ladybird/Libraries/LibWebView/MachPortServer.h
Aliaksandr Kalenik c6d740ea41 Everywhere: Remove dynamic Mach bootstrap registration on macOS
Registering multiple Mach port names with the bootstrap server at
runtime is not how macOS expects it to be used — the bootstrap server
is meant for static services, and the only reason we used it originally
was so child processes could reach back to the UI process.

Remove bootstrap_transport_over_socket(), which had both sides register
dynamic names with the bootstrap server and exchange them over a socket.
Instead, WebDriver and BrowserProcess connections now go through
MachPortServer instances directly. When a non-child process contacts a
MachPortServer, the server creates a port pair on demand (detected via
sysctl ppid check) and returns the local half immediately. This keeps
bootstrap server usage limited to the one original case: child processes
looking up their parent's MachPortServer.

WebDriver Session now runs its own MachPortServer per session.
--webdriver-content-path becomes --webdriver-mach-server-name on macOS.
Spare WebContent launches are skipped when a WebDriver session is active
to avoid bootstrap races.
2026-03-23 18:50:48 +01:00

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/*
* Copyright (c) 2024, Andrew Kaster <akaster@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Atomic.h>
#include <AK/Platform.h>
#include <AK/String.h>
#include <LibCore/MachPort.h>
#include <LibThreading/Forward.h>
#include <LibWebView/Forward.h>
#if !defined(AK_OS_MACH)
# error "This file is only for Mach kernel-based OS's"
#endif
namespace WebView {
class WEBVIEW_API MachPortServer {
public:
explicit MachPortServer(ByteString server_port_name);
~MachPortServer();
void start();
void stop();
bool is_initialized();
struct ChildMachPortRegistration {
pid_t pid { -1 };
Core::MachPort child_port;
Core::MachPort reply_port;
};
Function<void(ChildMachPortRegistration)> on_receive_child_mach_port;
struct BackingStoresMessage {
pid_t pid { -1 };
u64 page_id { 0 };
i32 front_backing_store_id { 0 };
i32 back_backing_store_id { 0 };
Core::MachPort front_backing_store_port;
Core::MachPort back_backing_store_port;
};
Function<void(BackingStoresMessage)> on_receive_backing_stores;
ByteString const& server_port_name() const { return m_server_port_name; }
private:
void thread_loop();
ErrorOr<void> allocate_server_port();
NonnullRefPtr<Threading::Thread> m_thread;
ByteString const m_server_port_name;
Core::MachPort m_server_port_recv_right;
Core::MachPort m_server_port_send_right;
Atomic<bool> m_should_stop { false };
};
}