Using a generic context argument will allow us to resolve colors in
places where we have all the required information but not in the form of
a layout node as was expected previously.
The storage type was being incorrectly set to Session instead of Local,
apparently because of copying the implementation from
`Window::session_storage()`.
Bug introduced in commit 2066ed2318
If an editing host receives focus, we would always set a new selection
range. However, we only need to do that if we're not already part of the
active range. This corresponds to behavior shown by Chrome and Firefox.
The faux position we created here is adjusted by the device pixel ratio
later on, which would invoke integer overflow on screens with a DPR
greater than 1.
Instead of creating special data for a mouse move event, let's just add
an explicit leave event handler.
This porting effort makes it pretty clear we will want a UTF-16-aware
GenericLexer. But for now, we can actually make ASCII assumptions about
what we are parsing, and act accordingly.
6507d23 introduced a bug when snapshot for iframe is saved in
`PaintNestedDisplayList` and, since display lists are immutable, it's
not possible to update before the next repaint.
This change fixes the issue by moving `ScrollStateSnapshot` for
nested display lists from `PaintNestedDisplayList` to
`HashMap<NonnullRefPtr<DisplayList>, ScrollStateSnapshot>` that is
placed into pending rendering task, making it possible to update
snapshots for all display lists before the next repaint.
This change doesn't have a test because it's really hard to make a ref
test that will specifically check scenario when scroll offset of an
iframe is advanced after display list is cached. We already have
`Tests/LibWeb/Ref/input/scroll-iframe.html` but unfortunately it did
not catch this bug.
Fixes https://github.com/LadybirdBrowser/ladybird/issues/5486
This migrates TextNode::text_for_rendering() to Utf16String and deals
with the fallout. As a consequence, this effectively reverts commit
3df83dade8.
The layout test expecation file updates are because we now express text
lengths and offsets in UTF-16 code units.
The selection-over-multiple-code-units expectation file update actually
represents a correctness fix. Our result now matches Firefox.
The HTML specification does not explicitly require
a specific return type for parseFromString(),
but according to Web Platform TestsDOMParser-parseFromString.html,
the expected return value for
XML MIME types is a Document—not an XMLDocument.
To make {,de}serialization of ImageBitmap work we also had to add
support for creating an ImageBitmap from a HTMLCanvasElement in
WindowOrWorkerGlobalScopeMixin::create_image_bitmap_impl().
This refactors out the reading part of Gfx::Bitmap from
HtmlCanvasElement::surface(). We can then reuse this from
WindowOrWorkerGlobalScopeMixin::create_image_bitmap_impl() when we
create an ImageBitmap from a HtmlCanvasElement.
Most locations already make this assumption, but we had a few that would
silently ignore data mismatches. Let's just always assume the type is
correct for now. If a bad actor has a hold of our transport socket, it's
probably better to crash WebContent than to continue on with incorrect
data.
In the future, maybe we will want to throw an exception instead.
Now that these serializers are internal to StructuredSerialize.cpp,
let's put them above Serializer so they don't have to be forward-
declared and explicitly instantiated.
Our structured serialization implementation had its own bespoke encoder
and decoder to serialize JS values. It also used a u32 buffer under the
hood, which made using its structures a bit awkward. We had previously
worked around its data structures in transferable streams, which nested
transfers of MessagePort instances. We basically had to add hooks into
the MessagePort to route to the correct transfer receiving steps, and
we could not invoke the correct AOs directly as the spec dictates.
We now use IPC mechanics to encode and decode data. This works because,
although we are encoding JS values, we are only ultimately encoding
primitive and basic AK types. The resulting data structures actually
enforce that we implement transferable streams exactly as the spec is
worded (I had planned to do that in a separate commit, but the fallout
of this patch actually required that change).
No need to manually prepare / clean up a context. We also previously
would not have done the clean up steps if structured deserialization
threw an exception.
Instead of every branch being of the form:
if (value.is_object() && is<SomeType>(value.as_object()) {
auto& some_type = static_cast<SomeType&>(value.as_object());
}
Let's extract the `is_object` check to an outer branch, and use `as_if`
to check the type.
No functional change, but this makes a future change simpler to review.
More things need this than just the `<path>` element, so let's avoid
having to include `SVGPathElement.h` in places that don't need it.
Minor changes at the same time:
- Wrap it in a Path class
- Specify underlying type for PathInstructionType
- Make a couple of free functions into methods
- Give PathInstruction an operator==
No functionality changes.
Note that it's not actually executing tasks in parallel, it's still
throwing them on the HTML event loop task queue, each with its own
unique task source.
This makes our fetch implementation a lot more robust when HTTP caching
is enabled, and you can now click links on https://terminal.shop/
without hitting TODO assertions in fetch.
`CSSColorValue`s which have unresolved `calc` components should be able
to be resolved. Previously we would always resolve them but with
incorrect values.
This is useful as we will now be able to now whether we should serialize
colors in their normalized form or not.
Slight regression in that we now serialize (RGB, HSL and HWB) colors
with components that rely on compute-time information as an empty
string, but that will be fixed in the next commit.
Our currently implementation of structured serialization has a design
flaw, where if the serialized/transferred type was not used in the
destination realm, it would not be seen as exposed and thus we would
not re-create the type on the other side.
This is very common, for example, transferring a MessagePort to a just
inserted iframe, or the just inserted iframe transferring a MessagePort
to it's parent. This is what Google reCAPTCHA does.
This flaw occurred due to relying on lazily populated HashMaps of
constructors, namespaces and interfaces. This commit changes it so that
per-type "is exposed" implementations are generated.
