Treat pending session history entries as absent from the used step graph, and share that through a small step_value() helper so snapshotting, Navigation API entry construction, target-entry lookup, and forward clearing do not drift apart. Keep cross-document history application tied to the navigation id that created it. Queued changing-navigable work now finishes without applying when a later navigation has already replaced its target, and any traversal sentinel is cleared through the shared setter so queued navigations can drain. When navigation arrives while traversal is still ongoing, keep only the newest pending navigation. This matches Chromium, WebKit, and Gecko on sites that click through product or category links while prior loads settle. Revalidate queued same-document child continuations before running them from null-document tasks, so removed frames or frames claimed by newer navigations do not receive stale history state. Preserve nested-history descriptors even when all child entries are pending, keeping live child navigable identity available for later UI process history seeds. Add regression coverage for iframe renavigation during history commit, for pending child history followed by a real navigation, and for removed iframes with queued history updates.
237 lines
11 KiB
C++
237 lines
11 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2025, Jelle Raaijmakers <jelle@ladybird.org>
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* Copyright (c) 2023-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Vector.h>
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#include <LibWeb/Bindings/NavigationType.h>
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#include <LibWeb/Export.h>
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#include <LibWeb/Geolocation/Geolocation.h>
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#include <LibWeb/HTML/Navigable.h>
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#include <LibWeb/HTML/SessionHistoryTraversalQueue.h>
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#include <LibWeb/HTML/VisibilityState.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/StorageAPI/StorageShed.h>
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#ifdef AK_OS_MACOS
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# include <LibGfx/MetalContext.h>
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#endif
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#ifdef USE_VULKAN
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# include <LibGfx/VulkanContext.h>
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#endif
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namespace Web::HTML {
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class ApplyHistoryStepState;
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// https://html.spec.whatwg.org/multipage/document-sequences.html#traversable-navigable
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class WEB_API TraversableNavigable final : public Navigable {
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GC_CELL(TraversableNavigable, Navigable);
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GC_DECLARE_ALLOCATOR(TraversableNavigable);
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public:
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static GC::Ref<TraversableNavigable> create_a_new_top_level_traversable(GC::Ref<Page>, GC::Ptr<BrowsingContext> opener, String target_name);
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static GC::Ref<TraversableNavigable> create_a_fresh_top_level_traversable(GC::Ref<Page>, URL::URL const& initial_navigation_url, Variant<Empty, String, POSTResource> = Empty {});
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virtual ~TraversableNavigable() override;
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virtual bool is_top_level_traversable() const override;
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int current_session_history_step() const { return m_current_session_history_step; }
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Vector<NonnullRefPtr<SessionHistoryEntry>>& session_history_entries() { return m_session_history_entries; }
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Vector<NonnullRefPtr<SessionHistoryEntry>> const& session_history_entries() const { return m_session_history_entries; }
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struct SessionHistorySnapshot {
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Vector<SessionHistoryEntryDescriptor> top_level_session_history_entries;
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Vector<i32> used_session_history_steps;
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size_t current_used_step_index { 0 };
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};
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enum class SaveActiveEntryPersistedState : bool {
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No,
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Yes,
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};
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SessionHistorySnapshot create_session_history_snapshot(SaveActiveEntryPersistedState = SaveActiveEntryPersistedState::Yes);
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VisibilityState system_visibility_state() const { return m_system_visibility_state; }
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void set_system_visibility_state(VisibilityState);
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bool is_created_by_web_content() const { return m_is_created_by_web_content; }
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void set_is_created_by_web_content(bool value) { m_is_created_by_web_content = value; }
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struct HistoryObjectLengthAndIndex {
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u64 script_history_length;
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u64 script_history_index;
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};
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HistoryObjectLengthAndIndex get_the_history_object_length_and_index(int) const;
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void apply_the_traverse_history_step(int, GC::Ptr<SourceSnapshotParams>, GC::Ptr<Navigable>, UserNavigationInvolvement, GC::Ref<GC::Function<void(HistoryStepResult)>> on_complete);
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void resume_applying_the_traverse_history_step(int, UserNavigationInvolvement, GC::Ref<GC::Function<void(HistoryStepResult)>> on_complete);
