ladybird/Libraries/LibWeb/Compositor/CompositorThread.cpp
Andreas Kling a422db9dfb LibWeb: Paint viewport scrollbars in the compositor
Move async-scrolling viewport scrollbar painting out of the page
display list and into the compositor overlay. The main thread now
collects immutable scrollbar geometry and style alongside the async
scrolling snapshot, while the compositor applies the current scroll
snapshot when painting the thumb.

Keep the existing display-list path for nested scroll containers and
for pages that are not using async scrolling.
2026-05-13 13:15:45 +02:00

1159 lines
54 KiB
C++

/*
* Copyright (c) 2025-2026, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/EventLoop.h>
#include <LibGfx/DecodedImageFrame.h>
#include <LibGfx/PaintingSurface.h>
#include <LibGfx/SharedImage.h>
#include <LibGfx/SharedImageBuffer.h>
#include <LibGfx/SkiaBackendContext.h>
#include <LibGfx/SkiaUtils.h>
#include <LibThreading/Thread.h>
#include <LibWeb/Compositor/AsyncScrollTree.h>
#include <LibWeb/Compositor/AsyncScrollingState.h>
#include <LibWeb/Compositor/CompositorThread.h>
#include <LibWeb/Painting/DisplayListPlayerSkia.h>
#include <LibWeb/Painting/ExternalContentSource.h>
#include <AK/Debug.h>
#include <AK/HashMap.h>
#include <AK/NeverDestroyed.h>
#include <AK/Queue.h>
#ifdef USE_VULKAN_DMABUF_IMAGES
# include <AK/Array.h>
# include <LibGfx/VulkanImage.h>
# include <libdrm/drm_fourcc.h>
#endif
#include <core/SkCanvas.h>
#include <core/SkColor.h>
#include <core/SkPaint.h>
#include <core/SkRRect.h>
#include <LibCore/Platform/ScopedAutoreleasePool.h>
namespace Web::Compositor {
struct BackingStoreState {
RefPtr<Gfx::PaintingSurface> front_store;
RefPtr<Gfx::PaintingSurface> back_store;
i32 front_bitmap_id { -1 };
i32 back_bitmap_id { -1 };
void swap()
{
AK::swap(front_store, back_store);
AK::swap(front_bitmap_id, back_bitmap_id);
}
bool is_valid() const { return front_store && back_store; }
};
struct UpdateDisplayListCommand {
NonnullRefPtr<Painting::DisplayList> display_list;
Painting::ScrollStateSnapshot scroll_state_snapshot;
Optional<AsyncScrollingState> async_scrolling_state;
};
struct AsyncScrollByCommand {
Gfx::FloatPoint position;
Gfx::FloatPoint delta_in_device_pixels;
Gfx::IntRect viewport_rect;
AsyncScrollNodeID scroll_target;
};
struct UpdateScrollStateCommand {
Painting::ScrollStateSnapshot scroll_state_snapshot;
};
struct UpdateBackingStoresCommand {
Gfx::IntSize size;
i32 front_bitmap_id;
i32 back_bitmap_id;
};
struct ScreenshotCommand {
NonnullRefPtr<Gfx::PaintingSurface> target_surface;
Function<void()> callback;
};
using CompositorCommand = Variant<UpdateDisplayListCommand, AsyncScrollByCommand, UpdateScrollStateCommand, UpdateBackingStoresCommand, ScreenshotCommand>;
static Optional<AsyncScrollNode> viewport_scroll_node(AsyncScrollingState const& state)
{
for (auto const& node : state.scroll_nodes) {
if (node.is_viewport)
return node;
}
return {};
}
static SkRect to_skia_rect(Gfx::IntRect const& rect)
{
return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
}
static void paint_viewport_scrollbar(Gfx::PaintingSurface& surface, ViewportScrollbar const& scrollbar, Painting::ScrollStateSnapshot const& scroll_state_snapshot)
{
auto thumb_rect = scrollbar.thumb_rect;
auto device_offset = scroll_state_snapshot.device_offset_for_index(scrollbar.scroll_frame_index);
if (scrollbar.vertical)
thumb_rect.translate_by(0, static_cast<int>(-device_offset.y() * scrollbar.scroll_size));
else
thumb_rect.translate_by(static_cast<int>(-device_offset.x() * scrollbar.scroll_size), 0);
auto& canvas = surface.canvas();
SkPaint gutter_fill_paint;
gutter_fill_paint.setColor(to_skia_color(scrollbar.track_color));
canvas.drawRect(to_skia_rect(scrollbar.gutter_rect), gutter_fill_paint);
auto skia_thumb_rect = to_skia_rect(thumb_rect);
auto radius = skia_thumb_rect.width() / 2;
auto thumb_rrect = SkRRect::MakeRectXY(skia_thumb_rect, radius, radius);
SkPaint thumb_fill_paint;
thumb_fill_paint.setColor(to_skia_color(scrollbar.thumb_color));
canvas.drawRRect(thumb_rrect, thumb_fill_paint);
SkPaint stroke_paint;
stroke_paint.setStroke(true);
stroke_paint.setStrokeWidth(1);
stroke_paint.setAntiAlias(true);
stroke_paint.setColor(to_skia_color(scrollbar.thumb_color.lightened()));
canvas.drawRRect(thumb_rrect, stroke_paint);
}
static void paint_viewport_scrollbars(Gfx::PaintingSurface& surface, ReadonlySpan<ViewportScrollbar> scrollbars, Painting::ScrollStateSnapshot const& scroll_state_snapshot)
{
for (auto const& scrollbar : scrollbars)
paint_viewport_scrollbar(surface, scrollbar, scroll_state_snapshot);
}
static void flush_surface(Gfx::PaintingSurface& surface)
{
if (auto context = surface.skia_backend_context())
context->flush_and_submit(&surface.sk_surface());
surface.flush();
}
struct BackingStorePair {
RefPtr<Gfx::PaintingSurface> front;
RefPtr<Gfx::PaintingSurface> back;
};
#ifdef USE_VULKAN
static NonnullRefPtr<Gfx::PaintingSurface> create_gpu_painting_surface_with_bitmap_flush(Gfx::IntSize size, Gfx::SharedImageBuffer& buffer, RefPtr<Gfx::SkiaBackendContext> const& skia_backend_context)
{
