ladybird/Libraries/LibWeb/Gamepad
Sam Atkins f2dd3d89d1 LibWeb/Gamepad: Ignore physical gamepads when running in test mode
This solves the issue where having a gamepad connected to a machine
running tests would cause different results for a few gamepad-related
tests.

Conveniently, all our fake testing gamepads are "virtual" in SDL, and
those are the only virtual ones.
2026-01-20 06:58:16 -05:00
..
EventNames.cpp LibWeb: Implement the Gamepad API with SDL3 2025-09-01 21:10:47 +02:00
EventNames.h LibWeb: Implement the Gamepad API with SDL3 2025-09-01 21:10:47 +02:00
Gamepad.cpp LibWeb/Gamepad: Forward declare SDL components to fix Windows build 2025-09-02 11:11:12 +01:00
Gamepad.h LibGC: Only call finalize() on types that override finalize() 2026-01-07 20:51:17 +01:00
Gamepad.idl LibWeb: Implement the Gamepad API with SDL3 2025-09-01 21:10:47 +02:00
GamepadButton.cpp LibWeb/Gamepad: Forward declare SDL components to fix Windows build 2025-09-02 11:11:12 +01:00
GamepadButton.h LibWeb/Gamepad: Forward declare SDL components to fix Windows build 2025-09-02 11:11:12 +01:00
GamepadButton.idl LibWeb: Implement the Gamepad API with SDL3 2025-09-01 21:10:47 +02:00
GamepadEvent.cpp LibWeb: Make eventInitDict GamepadEvent constructor parameter optional 2025-09-23 16:04:56 +01:00
GamepadEvent.h LibWeb: Make eventInitDict GamepadEvent constructor parameter optional 2025-09-23 16:04:56 +01:00
GamepadEvent.idl LibWeb: Make eventInitDict GamepadEvent constructor parameter optional 2025-09-23 16:04:56 +01:00
GamepadHapticActuator.cpp LibWeb: Prevent race condition between ours and SDL's rumble duration 2026-01-12 13:08:02 +00:00
GamepadHapticActuator.h LibWeb: Implement the Gamepad API with SDL3 2025-09-01 21:10:47 +02:00
GamepadHapticActuator.idl LibWeb: Implement the Gamepad API with SDL3 2025-09-01 21:10:47 +02:00
NavigatorGamepad.cpp LibWeb/Gamepad: Ignore physical gamepads when running in test mode 2026-01-20 06:58:16 -05:00
NavigatorGamepad.h LibWeb/Gamepad: Forward declare SDL components to fix Windows build 2025-09-02 11:11:12 +01:00
SDLGamepadForward.h LibWeb/Gamepad: Forward declare SDL components to fix Windows build 2025-09-02 11:11:12 +01:00