast(Core::DirIterator::SkipDots | Core::DirIterator::NoStat); TRY(Core::Directory::for_each_entry("/dev"sv, flags, [&](Core::DirectoryEntry const& entry, Core::Directory const&) -> ErrorOr { if (entry.name.starts_with("nvidia"sv)) { auto suffix = entry.name.substring_view(6); if (!suffix.is_empty() && all_of(suffix, is_ascii_digit)) TRY(Sandbox::add_landlock_path_if_exists(paths, TRY(String::formatted("/dev/{}", entry.name)), Sandbox::LandlockPath::Access::ReadWrite)); } return IterationDecision::Continue; })); auto mesa_shader_cache_path = Core::Environment::get("MESA_SHADER_CACHE_DIR"sv) .map([](auto path) { return path.to_byte_string(); }) .value_or_lazy_evaluated([] { return ByteString::formatted("{}/mesa_shader_cache", Core::StandardPaths::cache_directory()); }); TRY(Core::Directory::create(mesa_shader_cache_path, Core::Directory::CreateDirectories::Yes)); TRY(Sandbox::add_landlock_path_if_exists(paths, mesa_shader_cache_path, Sandbox::LandlockPath::Access::ReadWrite)); TRY(Sandbox::restrict_filesystem_with_landlock(paths.span())); Sandbox::SeccompPolicy policy; policy.allow_readonly_file_opens(); policy.allow_filesystem_metadata_queries(); policy.allow_filesystem_writes(); policy.allow_file_descriptor_operations(); policy.allow_ipc(); policy.allow_gpu_device_operations(); policy.allow_common_runtime(); policy.allow_executable_memory_mappings(); // Some GPU drivers allocate writable executable code heaps lazily after // context creation, including while handling WebGL commands. policy.allow_writable_executable_memory_mappings(); TRY(policy.install()); return {}; } }