auto surface = Gfx::PaintingSurface::create_with_size(size, Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, skia_backend_context);
auto bitmap = buffer.bitmap();
surface->on_flush = [bitmap = move(bitmap)](auto& surface) {
surface.read_into_bitmap(*bitmap);
};
return surface;
}
#endif
static BackingStorePair create_shareable_bitmap_backing_stores([[maybe_unused]] Gfx::IntSize size, Gfx::SharedImageBuffer& front_buffer, Gfx::SharedImageBuffer& back_buffer, RefPtr<Gfx::SkiaBackendContext> const& skia_backend_context)
{
#ifdef AK_OS_MACOS
if (skia_backend_context) {
return {
.front = Gfx::PaintingSurface::create_from_shared_image_buffer(front_buffer, *skia_backend_context),
.back = Gfx::PaintingSurface::create_from_shared_image_buffer(back_buffer, *skia_backend_context),
};
}
#else
# ifdef USE_VULKAN
if (skia_backend_context) {
return {
.front = create_gpu_painting_surface_with_bitmap_flush(size, front_buffer, skia_backend_context),
.back = create_gpu_painting_surface_with_bitmap_flush(size, back_buffer, skia_backend_context),
};
}
# else
(void)skia_backend_context;
# endif
#endif
return {
.front = Gfx::PaintingSurface::wrap_bitmap(*front_buffer.bitmap()),
.back = Gfx::PaintingSurface::wrap_bitmap(*back_buffer.bitmap()),
};
}
#ifdef USE_VULKAN_DMABUF_IMAGES
struct DMABufBackingStorePair {
RefPtr<Gfx::PaintingSurface> front;
RefPtr<Gfx::PaintingSurface> back;
Gfx::SharedImage front_shared_image;
Gfx::SharedImage back_shared_image;
};
static ErrorOr<DMABufBackingStorePair> create_linear_dmabuf_backing_stores(Gfx::IntSize size, Gfx::SkiaBackendContext& skia_backend_context)
{
auto const& vulkan_context = skia_backend_context.vulkan_context();
static constexpr Array<uint64_t, 1> linear_modifiers = { DRM_FORMAT_MOD_LINEAR };
auto front_image = TRY(Gfx::create_shared_vulkan_image(vulkan_context, size.width(), size.height(), VK_FORMAT_B8G8R8A8_UNORM, linear_modifiers.span()));
auto back_image = TRY(Gfx::create_shared_vulkan_image(vulkan_context, size.width(), size.height(), VK_FORMAT_B8G8R8A8_UNORM, linear_modifiers.span()));
auto front_shared_image = Gfx::duplicate_shared_image(*front_image);
auto back_shared_image = Gfx::duplicate_shared_image(*back_image);
return DMABufBackingStorePair {
.front = Gfx::PaintingSurface::create_from_vkimage(skia_backend_context, move(front_image), Gfx::PaintingSurface::Origin::TopLeft),
.back = Gfx::PaintingSurface::create_from_vkimage(skia_backend_context, move(back_image), Gfx::PaintingSurface::Origin::TopLeft),
.front_shared_image = move(front_shared_image),
.back_shared_image = move(back_shared_image),
};
}
#endif
class CompositorThread::ThreadData final : public AtomicRefCounted<ThreadData> {
public:
ThreadData(u64 page_id, NonnullRefPtr<Core::WeakEventLoopReference>&& main_thread_event_loop, CompositorThread::PagePresentationRegistration page_presentation_registration)
: m_page_id(page_id)
, m_main_thread_event_loop(move(main_thread_event_loop))
, m_presents_to_client(page_presentation_registration == CompositorThread::PagePresentationRegistration::Yes)
{
}
~ThreadData() = default;
u64 page_id() const { return m_page_id; }
bool presents_to_client() const { return m_presents_to_client; }
void stop_presenting_to_client()
{
Sync::MutexLocker const locker { m_mutex };
m_presents_to_client = false;
}
void set_presentation_mode(CompositorThread::PresentationMode mode)
{
Sync::MutexLocker const locker { m_mutex };
m_presentation_mode = move(mode);
}
void exit()
{
Sync::MutexLocker const locker { m_mutex };
m_exit = true;
m_command_ready.signal();
m_ready_to_paint.signal();
m_frame_completed.broadcast();
}
void enqueue_command(CompositorCommand&& command)
{
Sync::MutexLocker const locker { m_mutex };
m_command_queue.enqueue(move(command));
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor command queued (queue_size={}, raster_tasks={}, needs_present={}, deferred_async_present={})",
m_command_queue.size(), m_queued_rasterization_tasks.load(), m_needs_present, m_has_deferred_async_scroll_present);
m_command_ready.signal();
}
u64 set_needs_present(Gfx::IntRect viewport_rect)
{
Sync::MutexLocker const locker { m_mutex };
m_needs_present = true;
m_pending_viewport_rect = viewport_rect;
m_submitted_frame_id++;
m_command_ready.signal();
return m_submitted_frame_id;
}
void mark_frame_complete(u64 frame_id)
{
Sync::MutexLocker const locker { m_mutex };
m_completed_frame_id = frame_id;
m_frame_completed.broadcast();
}
void wait_for_frame(u64 frame_id)
{
Sync::MutexLocker const locker { m_mutex };
while (m_completed_frame_id < frame_id && !m_exit)
m_frame_completed.wait();
}
Optional<Gfx::FloatPoint> take_pending_async_viewport_scroll_offset()
{
Sync::MutexLocker const locker { m_mutex };
auto scroll_offset = m_pending_async_viewport_scroll_offset;
m_pending_async_viewport_scroll_offset.clear();
return scroll_offset;
}
Optional<Gfx::FloatPoint> pending_async_viewport_scroll_offset() const
{
Sync::MutexLocker const locker { m_mutex };
return m_pending_async_viewport_scroll_offset;
}
bool should_defer_async_viewport_scroll_offset_adoption() const
{
Sync::MutexLocker const locker { m_mutex };
