Move CSS animation values into a mutable overlay on computed properties and make base computed style data immutable after construction. Base style mutation now goes through a builder that is consumed on publish, so installed styles no longer expose mutation APIs. Build new base style data for inherited style updates instead of cloning and mutating installed computed properties. Element-specific computed style adjustments now run before publication, while animation and transition updates continue to mutate only the animated overlay.
139 lines
6 KiB
C++
139 lines
6 KiB
C++
/*
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* Copyright (c) 2023-2024, Matthew Olsson <mattco@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Optional.h>
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#include <AK/RedBlackTree.h>
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#include <LibWeb/Animations/AnimationEffect.h>
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#include <LibWeb/Bindings/KeyframeEffect.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/CSS/Selector.h>
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#include <LibWeb/CSS/StyleValues/StyleValue.h>
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namespace Web::Animations {
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using EasingValue = Variant<String, CSS::EasingFunction>;
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Bindings::CompositeOperation css_animation_composition_to_bindings_composite_operation(CSS::AnimationComposition composition);
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Bindings::CompositeOperationOrAuto css_animation_composition_to_bindings_composite_operation_or_auto(CSS::AnimationComposition composition);
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// https://www.w3.org/TR/web-animations-1/#dictdef-basepropertyindexedkeyframe
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// Note: This is an intermediate structure used only when parsing Keyframes provided by the caller in a slightly
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// different format. It is converted to BaseKeyframe, which is why it doesn't need to store the parsed properties
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struct BasePropertyIndexedKeyframe {
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Variant<Optional<double>, Vector<Optional<double>>> offset { Vector<Optional<double>> {} };
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Variant<EasingValue, Vector<EasingValue>> easing { Vector<EasingValue> {} };
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Variant<Bindings::CompositeOperationOrAuto, Vector<Bindings::CompositeOperationOrAuto>> composite { Vector<Bindings::CompositeOperationOrAuto> {} };
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HashMap<String, Vector<String>> properties {};
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};
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// https://www.w3.org/TR/web-animations-1/#dictdef-basekeyframe
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struct BaseKeyframe {
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using UnparsedProperties = HashMap<String, String>;
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using ParsedProperties = HashMap<CSS::PropertyID, NonnullRefPtr<CSS::StyleValue const>>;
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Optional<double> offset {};
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EasingValue easing { "linear"_string };
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Bindings::CompositeOperationOrAuto composite { Bindings::CompositeOperationOrAuto::Auto };
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Optional<double> computed_offset {};
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Variant<UnparsedProperties, ParsedProperties> properties { UnparsedProperties {} };
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UnparsedProperties& unparsed_properties() { return properties.get<UnparsedProperties>(); }
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ParsedProperties& parsed_properties() { return properties.get<ParsedProperties>(); }
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};
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// https://www.w3.org/TR/web-animations-1/#the-keyframeeffect-interface
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class KeyframeEffect final : public AnimationEffect {
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WEB_PLATFORM_OBJECT(KeyframeEffect, AnimationEffect);
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GC_DECLARE_ALLOCATOR(KeyframeEffect);
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public:
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constexpr static double AnimationKeyFrameKeyScaleFactor = 1000.0; // 0..100000
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struct KeyFrameSet : public RefCounted<KeyFrameSet> {
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struct UseInitial { };
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struct ResolvedKeyFrame {
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// These StyleValue properties can be unresolved, as they may be generated from a @keyframes rule, well
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// before they are applied to an element
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HashMap<CSS::PropertyID, Variant<UseInitial, NonnullRefPtr<CSS::StyleValue const>>> properties {};
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Bindings::CompositeOperationOrAuto composite { Bindings::CompositeOperationOrAuto::Auto };
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Variant<Empty, CSS::EasingFunction, NonnullRefPtr<CSS::StyleValue const>> easing {};
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};
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RedBlackTree<u64, ResolvedKeyFrame> keyframes_by_key;
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};
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static void generate_initial_and_final_frames(RefPtr<KeyFrameSet>, HashTable<CSS::PropertyID> const& animated_properties);
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static int composite_order(GC::Ref<KeyframeEffect>, GC::Ref<KeyframeEffect>);
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static GC::Ref<KeyframeEffect> create(JS::Realm&);
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static WebIDL::ExceptionOr<GC::Ref<KeyframeEffect>> construct_impl(
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JS::Realm&,
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GC::Ptr<DOM::Element> target,
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GC::Ptr<JS::Object> keyframes,
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Variant<double, Bindings::KeyframeEffectOptions> options = Bindings::KeyframeEffectOptions {});
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static WebIDL::ExceptionOr<GC::Ref<KeyframeEffect>> construct_impl(JS::Realm&, GC::Ref<KeyframeEffect> source);
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DOM::Element* target() const override { return m_target_element; }
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void set_target(DOM::Element* target);
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// JS bindings
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Optional<String> pseudo_element() const;
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WebIDL::ExceptionOr<void> set_pseudo_element(Optional<String>);
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Optional<DOM::AbstractElement> target_abstract_element() const;
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void set_target(DOM::AbstractElement);
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Optional<CSS::PseudoElement> pseudo_element_type() const;
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void set_pseudo_element(Optional<CSS::Selector::PseudoElementSelector> pseudo_element) { m_target_pseudo_selector = pseudo_element; }
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Bindings::CompositeOperation composite() const { return m_composite; }
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void set_composite(Bindings::CompositeOperation value);
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WebIDL::ExceptionOr<GC::RootVector<JS::Object*>> get_keyframes();
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WebIDL::ExceptionOr<void> set_keyframes(GC::Ptr<JS::Object>);
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KeyFrameSet const* key_frame_set() { return m_key_frame_set; }
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void set_key_frame_set(RefPtr<KeyFrameSet const> key_frame_set) { m_key_frame_set = key_frame_set; }
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virtual bool is_keyframe_effect() const override { return true; }
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virtual void update_computed_properties(AnimationUpdateContext&) override;
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void update_computed_properties_for_style(AnimationUpdateContext&, DOM::AbstractElement, CSS::ComputedProperties&);
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private:
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KeyframeEffect(JS::Realm&);
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virtual ~KeyframeEffect() override = default;
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void invalidate_effect();
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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// https://www.w3.org/TR/web-animations-1/#effect-target-target-element
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GC::Ptr<DOM::Element> m_target_element {};
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// https://www.w3.org/TR/web-animations-1/#dom-keyframeeffect-pseudoelement
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Optional<CSS::Selector::PseudoElementSelector> m_target_pseudo_selector {};
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// https://www.w3.org/TR/web-animations-1/#dom-keyframeeffect-composite
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Bindings::CompositeOperation m_composite { Bindings::CompositeOperation::Replace };
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// https://www.w3.org/TR/web-animations-1/#keyframe
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Vector<BaseKeyframe> m_keyframes {};
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// A cached version of m_keyframes suitable for returning from get_keyframes()
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Vector<GC::Ref<JS::Object>> m_keyframe_objects {};
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RefPtr<KeyFrameSet const> m_key_frame_set {};
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};
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}
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