We always had an associated document for the spec defined timelines (i.e. `DocumentTimeline` and `ScrollTimeline`) but not for the ad-hoc `InternalAnimationTimeline` so lets store one for that as well and use a `Ref` instead of a `Ptr`. This requires `convert_a_timeline_time_to_an_origin_relative_time` to be implemented for `InternalAnimationTimeline` since it can now be called where it previously wasn't due to the absence of a document - we just return an empty optional since it's not used anywhere.
33 lines
970 B
C++
33 lines
970 B
C++
/*
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* Copyright (c) 2024, Matthew Olsson <mattco@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/Animations/AnimationTimeline.h>
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namespace Web::Internals {
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class InternalAnimationTimeline : public Web::Animations::AnimationTimeline {
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public:
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WEB_PLATFORM_OBJECT(InternalAnimationTimeline, Web::Animations::AnimationTimeline);
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GC_DECLARE_ALLOCATOR(InternalAnimationTimeline);
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virtual Optional<Animations::TimeValue> duration() const override { return {}; }
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virtual Optional<double> convert_a_timeline_time_to_an_origin_relative_time(Optional<Animations::TimeValue>) override { return {}; }
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virtual void update_current_time(double timestamp) override;
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void set_time(Optional<double> time);
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private:
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explicit InternalAnimationTimeline(JS::Realm&, GC::Ref<DOM::Document>);
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virtual ~InternalAnimationTimeline() override = default;
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virtual void initialize(JS::Realm&) override;
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};
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}
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