Introduce MemoryBuffer, a memory backing store that uses mmap to reserve the full wasm32 address space (4 GiB + guard pages) upfront, growing without a copy and falling back to a ByteBuffer when mmap fails. Also let Frame know how to handle non-owned locals (to e.g. allow allocating them on the native stack.) |
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| .. | ||
| AbstractMachine.cpp | ||
| AbstractMachine.h | ||
| BytecodeInterpreter.cpp | ||
| BytecodeInterpreter.h | ||
| Configuration.cpp | ||
| Configuration.h | ||
| Interpreter.h | ||
| Operators.h | ||
| Validator.cpp | ||
| Validator.h | ||