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void apply_the_reload_history_step(UserNavigationInvolvement, GC::Ref<GC::Function<void(HistoryStepResult)>> on_complete);
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enum class SynchronousNavigation : bool {
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Yes,
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No,
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};
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[[nodiscard]] bool try_to_synchronously_commit_same_document_navigation(GC::Ref<Navigable>, NonnullRefPtr<SessionHistoryEntry>, RefPtr<SessionHistoryEntry> entry_to_replace);
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void apply_the_push_or_replace_history_step(int step, HistoryHandlingBehavior history_handling, UserNavigationInvolvement, SynchronousNavigation, GC::Ptr<DOM::Document> pending_document, GC::Ptr<Navigable> expected_ongoing_navigation_navigable, Optional<String> expected_ongoing_navigation_id, GC::Ref<OnApplyHistoryStepComplete> on_complete);
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void update_for_navigable_creation_or_destruction(GC::Ref<OnApplyHistoryStepComplete> on_complete);
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int get_the_used_step(int step) const;
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Vector<GC::Root<Navigable>> get_all_navigables_whose_current_session_history_entry_will_change_or_reload(int) const;
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Vector<GC::Root<Navigable>> get_all_navigables_that_only_need_history_object_length_index_update(int) const;
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Vector<GC::Root<Navigable>> get_all_navigables_that_might_experience_a_cross_document_traversal(int) const;
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Vector<int> get_all_used_history_steps() const;
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void clear_the_forward_session_history();
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void traverse_the_history_by_delta(int delta, GC::Ptr<DOM::Document> source_document = {});
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void traverse_the_history_to_step(int step, GC::Ref<GC::Function<void(bool step_was_available, HistoryStepResult)>> on_complete);
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void check_if_traverse_history_step_is_canceled(int step, GC::Ref<OnApplyHistoryStepComplete> on_complete);
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bool replace_top_level_session_history_entries_from_ui_process(Vector<SessionHistoryEntryDescriptor>, size_t current_top_level_entry_index, bool allow_reconstructing_current_entry);
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void reset_session_history_for_testing(GC::Ref<GC::Function<void()>> on_complete);
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void close_top_level_traversable();
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void definitely_close_top_level_traversable();
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void destroy_top_level_traversable();
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void append_session_history_traversal_steps(GC::Ref<SessionHistoryTraversalSteps> steps)
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{
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m_session_history_traversal_queue->append(steps);
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}
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void append_session_history_synchronous_navigation_steps(GC::Ref<Navigable> target_navigable, GC::Ref<SessionHistoryTraversalSteps> steps)
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{
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m_session_history_traversal_queue->append_sync(steps, target_navigable);
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}
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String window_handle() const { return m_window_handle; }
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void set_window_handle(String window_handle) { m_window_handle = move(window_handle); }
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[[nodiscard]] GC::Ptr<DOM::Node> currently_focused_area();
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enum class CheckIfUnloadingIsCanceledResult {
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CanceledByBeforeUnload,
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CanceledByNavigate,
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Continue,
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};
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void check_if_unloading_is_canceled(Vector<GC::Root<Navigable>> navigables_that_need_before_unload, GC::Ref<GC::Function<void(CheckIfUnloadingIsCanceledResult)>> callback);
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StorageAPI::StorageShed& storage_shed() { return m_storage_shed; }
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StorageAPI::StorageShed const& storage_shed() const { return m_storage_shed; }
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// https://w3c.github.io/geolocation/#dfn-emulated-position-data
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Geolocation::EmulatedPositionData const& emulated_position_data() const;
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void set_emulated_position_data(Geolocation::EmulatedPositionData data);
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void process_screenshot_requests();
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void queue_screenshot_task(Optional<UniqueNodeID> node_id)
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{
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m_screenshot_tasks.enqueue({ node_id });
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set_needs_repaint();
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page().client().request_frame();
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}
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private:
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friend class ApplyHistoryStepState;
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TraversableNavigable(GC::Ref<Page>);
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virtual bool is_traversable() const override { return true; }
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virtual void visit_edges(Cell::Visitor&) override;
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// NB: The HTML Standard spells this algorithm argument "checkForCancelation".