return m_pending_async_viewport_scroll_offset.has_value()
&& m_is_rasterizing;
}
bool should_defer_main_thread_present_for_async_scroll() const
{
Sync::MutexLocker const locker { m_mutex };
return m_pending_async_viewport_scroll_offset.has_value()
&& (m_is_rasterizing || m_has_deferred_async_scroll_present || m_queued_rasterization_tasks > 0);
}
void invalidate_wheel_event_listener_state(u64 generation)
{
Sync::MutexLocker const locker { m_mutex };
m_wheel_event_listener_state_generation = max(m_wheel_event_listener_state_generation, generation);
m_wheel_routing_admission = WheelRoutingAdmission::StaleWheelEventListeners;
m_can_accept_async_wheel_events = false;
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Invalidated compositor wheel listener state (generation={})", generation);
}
struct ViewportWheelTarget {
Optional<AsyncScrollNodeID> node_id;
bool rejected_non_viewport_target { false };
};
ViewportWheelTarget hit_test_viewport_scroll_node_for_wheel(Gfx::FloatPoint position, Gfx::FloatPoint delta) const
{
Sync::MutexLocker const locker { m_async_scroll_tree_mutex };
auto scroll_target = m_async_scroll_tree.hit_test_scroll_node_for_wheel(position, delta);
if (!scroll_target.has_value())
return {};
if (!m_async_scroll_tree.scroll_node_is_viewport(*scroll_target))
return { {}, true };
return { scroll_target, false };
}
bool enqueue_async_scroll_by(Gfx::FloatPoint position, Gfx::FloatPoint delta_in_device_pixels, Gfx::IntRect viewport_rect)
{
if (!m_can_accept_async_wheel_events.load()) {
auto wheel_routing_admission = [this] {
Sync::MutexLocker const locker { m_mutex };
return m_wheel_routing_admission;
}();
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Rejecting async scroll enqueue: compositor cannot accept async wheel events ({})",
wheel_routing_admission_to_string(wheel_routing_admission));
return false;
}
auto scroll_target = hit_test_viewport_scroll_node_for_wheel(position, delta_in_device_pixels);
if (scroll_target.rejected_non_viewport_target) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Rejecting async scroll enqueue: non-viewport target at {},{} device delta {},{}",
position.x(), position.y(), delta_in_device_pixels.x(), delta_in_device_pixels.y());
return false;
}
if (!scroll_target.node_id.has_value()) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Rejecting async scroll enqueue: no wheel target at {},{} for device delta {},{}",
position.x(), position.y(), delta_in_device_pixels.x(), delta_in_device_pixels.y());
return false;
}
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor accepted main-thread async scroll enqueue at {},{} device delta {},{} viewport={}x{} at {},{}",
position.x(), position.y(), delta_in_device_pixels.x(), delta_in_device_pixels.y(), viewport_rect.width(), viewport_rect.height(), viewport_rect.x(), viewport_rect.y());
enqueue_command(AsyncScrollByCommand { position, delta_in_device_pixels, viewport_rect, *scroll_target.node_id });
return true;
}
bool enqueue_async_scroll_by(Gfx::FloatPoint position, Gfx::FloatPoint delta_in_device_pixels)
{
if (!m_can_accept_async_wheel_events.load()) {
auto wheel_routing_admission = [this] {
Sync::MutexLocker const locker { m_mutex };
return m_wheel_routing_admission;
}();
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Rejecting async scroll enqueue: compositor cannot accept async wheel events ({})",
wheel_routing_admission_to_string(wheel_routing_admission));
return false;
}
auto viewport_rect = [this] {
Sync::MutexLocker const locker { m_mutex };
return m_async_scrolling_viewport_rect;
}();
auto scroll_target = hit_test_viewport_scroll_node_for_wheel(position, delta_in_device_pixels);
if (scroll_target.rejected_non_viewport_target) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Rejecting async scroll enqueue: non-viewport target at {},{} device delta {},{}",
position.x(), position.y(), delta_in_device_pixels.x(), delta_in_device_pixels.y());
return false;
}
if (!scroll_target.node_id.has_value()) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Rejecting async scroll enqueue: no wheel target at {},{} for device delta {},{}",
position.x(), position.y(), delta_in_device_pixels.x(), delta_in_device_pixels.y());
return false;
}
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor accepted async scroll enqueue at {},{} device delta {},{} viewport={}x{} at {},{}",
position.x(), position.y(), delta_in_device_pixels.x(), delta_in_device_pixels.y(), viewport_rect.width(), viewport_rect.height(), viewport_rect.x(), viewport_rect.y());
enqueue_command(AsyncScrollByCommand { position, delta_in_device_pixels, viewport_rect, *scroll_target.node_id });
return true;
}
void compositor_loop(DisplayListPlayerType display_list_player_type)
{
initialize_skia_player(display_list_player_type);
while (true) {
{
Sync::MutexLocker const locker { m_mutex };
while (m_command_queue.is_empty() && !has_presentable_work() && !m_exit) {
m_command_ready.wait();
}
if (m_exit)
break;
}
// Drain autoreleased Objective-C objects created by Metal/Skia each iteration,
// since this background thread has no autorelease pool.
