Previously, SVG path hit geometry was recorded in the enclosing <svg> element's local coordinate space rather than absolute page coordinates, so SVG shapes were only hittable when the <svg> sat at the document origin
251 lines
9.6 KiB
C++
251 lines
9.6 KiB
C++
/*
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* Copyright (c) 2018-2022, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Quad.h>
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#include <LibWeb/Painting/DisplayListRecorder.h>
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#include <LibWeb/Painting/HitTestDisplayList.h>
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#include <LibWeb/Painting/SVGPathPaintable.h>
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#include <LibWeb/Painting/SVGSVGPaintable.h>
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namespace Web::Painting {
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NonnullRefPtr<SVGPathPaintable> SVGPathPaintable::create(Layout::SVGGraphicsBox const& layout_box)
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{
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return adopt_ref(*new SVGPathPaintable(layout_box));
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}
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SVGPathPaintable::SVGPathPaintable(Layout::SVGGraphicsBox const& layout_box)
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: SVGGraphicsPaintable(layout_box)
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{
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}
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void SVGPathPaintable::reset_for_relayout()
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{
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SVGGraphicsPaintable::reset_for_relayout();
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m_computed_path.clear();
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}
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Optional<CSSPixelRect> SVGPathPaintable::clip_path_geometry_bounds(Gfx::AffineTransform const& additional_transform) const
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{
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if (!contributes_to_clip_path() || !computed_path().has_value())
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return {};
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auto const* svg_node = layout_box().first_ancestor_of_type<Layout::SVGSVGBox>();
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if (!svg_node || !svg_node->paintable_box())
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return {};
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auto path = computed_path()->copy_transformed(computed_transforms().svg_to_css_pixels_transform(additional_transform));
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path.offset(svg_node->paintable_box()->absolute_rect().location().to_type<float>());
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return path.bounding_box().to_type<CSSPixels>();
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}
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static Gfx::WindingRule to_gfx_winding_rule(SVG::FillRule fill_rule)
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{
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switch (fill_rule) {
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case SVG::FillRule::Nonzero:
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return Gfx::WindingRule::Nonzero;
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case SVG::FillRule::Evenodd:
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return Gfx::WindingRule::EvenOdd;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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void SVGPathPaintable::paint(DisplayListRecordingContext& context, PaintPhase phase) const
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{
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if (!computed_path().has_value())
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return;
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if (context.draw_svg_geometry_for_clip_path()) {
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if (!contributes_to_clip_path())
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return;
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} else if (!is_visible()) {
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return;
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}
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SVGGraphicsPaintable::paint(context, phase);
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if (phase != PaintPhase::Foreground)
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return;
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auto& graphics_element = dom_node();
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auto const* svg_node = layout_box().first_ancestor_of_type<Layout::SVGSVGBox>();
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auto svg_element_rect = svg_node->paintable_box()->absolute_rect();
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auto offset = context.rounded_device_point(svg_element_rect.location()).to_type<int>().to_type<float>();
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auto maybe_view_box = svg_node->dom_node().view_box();
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auto paint_transform = computed_transforms().svg_to_device_pixels_transform(context);
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auto path = computed_path()->copy_transformed(paint_transform);
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path.offset(offset);
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auto svg_viewport = [&] {
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if (maybe_view_box.has_value())
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return Gfx::FloatRect { maybe_view_box->min_x, maybe_view_box->min_y, maybe_view_box->width, maybe_view_box->height };
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return Gfx::FloatRect { {}, svg_element_rect.size().to_type<float>() };
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}();
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if (context.draw_svg_geometry_for_clip_path()) {
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// https://drafts.fxtf.org/css-masking/#ClipPathElement:
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// The raw geometry of each child element exclusive of rendering properties such as fill, stroke, stroke-width
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// within a clipPath conceptually defines a 1-bit mask (with the possible exception of anti-aliasing along
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// the edge of the geometry) which represents the silhouette of the graphics associated with that element.
