Commit graph

434 commits

Author SHA1 Message Date
Andreas Kling
4c1e2222df LibJS: Fast-path safe writes into holey array holes
Teach the asm PutByValue path to materialize in-bounds holey array
elements directly when the receiver is a normal extensible Array with
the default prototype chain and no indexed interference. This avoids
bouncing through generic property setting while preserving the lazy
holey length model.

Keep the fast path narrow so inherited setters, inherited non-writable
properties, and non-extensible arrays still fall back to the generic
semantics. Add regression coverage for those cases alongside the large
holey array stress tests.
2026-04-09 20:06:42 +02:00
Andreas Kling
da1c943161 LibJS: Make holey array lengths lazy
Treat setting a large array length as a logical length change instead of
forcing dictionary indexed storage or materializing every hole up front.
This keeps dense fills on Array(length) on the holey indexed path and
only falls back to sparse storage when later writes actually create a
large realized gap.

The asm indexed get/put fast paths assumed holey arrays always had a
materialized backing store. Guard those paths with a capacity check so
lazy holey arrays fall back safely until an index has been realized.

Add regression coverage for very large holey arrays and for densely
filling a large holey array after pre-sizing it with Array(length).
2026-04-09 20:06:42 +02:00
Tim Ledbetter
275e141823 LibJS: Rename Value::as_array() to Value::as_array_exotic_object()`
This better describes what the method returns and avoids the possible
confusion caused by the mismatch in behavior between
`Value::is_array()` and `Value::as_array()`.
2026-03-29 13:45:38 +02:00
InvalidUsernameException
cf6c9d69f4 LibJS: Initialize constants in execution context right away
In b2d9fd3352, the root cause of the crash
was somewhat misdiagnosed, particularly around what place in code an
allocation could occur while constants data was uninitialized.

But more importantly, we can do better than the solution in that commit.
Instead of initializing constants with default values and then
overwriting them afterwards, simply initialize them with their actual
values directly when constructing the execution context.

This effectivly reverts commit b2d9fd3352.
2026-03-29 13:44:06 +02:00
InvalidUsernameException
7002c47ce1 LibJS+LibWeb: Pass constants into execution context constructor
The additional data being passed will be used in an upcoming commit.
Allows splitting the churn of modified function signatures from the
logically meaningful code change.

No behavior change.
2026-03-29 13:44:06 +02:00
Andreas Kling
e243e146de LibJS+LibRegex: Switch RegExp over to the Rust engine
Switch LibJS `RegExp` over to the Rust-backed `ECMAScriptRegex` APIs.

Route `new RegExp()`, regex literals, and the RegExp builtins through
the new compile and exec APIs, and stop re-validating patterns with the
deleted C++ parser on the way in. Preserve the observable error
behavior by carrying structured compile errors and backtracking-limit
failures across the FFI boundary. Cache compiled regex state and named
capture metadata on `RegExpObject` in the new representation.

Use the new API surface to simplify and speed up the builtin paths too:
share `exec_internal`, cache compiled regex pointers, keep the legacy
RegExp statics lazy, run global replace through batch `find_all`, and
optimize replace, test, split, and String helper paths. Add regression
tests for those JavaScript-visible paths.
2026-03-27 17:32:19 +01:00
Andreas Kling
34d954e2d7 LibRegex: Add ECMAScriptRegex and migrate callers
Add `ECMAScriptRegex`, LibRegex's C++ facade for ECMAScript regexes.

The facade owns compilation, execution, captures, named groups, and
error translation for the Rust backend, which lets callers stop
depending on the legacy parser and matcher types directly. Use it in the
remaining non-LibJS callers: URLPattern, HTML input pattern handling,
and the places in LibHTTP that only needed token validation.

Where a full regex engine was unnecessary, replace those call sites with
direct character checks. Also update focused LibURL, LibHTTP, and WPT
coverage for the migrated callers and corrected surrogate handling.
2026-03-27 17:32:19 +01:00
Andreas Kling
72fdf10248 LibJS: Don't cache dictionary shapes in NewObject premade shape cache
Dictionary shapes are mutable (properties added/removed in-place via
add_property_without_transition), so sharing them between objects via
the NewObject premade shape cache is unsafe.

When a large object literal (>64 properties) is created repeatedly in
a loop, the first execution transitions to a dictionary shape, which
CacheObjectShape then caches. Subsequent iterations create new objects
all pointing to the same dictionary shape. If any of these objects adds
a new property, it mutates the shared shape in-place, increasing its
property_count, but only grows its own named property storage. Other
objects sharing the shape are left with undersized storage, leading to
a heap-buffer-overflow when the GC visits their edges.

Fix this by not caching dictionary shapes. This means object literals
with >64 properties won't get the premade-shape fast path, but such
literals are uncommon.
2026-03-22 11:10:01 -05:00
Ollie Hensman-Crook
df8ead1f12 LibJS: Treat concise methods as non-constructors 2026-03-20 15:58:05 -05:00
Johan Dahlin
1179e40d3f LibJS: Eliminate GeneratorResult GC cell allocation on yield/await
Store yield_continuation and yield_is_await directly in
ExecutionContext instead of allocating a GeneratorResult GC cell.
This removes a heap allocation per yield/await and fixes a latent
bug where continuation addresses stored as doubles could lose
precision.
2026-03-20 15:57:23 -05:00
Jelle Raaijmakers
e123d48043 AK: Add SentinelOptional
We specialize `Optional<T>` for value types that inherently support some
kind of "empty" value or whose value range allow for a unlikely to be
useful sentinel value that can mean "empty", instead of the boolean flag
a regular Optional<T> needs to store. Because of padding, this often
means saving 4 to 8 bytes per instance.

By extending the new `SentinelOptional<T, Traits>`, these
specializations are significantly simplified to just having to define
what the sentinel value is, and how to identify a sentinel value.
2026-03-20 12:03:36 +01:00
Andreas Kling
bc4379983f LibJS: Improve bytecode executable dump format
Add a metadata header showing register count, block count, local
variable names, and the constants table. Resolve jump targets to
block labels (e.g. "block1") instead of raw hex addresses, and add
visual separation between basic blocks.

Make identifier and property key formatting more concise by using
backtick quoting and showing base_identifier as a trailing
parenthetical hint that joins the base and property names.

Generate a stable name for each executable by hashing the source
text it covers (stable across codegen changes). Named functions
show as "foo$9beb91ec", anonymous ones as "$43362f3f". Also show
the source filename, line, and column.
2026-03-20 00:51:23 -05:00
Andreas Kling
f491d44b3b LibJS: Replace ScopedOperand with Operand in bytecode ops
ScopedOperand was a ref-counted wrapper around Operand used by the
C++ bytecode Generator for register lifetime tracking. Now that the
Generator is gone, it's just a pointless indirection.

