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EventNames.cpp
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LibWeb: Implement the Gamepad API with SDL3
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2025-09-01 21:10:47 +02:00 |
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EventNames.h
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LibWeb: Implement the Gamepad API with SDL3
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2025-09-01 21:10:47 +02:00 |
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Gamepad.cpp
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LibGC+LibWeb: Mark two GC::Cell functions as MUST_UPCALL
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2026-02-06 13:50:54 +01:00 |
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Gamepad.h
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LibGC: Only call finalize() on types that override finalize()
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2026-01-07 20:51:17 +01:00 |
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Gamepad.idl
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LibWeb: Implement the Gamepad API with SDL3
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2025-09-01 21:10:47 +02:00 |
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GamepadButton.cpp
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LibWeb/Gamepad: Forward declare SDL components to fix Windows build
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2025-09-02 11:11:12 +01:00 |
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GamepadButton.h
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LibWeb/Gamepad: Forward declare SDL components to fix Windows build
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2025-09-02 11:11:12 +01:00 |
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GamepadButton.idl
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LibWeb: Implement the Gamepad API with SDL3
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2025-09-01 21:10:47 +02:00 |
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GamepadEvent.cpp
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LibWeb: Make eventInitDict GamepadEvent constructor parameter optional
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2025-09-23 16:04:56 +01:00 |
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GamepadEvent.h
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LibWeb: Make eventInitDict GamepadEvent constructor parameter optional
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2025-09-23 16:04:56 +01:00 |
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GamepadEvent.idl
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LibWeb: Make eventInitDict GamepadEvent constructor parameter optional
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2025-09-23 16:04:56 +01:00 |
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GamepadHapticActuator.cpp
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LibWeb: Prevent race condition between ours and SDL's rumble duration
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2026-01-12 13:08:02 +00:00 |
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GamepadHapticActuator.h
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LibWeb: Implement the Gamepad API with SDL3
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2025-09-01 21:10:47 +02:00 |
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GamepadHapticActuator.idl
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LibWeb: Implement the Gamepad API with SDL3
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2025-09-01 21:10:47 +02:00 |
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NavigatorGamepad.cpp
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LibWeb/Gamepad: Ignore physical gamepads when running in test mode
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2026-01-20 06:58:16 -05:00 |
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NavigatorGamepad.h
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LibWeb/Gamepad: Forward declare SDL components to fix Windows build
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2025-09-02 11:11:12 +01:00 |
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SDLGamepadForward.h
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LibWeb/Gamepad: Forward declare SDL components to fix Windows build
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2025-09-02 11:11:12 +01:00 |