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context.display_list_recorder().fill_path({
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.path = path,
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.paint_style_or_color = Gfx::Color(Color::Black),
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.winding_rule = to_gfx_winding_rule(graphics_element.clip_rule().value_or(SVG::ClipRule::Nonzero)),
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.should_anti_alias = should_anti_alias(),
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});
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return;
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}
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SVG::SVGPaintContext paint_context {
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.viewport = svg_viewport,
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.path_bounding_box = computed_path()->bounding_box(),
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.paint_transform = paint_transform,
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};
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auto paint_fill = [&] {
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auto fill_opacity = graphics_element.fill_opacity().value_or(1);
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auto winding_rule = to_gfx_winding_rule(graphics_element.fill_rule().value_or(SVG::FillRule::Nonzero));
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if (auto paint_style = graphics_element.fill_paint_style(paint_context, &context); paint_style.has_value()) {
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context.display_list_recorder().fill_path({
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.path = path,
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.opacity = fill_opacity,
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.paint_style_or_color = *paint_style,
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.winding_rule = winding_rule,
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.should_anti_alias = should_anti_alias(),
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});
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} else if (auto fill_color = graphics_element.fill_color(); fill_color.has_value()) {
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context.display_list_recorder().fill_path({
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.path = path,
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.paint_style_or_color = fill_color->with_opacity(fill_opacity),
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.winding_rule = winding_rule,
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.should_anti_alias = should_anti_alias(),
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});
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}
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};
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auto paint_stroke = [&] {
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Gfx::Path::CapStyle cap_style;
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switch (graphics_element.stroke_linecap().value_or(CSS::InitialValues::stroke_linecap())) {
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case CSS::StrokeLinecap::Butt:
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cap_style = Gfx::Path::CapStyle::Butt;
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break;
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case CSS::StrokeLinecap::Round:
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cap_style = Gfx::Path::CapStyle::Round;
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break;
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case CSS::StrokeLinecap::Square:
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cap_style = Gfx::Path::CapStyle::Square;
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break;
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}
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Gfx::Path::JoinStyle join_style;
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switch (graphics_element.stroke_linejoin().value_or(CSS::InitialValues::stroke_linejoin())) {
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case CSS::StrokeLinejoin::Miter:
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join_style = Gfx::Path::JoinStyle::Miter;
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break;
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case CSS::StrokeLinejoin::Round:
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join_style = Gfx::Path::JoinStyle::Round;
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break;
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case CSS::StrokeLinejoin::Bevel:
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join_style = Gfx::Path::JoinStyle::Bevel;
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break;
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}
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auto miter_limit = graphics_element.stroke_miterlimit().value_or(0);
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auto stroke_opacity = graphics_element.stroke_opacity().value_or(1);
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// Note: This is assuming .x_scale() == .y_scale() (which it does currently).
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auto viewbox_scale = paint_transform.x_scale();
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float stroke_thickness = graphics_element.stroke_width().value_or(1) * viewbox_scale;
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auto stroke_dasharray = graphics_element.stroke_dasharray();
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for (auto& value : stroke_dasharray)
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value *= viewbox_scale;
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float stroke_dashoffset = graphics_element.stroke_dashoffset().value_or(0) * viewbox_scale;
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if (auto paint_style = graphics_element.stroke_paint_style(paint_context, &context); paint_style.has_value()) {
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context.display_list_recorder().stroke_path({
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.cap_style = cap_style,
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.join_style = join_style,
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.miter_limit = static_cast<float>(miter_limit),
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.dash_array = stroke_dasharray,
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.dash_offset = stroke_dashoffset,
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.path = path,
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.opacity = stroke_opacity,
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.paint_style_or_color = *paint_style,
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.thickness = stroke_thickness,
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.should_anti_alias = should_anti_alias(),
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});
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} else if (auto stroke_color = graphics_element.stroke_color(); stroke_color.has_value()) {
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context.display_list_recorder().stroke_path({
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.cap_style = cap_style,
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.join_style = join_style,
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.miter_limit = static_cast<float>(miter_limit),
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.dash_array = stroke_dasharray,
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.dash_offset = stroke_dashoffset,
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.path = path,
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.paint_style_or_color = stroke_color->with_opacity(stroke_opacity),
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.thickness = stroke_thickness,
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.should_anti_alias = should_anti_alias(),
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});
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}
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};
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for (auto paint_order : graphics_element.paint_order()) {
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switch (paint_order) {
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case CSS::PaintOrder::Fill:
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paint_fill();
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break;
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case CSS::PaintOrder::Stroke:
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paint_stroke();
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break;
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case CSS::PaintOrder::Markers:
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// FIXME: Implement marker painting
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break;
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}
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}
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}
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void SVGPathPaintable::record_hit_test_items(DisplayListRecordingContext& context, PaintPhase phase) const
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{
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if (phase != PaintPhase::Foreground)
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return;
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auto* hit_test_display_list = context.hit_test_display_list();
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if (!hit_test_display_list)
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return;
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if (!computed_path().has_value())
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return;
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if (computed_values().visibility() != CSS::Visibility::Visible || !visible_for_hit_testing())
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return;
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auto& graphics_element = dom_node();
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// FIXME: Hit test the stroked region of paths without a fill, rather than treating them as non-hittable.
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if (!graphics_element.fill_color().has_value())
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return;
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auto const* svg_node = layout_box().first_ancestor_of_type<Layout::SVGSVGBox>();
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if (!svg_node || !svg_node->paintable_box())
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return;
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auto transformed_path = computed_path()->copy_transformed(computed_transforms().svg_to_css_pixels_transform());
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transformed_path.offset(svg_node->paintable_box()->absolute_rect().location().to_type<float>());
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auto bounding_box = transformed_path.bounding_box().to_type<CSSPixels>();
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if (bounding_box.is_empty())
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return;
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auto winding_rule = to_gfx_winding_rule(graphics_element.fill_rule().value_or(SVG::FillRule::Nonzero));
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hit_test_display_list->append_svg_path(const_cast<SVGPathPaintable&>(*this), move(transformed_path), winding_rule, bounding_box, accumulated_visual_context_index());
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}
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}
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