Previously, we weren't too consistent about the definition of frame and sample when it relates to raw audio data. This brings all the usages in the context of raw data in line (hopefully), with samples referring to a single PCM value, and frames referring to the multiple samples that make up an instant's audio across all channels. |
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| .. | ||
| AudioMixer.cpp | ||
| AudioMixer.h | ||
| AudioProcessor.h | ||