Dynamic environment binding opcodes lost the old coordinate warmup.
They were split away from the static coordinate opcodes. Hot closures
and eval-sensitive functions then resolved the same binding by name on
every execution, which regressed JS benchmark throughput badly.
Give each dynamic environment opcode a per-executable coordinate cache
slot. The cache keeps the bytecode stream immutable while letting both
interpreters take a direct declarative environment fast path after the
first lookup. Keep the existing eval invalidation behavior and only warm
caches for declarative-only chains so with environments continue to
observe object shadowing.
Reject cached bytecode that uses the no-cache sentinel for dynamic
environment coordinate cache operands, since execution indexes those
cache arrays unconditionally.
Rebaseline bytecode expectations for the instruction size changes. Add
coverage for with-object shadowing across repeated dynamic lookups and
for rejecting corrupt dynamic environment cache indices.