Core::ScopedAutoreleasePool autorelease_pool;
while (true) {
auto command = [this]() -> Optional<CompositorCommand> {
Sync::MutexLocker const locker { m_mutex };
if (m_command_queue.is_empty())
return {};
auto command = m_command_queue.dequeue();
return command;
}();
if (!command.has_value())
break;
bool should_yield_to_async_scroll_present = false;
command->visit(
[this](UpdateDisplayListCommand& cmd) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor processing display list update (has_async_state={}, raster_tasks={}, deferred_async_present={})",
cmd.async_scrolling_state.has_value(), m_queued_rasterization_tasks.load(), m_has_deferred_async_scroll_present);
m_cached_display_list = move(cmd.display_list);
m_cached_scroll_state_snapshot = move(cmd.scroll_state_snapshot);
if (cmd.async_scrolling_state.has_value()) {
auto async_scrolling_state = cmd.async_scrolling_state.release_value();
auto async_scrolling_viewport_rect = async_scrolling_state.viewport_rect;
auto const wheel_event_listener_state_generation = async_scrolling_state.wheel_event_listener_state_generation;
auto wheel_routing_admission = wheel_routing_admission_for(async_scrolling_state);
m_viewport_scrollbars = move(async_scrolling_state.viewport_scrollbars);
{
Sync::MutexLocker const locker { m_mutex };
if (wheel_event_listener_state_generation < m_wheel_event_listener_state_generation)
wheel_routing_admission = WheelRoutingAdmission::StaleWheelEventListeners;
else
m_wheel_event_listener_state_generation = wheel_event_listener_state_generation;
m_wheel_routing_admission = wheel_routing_admission;
}
m_can_accept_async_wheel_events = wheel_routing_admission == WheelRoutingAdmission::Accepted;
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor wheel routing admission: {} (scroll_nodes={}, sticky_areas={}, blocking_regions={})",
wheel_routing_admission_to_string(wheel_routing_admission),
async_scrolling_state.scroll_nodes.size(),
async_scrolling_state.sticky_areas.size(),
async_scrolling_state.blocking_wheel_event_regions.size());
auto viewport_node = viewport_scroll_node(async_scrolling_state);
auto pending_async_viewport_scroll_offset = [this] {
Sync::MutexLocker const locker { m_mutex };
return m_pending_async_viewport_scroll_offset;
}();
{
Sync::MutexLocker const locker { m_async_scroll_tree_mutex };
m_async_scroll_tree.set_state(move(async_scrolling_state));
if (viewport_node.has_value() && pending_async_viewport_scroll_offset.has_value()) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Reapplying pending async viewport offset {},{} to display list update",
pending_async_viewport_scroll_offset->x(), pending_async_viewport_scroll_offset->y());
if (auto reconciled_scroll_offset = m_async_scroll_tree.set_scroll_offset(viewport_node->node_id, *pending_async_viewport_scroll_offset, m_cached_scroll_state_snapshot); reconciled_scroll_offset.has_value())
async_scrolling_viewport_rect.set_location(reconciled_scroll_offset->to_type<int>());
}
m_async_scroll_tree.rebuild_wheel_scroll_targets(m_cached_display_list, m_cached_scroll_state_snapshot);
}
{
Sync::MutexLocker const locker { m_mutex };
m_async_scrolling_viewport_rect = async_scrolling_viewport_rect;
}
m_has_async_scrolling_state = true;
} else {
m_viewport_scrollbars.clear();
{
Sync::MutexLocker const locker { m_async_scroll_tree_mutex };
m_async_scroll_tree.clear_wheel_scroll_targets();
}
m_has_async_scrolling_state = false;
m_can_accept_async_wheel_events = false;
{
Sync::MutexLocker const locker { m_mutex };
m_wheel_routing_admission = WheelRoutingAdmission::NoAsyncScrollingState;
}
}
},
[this, &should_yield_to_async_scroll_present](AsyncScrollByCommand& cmd) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor processing async scroll command at {},{} device delta {},{} (raster_tasks={}, deferred_async_present={})",
cmd.position.x(), cmd.position.y(), cmd.delta_in_device_pixels.x(), cmd.delta_in_device_pixels.y(), m_queued_rasterization_tasks.load(), m_has_deferred_async_scroll_present);
auto async_scroll_viewport_rect = cmd.viewport_rect;
Optional<Gfx::FloatPoint> scroll_offset;
{
Sync::MutexLocker const locker { m_async_scroll_tree_mutex };
if (!m_async_scroll_tree.apply_scroll_delta(cmd.scroll_target, cmd.delta_in_device_pixels, m_cached_scroll_state_snapshot)) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Dropping async scroll command: scroll tree consumed no delta");
return;
}
scroll_offset = m_async_scroll_tree.scroll_offset_for_node(cmd.scroll_target);
m_async_scroll_tree.rebuild_wheel_scroll_targets(m_cached_display_list, m_cached_scroll_state_snapshot);
}
if (scroll_offset.has_value()) {
async_scroll_viewport_rect.set_location(scroll_offset->to_type<int>());
Sync::MutexLocker const locker { m_mutex };
m_pending_async_viewport_scroll_offset = *scroll_offset;
m_async_scrolling_viewport_rect = async_scroll_viewport_rect;
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Stored pending async viewport offset {},{}",
scroll_offset->x(), scroll_offset->y());
}
{
Sync::MutexLocker const locker { m_mutex };
m_has_deferred_async_scroll_present = true;
m_deferred_async_scroll_present_viewport_rect = async_scroll_viewport_rect;
}
should_yield_to_async_scroll_present = can_present_deferred_async_scroll();
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor async scroll command complete (yield_to_present={}, raster_tasks={})",
should_yield_to_async_scroll_present, m_queued_rasterization_tasks.load());
},
[this](UpdateScrollStateCommand& cmd) {
m_cached_scroll_state_snapshot = move(cmd.scroll_state_snapshot);
if (m_has_async_scrolling_state) {
auto pending_async_viewport_scroll_offset = [this] {
Sync::MutexLocker const locker { m_mutex };
return m_pending_async_viewport_scroll_offset;
}();
Optional<Gfx::FloatPoint> reconciled_viewport_scroll_offset;
{
Sync::MutexLocker const locker { m_async_scroll_tree_mutex };
if (pending_async_viewport_scroll_offset.has_value()) {
if (auto viewport_node_id = m_async_scroll_tree.viewport_scroll_node_id(); viewport_node_id.has_value()) {
// A main-thread scroll-state update can be older than compositor-side async
// scrolling. Preserve the compositor-visible viewport offset in the fresh
// snapshot before rebuilding hit-test data from it.
