Move CSS animation values into a mutable overlay on computed properties and make base computed style data immutable after construction. Base style mutation now goes through a builder that is consumed on publish, so installed styles no longer expose mutation APIs. Build new base style data for inherited style updates instead of cloning and mutating installed computed properties. Element-specific computed style adjustments now run before publication, while animation and transition updates continue to mutate only the animated overlay.
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/*
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* Copyright (c) 2023, Preston Taylor <95388976+PrestonLTaylor@users.noreply.github.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/SVG/SVGFitToViewBox.h>
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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namespace Web::SVG {
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class SVGSymbolElement final : public SVGGraphicsElement
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, public SVGFitToViewBox {
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WEB_PLATFORM_OBJECT(SVGSymbolElement, SVGGraphicsElement);
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GC_DECLARE_ALLOCATOR(SVGSymbolElement);
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public:
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virtual ~SVGSymbolElement() override = default;
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virtual void adjust_computed_style(CSS::ComputedProperties::Builder&) override;
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private:
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virtual bool is_svg_symbol_element() const final { return true; }
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SVGSymbolElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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virtual RefPtr<Layout::Node> create_layout_node(CSS::ComputedProperties const&) override;
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bool is_direct_child_of_use_shadow_tree() const;
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virtual void attribute_changed(FlyString const& name, Optional<String> const& old_value, Optional<String> const& value, Optional<FlyString> const& namespace_) override;
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};
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}
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namespace Web::DOM {
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template<>
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inline bool Node::fast_is<SVG::SVGSymbolElement>() const { return is_svg_symbol_element(); }
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}
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