Update the bytecode def code generator to emit Operand directly
instead of ScopedOperand in variable-argument op constructors, and
delete ScopedOperand.h.
2026-03-19 21:55:10 -05:00
Andreas Kling
362207b45d LibJS: Remove remaining C++ pipeline artifacts
Clean up leftover references to the removed C++ pipeline:

- Remove stale forward declarations from Forward.h (ASTNode,
  Parser, Program, FunctionNode, ScopeNode, etc.)
- Delete unused FunctionParsingInsights.h
- Remove dead get_builtin(MemberExpression const&) declaration
  from Builtins.h
- Update stale comments referencing ASTCodegen.cpp and
  generate_bytecode()
2026-03-19 21:55:10 -05:00
Andreas Kling
8ec7e7c07c LibJS: Remove C++ AST
Delete AST.cpp, AST.h, ASTDump.cpp, ScopeRecord.h, and the dead
get_builtin(MemberExpression const&) from Builtins.cpp.

Extract ImportEntry and ExportEntry into a new ModuleEntry.h,
since they are data types used by the module system, not AST
node types.

Inline ModuleRequest's sorting constructor and
SourceRange::filename().

Remove the dead annex_b_function_declarations field from
EvalDeclarationData, which was only populated by the C++ parser.
2026-03-19 21:55:10 -05:00
Andreas Kling
c25227d324 LibJS: Remove C++ bytecode codegen
Delete the C++ bytecode code generator, now that all compilation goes
through the Rust pipeline:

- Bytecode/ASTCodegen.cpp (4417 lines)
- Bytecode/Generator.cpp (1961 lines)
- Bytecode/Generator.h (535 lines)
- Bytecode/ScopedOperand.cpp (23 lines)

Also remove all generate_bytecode() and generate_labelled_evaluation()
virtual method declarations from AST.h, and their associated Bytecode
includes.
2026-03-19 21:55:10 -05:00
Andreas Kling
272562ddc5 LibJS: Remove dead C++ bytecode compilation functions
Remove Bytecode::compile() and the old create() overloads on
ECMAScriptFunctionObject that accepted C++ AST nodes. These
have no remaining callers now that all compilation goes through
the Rust pipeline.

Also remove the if-constexpr Parse Node branch from
async_block_start, since the Statement template instantiation
was already removed.

Fix transitive include dependencies on Generator.h by adding
explicit includes for headers that were previously pulled in
transitively.
2026-03-19 21:55:10 -05:00
Andreas Kling
77cd434710 LibJS: Remove C++ compiler pipeline fallback paths
Now that the Rust pipeline is the sole compilation path, remove all
C++ parser/codegen fallback paths from the callers:

- Script::parse() no longer falls back to C++ Parser
- SourceTextModule::parse() no longer falls back to C++ Parser
- perform_eval() no longer falls back to C++ Parser + Generator
- create_dynamic_function() no longer falls back to C++ Parser
- ShadowRealm eval no longer falls back to C++ Parser + Generator
- Interpreter::run(Script&) no longer falls back to Generator

Also remove the now-dead old constructors that took C++ AST nodes,
the module_requests() helper, and AST dump code from js.cpp.
2026-03-19 21:55:10 -05:00
Andreas Kling
1ff61754a7 LibJS: Re-box double arithmetic results as Int32 when possible
When the asmint computes a double result for Add, Sub, Mul,
Math.floor, Math.ceil, or Math.sqrt, try to store it as Int32
if the value is a whole number in [INT32_MIN, INT32_MAX] and
not -0.0. This mirrors the JS::Value(double) constructor and
allows downstream int32 fast paths to fire.

Also add label uniquification to the DSL macro expander so the
same macro can be used multiple times in one handler without
label collisions.
2026-03-19 09:42:04 +01:00
Andreas Kling
5e403af5be LibJS: Tighten asmint ToInt32 boxing
Teach js_to_int32 to leave a clean low 32-bit result on success, then
use box_int32_clean in the ToInt32 fast path and adjacent boolean
coercions. This removes one instruction from the AArch64 fjcvtzs path
and trims the boolean boxing path without changing behavior.
2026-03-19 09:42:04 +01:00
Andreas Kling
645f481825 LibJS: Fast-path Float32Array indexed access
Add the small AsmIntGen float32 load, store, and conversion operations
needed to handle Float32Array directly in the AsmInt typed-array
GetByValue and PutByValue paths.

This covers direct indexed reads plus both int32 and double stores,
and adds regression coverage for Math.fround rounding, negative zero,
and NaN.
2026-03-19 09:42:04 +01:00
Andreas Kling
6614971e6f LibJS: Fast-path Uint8ClampedArray indexed access
Teach the asm typed-array GetByValue and PutByValue paths to handle
Uint8ClampedArray directly. Reads can share the Uint8Array load path,
while int32 stores clamp in asm instead of bailing out to C++.

Add a direct indexed access regression test for clamped int32 stores.
2026-03-19 09:42:04 +01:00
Andreas Kling
9299d430c8 LibJS: Cache typed array data pointers for indexed access
Cache raw data pointers on fixed-length typed array views so asm
GetByValue and PutByValue can use them directly for indexed
element access.

Replace the asm typed-array hot-path
ArrayBuffer/DataBlock/ByteBuffer walk with one cached_data_ptr load.
Remove six unconditional loads, four branches, and the byte_offset
add before the element access, trading them for one
cached_data_ptr null check.

Keep direct C++ typed-array access on IsValidIntegerIndex-based
checks, invalidate cached pointers eagerly when a backing
ArrayBuffer is detached, and add regression coverage for shrink,
regrow, and detach on number and BigInt typed arrays.
2026-03-18 13:59:05 -05:00
Andreas Kling
b4185f0ecd LibJS: Split packed and holey asm indexed fast paths
Use dedicated Packed branches in GetByValue and PutByValue so
in-bounds indexed accesses can skip hole checks and slot
reloads.

Keep Holey writes on the guarded arm, and keep append writes on
the C++ slow path so PutByValue still respects non-extensible
indexed objects and arrays with a non-writable length.

Add a bytecode regression that exercises both append failure
cases through the real js binary path.
2026-03-17 22:28:35 -05:00
Andreas Kling
614713ed08 LibJS: Replace IndexedProperties with inline Packed/Holey/Dictionary
Replace the OwnPtr<IndexedPropertyStorage> indirection with inline
indexed element storage directly on Object. This eliminates virtual
dispatch and reduces indirection for indexed property access.

The new system uses three storage kinds tracked by IndexedStorageKind:

- Packed: Dense array, no holes. Elements stored in a malloced Value*
  array with capacity header (same layout as named properties).
- Holey: Dense array with possible holes marked by empty sentinel.
  Same physical layout as Packed.
- Dictionary: Sparse storage using GenericIndexedPropertyStorage,
  type-punned into the m_indexed_elements pointer.

Transitions: None->Packed->Holey->Dictionary (mostly monotonic).
Dictionary mode triggers on non-default attributes or sparse arrays.

Object keeps the same 48-byte size since m_indexed_elements (8 bytes)
replaces IndexedProperties (8 bytes), and the storage kind + array
size fit in existing padding alongside m_flags.

The asm interpreter benefits from one fewer indirection: it now reads
the element pointer and array size directly from Object fields instead
of chasing through OwnPtr -> IndexedPropertyStorage -> Vector.

Removes: IndexedProperties, SimpleIndexedPropertyStorage,
IndexedPropertyStorage, IndexedPropertyIterator.
Keeps: GenericIndexedPropertyStorage (for Dictionary mode).
2026-03-17 22:28:35 -05:00
Andreas Kling
f574ef528d LibJS: Replace Vector<Value> with Value* for named property storage
Replace the 24-byte Vector<Value> m_storage with an 8-byte raw
Value* m_named_properties pointer, backed by a malloc'd allocation
with an inline capacity header.