reconciled_viewport_scroll_offset = m_async_scroll_tree.set_scroll_offset(*viewport_node_id, *pending_async_viewport_scroll_offset, m_cached_scroll_state_snapshot);
}
}
m_async_scroll_tree.rebuild_wheel_scroll_targets(m_cached_display_list, m_cached_scroll_state_snapshot);
}
if (reconciled_viewport_scroll_offset.has_value()) {
Sync::MutexLocker const mutex_locker { m_mutex };
auto reconciled_viewport_rect = m_async_scrolling_viewport_rect;
reconciled_viewport_rect.set_location(reconciled_viewport_scroll_offset->to_type<int>());
m_async_scrolling_viewport_rect = reconciled_viewport_rect;
}
}
},
[this](UpdateBackingStoresCommand& cmd) {
if (m_has_async_scrolling_state) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor received backing stores front={} back={} size={}x{}",
cmd.front_bitmap_id, cmd.back_bitmap_id, cmd.size.width(), cmd.size.height());
}
allocate_backing_stores(cmd);
m_backing_stores.front_bitmap_id = cmd.front_bitmap_id;
m_backing_stores.back_bitmap_id = cmd.back_bitmap_id;
},
[this](ScreenshotCommand& cmd) {
if (!m_cached_display_list)
return;
m_skia_player->execute(*m_cached_display_list, m_cached_scroll_state_snapshot, *cmd.target_surface);
paint_viewport_scrollbars(*cmd.target_surface, m_viewport_scrollbars, m_cached_scroll_state_snapshot);
flush_surface(*cmd.target_surface);
if (cmd.callback) {
invoke_on_main_thread([callback = move(cmd.callback)]() mutable {
callback();
});
}
});
if (m_exit)
break;
if (should_yield_to_async_scroll_present) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor yielding command drain to present async scroll");
break;
}
}
if (m_exit)
break;
bool should_present = false;
Gfx::IntRect viewport_rect;
u64 presenting_frame_id = 0;
bool should_present_deferred_async_scroll = false;
Gfx::IntRect deferred_async_scroll_viewport_rect;
Optional<u64> deferred_async_scroll_presenting_frame_id;
{
Sync::MutexLocker const locker { m_mutex };
if (m_has_deferred_async_scroll_present && m_queued_rasterization_tasks == 0) {
should_present_deferred_async_scroll = true;
deferred_async_scroll_viewport_rect = m_deferred_async_scroll_present_viewport_rect;
m_has_deferred_async_scroll_present = false;
if (m_needs_present) {
deferred_async_scroll_presenting_frame_id = m_submitted_frame_id;
m_needs_present = false;
}
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor selected deferred async present (raster_tasks={}, pending_main_thread_present={})",
m_queued_rasterization_tasks.load(), deferred_async_scroll_presenting_frame_id.has_value());
} else if (m_needs_present && m_queued_rasterization_tasks == 0) {
should_present = true;
viewport_rect = m_pending_viewport_rect;
presenting_frame_id = m_submitted_frame_id;
m_needs_present = false;
}
}
if (should_present_deferred_async_scroll)
present_frame(deferred_async_scroll_viewport_rect, deferred_async_scroll_presenting_frame_id, PresentFrameDelivery::AsyncScroll);
else if (should_present)
present_frame(viewport_rect, presenting_frame_id, PresentFrameDelivery::MainThread);
}
}
private:
enum class PresentFrameDelivery {
MainThread,
AsyncScroll,
};
bool has_presentable_work() const
{
return (m_has_deferred_async_scroll_present && m_queued_rasterization_tasks == 0)
|| (m_needs_present && m_queued_rasterization_tasks == 0);
}
bool can_present_deferred_async_scroll() const
{
Sync::MutexLocker const locker { m_mutex };
return m_has_deferred_async_scroll_present && m_queued_rasterization_tasks == 0;
}
void present_frame(Gfx::IntRect viewport_rect, Optional<u64> presenting_frame_id = {}, PresentFrameDelivery delivery = PresentFrameDelivery::MainThread)
{
auto delivery_name = delivery == PresentFrameDelivery::AsyncScroll ? "compositor-thread"sv : "main-thread"sv;
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Begin {} present (frame={}, raster_tasks={}, viewport={}x{} at {},{})",
delivery_name, presenting_frame_id.value_or(0), m_queued_rasterization_tasks.load(), viewport_rect.width(), viewport_rect.height(), viewport_rect.x(), viewport_rect.y());
{
Sync::MutexLocker const locker { m_mutex };
if (delivery == PresentFrameDelivery::AsyncScroll && m_queued_rasterization_tasks > 0) {
m_has_deferred_async_scroll_present = true;
m_deferred_async_scroll_present_viewport_rect = viewport_rect;
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Deferring async scroll present until a backing store is ready (raster_tasks={})",
m_queued_rasterization_tasks.load());
return;
}
VERIFY(m_queued_rasterization_tasks == 0);
if (m_exit)
return;
m_is_rasterizing = true;
}
auto presentation_mode = [this] {
Sync::MutexLocker const locker { m_mutex };
return m_presentation_mode;
}();
if (m_cached_display_list && m_backing_stores.is_valid()) {
auto should_clear_back_store = presentation_mode.visit(
[](CompositorThread::PresentToUI) { return false; },
[](CompositorThread::PublishToExternalContent const&) { return true; });
if (should_clear_back_store) {
// Embedded navigables leave their PaintConfig canvas unfilled, so double-buffered back stores must be
// cleared before repainting.
