ladybird/Libraries/LibWeb/WebGL
Luke Wilde e85b809f8d LibWeb+Meta: Move WebGL rendering context implementations in tree
This copies the latest generated code in tree and then removes code
generation for the WebGL rendering contexts. This is because it didn't
add much value, and we can maintain the generated output instead of
both that and the generator itself.
2025-07-02 19:00:49 +02:00
..
Extensions LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
EventNames.cpp LibWeb: Remove the initialize_strings methods 2025-01-12 00:35:58 +01:00
EventNames.h LibWeb: Remove the initialize_strings methods 2025-01-12 00:35:58 +01:00
OpenGLContext.cpp LibWeb/WebGL: Use eglWaitUntilWorkScheduledANGLE instead of glFlush 2025-06-09 15:40:41 -06:00
OpenGLContext.h LibWeb/WebGL: Use eglWaitUntilWorkScheduledANGLE instead of glFlush 2025-06-09 15:40:41 -06:00
Types.h LibWeb/WebGL: Add support for ANGLEInstancedArrays extension 2024-12-20 15:31:58 +01:00
Types.idl LibWeb/WebGL: Implement vertexAttrib{1,2,3,4}fv 2024-12-13 09:19:10 +01:00
WebGL2RenderingContext.cpp LibWeb/WebGL: Use eglWaitUntilWorkScheduledANGLE instead of glFlush 2025-06-09 15:40:41 -06:00
WebGL2RenderingContext.h LibWeb/WebGL2: Implement EXT_color_buffer_float extension 2025-03-06 12:59:28 +01:00
WebGL2RenderingContext.idl LibWeb: Add stubbed-out WebGL2RenderingContext 2024-12-06 15:35:36 +01:00
WebGL2RenderingContextBase.idl LibWeb/WebGL2: Implement getActiveUniforms 2025-02-09 01:00:51 +01:00
WebGL2RenderingContextImpl.cpp LibWeb+Meta: Move WebGL rendering context implementations in tree 2025-07-02 19:00:49 +02:00
WebGL2RenderingContextImpl.h LibWeb+Meta: Move WebGL rendering context implementations in tree 2025-07-02 19:00:49 +02:00
WebGL2RenderingContextOverloads.idl LibWeb/WebGL: Implement compressedTex(Sub)Image2D 2025-02-09 01:00:51 +01:00
WebGLActiveInfo.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLActiveInfo.h LibWeb/WebGL: Implement getActiveAttrib() and getActiveUniform() 2024-12-03 23:35:45 +01:00
WebGLActiveInfo.idl LibWeb/WebGL: Implement getActiveAttrib() and getActiveUniform() 2024-12-03 23:35:45 +01:00
WebGLBuffer.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLBuffer.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLBuffer.idl LibWeb: Add WebGLBuffer 2024-11-13 11:41:54 +01:00
WebGLContextAttributes.cpp LibJS: Replace PropertyKey(char[]) with PropertyKey(FlyString) 2025-03-24 22:27:17 +00:00
WebGLContextAttributes.h LibWeb/WebGL: Implement getContextAttributes() 2024-12-05 09:57:10 +01:00
WebGLContextEvent.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLContextEvent.h LibGC+Everywhere: Factor out a LibGC from LibJS 2024-11-15 14:49:20 +01:00
WebGLContextEvent.idl Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
WebGLFramebuffer.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLFramebuffer.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLFramebuffer.idl LibWeb: Add WebGLFramebuffer 2024-11-13 11:41:54 +01:00
WebGLObject.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLObject.h LibWeb/WebGL: Set INVALID_OPERATION if object does not belong to context 2024-12-19 13:38:43 +01:00
WebGLObject.idl LibWeb: Add WebGLObject interface 2024-11-13 11:41:54 +01:00
WebGLProgram.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLProgram.h LibWeb/WebGL: Return vertex shader from Program::attached_vertex_shader 2025-05-26 17:16:42 +03:00
WebGLProgram.idl LibWeb: Add WebGLProgram 2024-11-13 11:41:54 +01:00
WebGLQuery.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLQuery.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLQuery.idl LibWeb/WebGL: Add stub class for WebGLQuery 2024-12-06 15:35:36 +01:00
WebGLRenderbuffer.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLRenderbuffer.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLRenderbuffer.idl LibWeb: Add WebGLRenderbuffer 2024-11-13 11:41:54 +01:00
WebGLRenderingContext.cpp LibWeb/WebGL: Use eglWaitUntilWorkScheduledANGLE instead of glFlush 2025-06-09 15:40:41 -06:00
WebGLRenderingContext.h LibWeb/WebGL: Implement EXT_blend_minmax extension 2025-04-07 23:21:11 +02:00
WebGLRenderingContext.idl LibWeb: Add stubbed-out WebGL2RenderingContext 2024-12-06 15:35:36 +01:00
WebGLRenderingContextBase.h LibWeb: Add OffscreenCanvas to IDL types 2025-06-30 09:46:21 -06:00
WebGLRenderingContextBase.idl LibWeb: Fix typos - act II 2025-04-09 15:05:20 +01:00
WebGLRenderingContextImpl.cpp LibWeb+Meta: Move WebGL rendering context implementations in tree 2025-07-02 19:00:49 +02:00
WebGLRenderingContextImpl.h LibWeb+Meta: Move WebGL rendering context implementations in tree 2025-07-02 19:00:49 +02:00
WebGLRenderingContextOverloads.idl LibWeb: Add OffscreenCanvas to IDL types 2025-06-30 09:46:21 -06:00
WebGLSampler.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLSampler.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLSampler.idl LibWeb/WebGL: Add stub class for WebGLSampler 2024-12-06 15:35:36 +01:00
WebGLShader.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLShader.h LibWeb/WebGL: Track the shaders attached to a program 2025-01-21 21:36:05 +01:00
WebGLShader.idl LibWeb: Add WebGLShader 2024-11-13 11:41:54 +01:00
WebGLShaderPrecisionFormat.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLShaderPrecisionFormat.h LibWeb/WebGL: Implement getShaderPrecisionFormat 2024-12-05 21:27:32 +01:00
WebGLShaderPrecisionFormat.idl LibWeb/WebGL: Implement getShaderPrecisionFormat 2024-12-05 21:27:32 +01:00
WebGLSync.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLSync.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLSync.idl LibWeb/WebGL: Add stub class for WebGLSync 2024-12-06 15:35:36 +01:00
WebGLTexture.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLTexture.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLTexture.idl LibWeb: Add WebGLTexture 2024-11-13 11:41:54 +01:00
WebGLTransformFeedback.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLTransformFeedback.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLTransformFeedback.idl LibWeb/WebGL: Add stub class for WebGLTransformFeedback 2024-12-06 15:35:36 +01:00
WebGLUniformLocation.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLUniformLocation.h LibWeb/WebGL: Set prototypes of the WebGL objects 2024-12-05 21:27:32 +01:00
WebGLUniformLocation.idl LibWeb: Add WebGLUniformLocation 2024-11-13 11:41:54 +01:00
WebGLVertexArrayObject.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLVertexArrayObject.h LibWeb: Save WebGL context pointer in WebGLObject 2024-12-19 13:38:43 +01:00
WebGLVertexArrayObject.idl LibWeb/WebGL: Add stub class for WebGLVertexArrayObject 2024-12-06 15:35:36 +01:00