Memory layout of the allocation:
  [u32 capacity] [u32 padding] [Value 0] [Value 1] ...
  m_named_properties points to Value 0.

This shrinks JS::Object from 64 to 48 bytes (on non-Windows
platforms) and removes one level of indirection for property access
in the asm interpreter, since the data pointer is now stored directly
on the object rather than inside a Vector's internal metadata.

Growth policy: max(4, max(needed, old_capacity * 2)).
2026-03-17 22:28:35 -05:00
Tim Ledbetter
85e84b352c LibJS: Widen binary operation fast path to include doubles 2026-03-12 10:28:36 -05:00
Tim Ledbetter
36f74ba96c Revert "LibJS: Shrink ExecutionContext by replacing ScriptOrModule …"
… with Cell*.

This reverts commit d3495c62a7.
2026-03-11 23:13:18 +00:00
Andreas Kling
31606fddd3 LibJS: Add Mov2/Mov3 instructions to reduce dispatch overhead
Add Mov2 and Mov3 bytecode instructions that perform 2 or 3 register
moves in a single dispatch. A peephole optimization pass during
bytecode assembly merges consecutive Mov instructions within each
basic block into these combined instructions.

When merging, identical Movs are deduplicated (e.g. two identical Movs
become a single Mov, not a Mov2). This optimization is implemented in
both the C++ and Rust codegen pipelines.

The goal is to reduce the per-instruction dispatch overhead, which is
significant compared to the actual cost of moving a value.

This isn't fancy or elegant, but provides a real speed-up on many
workloads. As an example, Kraken/imaging-desaturate.js improves by
~1.07x on my laptop.
2026-03-11 17:04:32 +01:00
Andreas Kling
d3495c62a7 LibJS: Shrink ExecutionContext by replacing ScriptOrModule with Cell*
Replace the 16-byte Variant<Empty, GC::Ref<Script>, GC::Ref<Module>>
with a simple 8-byte GC::Ptr<Cell> that points to either a Script or
Module (or is null for Empty).

A helper function script_or_module_from_cell() converts back to the
full ScriptOrModule variant when needed (e.g. in
VM::get_active_script_or_module).
2026-03-11 13:33:47 +01:00
Andreas Kling
c8ad07dece LibJS: Remove unused caller_executable from ExecutionContext
This field was written by push_inline_frame but never read anywhere.
The caller's executable is accessible via caller_frame->executable
if ever needed.

Shrinks ExecutionContext from 120 to 112 bytes.
2026-03-11 13:33:47 +01:00
Andreas Kling
5f463ed989 LibJS: Replace arguments Span with argument_count in ExecutionContext
The arguments Span (pointer + size = 16 bytes) was always derivable
from the tail array layout: data = values + (total_count - arg_count).

Replace it with a u32 argument_count and derive the span on demand
via arguments_span() / arguments_data() accessors.

Shrinks ExecutionContext from 136 to 120 bytes.
2026-03-11 13:33:47 +01:00
Andreas Kling
75e7bc1e2a LibJS: Move source range cache from ExecutionContext to Executable
CachedSourceRange was a GC-allocated cell stored on the
ExecutionContext, only needed because ExecutionContext must be
trivially destructible.

Move the source range cache to a HashMap<u32, SourceRange> on the
Executable (keyed by program counter), where it belongs. This
eliminates the GC::Cell subclass entirely and removes the
cached_source_range field from ExecutionContext.

StackTraceElement and TracebackFrame now store Optional<SourceRange>
directly instead of GC::Ptr<CachedSourceRange>.

Shrinks ExecutionContext from 144 to 136 bytes.
2026-03-11 13:33:47 +01:00
Andreas Kling
96d02d5249 LibJS: Remove derivable fields from ExecutionContext
Remove four fields that are trivially derivable from other fields
already present in the ExecutionContext:

- global_object (from realm)
- global_declarative_environment (from realm)
- identifier_table (from executable)
- property_key_table (from executable)

This shrinks ExecutionContext from 192 to 160 bytes (-17%).

The asmint's GetGlobal/SetGlobal handlers now load through the realm
pointer, taking advantage of the cached declarative environment
pointer added in the previous commit.
2026-03-11 13:33:47 +01:00
Andreas Kling
d5eed2632f AsmInt: Add branch_zero32/branch_nonzero32 to the asmint DSL
These test only the low 32 bits of a register, replacing the previous
pattern of `and reg, 0xFFFFFFFF` followed by `branch_zero` or
`branch_nonzero`.

On aarch64 the old pattern emitted `mov w1, w1; cbnz x1` (2 insns),
now it's just `cbnz w1` (1 insn). Used in JumpIf, JumpTrue, JumpFalse,
and Not for the int32 truthiness fast path.
2026-03-08 23:04:55 +01:00
InvalidUsernameException
133bbeb4ec LibJS: Copy LHS of binary expression to preserve evaluation order
This error was found by asking an LLM to generate additional, related
test cases for the bug affecting https://volkswagen.de fixed in an
earlier commit.

An unconditional call to `copy_if_needed_to_preserve_evaluation_order`
in this place was showing up quiet significantly in the JS benchmarks.
To avoid the regression, there is now a small heuristic that avoids the
unnecessary Mov instruction in the vast majority of cases. This is
likely not the best way to deal with this. But the changes in the
current patch set are focussed on correctness, not performance. So I
opted for a localized, minimal-impact solution to the performance
regression.
2026-03-08 15:01:07 +01:00
InvalidUsernameException
4cd1fc8019 LibJS: Copy LHS of compound assignment to preserve evaluation order
This error was found by asking an LLM to generate additional, related
test cases for the bug affecting https://volkswagen.de fixed in an
earlier commit.
2026-03-08 15:01:07 +01:00
InvalidUsernameException
ced435987c LibJS: Copy keys in object expression to preserve evaluation order
This error was found by asking an LLM to generate additional, related
test cases for the bug affecting https://volkswagen.de fixed in an
earlier commit.
2026-03-08 15:01:07 +01:00
InvalidUsernameException
bb762fb43b LibJS: Do not assume arguments cannot be clobbered
`copy_if_needed_to_preserve_evaluation_order` was introduced in
c372a084a2. At that point function
arguments still needed to be copied into registers with a special
`GetArgument` instructions. Later, in
3f04d18ef7 this was changed and arguments
were made their own operand type that can be accessed directly instead.

Similar to locals, arguments can also be overwritten due to evaluation
order in various scenarios. However, the function was never updated to
account for that. Rectify that here.

With this change, https://volkswagen.de no longer gets blanked shortly
after initial load and the unhandled JS exception spam on that site is
gone too.
2026-03-08 15:01:07 +01:00
InvalidUsernameException
34b7cb6e55 LibJS: Explicitly handle all operand types when determining clobbering
The last time a new operand type was added, the effects from that on the
function changed in this commit were seemingly not properly considered,
introducing a bug. To avoid such errors in the future, rewrite the code
to produce a compile-time error if new operand types are added.