m_backing_stores.back_store->canvas().clear(SK_ColorTRANSPARENT);
}
m_skia_player->execute(*m_cached_display_list, m_cached_scroll_state_snapshot, *m_backing_stores.back_store);
paint_viewport_scrollbars(*m_backing_stores.back_store, m_viewport_scrollbars, m_cached_scroll_state_snapshot);
flush_surface(*m_backing_stores.back_store);
i32 rendered_bitmap_id = m_backing_stores.back_bitmap_id;
m_backing_stores.swap();
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Finished {} display-list replay into bitmap {}",
delivery_name, rendered_bitmap_id);
presentation_mode.visit(
[this, viewport_rect, rendered_bitmap_id, delivery](CompositorThread::PresentToUI) {
if (m_presents_to_client) {
finish_rasterizing(rendered_bitmap_id);
if (delivery == PresentFrameDelivery::AsyncScroll) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Finished async scroll raster into bitmap {} (raster_tasks={})",
rendered_bitmap_id, m_queued_rasterization_tasks.load());
}
VERIFY(CompositorThread::present_frame_to_client(m_page_id, viewport_rect, rendered_bitmap_id));
} else {
Sync::MutexLocker const locker { m_mutex };
m_is_rasterizing = false;
}
},
[this](CompositorThread::PublishToExternalContent const& mode) {
{
Sync::MutexLocker const locker { m_mutex };
m_is_rasterizing = false;
}
if (m_has_async_scrolling_state)
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Publishing present to external content source");
auto snapshot = Gfx::DecodedImageFrame { *m_backing_stores.front_store->snapshot_bitmap() };
mode.source->update(move(snapshot));
});
} else {
{
Sync::MutexLocker const locker { m_mutex };
m_is_rasterizing = false;
}
if (m_has_async_scrolling_state) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Skipping {} present: cached_display_list={}, backing_stores_valid={}",
delivery_name, !!m_cached_display_list, m_backing_stores.is_valid());
}
}
if (presenting_frame_id.has_value())
mark_frame_complete(*presenting_frame_id);
}
void initialize_skia_player(DisplayListPlayerType display_list_player_type)
{
switch (display_list_player_type) {
case DisplayListPlayerType::SkiaGPUIfAvailable:
m_skia_backend_context = Gfx::SkiaBackendContext::create_independent_gpu_backend();
break;
case DisplayListPlayerType::SkiaCPU:
break;
}
m_skia_player = make<Painting::DisplayListPlayerSkia>(m_skia_backend_context);
}
void publish_backing_store_pair(UpdateBackingStoresCommand& cmd, Gfx::SharedImage front_shared_image, Gfx::SharedImage back_shared_image)
{
if (!m_presents_to_client)
return;
VERIFY(CompositorThread::present_backing_stores_to_client(m_page_id, cmd.front_bitmap_id, move(front_shared_image), cmd.back_bitmap_id, move(back_shared_image)));
}
void allocate_backing_stores(UpdateBackingStoresCommand& cmd)
{
#ifdef USE_VULKAN_DMABUF_IMAGES
if (m_skia_backend_context && m_presents_to_client) {
auto backing_stores = create_linear_dmabuf_backing_stores(cmd.size, *m_skia_backend_context);
if (!backing_stores.is_error()) {
auto backing_store_pair = backing_stores.release_value();
m_backing_stores.front_store = move(backing_store_pair.front);
m_backing_stores.back_store = move(backing_store_pair.back);
publish_backing_store_pair(cmd, move(backing_store_pair.front_shared_image), move(backing_store_pair.back_shared_image));
return;
}
}
#endif
auto front_buffer = Gfx::SharedImageBuffer::create(cmd.size);
auto back_buffer = Gfx::SharedImageBuffer::create(cmd.size);
auto front_shared_image = front_buffer.export_shared_image();
auto back_shared_image = back_buffer.export_shared_image();
auto backing_store_pair = create_shareable_bitmap_backing_stores(cmd.size, front_buffer, back_buffer, m_skia_backend_context);
m_backing_stores.front_store = move(backing_store_pair.front);
m_backing_stores.back_store = move(backing_store_pair.back);
publish_backing_store_pair(cmd, move(front_shared_image), move(back_shared_image));
if (m_has_async_scrolling_state) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Allocated bitmap backing stores front={} back={} size={}x{}",
cmd.front_bitmap_id, cmd.back_bitmap_id, cmd.size.width(), cmd.size.height());
}
}
template<typename Invokee>
void invoke_on_main_thread(Invokee invokee)
{
if (m_exit)
return;
auto event_loop = m_main_thread_event_loop->take();
if (!event_loop)
return;
event_loop->deferred_invoke([self = NonnullRefPtr(*this), invokee = move(invokee)]() mutable {
invokee();
});
}
u64 m_page_id { 0 };
NonnullRefPtr<Core::WeakEventLoopReference> m_main_thread_event_loop;
bool m_presents_to_client { false };
mutable Sync::Mutex m_mutex;
mutable Sync::ConditionVariable m_command_ready { m_mutex };
Atomic<bool> m_exit { false };
Queue<CompositorCommand> m_command_queue;
OwnPtr<Painting::DisplayListPlayerSkia> m_skia_player;
RefPtr<Gfx::SkiaBackendContext> m_skia_backend_context;
RefPtr<Painting::DisplayList> m_cached_display_list;
Painting::ScrollStateSnapshot m_cached_scroll_state_snapshot;
Vector<ViewportScrollbar> m_viewport_scrollbars;
mutable Sync::Mutex m_async_scroll_tree_mutex;
AsyncScrollTree m_async_scroll_tree;
BackingStoreState m_backing_stores;
CompositorThread::PresentationMode m_presentation_mode { CompositorThread::PresentToUI {} };
Atomic<i32> m_queued_rasterization_tasks { 0 };
Optional<i32> m_presented_bitmap_id_awaiting_ack;
mutable Sync::ConditionVariable m_ready_to_paint { m_mutex };
bool m_is_rasterizing { false };
bool m_needs_present { false };
Gfx::IntRect m_pending_viewport_rect;
bool m_has_deferred_async_scroll_present { false };
Gfx::IntRect m_deferred_async_scroll_present_viewport_rect;
u64 m_submitted_frame_id { 0 };
u64 m_completed_frame_id { 0 };
mutable Sync::ConditionVariable m_frame_completed { m_mutex };
Optional<Gfx::FloatPoint> m_pending_async_viewport_scroll_offset;
Gfx::IntRect m_async_scrolling_viewport_rect;
Atomic<bool> m_has_async_scrolling_state { false };
Atomic<bool> m_can_accept_async_wheel_events { false };
u64 m_wheel_event_listener_state_generation { 0 };
WheelRoutingAdmission m_wheel_routing_admission { WheelRoutingAdmission::NoAsyncScrollingState };
public:
void finish_rasterizing(i32 bitmap_id)
{
Sync::MutexLocker const locker { m_mutex };
m_is_rasterizing = false;
VERIFY(!m_presented_bitmap_id_awaiting_ack.has_value());
m_presented_bitmap_id_awaiting_ack = bitmap_id;
m_queued_rasterization_tasks++;
VERIFY(m_queued_rasterization_tasks == 1);
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Rasterized bitmap {} waiting for ready_to_paint (raster_tasks={})",
bitmap_id, m_queued_rasterization_tasks.load());