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void apply_the_history_step(
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int step,
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bool check_for_cancelation,
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GC::Ptr<SourceSnapshotParams>,
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GC::Ptr<Navigable> initiator_to_check,
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UserNavigationInvolvement user_involvement,
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Optional<Bindings::NavigationType> navigation_type,
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SynchronousNavigation,
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Navigable::NavigationAPIAbortBehavior,
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GC::Ptr<DOM::Document> pending_document,
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GC::Ptr<Navigable> expected_ongoing_navigation_navigable,
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Optional<String> expected_ongoing_navigation_id,
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GC::Ref<OnApplyHistoryStepComplete> on_complete);
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void apply_the_history_step_after_unload_check(
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int step,
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int target_step,
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GC::Ptr<SourceSnapshotParams> source_snapshot_params,
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UserNavigationInvolvement user_involvement,
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Optional<Bindings::NavigationType> navigation_type,
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SynchronousNavigation,
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Navigable::NavigationAPIAbortBehavior,
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GC::Ptr<DOM::Document> pending_document,
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GC::Ptr<Navigable> expected_ongoing_navigation_navigable,
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Optional<String> expected_ongoing_navigation_id,
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GC::Ref<OnApplyHistoryStepComplete> on_complete);
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using OnHistoryStepPrechecksComplete = GC::Function<void(HistoryStepResult, int target_step, Navigable::NavigationAPIAbortBehavior)>;
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void run_the_history_step_prechecks(
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int step,
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bool check_for_cancelation,
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GC::Ptr<SourceSnapshotParams>,
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GC::Ptr<Navigable> initiator_to_check,
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UserNavigationInvolvement user_involvement,
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Optional<Bindings::NavigationType> navigation_type,
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Navigable::NavigationAPIAbortBehavior,
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GC::Ref<OnHistoryStepPrechecksComplete>);
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void check_if_unloading_is_canceled(Vector<GC::Root<Navigable>> navigables_that_need_before_unload, GC::Ptr<TraversableNavigable> traversable, Optional<int> target_step, Optional<UserNavigationInvolvement> user_involvement_for_navigate_events, GC::Ref<GC::Function<void(CheckIfUnloadingIsCanceledResult)>> callback);
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Vector<NonnullRefPtr<SessionHistoryEntry>> get_session_history_entries_for_the_navigation_api(GC::Ref<Navigable>, int);
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[[nodiscard]] bool can_go_back() const;
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[[nodiscard]] bool can_go_forward() const;
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// https://html.spec.whatwg.org/multipage/document-sequences.html#tn-current-session-history-step
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int m_current_session_history_step { 0 };
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// https://html.spec.whatwg.org/multipage/document-sequences.html#tn-session-history-entries
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Vector<NonnullRefPtr<SessionHistoryEntry>> m_session_history_entries;
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// FIXME: https://html.spec.whatwg.org/multipage/document-sequences.html#tn-session-history-traversal-queue
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GC::Ptr<ApplyHistoryStepState> m_paused_apply_history_step_state;
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GC::Ptr<ApplyHistoryStepState> m_apply_history_step_state;
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// https://html.spec.whatwg.org/multipage/document-sequences.html#system-visibility-state
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VisibilityState m_system_visibility_state { VisibilityState::Hidden };
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// https://html.spec.whatwg.org/multipage/document-sequences.html#is-created-by-web-content
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bool m_is_created_by_web_content { false };
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// https://storage.spec.whatwg.org/#traversable-navigable-storage-shed
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// A traversable navigable holds a storage shed, which is a storage shed. A traversable navigable’s storage shed holds all session storage data.
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GC::Ref<StorageAPI::StorageShed> m_storage_shed;
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GC::Ref<SessionHistoryTraversalQueue> m_session_history_traversal_queue;
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String m_window_handle;
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// https://w3c.github.io/geolocation/#dfn-emulated-position-data
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Geolocation::EmulatedPositionData m_emulated_position_data;
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struct ScreenshotTask {
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Optional<Web::UniqueNodeID> node_id;
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};
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Queue<ScreenshotTask> m_screenshot_tasks;
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};
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struct BrowsingContextAndDocument {
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GC::Ref<HTML::BrowsingContext> browsing_context;
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GC::Ref<DOM::Document> document;
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};
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BrowsingContextAndDocument create_a_new_top_level_browsing_context_and_document(GC::Ref<Page> page);
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void finalize_a_same_document_navigation(GC::Ref<TraversableNavigable> traversable, GC::Ref<Navigable> target_navigable, NonnullRefPtr<SessionHistoryEntry> target_entry, RefPtr<SessionHistoryEntry> entry_to_replace, HistoryHandlingBehavior, UserNavigationInvolvement, GC::Ref<OnApplyHistoryStepComplete> on_complete);
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template<>
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inline bool Navigable::fast_is<TraversableNavigable>() const { return is_traversable(); }
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}
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