No functional changes yet, the actual bugfix will be in a
followup-commit.
2026-03-08 15:01:07 +01:00
Andreas Kling
368efef620 AsmIntGen: Support [pb, pc, field] three-operand memory access
Teach the DSL and both arch backends to handle memory operands of
the form [pb, pc, field_ref], meaning base + index + field_offset.

On aarch64, since x21 already caches pb + pc (the instruction
pointer), this emits a single `ldr dst, [x21, #offset]` instead of
the previous `mov t0, x21` + `ldr dst, [t0, #offset]` two-instruction
sequence.

On x86_64, this emits `[r14 + r13 + offset]` which is natively
supported by x86 addressing modes.

Convert all `lea t0, [pb, pc]` + `loadNN tX, [t0, field]` pairs in
the DSL to the new single-instruction form, saving one instruction
per IC access and other field loads in GetById, PutById, GetLength,
GetGlobal, SetGlobal, and CallBuiltin handlers.
2026-03-08 10:27:13 +01:00
Andreas Kling
54a1a66112 LibJS: Store cache pointers directly in bytecode instructions
Instead of storing a u32 index into a cache vector and looking up the
cache at runtime through a chain of dependent loads (load Executable*,
load vector data pointer, multiply index, add), store the actual cache
pointer as a u64 directly in the instruction stream.

A fixup pass (Executable::fixup_cache_pointers()) runs after Executable
construction in both the Rust and C++ pipelines, walking the bytecode
and replacing each index with the corresponding pointer.

The cache pointer type is encoded in Bytecode.def (e.g.
PropertyLookupCache*, GlobalVariableCache*) so the fixup switch is
auto-generated by the Python Op code generator, making it impossible
to forget updating the fixup when adding new cached instructions.

This eliminates 3-4 dependent loads on every inline cache access in
both the C++ interpreter and the assembly interpreter.
2026-03-08 10:27:13 +01:00
Andreas Kling
fe48e27a05 LibJS: Replace GC::Weak with GC::RawPtr in inline cache entries
Property lookup cache entries previously used GC::Weak<T> for shape,
prototype, and prototype_chain_validity pointers. Each GC::Weak
requires a ref-counted WeakImpl allocation and an extra indirection
on every access.

Replace these with GC::RawPtr<T> and make Executable a WeakContainer
so the GC can clear stale pointers during sweep via remove_dead_cells.

For static PropertyLookupCache instances (used throughout the runtime
for well-known property lookups), introduce StaticPropertyLookupCache
which registers itself in a global list that also gets swept.

Now that inline cache entries use GC::RawPtr instead of GC::Weak,
we can compare shape/prototype pointers directly without going
through the WeakImpl indirection. This removes one dependent load
from each IC check in GetById, PutById, GetLength, GetGlobal, and
SetGlobal handlers.
2026-03-08 10:27:13 +01:00
Andreas Kling
271cd0173d AsmInt: Remove redundant accessor check from GetByValue
SimpleIndexedPropertyStorage can only hold default-attributed data
properties. Any attempt to store a property with non-default
attributes (such as accessors) triggers conversion to
GenericIndexedPropertyStorage first. So when we've already verified
is_simple_storage, the accessor check is dead code.
2026-03-08 10:27:13 +01:00
Andreas Kling
95eaac03fb AsmInt: Inline environment binding path for GetGlobal/SetGlobal
Instead of calling into C++ helpers for global let/const variable
access, inline the binding lookup directly in the asm handlers.
This avoids the overhead of a C++ call for the common case.

Module environments still use the C++ helper since they require
additional lookups that aren't worth inlining.
2026-03-08 10:27:13 +01:00
Andreas Kling
e486ad2c0c AsmIntGen: Use platform-optimal codegen for NaN-boxing operations
Convert extract_tag, unbox_int32, unbox_object, box_int32, and
box_int32_clean from DSL macros into codegen instructions, allowing
each backend to emit optimal platform-specific code.

On aarch64, this produces significant improvements:

- extract_tag: single `lsr xD, xS, #48` instead of `mov` + `lsr`
  (3-operand shifts are free on ARM). Saves 1 instruction at 57
  call sites.

- unbox_object: single `and xD, xS, #0xffffffffffff` instead of
  `mov` + `shl` + `shr`. The 48-bit mask is a valid ARM64 logical
  immediate. Saves 2 instructions at 6 call sites.

- box_int32: `mov wD, wS` + `movk xD, #tag, lsl #48` instead of
  `mov` + `and 0xFFFFFFFF` + `movabs tag` + `or`. The w-register
  mov zero-extends, and movk overwrites just the top 16 bits.
  Saves 2 instructions and no longer clobbers t0 (rax).

- box_int32_clean: `movk xD, #tag, lsl #48` (1 instruction) instead
  of `mov` + `movabs tag` + `or` (saves 2 instructions, no t0
  clobber).

On x86_64, the generated code is equivalent to the old macros.
2026-03-07 22:18:22 +01:00
Andreas Kling
c65e1955a1 AsmInt: Skip redundant zero-extension in more box_int32 sites
UnsignedRightShift: after shr on a zero-extended value, upper bits are
already clear.

GetByValue typed array path: load32/load8/load16/load8s/load16s all
write to 32-bit destination registers, zeroing the upper 32 bits.

Both can use box_int32_clean to skip the redundant AND 0xFFFFFFFF.
2026-03-07 22:18:22 +01:00
Andreas Kling
3e7fa8b09a AsmInt: Use 32-bit NOT in BitwiseNot handler
Add a not32 DSL instruction that operates on the 32-bit sub-register,
zeroing the upper 32 bits (x86_64: not r32, aarch64: mvn w_reg).

Use it in BitwiseNot to avoid the sign-extension (unbox_int32), 64-bit
NOT, and explicit AND 0xFFFFFFFF. The 32-bit NOT produces a clean
upper half, so we can use box_int32_clean directly.

Before: movsxd + not r64 + and 0xFFFFFFFF + and 0xFFFFFFFF + or tag
After:  mov + not r32 + or tag
2026-03-07 22:18:22 +01:00
Andreas Kling
8e6cd7f5a8 AsmInt: Eliminate redundant copy in boolean coercion of int32
In JumpIf, JumpTrue, JumpFalse, and Not, the int32 zero-test path
copied the value to a temporary before masking: mov t3, t1; and t3,
0xFFFFFFFF; branch_zero t3. Since t1 is dead after the test, operate
on it directly: and t1, 0xFFFFFFFF; branch_zero t1. Saves one mov
instruction per handler on the int32 truthiness path.
2026-03-07 22:18:22 +01:00
Andreas Kling
b5f203e9f5 AsmInt: Skip redundant zero-extension in box_int32
Add box_int32_clean for sites where the upper 32 bits are already
known to be zero, skipping the redundant zero-extension. On x86_64,
32-bit register writes (add esi, edi; neg esi; etc.) implicitly
clear the upper 32 bits, making the truncation in box_int32
unnecessary.

Use box_int32_clean at 9 call sites after add32_overflow,
sub32_overflow, mul32_overflow, and neg32_overflow, saving one
instruction per site on the hot int32 arithmetic paths.
2026-03-07 22:18:22 +01:00
Andreas Kling
b9a12066e9 AsmInt: Use tag extraction for double checks instead of 64-bit mask
Replace the check_is_double pattern that loaded the full 64-bit
CANON_NAN_BITS constant (10-byte movabs on x86_64) and masked the
entire value, with a cheaper approach: extract the upper 16-bit tag
and check if (tag & NAN_BASE_TAG) == NAN_BASE_TAG.

