Move CSS animation values into a mutable overlay on computed properties and make base computed style data immutable after construction. Base style mutation now goes through a builder that is consumed on publish, so installed styles no longer expose mutation APIs. Build new base style data for inherited style updates instead of cloning and mutating installed computed properties. Element-specific computed style adjustments now run before publication, while animation and transition updates continue to mutate only the animated overlay.
37 lines
956 B
C++
37 lines
956 B
C++
/*
|
|
* Copyright (c) 2020, the SerenityOS developers.
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <LibWeb/HTML/HTMLElement.h>
|
|
|
|
namespace Web::HTML {
|
|
|
|
class HTMLEmbedElement final : public HTMLElement {
|
|
WEB_PLATFORM_OBJECT(HTMLEmbedElement, HTMLElement);
|
|
GC_DECLARE_ALLOCATOR(HTMLEmbedElement);
|
|
|
|
public:
|
|
virtual ~HTMLEmbedElement() override;
|
|
|
|
private:
|
|
HTMLEmbedElement(DOM::Document&, DOM::QualifiedName);
|
|
|
|
virtual bool is_html_embed_element() const override { return true; }
|
|
virtual void initialize(JS::Realm&) override;
|
|
virtual bool is_presentational_hint(FlyString const&) const override;
|
|
virtual void apply_presentational_hints(Vector<CSS::StyleProperty>&) const override;
|
|
virtual void adjust_computed_style(CSS::ComputedProperties::Builder&) override;
|
|
};
|
|
|
|
}
|
|
|
|
namespace Web::DOM {
|
|
|
|
template<>
|
|
inline bool Node::fast_is<HTML::HTMLEmbedElement>() const { return is_html_embed_element(); }
|
|
|
|
}
|