ladybird/Libraries/LibJS/Runtime/SharedFunctionInstanceData.h
Andreas Kling 7c19719946 LibJS: Avoid repeated lazy source decoding
Function.prototype.toString() can ask for the same cached function
source text repeatedly after a script was materialized from the
bytecode cache. In that path SourceCode still owns only the encoded
source bytes, so every request decoded the requested source range
again. Large ASCII bundles made that path expensive enough to stall
Speedometer 2.1's Ember debug test.

Keep the byte-backed SourceCode representation lazy, but let ASCII
UTF-8 source ranges slice the source bytes directly. For other ASCII
byte-backed encodings, first ask the decoder to prove that the source
bytes map to the same UTF-16 code units at the same positions.

Cache extracted function source text on shared function data after the
first request so repeated toString() calls do not keep going back to
SourceCode.

Add bytecode cache coverage for toString() on lazy UTF-8 source bytes,
keep malformed UTF-8 and UTF-16 edge cases on the decoder path, and
cover PDFDocEncoding bytes that are not identity-mapped.
2026-05-19 17:58:08 +02:00

178 lines
6 KiB
C++

/*
* Copyright (c) 2025, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGC/Cell.h>
#include <LibJS/Export.h>
#include <LibJS/Forward.h>
#include <LibJS/LocalVariable.h>
#include <LibJS/Runtime/EnvironmentShape.h>
#include <LibJS/Runtime/FunctionKind.h>
#include <LibJS/Runtime/PrivateEnvironment.h>
#include <LibJS/Runtime/PropertyKey.h>
namespace JS {
// NB: This mirrors Identifier::Local from AST.h, defined here to avoid
// including the full AST header in this file.
struct FunctionLocal {
enum Type : u8 {
None,
Argument,
Variable,
};
Type type { None };
u32 index { 0 };
bool is_argument() const { return type == Argument; }
bool is_variable() const { return type == Variable; }
};
enum class ThisMode : u8 {
Lexical,
Strict,
Global,
};
enum class ConstructorKind : u8 {
Base,
Derived,
};
class JS_API SharedFunctionInstanceData final : public GC::Cell {
GC_CELL(SharedFunctionInstanceData, GC::Cell);
GC_DECLARE_ALLOCATOR(SharedFunctionInstanceData);
static constexpr bool OVERRIDES_FINALIZE = true;
public:
static constexpr u64 asm_call_metadata_can_inline_call = 1ull << 32;
static constexpr u64 asm_call_metadata_needs_environment_or_this_value_resolution = 1ull << 33;
static constexpr u64 asm_call_metadata_uses_this = 1ull << 34;
static constexpr u64 asm_call_metadata_strict = 1ull << 35;
virtual ~SharedFunctionInstanceData() override;
virtual void finalize() override;
SharedFunctionInstanceData(
VM& vm,
FunctionKind,
Utf16FlyString name,
i32 function_length,
u32 formal_parameter_count,
bool strict,
bool is_arrow_function,
bool has_simple_parameter_list,
Vector<Utf16FlyString> parameter_names_for_mapped_arguments,
void* rust_function_ast);
void set_executable(GC::Ptr<Bytecode::Executable>);
void set_is_class_constructor();
void update_asm_call_metadata();
[[nodiscard]] bool can_inline_call() const { return m_can_inline_call; }
mutable GC::Ptr<Bytecode::Executable> m_executable;
u64 m_asm_call_metadata { 0 };
Utf16FlyString m_name;
Utf16String source_text() const;
void set_source_text(Utf16View);
void set_source_text_range(SourceCode const&, size_t source_text_offset, size_t source_text_length);
// NB: m_source_text_offset and m_source_text_length normally refer to
// ranges within the underlying JS::SourceCode we parsed the AST from,
// kept alive by m_source_code. m_source_text_owner is used if the
// source text needs to be owned by the function data (e.g. for
// dynamically created functions via Function constructor).
RefPtr<SourceCode const> m_source_code;
Utf16String mutable m_source_text_owner;
size_t m_source_text_offset { 0 };
size_t m_source_text_length { 0 }; // [[SourceText]]
Vector<LocalVariable> m_local_variables_names;
i32 m_function_length { 0 };
u32 m_formal_parameter_count { 0 };
Vector<Utf16FlyString> m_parameter_names_for_mapped_arguments;
ThisMode m_this_mode : 2 { ThisMode::Global }; // [[ThisMode]]
FunctionKind m_kind : 3 { FunctionKind::Normal };
bool m_strict { false };
bool m_might_need_arguments_object { true };
bool m_contains_direct_call_to_eval { true };
bool m_is_arrow_function { false };
bool m_has_simple_parameter_list { false };
bool m_is_module_wrapper { false };
struct VarBinding {
Utf16FlyString name;
FunctionLocal local {};
bool parameter_binding { false };
bool function_name { false };
};
bool m_has_parameter_expressions { false };
bool m_has_duplicates { false };
enum class ParameterIsLocal {
No,
Yes,
};
OrderedHashMap<Utf16FlyString, ParameterIsLocal> m_parameter_names;
struct FunctionToInitialize {
GC::Ref<SharedFunctionInstanceData> shared_data;
Utf16FlyString name;
FunctionLocal local {};
};
Vector<FunctionToInitialize> m_functions_to_initialize;
bool m_arguments_object_needed { false };
bool m_function_environment_needed { false };
bool m_this_value_needs_environment_resolution { false };
bool m_uses_this { false };
Vector<VarBinding> m_var_names_to_initialize_binding;
Vector<Utf16FlyString> m_function_names_to_initialize_binding;
struct LexicalBinding {
Utf16FlyString name;
bool is_constant { false };
};
Vector<LexicalBinding> m_lexical_bindings;
bool m_has_scope_body { false };
bool m_has_non_local_lexical_declarations { false };
size_t m_function_environment_bindings_count { 0 };
size_t m_var_environment_bindings_count { 0 };
size_t m_lex_environment_bindings_count { 0 };
mutable GC::Ptr<EnvironmentShape> m_function_environment_shape;
mutable GC::Ptr<EnvironmentShape> m_var_environment_shape;
Variant<PropertyKey, PrivateName, Empty> m_class_field_initializer_name; // [[ClassFieldInitializerName]]
ConstructorKind m_constructor_kind : 1 { ConstructorKind::Base }; // [[ConstructorKind]]
bool m_is_class_constructor : 1 { false }; // [[IsClassConstructor]]
// NB: When non-null, points to a Rust Box<FunctionData> used for
// lazy compilation through the Rust pipeline.
void* m_rust_function_ast { nullptr };
// NB: When non-null, points to a Rust Box<DecodedExecutableRecord> used
// for lazy materialization from the bytecode cache.
void* m_cached_bytecode_executable { nullptr };
// NB: When non-null, points to a Rust Box<PrecompiledFunction> used for
// lazy materialization from freshly compiled bytecode.
void* m_precompiled_bytecode_executable { nullptr };
bool m_use_rust_compilation { false };
void clear_compile_inputs();
private:
virtual void visit_edges(Visitor&) override;
virtual size_t external_memory_size() const override;
void update_can_inline_call();
bool m_can_inline_call { false };
};
}