This saves instructions at every double-check site. Additionally,
add a check_tag_is_double macro for call sites where the tag has
already been extracted into a register, avoiding redundant
extract_tag operations. This is used in 11 call sites across
coerce_to_doubles, strict_equality_core, numeric_compare, Div,
UnaryPlus, UnaryMinus, and ToInt32.
2026-03-07 22:18:22 +01:00
Andreas Kling
5b8114a96b AsmInt: Use hardware overflow flag for int32 arithmetic
Replace the pattern of 64-bit arithmetic + sign-extend + compare
with dedicated 32-bit overflow instructions that use the hardware
overflow flag directly.

Before: add t3, t4 / unbox_int32 t5, t3 / branch_ne t3, t5, .overflow
After:  add32_overflow t3, t4, .overflow

On x86_64 this compiles to `add r32, r32; jo label` (the 32-bit
register write implicitly zeros the upper 32 bits). On aarch64,
`adds w, w, w; b.vs label` for add/sub, `smull + sxtw + cmp + b.ne`
for multiply, and `negs + b.vs` for negate.

Nine call sites updated: Add, Sub, Mul, Increment, Decrement,
PostfixIncrement, PostfixDecrement, UnaryMinus, and CallBuiltin(abs).
2026-03-07 22:18:22 +01:00
Andreas Kling
200103b0af LibJS: Add AsmInterpreter, a low-level assembly bytecode interpreter
Add a new interpreter that executes bytecode via generated assembly,
written in a custom DSL (asmint.asm) that AsmIntGen compiles to
native x86_64 or aarch64 code.

The interpreter keeps the bytecode program counter and register file
pointer in machine registers for fast access, dispatching opcodes
through a jump table. Hot paths (arithmetic, comparisons, property
access on simple objects) are handled entirely in assembly, with
cold/complex operations calling into C++ helper functions defined
in AsmInterpreter.cpp.

A small build-time tool (gen_asm_offsets) uses offsetof() to emit
struct field offsets as constants consumed by the DSL, ensuring the
assembly stays in sync with C++ struct layouts.

The interpreter is enabled by default on platforms that support it.
The C++ interpreter can be selected via LIBJS_USE_CPP_INTERPRETER=1.

Currently supported platforms:
- Linux/x86_64
- Linux/aarch64
- macOS/x86_64
- macOS/aarch64
2026-03-07 13:09:59 +01:00
Andreas Kling
24e0b704b9 LibJS: Move Interpreter::get/set inline and expose internals
Move Interpreter::get() and set() from the .cpp file into the header
as inline methods. Make handle_exception(), perform_call(),
perform_call_impl(), and the HandleExceptionResponse enum public so
they can be called by the upcoming assembly interpreter's C++ glue
code. Also add set_running_execution_context() for the same reason.
2026-03-07 13:09:59 +01:00
Nicolas Danelon
032f62e12f LibJS: Use pop_execution_context() for inline frame unwinding
This path will replace manual execution-context stack resizing with
vm().pop_execution_context() in the inline unwind paths. Apply this
in both exception unwinding and inline return handling so frame
teardown consistently goes through the VM’s canonical pop logic,
reducing the risk of execution-context stack desynchronization.
2026-03-06 13:08:26 +01:00
Andreas Kling
27fa0aac98 LibJS: Inline JS-to-JS calls in the bytecode interpreter dispatch loop
Instead of recursing through 5 native stack frames per JS function
call (execute_call -> internal_call -> ordinary_call_evaluate_body ->
run_executable -> run_bytecode), handle Call and CallConstruct for
normal ECMAScript functions directly in the dispatch loop.

The fast path allocates the callee's execution context on the
InterpreterStack, copies arguments, sets up the environment, and
jumps to the callee's bytecode entry point. Return and End unwind
inline frames by restoring the caller's state. Exception unwinding
walks through inline frames to find handlers.

The fast path code is kept in NEVER_INLINE helper functions
(try_inline_call, try_inline_call_construct, pop_inline_frame) to
minimize register pressure in the dispatch loop. handle_exception
takes program_counter by value to avoid forcing it onto the stack.
Reloading of bytecode/program_counter after frame switches is done
inline at each call site via RELOAD_AND_GOTO_START to preserve a
single dispatch entry point for optimal indirect branch prediction.
2026-03-04 18:53:12 +01:00
Andreas Kling
4e0e16e510 LibJS+LibWeb: Use InterpreterStack for all execution context allocation
Replace alloca-based execution context allocation with InterpreterStack
bump allocation across all call sites: bytecode call instructions,
AbstractOperations call/construct, script evaluation, module evaluation,
and LibWeb module script evaluation.

Also replace the native stack space check with an InterpreterStack
exhaustion check, and remove the now-unused alloca macros from
ExecutionContext.h.
2026-03-04 18:53:12 +01:00
Andreas Kling
56e09695e0 LibJS: Consolidate Put bytecode instructions and reduce code bloat
Replace 20 separate Put instructions (5 PutKinds x 4 forms) with
4 unified instructions (PutById, PutByIdWithThis, PutByValue,
PutByValueWithThis), each carrying a PutKind field at runtime instead
of being a separate opcode.

This reduces the number of handler entry points in the dispatch loop
and eliminates template instantiations of put_by_property_key and
put_by_value that were being duplicated 5x each when inlined by LTO.
2026-03-04 18:53:12 +01:00
Andreas Kling
ce4767f744 LibJS: Only set pending_lhs_name for non-empty class field names
For computed class fields, field_name is empty and the name is set at
runtime. Avoid setting pending_lhs_name in that case, which prevents
the name from leaking into computed field initializers.
2026-03-04 12:17:59 +01:00
Andreas Kling
176a618fce LibJS: Don't emit dead code after Throw for invalid LHS expressions
When the left-hand side of an assignment, update, or for-in loop is
invalid (e.g. `foo() = "bar"`), the bytecode generator emits a Throw
instruction. Previously, it would also create a dead basic block after
the Throw, resulting in unreachable instructions in the output.

Fix this by returning early from the relevant codegen paths after
emitting the Throw, and by guarding for-in/for-of body generation
with an is_current_block_terminated() check.
2026-03-01 21:20:54 +01:00
Andreas Kling
6cdfbd01a6 LibJS: Add alternative source-to-bytecode pipeline in Rust
Implement a complete Rust reimplementation of the LibJS frontend:
lexer, parser, AST, scope collector, and bytecode code generator.

The Rust pipeline is built via Corrosion (CMake-Cargo bridge) and
linked into LibJS as a static library. It is gated behind a build
flag (ENABLE_RUST, on by default except on Windows) and two runtime
environment variables:

- LIBJS_CPP: Use the C++ pipeline instead of Rust
- LIBJS_COMPARE_PIPELINES=1: Run both pipelines in lockstep,
  aborting on any difference in AST or bytecode generated.