}
void decrement_queued_tasks(i32 bitmap_id)
{
Sync::MutexLocker const locker { m_mutex };
if (m_presented_bitmap_id_awaiting_ack != bitmap_id) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Ignoring stale ready_to_paint for bitmap {} while awaiting bitmap {} (raster_tasks={})",
bitmap_id, m_presented_bitmap_id_awaiting_ack.value_or(-1), m_queued_rasterization_tasks.load());
return;
}
VERIFY(m_queued_rasterization_tasks == 1);
m_presented_bitmap_id_awaiting_ack.clear();
m_queued_rasterization_tasks--;
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Compositor ready_to_paint released bitmap {} (raster_tasks={})",
bitmap_id, m_queued_rasterization_tasks.load());
m_ready_to_paint.signal();
m_command_ready.signal();
}
};
struct FramePresentationState {
RefPtr<Core::WeakEventLoopReference> event_loop;
CompositorThread::BackingStorePresentationCallback backing_store_callback;
CompositorThread::FramePresentationCallback frame_callback;
};
static Sync::Mutex& compositor_presentation_state_mutex()
{
static NeverDestroyed<Sync::Mutex> mutex;
return *mutex;
}
static HashMap<u64, NonnullRefPtr<CompositorThread::ThreadData>>& page_compositors()
{
static NeverDestroyed<HashMap<u64, NonnullRefPtr<CompositorThread::ThreadData>>> compositors;
return *compositors;
}
static FramePresentationState& frame_presentation_state()
{
static NeverDestroyed<FramePresentationState> state;
return *state;
}
CompositorThread::CompositorThread(u64 page_id, PagePresentationRegistration page_presentation_registration)
: m_thread_data(adopt_ref(*new ThreadData(page_id, Core::EventLoop::current_weak(), page_presentation_registration)))
{
if (page_presentation_registration == PagePresentationRegistration::Yes)
register_page_compositor(page_id, m_thread_data);
}
CompositorThread::~CompositorThread()
{
unregister_page_compositor(m_thread_data->page_id(), *m_thread_data);
m_thread_data->exit();
}
void CompositorThread::register_page_compositor(u64 page_id, NonnullRefPtr<ThreadData> thread_data)
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
auto replaced_existing_compositor = page_compositors().contains(page_id);
page_compositors().set(page_id, move(thread_data));
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Registered page {} for compositor presentation (replaced_existing={})",
page_id, replaced_existing_compositor);
}
void CompositorThread::unregister_page_compositor(u64 page_id, ThreadData& thread_data)
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
auto compositor = page_compositors().find(page_id);
if (compositor == page_compositors().end()) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Skipping compositor unregister for page {}: no compositor registered",
page_id);
return;
}
if (compositor->value.ptr() != &thread_data) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Skipping compositor unregister for page {}: compositor changed",
page_id);
return;
}
page_compositors().remove(compositor);
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Unregistered page {} from compositor presentation", page_id);
}
void CompositorThread::set_frame_presentation_callbacks(NonnullRefPtr<Core::WeakEventLoopReference> event_loop, BackingStorePresentationCallback backing_store_callback, FramePresentationCallback frame_callback)
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
auto& state = frame_presentation_state();
state.event_loop = move(event_loop);
state.backing_store_callback = move(backing_store_callback);
state.frame_callback = move(frame_callback);
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Installed compositor presentation callbacks");
}
void CompositorThread::clear_frame_presentation_callbacks()
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
auto& state = frame_presentation_state();
state.event_loop = nullptr;
state.backing_store_callback = {};
state.frame_callback = {};
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cleared compositor presentation callbacks");
}
bool CompositorThread::present_backing_stores_to_client(u64 page_id, i32 front_bitmap_id, Gfx::SharedImage&& front_shared_image, i32 back_bitmap_id, Gfx::SharedImage&& back_shared_image)
{
RefPtr<Core::WeakEventLoopReference> event_loop_reference;
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
if (!page_compositors().contains(page_id)) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present backing stores front={} back={} for page {}: no compositor registered",
front_bitmap_id, back_bitmap_id, page_id);
return false;
}
auto& state = frame_presentation_state();
if (!state.backing_store_callback) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present backing stores front={} back={} for page {}: no presentation callback",
front_bitmap_id, back_bitmap_id, page_id);
return false;
}
event_loop_reference = state.event_loop;
}
if (!event_loop_reference) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present backing stores front={} back={} for page {}: no presentation event loop",
front_bitmap_id, back_bitmap_id, page_id);
return false;
}
auto event_loop = event_loop_reference->take();
if (!event_loop) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present backing stores front={} back={} for page {}: presentation event loop is gone",
front_bitmap_id, back_bitmap_id, page_id);
return false;
}
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Queueing UI backing stores for page {} front={} back={}",
page_id, front_bitmap_id, back_bitmap_id);
event_loop->deferred_invoke([page_id, front_bitmap_id, front_shared_image = move(front_shared_image), back_bitmap_id, back_shared_image = move(back_shared_image)]() mutable {
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
if (!page_compositors().contains(page_id)) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Dropping queued UI backing stores for page {} front={} back={}: page unregistered",
page_id, front_bitmap_id, back_bitmap_id);
return;
}
auto& state = frame_presentation_state();
if (state.backing_store_callback) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Delivering UI backing stores for page {} front={} back={}",
page_id, front_bitmap_id, back_bitmap_id);
state.backing_store_callback(page_id, front_bitmap_id, move(front_shared_image), back_bitmap_id, move(back_shared_image));
} else {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Dropping queued UI backing stores for page {} front={} back={}: callback cleared",
page_id, front_bitmap_id, back_bitmap_id);
}
});
return true;
}
