In level 2 of the web animations spec, times are no longer always measures in milliseconds, they can also be percents when dealing with progress-based (i.e. scroll-based) timelines. We don't actually support percent times yet but this change will make it easier to implement when we do. |
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| .. | ||
| InternalAnimationTimeline.cpp | ||
| InternalAnimationTimeline.h | ||
| InternalAnimationTimeline.idl | ||
| InternalGamepad.cpp | ||
| InternalGamepad.h | ||
| InternalGamepad.idl | ||
| Internals.cpp | ||
| Internals.h | ||
| Internals.idl | ||
| InternalsBase.cpp | ||
| InternalsBase.h | ||
| WebUI.cpp | ||
| WebUI.h | ||
| WebUI.idl | ||