The C++ side communicates with Rust through a C FFI layer
(RustIntegration.cpp/h) that passes source text to Rust and receives
a populated Executable back via a BytecodeFactory interface.
2026-02-24 09:39:42 +01:00
Andreas Kling
7f0e59396f LibJS: Add dump_to_string() for AST nodes and bytecode executables
Add the ability to dump AST and bytecode to a String instead of only
to stdout/stderr. This is done by adding an optional StringBuilder
output sink to ASTDumpState, and a new dump_to_string() method on
both ASTNode and Bytecode::Executable.

These will be used for comparing output between compilation pipelines.
2026-02-24 09:39:42 +01:00
Andreas Kling
234203ed9b LibJS: Ensure deterministic ordering in scope analysis and codegen
The scope collector uses HashMaps for identifier groups and variables,
which means their iteration order is non-deterministic. This causes
local variable indices and function declaration instantiation (FDI)
bytecode to vary between runs.

Fix this by sorting identifier group keys alphabetically before
assigning local variable indices, and sorting vars_to_initialize by
name before emitting FDI bytecode.

Also make register allocation deterministic by always picking the
lowest-numbered free register instead of whichever one happens to be
at the end of the free list.

This is preparation for bringing in a new source->bytecode pipeline
written in Rust. Checking for regressions is significantly easier
if we can expect identical output from both pipelines.
2026-02-24 09:39:42 +01:00
Ben Wiederhake
c9dafdc51c Meta: Reformat QtCreator file-listing script for readability 2026-02-23 13:10:03 +01:00
Andreas Kling
d3a295a1e1 LibJS: Fix export default of parenthesized named class expression
For `export default (class Name { })`, two things were wrong:

The parser extracted the class expression's name as the export's
local binding name instead of `*default*`. Per the spec, this is
`export default AssignmentExpression ;` whose BoundNames is
`*default*`, not the class name.

The bytecode generator had a special case for ClassExpression that
skipped emitting InitializeLexicalBinding for named classes.

These two bugs compensated for each other (no crash, but wrong
behavior). Fix both: always use `*default*` as the local binding
name for expression exports, and always emit InitializeLexicalBinding
for the `*default*` binding.
2026-02-21 19:27:03 +01:00
Andreas Kling
d4f222e442 LibJS: Don't reset switch case completion value for empty results
When a statement in a switch case body doesn't produce a result (e.g.
a variable declaration), we were incorrectly resetting the completion
value to undefined. This caused the completion value of preceding
expression statements to be lost.
2026-02-19 12:02:50 +01:00
Andreas Kling
7df998166c LibJS: Check result of GlobalDeclarationInstantiation before evaluating
Per step 13 of ScriptEvaluation in the ECMA-262 spec, the script body
should only be evaluated if GlobalDeclarationInstantiation returned a
normal completion.

This can't currently be triggered since we always create fresh Script
objects, but if we ever start reusing cached executables across
evaluations, this would prevent a subtle bug where the script body
runs despite GDI failing.
2026-02-19 12:02:50 +01:00
Andreas Kling
cd2576c031 LibJS: Mark block-scoped function declaration locals as initialized
When emitting block declaration instantiation, we were not calling
set_local_initialized() after writing block-scoped function
declarations to local variables via Mov. This caused unnecessary
ThrowIfTDZ checks to be emitted when those locals were later read.

Block-scoped function declarations are always initialized at block
entry (via NewFunction + Mov), so TDZ checks for them are redundant.
2026-02-19 02:45:37 +01:00
Andreas Kling
47e552e8fd LibJS: Consolidate TDZ check emission into Generator helper
Move the duplicated ThrowIfTDZ emission logic from three places in
ASTCodegen.cpp into a single Generator::emit_tdz_check_if_needed()
helper. This handles both argument TDZ (which requires a Mov to
empty first) and lexically-declared variable TDZ uniformly.

This avoids emitting some unnecessary ThrowIfTDZ instructions.
2026-02-17 20:44:57 +01:00
Andreas Kling
9923745d34 LibJS: Remove unused bytecode register allocation in array destructuring 2026-02-17 20:44:57 +01:00
Andreas Kling
19bf3f9479 LibJS: Use a forward cursor for source map lookup during compilation
The find_source_record lambda was doing a reverse linear scan through
the entire source map for every instruction emitted, resulting in
quadratic behavior. This was catastrophic for large scripts like
Octane/mandreel.js, where compile() dominated the profile at ~30s.

Since both source map entries and instruction iteration are ordered by
offset, replace the per-instruction scan with a forward cursor that
advances in lockstep with instruction emission.
2026-02-16 20:41:02 +01:00
Andreas Kling
1d145eec72 LibJS: Fix phantom source map entries from assembly-time optimizations
The compile() function was adding source map entries for all
instructions in a block upfront, before processing assembly-time
optimizations (Jump-to-next-block elision, Jump-to-Return/End inlining,
JumpIf-to-JumpTrue/JumpFalse conversion). When a Jump was skipped,
its phantom source map entry remained at the offset where the next
block's first instruction would be placed, causing binary_search to
find the wrong source location for error messages.

Fix by building source map entries inline with instruction emission,
ensuring only actually-emitted instructions get entries. For blocks
with duplicate source map entries at the same offset (from rewind in
fuse_compare_and_jump), the last entry is used.
2026-02-15 23:21:46 +01:00
Andreas Kling
2dca137d9e LibJS: Handle ThisExpression in expression_identifier()
Add ThisExpression handling to the expression_identifier() helper used
for base_identifier in bytecode instructions. This makes PutById and
GetById emit base_identifier:this when the base is a this expression.
2026-02-15 23:21:46 +01:00
Andreas Kling
49f2f1e7cd LibJS: Skip unnecessary Mov in emit_load_from_reference for reads
When MemberExpression::generate_bytecode calls emit_load_from_reference,
it only uses the loaded_value and discards the reference operands. For
computed member expressions (e.g. a[0]), this was generating an
unnecessary Mov to save the property register for potential store-back.

Add a ReferenceMode parameter to emit_load_from_reference. When LoadOnly
is passed, the computed property path skips the register save and Mov.
2026-02-15 23:21:46 +01:00
Andreas Kling
c0f38c82d8 LibJS: Fix evaluation order in array destructuring assignment
Per AssignmentRestElement and AssignmentElement in the specification,
the DestructuringAssignmentTarget reference must be evaluated before
iterating or stepping the iterator. We were doing it in the wrong
order, which caused observable differences when the target evaluation
has side effects, and could lead to infinite loops when the iterator
never completes.

Add Generator::emit_evaluate_reference() to evaluate a member
expression's base and property into ReferenceOperands without performing
a load or store, then use the pre-evaluated reference for the store
after iteration completes.
2026-02-15 23:21:46 +01:00
Andreas Kling
af57184627 LibJS: Fix scoping of function declarations with destructured params
When a function has parameter expressions (e.g. destructured params with
defaults), CreateVariableEnvironment creates a separate variable
environment for function declarations and sets it as the current lexical
environment at runtime. However, the bytecode generator's
m_lexical_environment_register_stack was not updated to reflect this, so
subsequent CreateLexicalEnvironment ops would parent themselves to the
old (pre-variable-environment) lexical environment, skipping the
variable environment entirely.

This meant function declarations hoisted into the variable environment
were invisible to closures created in the function body.

