The previous implementation would call send a half-dozen times when sending each frame of WebSocket data. This is excessive, especially since we need to allocate a new buffer for the payload in order to mask it anyway. Let's just allocate one buffer up front, and send all the completed data at the end of the method |
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|---|---|---|
| .. | ||
| Impl | ||
| CMakeLists.txt | ||
| ConnectionInfo.cpp | ||
| ConnectionInfo.h | ||
| Message.h | ||
| WebSocket.cpp | ||
| WebSocket.h | ||