bool CompositorThread::present_frame_to_client(u64 page_id, Gfx::IntRect const& viewport_rect, i32 bitmap_id)
{
RefPtr<Core::WeakEventLoopReference> event_loop_reference;
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
if (!page_compositors().contains(page_id)) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present bitmap {} for page {}: no compositor registered",
bitmap_id, page_id);
return false;
}
auto& state = frame_presentation_state();
if (!state.frame_callback) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present bitmap {} for page {}: no presentation callback",
bitmap_id, page_id);
return false;
}
event_loop_reference = state.event_loop;
}
if (!event_loop_reference) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present bitmap {} for page {}: no presentation event loop",
bitmap_id, page_id);
return false;
}
auto event_loop = event_loop_reference->take();
if (!event_loop) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Cannot present bitmap {} for page {}: presentation event loop is gone",
bitmap_id, page_id);
return false;
}
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Queueing UI present for page {} bitmap {} viewport={}x{} at {},{}",
page_id, bitmap_id, viewport_rect.width(), viewport_rect.height(), viewport_rect.x(), viewport_rect.y());
event_loop->deferred_invoke([page_id, viewport_rect, bitmap_id] {
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
if (!page_compositors().contains(page_id)) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Dropping queued UI present for page {} bitmap {}: page unregistered",
page_id, bitmap_id);
return;
}
auto& state = frame_presentation_state();
if (state.frame_callback) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Delivering UI present for page {} bitmap {} viewport={}x{} at {},{}",
page_id, bitmap_id, viewport_rect.width(), viewport_rect.height(), viewport_rect.x(), viewport_rect.y());
state.frame_callback(page_id, viewport_rect, bitmap_id);
} else {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Dropping queued UI present for page {} bitmap {}: callback cleared",
page_id, bitmap_id);
}
});
return true;
}
void CompositorThread::presented_bitmap_ready_to_paint(u64 page_id, i32 bitmap_id)
{
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Received compositor ready_to_paint for page {} bitmap {}",
page_id, bitmap_id);
RefPtr<ThreadData> thread_data;
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
auto compositor = page_compositors().find(page_id);
if (compositor == page_compositors().end()) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Ignoring compositor ready_to_paint for page {} bitmap {}: no compositor registered",
page_id, bitmap_id);
return;
}
thread_data = compositor->value;
}
thread_data->decrement_queued_tasks(bitmap_id);
}
bool CompositorThread::async_scroll_by(u64 page_id, Gfx::FloatPoint position, Gfx::FloatPoint delta_in_device_pixels)
{
RefPtr<ThreadData> thread_data;
{
Sync::MutexLocker const locker { compositor_presentation_state_mutex() };
auto compositor = page_compositors().find(page_id);
if (compositor == page_compositors().end()) {
dbgln_if(COMPOSITOR_DEBUG, "[Compositor] Async scroll cannot scroll page {}: no compositor registered", page_id);
return false;
}
thread_data = compositor->value;
}
return thread_data->enqueue_async_scroll_by(position, delta_in_device_pixels);
}
void CompositorThread::start(DisplayListPlayerType display_list_player_type)
{
m_thread = Threading::Thread::construct("Compositor"sv, [thread_data = m_thread_data, display_list_player_type] {
thread_data->compositor_loop(display_list_player_type);
return static_cast<intptr_t>(0);
});
m_thread->start();
m_thread->detach();
}
void CompositorThread::set_presentation_mode(PresentationMode mode)
{
m_thread_data->set_presentation_mode(move(mode));
}
void CompositorThread::stop_presenting_to_client()
{
m_thread_data->stop_presenting_to_client();
unregister_page_compositor(m_thread_data->page_id(), *m_thread_data);
}
void CompositorThread::update_display_list(NonnullRefPtr<Painting::DisplayList> display_list, Painting::ScrollStateSnapshot&& scroll_state_snapshot)
{
m_thread_data->enqueue_command(UpdateDisplayListCommand { move(display_list), move(scroll_state_snapshot), {} });
}
void CompositorThread::update_display_list_and_async_scrolling_state(NonnullRefPtr<Painting::DisplayList> display_list, Painting::ScrollStateSnapshot&& scroll_state_snapshot, AsyncScrollingState&& async_scrolling_state)
{
m_thread_data->enqueue_command(UpdateDisplayListCommand { move(display_list), move(scroll_state_snapshot), Optional<AsyncScrollingState> { move(async_scrolling_state) } });
}
void CompositorThread::invalidate_wheel_event_listener_state(u64 generation)
{
m_thread_data->invalidate_wheel_event_listener_state(generation);
}
bool CompositorThread::async_scroll_by(Gfx::FloatPoint position, Gfx::FloatPoint delta_in_device_pixels, Gfx::IntRect viewport_rect)
{
return m_thread_data->enqueue_async_scroll_by(position, delta_in_device_pixels, viewport_rect);
}
Optional<Gfx::FloatPoint> CompositorThread::pending_async_viewport_scroll_offset() const
{
return m_thread_data->pending_async_viewport_scroll_offset();
}
bool CompositorThread::should_defer_async_viewport_scroll_offset_adoption() const
{
return m_thread_data->should_defer_async_viewport_scroll_offset_adoption();
}
bool CompositorThread::should_defer_main_thread_present_for_async_scroll() const
{
return m_thread_data->should_defer_main_thread_present_for_async_scroll();
}
Optional<Gfx::FloatPoint> CompositorThread::take_pending_async_viewport_scroll_offset()
{
return m_thread_data->take_pending_async_viewport_scroll_offset();
}
void CompositorThread::update_scroll_state(Painting::ScrollStateSnapshot&& scroll_state_snapshot)
{
m_thread_data->enqueue_command(UpdateScrollStateCommand { move(scroll_state_snapshot) });
}
void CompositorThread::update_backing_stores(Gfx::IntSize size, i32 front_id, i32 back_id)
{
m_thread_data->enqueue_command(UpdateBackingStoresCommand { size, front_id, back_id });
}
u64 CompositorThread::present_frame(Gfx::IntRect viewport_rect)
{
return m_thread_data->set_needs_present(viewport_rect);
}
void CompositorThread::wait_for_frame(u64 frame_id)
{
m_thread_data->wait_for_frame(frame_id);
}
void CompositorThread::request_screenshot(NonnullRefPtr<Gfx::PaintingSurface> target_surface, Function<void()>&& callback)
{
m_thread_data->enqueue_command(ScreenshotCommand { move(target_surface), move(callback) });
}
}