Fix this by capturing the new lexical environment into a register after
CreateVariableEnvironment and pushing it onto the environment register
stack.

This fixes a problem where https://tumblr.com/ wouldn't load the feed.
2026-02-12 16:59:47 +01:00
Andreas Kling
1c3a36e2a9 LibJS: Remove AsyncIteratorClose bytecode op and C++ implementation
AsyncIteratorClose is now fully inlined as bytecode in ASTCodegen.cpp,
using the Await bytecode op to yield naturally. The C++ implementation
used synchronous await() which spins the event loop, violating
assertions when execution contexts are on the stack.
2026-02-12 11:37:43 +01:00
Andreas Kling
ecadf3ce21 LibJS: Inline AsyncIteratorClose with proper Await in for-await-of
The AsyncIteratorClose bytecode op calls async_iterator_close() which
uses synchronous await() internally. This spins the event loop while
execution contexts are on the stack, violating the microtask checkpoint
assertion in LibWeb.

Replace AsyncIteratorClose op emissions in for-await-of close handlers
with inline bytecode that uses the proper Await op, allowing the async
function to yield and resume naturally through the event loop.

For the non-throw path (break/return/continue-to-outer): emit
GetMethod, Call, Await, and ThrowIfNotObject inline.

For the throw path: wrap the close steps in an exception handler so
that any error from GetMethod/Call/Await is discarded and the original
exception is rethrown, per spec step 5.
2026-02-12 11:37:43 +01:00
Andreas Kling
1f71a11131 LibJS: Remove emit_todo() from AssignmentExpression codegen
The else branch already throws ReferenceError and switches to a dead
basic block, so the emit_todo() in the PutValue section is unreachable.
Return early after the throw and replace emit_todo() with
VERIFY_NOT_REACHED().
2026-02-12 11:37:43 +01:00
Andreas Kling
322ad1363e LibJS: Throw ReferenceError for invalid assignment targets like foo()=x
CallExpression is accepted as an assignment target for web compatibility
(Annex B), but must throw ReferenceError at runtime. We were incorrectly
throwing TypeError with a TODO message.

Replace emit_todo() calls in three codegen paths (simple assignment,
compound assignment/update, and for-in/of) with proper ReferenceError
using the "Invalid left-hand side in assignment" message, matching the
behavior of V8 and JSC.
2026-02-12 11:37:43 +01:00
Andreas Kling
9a7f836d27 LibJS: Call IteratorClose on abrupt completion in for-of loops
When a for-of or for-await-of loop exits via break, return, throw,
or continue-to-outer-loop, we now correctly call IteratorClose
(or AsyncIteratorClose) to give the iterator a chance to clean
up resources.

This uses a synthetic FinallyContext that wraps the LHS assignment
and loop body, reusing the existing try/finally completion record
machinery. The ReturnToFinally boundary is placed between Break
and Continue so that continue-to-same-loop bypasses the close
(zero overhead on normal iteration) while all other abrupt exits
route through the iterator close dispatch chain.

for-in (enumerate) does not require iterator close per spec.
2026-02-12 11:37:43 +01:00
Andreas Kling
94cef3228f LibJS: Make IteratorClose/AsyncIteratorClose take Operand for value
Change the completion_value field from Optional<Value> to Operand
in both IteratorClose and AsyncIteratorClose bytecode instructions.

This allows passing a dynamic value from a register, which is needed
for iterator close on abrupt completion where the exception value
is not known at codegen time.
2026-02-12 11:37:43 +01:00
Andreas Kling
7281091fdb LibJS: Make bytecode generation infallible
Remove CodeGenerationError and make all bytecode generation functions
return their results directly instead of wrapping them in
CodeGenerationErrorOr.

For the few remaining sites where codegen encounters an unimplemented
or unexpected AST node, we now use a new emit_todo() helper that emits
a NewTypeError + Throw sequence at compile time (preserving the runtime
behavior) and then switches to a dead basic block so subsequent codegen
for the same function can continue without issue.

This allows us to remove error handling from all callers of the
bytecode compiler, simplifying the code significantly.
2026-02-12 11:37:43 +01:00
Andreas Kling
20f50d1f71 LibJS: Convert builtin validation codegen errors to VERIFY
These checks validate engine-internal usage of builtin abstract
operations (arity, argument types, known operation names), not user JS
code. Replace CodeGenerationError returns with VERIFY() assertions:

- Spread argument check becomes VERIFY(!argument.is_spread)
- Arity checks become VERIFY(arguments.size() == N)
- StringLiteral type checks become VERIFY(message)
- Unknown operation/constant fallthroughs become VERIFY_NOT_REACHED()
2026-02-12 11:37:43 +01:00
Andreas Kling
de1b6d4f07 LibJS: Convert unreachable codegen error sites to VERIFY
Replace CodeGenerationError returns with VERIFY_NOT_REACHED() or
VERIFY() at sites that are provably unreachable:

- Non-computed member expression fallbacks in emit_load_from_reference,
  emit_store_to_reference, and emit_delete_reference (member expression
  properties are always computed, identifier, or private identifier)
- Two non-computed member expression fallbacks in AssignmentExpression
- Default case in compound assignment switch (all 15 AssignmentOp values
  are handled)
- BindingPattern Empty/Expression name+alias pair (computed property
  names always require an alias)
- Two assignment+destructuring combinations in for-in/of body evaluation
  (is_destructuring is only set for VariableDeclaration lhs, which
  always has VarBinding or LexicalBinding kind, never Assignment)
2026-02-12 11:37:43 +01:00
Andreas Kling
35674df48a LibJS: Handle BigInt literal keys in class field initializer naming
When a class field has a BigInt literal key like `128n = class {}`,
the anonymous class should get the name "128". The codegen path
handles Identifier, StringLiteral, and NumericLiteral keys but was
missing BigInt keys, causing the name to be empty.

Parse the BigInt literal value at codegen time and convert it to a
decimal string for both the field_name (anonymous function naming)
and class_field_initializer_name (eval("arguments") checking) paths.
2026-02-11 23:57:41 +01:00
Andreas Kling
e308e73120 LibJS: Move SharedFunctionInstanceData creation out of FunctionNode
Add static factory methods create_for_function_node() on
SharedFunctionInstanceData and update all callers to use them instead
of FunctionNode::ensure_shared_data().

This removes the GC::Root<SharedFunctionInstanceData> cache from
FunctionNode, eliminating the coupling between the RefCounted AST
and GC-managed runtime objects. The cache was effectively dead code:
hoisted declarations use m_functions_to_initialize directly, and
function expressions always create fresh instances during codegen.
2026-02-11 23:57:41 +01:00
Andreas Kling
6d0b54dd0b LibJS: Drop AST after first compilation on Script
After compiling the bytecode executable on first run, null out the
AST (m_parse_node) and clear AnnexB candidates since they are no
longer needed. This frees the memory held by the entire AST for the
script's lifetime.

The parse_node() accessor now returns a nullable pointer. Callers
(js.cpp for AST dumping, Interpreter for first compilation) access
the AST before it is dropped.
2026-02-11 23:57:41 +01:00
Andreas Kling
f87429a9e7 LibJS: Rewrite global declaration instantiation using metadata
Add Script::global_declaration_instantiation() that performs the GDI
algorithm using pre-computed name lists and shared function data
instead of walking the AST.

