ladybird/Services/Compositor/SandboxLinux.cpp
2026-06-19 13:40:17 +02:00

78 lines
4.1 KiB
C++

/*
* Copyright (c) 2026-present, the Ladybird developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Compositor/Sandbox.h>
#include <LibCore/Directory.h>
#include <LibCore/Environment.h>
#include <LibCore/StandardPaths.h>
#include <LibGfx/Font/FontDatabase.h>
#include <LibSandbox/Sandbox.h>
#include <LibSandbox/Seccomp.h>
#include <LibWebView/Utilities.h>
namespace Compositor {
ErrorOr<void> apply_sandbox()
{
TRY(Sandbox::install_no_new_privileges());
TRY(Sandbox::configure_runtime());
Vector<Sandbox::LandlockPath> paths;
for (auto const& path : TRY(Gfx::FontDatabase::font_directories()))
TRY(Sandbox::add_landlock_path_if_exists(paths, path, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, TRY(String::formatted("{}/fonts", WebView::s_ladybird_resource_root)), Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/lib"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/lib64"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/lib"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/local/lib"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/etc/glvnd"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/share/glvnd"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/share/drirc.d"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/usr/share/vulkan"sv, Sandbox::LandlockPath::Access::ReadOnly));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/dev/dri"sv, Sandbox::LandlockPath::Access::ReadWrite));
TRY(Sandbox::add_landlock_path_if_exists(paths, "/sys"sv, Sandbox::LandlockPath::Access::ReadOnly));
if (auto library_path = Core::Environment::get("LD_LIBRARY_PATH"sv); library_path.has_value()) {
for (auto path : library_path->split_view(':'))
TRY(Sandbox::add_landlock_path_if_exists(paths, path, Sandbox::LandlockPath::Access::ReadOnly));
}
TRY(Sandbox::add_landlock_path_if_exists(paths, "/dev/nvidiactl"sv, Sandbox::LandlockPath::Access::ReadWrite));
// NB: Add all of the primary nvidia device files (e.g. /dev/nvidia0, /dev/nvidia1, etc).
auto flags = static_cast<Core::DirIterator::Flags>(Core::DirIterator::SkipDots | Core::DirIterator::NoStat);
TRY(Core::Directory::for_each_entry("/dev"sv, flags, [&](Core::DirectoryEntry const& entry, Core::Directory const&) -> ErrorOr<IterationDecision> {
if (entry.name.starts_with("nvidia"sv)) {
auto suffix = entry.name.substring_view(6);
if (!suffix.is_empty() && all_of(suffix, is_ascii_digit))
TRY(Sandbox::add_landlock_path_if_exists(paths, TRY(String::formatted("/dev/{}", entry.name)), Sandbox::LandlockPath::Access::ReadWrite));
}
return IterationDecision::Continue;
}));
auto mesa_shader_cache_path = Core::Environment::get("MESA_SHADER_CACHE_DIR"sv)
.map([](auto path) { return path.to_byte_string(); })
.value_or_lazy_evaluated([] { return ByteString::formatted("{}/mesa_shader_cache", Core::StandardPaths::cache_directory()); });
TRY(Core::Directory::create(mesa_shader_cache_path, Core::Directory::CreateDirectories::Yes));
TRY(Sandbox::add_landlock_path_if_exists(paths, mesa_shader_cache_path, Sandbox::LandlockPath::Access::ReadWrite));
TRY(Sandbox::restrict_filesystem_with_landlock(paths.span()));
Sandbox::SeccompPolicy policy;
policy.allow_readonly_file_opens();
policy.allow_filesystem_metadata_queries();
policy.allow_filesystem_writes();
policy.allow_file_descriptor_operations();
policy.allow_ipc();
policy.allow_gpu_device_operations();
policy.allow_common_runtime();
policy.allow_executable_memory_mappings();
TRY(policy.install());
return {};
}
}