By making use of the WEB_PLATFORM_OBJECT macro we can remove the boilerplate of needing to add this override for every serializable platform object so that we can check whether they are exposed or not. |
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| .. | ||
| AttributeNames.cpp | ||
| AttributeNames.h | ||
| Default.css | ||
| MathMLElement.cpp | ||
| MathMLElement.h | ||
| MathMLElement.idl | ||
| MathMLMiElement.cpp | ||
| MathMLMiElement.h | ||
| MathMLMspaceElement.cpp | ||
| MathMLMspaceElement.h | ||
| TagNames.cpp | ||
| TagNames.h | ||