Runtime checks (has_lexical_declaration, can_declare_global_function,
etc.) remain since they depend on global environment state. AnnexB
iterates pre-collected candidates and calls
set_should_do_additional_annexB_steps() on stored refs.

The Interpreter::run(Script&) now calls the Script method instead of
the Program method.
2026-02-11 23:57:41 +01:00
Andreas Kling
d72ade6fa2 LibJS: Cache compiled executable on Script
Instead of recompiling from AST on every run, cache the compiled
bytecode executable after first compilation and reuse it on
subsequent runs.
2026-02-11 23:57:41 +01:00
Andreas Kling
4c7a349b62 LibJS: Remove #include <AST.h> from SharedFunctionInstanceData.h
Extract FunctionParsingInsights into its own header and introduce
FunctionLocal as a standalone mirror of Identifier::Local. This
allows SharedFunctionInstanceData.h to avoid pulling in the full
AST type hierarchy, reducing transitive include bloat.

The AST.h include is kept in SharedFunctionInstanceData.cpp where
it's needed for the constructor that accesses AST node types.
2026-02-11 23:57:41 +01:00
Andreas Kling
9ea5aa93f8 LibJS: Pre-store formal parameter runtime data
Replace the runtime uses of formal_parameters() with pre-computed data:
- m_formal_parameter_count stores the parameter count
- m_parameter_names_for_mapped_arguments stores ordered parameter names
  for simple parameter lists (used by create_mapped_arguments_object)

Change create_mapped_arguments_object to take Span<Utf16FlyString>
instead of NonnullRefPtr<FunctionParameters const>.

Remove virtual formal_parameters() from FunctionObject as it is no
longer needed.
2026-02-11 23:57:41 +01:00
Andreas Kling
712d3fc54f LibJS: Pre-compute ScopeNode queries in SharedFunctionInstanceData
Pre-compute the data that emit_function_declaration_instantiation
previously obtained by querying ScopeNode methods at codegen time:
- m_has_scope_body: whether ecmascript_code is a ScopeNode
- m_has_non_local_lexical_declarations: from ScopeNode query
- m_lexical_bindings: non-local lexically-scoped identifier names and
  their constant-declaration status

After this change, emit_function_declaration_instantiation no longer
casts m_ecmascript_code to ScopeNode or calls any ScopeNode methods.
2026-02-11 23:57:41 +01:00
Andreas Kling
d36521a698 LibJS: Replace m_functions_to_initialize with pre-created data
Replace Vector<FunctionDeclaration const&> with a FunctionToInitialize
struct that stores a pre-created SharedFunctionInstanceData, function
name, and local index. The SharedFunctionInstanceData for each hoisted
function is created eagerly during the parent's construction, removing
the need to reference FunctionDeclaration AST nodes after construction.
2026-02-11 23:57:41 +01:00
Andreas Kling
7cc392551b LibJS: Replace VariableNameToInitialize with value-type VarBinding
Replace VariableNameToInitialize (which holds Identifier const&) with a
VarBinding struct that stores pre-extracted values: name, local index,
parameter_binding, and function_name. This removes a reference to AST
Identifier nodes from SharedFunctionInstanceData, allowing the AST to
be freed after compilation.
2026-02-11 23:57:41 +01:00
Andreas Kling
ec2f4e4a7b LibJS: Wire NewClass to ClassBlueprint
Replace the ClassExpression const& reference in the NewClass
instruction with a u32 class_blueprint_index. The interpreter now
reads from the ClassBlueprint stored on the Executable and calls
construct_class() instead of the AST-based create_class_constructor().

Literal field initializers (numbers, booleans, null, strings, negated
numbers) are used directly in construct_class() without creating an
ECMAScriptFunctionObject, avoiding function creation overhead for
common field patterns like `x = 0` or `name = "hello"`.

Set class_field_initializer_name on SharedFunctionInstanceData at
codegen time for statically-known field keys (identifiers, private
identifiers, string literals, and numeric literals). For computed
keys, the name is set at runtime in construct_class().

ClassExpression AST nodes are no longer referenced from bytecode.
2026-02-11 23:57:41 +01:00
Andreas Kling
6decb93dd7 LibJS: Populate ClassBlueprint during codegen
Build a ClassBlueprint from ClassExpression elements at codegen time:

- Methods/getters/setters: register SharedFunctionInstanceData from
  the method's FunctionExpression
- Field initializers with literal values (numbers, booleans, null,
  strings, negated numbers): store the value directly, avoiding
  function creation entirely
- Field initializers with non-literal values: wrap in
  ClassFieldInitializerStatement and create SharedFunctionInstanceData
- Static initializers: create SharedFunctionInstanceData from the
  function body
- Constructor: register SharedFunctionInstanceData from the
  constructor's FunctionExpression

Add public accessors to ClassMethod::function() and
StaticInitializer::function_body() for codegen access.

The blueprint is registered but not yet used by NewClass (dual path).

No behavioral change.
2026-02-11 23:57:41 +01:00
Andreas Kling
f2df6b2531 LibJS: Add ClassBlueprint data structures
Introduce ClassBlueprint and ClassElementDescriptor structs that will
replace the AST-backed class construction path. ClassBlueprint stores
pre-compiled function data indices and element metadata, following the
same pattern as SharedFunctionInstanceData for NewFunction.

Add Vector<ClassBlueprint> to Executable for storage.

No behavioral change.
2026-02-11 23:57:41 +01:00
Andreas Kling
6b0003b057 LibJS: Pre-create SharedFunctionInstanceData in NewFunction
Replace the FunctionNode const& stored on the NewFunction bytecode
instruction with an index into a table of pre-created
SharedFunctionInstanceData objects on the Executable.

During bytecode compilation, we now eagerly create
SharedFunctionInstanceData for each function that will be
instantiated by NewFunction, and store it on both the FunctionNode
(for caching) and the Executable (for GC tracing).

At runtime, NewFunction simply looks up the SharedFunctionInstanceData
by index and calls create_from_function_data() directly, bypassing
the AST entirely. This removes one of the main reasons the AST had
to stay alive after compilation.

The instantiate_ordinary_function_expression() helper in
Interpreter.cpp is removed as its non-trivial code path (creating a
scope for named function expressions) was dead code -- it was only
called when !has_name(), so the has_own_name branch never executed.
2026-02-11 23:57:41 +01:00
Andreas Kling
658ba1d023 LibJS: Clear compile-only data from SharedFunctionInstanceData
After successful bytecode compilation, the m_functions_to_initialize
and m_var_names_to_initialize_binding vectors are no longer needed
as they are only consumed by emit_function_declaration_instantiation()
during code generation.

Add clear_compile_inputs() to release these vectors post-compile,
and call it from both ECMAScriptFunctionObject::get_stack_frame_size()
and NativeJavaScriptBackedFunction::bytecode_executable() after their
respective lazy compilation succeeds.

Also add a pre-compile assertion in Generator::generate_from_function()
to verify we never try to compile the same function data twice, and a
VERIFY in ECMAScriptFunctionObject::ecmascript_code() to guard against
null dereference.
2026-02-11 23:57:41 +01:00