Since it no longer relies on interface name strings, this commit
changes serializable types to indicate their type with an enum,
in line with how transferrable types indicate their type.
This makes Google reCAPTCHA work on https://www.google.com/recaptcha/api2/demo
It currently doesn't work on non-Google origins due to a separate
same-origin policy bug.
If the MessagePort is not entangled, then m_transport is null, meaning
it's not valid to read from the transport.
This fixes the cross-piping streams WPT crash test crashing in the
upcoming commit.
Introduces a few ad-hoc modifications to the DAFSA aimed to increase
performance while keeping the data size small.
- The 'first layer' of nodes is extracted out and replaced with a lookup
table. This turns the search for the first character from O(n) to O
(1), and doesn't increase the data size because all first characters
in the set of named character references have the
values 'a'-'z'/'A'-'Z', so a lookup array of exactly 52 elements can
be used. The lookup table stores the cumulative "number" fields that
would be calculated by a linear scan that matches a given node, thus
allowing the unique index to be built-up as normal with a O(1) search
instead of a linear scan.
- The 'second layer' of nodes is also extracted out and searches of the
second layer are done using a bit field of 52 bits (the set bits of
the bit field depend on the first character's value), where each set
bit corresponds to one of 'a'-'z'/'A'-'Z' (similar to the first
layer, the second layer can only contain ASCII alphabetic
characters). The bit field is then re-used (along with an offset) to
get the index into the array of second layer nodes. This technique
ultimately allows for storing the minimum number of nodes in the
second layer, and therefore only increasing the size of the data by
the size of the 'first to second layer link' info which is 52 * 8 =
416 bytes.
- After the second layer, the rest of the data is stored using a
mostly-normal DAFSA, but there are still a few differences:
- The "number" field is cumulative, in the same way that the
first/second layer store a cumulative "number" field. This cuts
down slightly on the amount of work done during the search of a
list of children, and we can get away with it because the
cumulative "number" fields of the remaining nodes in the DAFSA
(after the first and second layer nodes were extracted out) happens
to require few enough bits that we can store the cumulative version
while staying under our 32-bit budget.
- Instead of storing a 'last sibling' flag to denote the end of a
list of children, the length of each node's list of children is
stored. Again, this is mostly done just because there are enough
bits available to do so while keeping the DAFSA node within 32
bits.
- Note: Together, these modifications open up the possibility of
using a binary search instead of a linear search over the
children, but due to the consistently small lengths of the lists
of children in the remaining DAFSA, a linear search actually seems
to be the better option.
The new data size is 24,724 bytes, up from 24,412 bytes (+312, -104 from
the 52 first layer nodes going from 4-bytes to 2-bytes, and +416 from
the addition of the 'first to second layer link' data).
In terms of raw matching speed (outside the context of the tokenizer),
this provides about a 1.72x speedup.
In very named-character-reference-heavy tokenizer benchmarks, this
provides about a 1.05x speedup (the effect of named character reference
matching speed is diluted when benchmarking the tokenizer).
Additionally, fixes the size of the named character reference data when
targeting Windows.
Recently, we moved the backing store manager into Navigable, which means
we now try to allocate a backing store for all navigables, including
those corresponding to SVG image documents. This change disables that
behavior for all navigables except top-level non-SVG traversables,
because otherwise it causes issues when we stop repainting: the browser
process was notified about an allocated backing stores that does not
correspond to the page, and then all subsequent repaints are ignored
until the window is resized.
We forgot to implement a couple of "otherwise," statements from the
"populating a session history entry" spec. While we're here, let's
update the spec copy where relevant.
A "namespace prefix map", see:
https://w3c.github.io/DOM-Parsing/#the-namespace-prefix-map
Is meant to also hold null namespaces:
> where namespaceURI values are the map's unique keys
> (which can include the null value representing no namespace)
Which we previously neglected. This resulted in a crash for
the updated WPT test.
The included WPT test passes through -1 which ends up modolo'ing
to u32 max at the IDL conversion layer, resulting in an unsigned
overflow when checking bounds.
Now, when Skia backend context is available by the time backing stores
are allocated, there is no need to have a separate BackingStore class.
This allows us to get rid of BackingStore -> PaintingSurface cache.
Making navigables responsible for backing store allocation will allow us
to have separate backing stores for iframes and run paint updates for
them independently, which is a step toward isolating them into separate
processes.
Another nice side effect is that now Skia backend context is ready by
the time backing stores are allocated, so we will be able to get rid of
BackingStore class in the upcoming changes and allocate PaintingSurface
directly.
When there is an active insertion point, it's necessary to tokenize
code-point-by-code-point to handle the case of document.write being
used to insert a named character reference one code point at a time.
However, when there is no insertion point defined, looking ahead at the
input and doing the matching all-at-once is more efficient since it
allows:
- Avoiding the work done in next_code_point between each code point
being matched (leading to better CPU cache usage in theory)
- Skipping ahead to the end of the match all at once, which does less
work overall than the equivalent number of next_code_point calls
(that is, skip(N) does less work than next_code_point called N times)
In my benchmarking, this provides a small performance boost (fewer
instructions, fewer cpu cycles, fewer branch misses) essentially for
free.
Our floating point number parser was based on the fast_float library:
https://github.com/fastfloat/fast_float
However, our implementation only supports 8-bit characters. To support
UTF-16, we will need to be able to convert char16_t-based strings to
numbers as well. This works out-of-the-box with fast_float.
We can also use fast_float for integer parsing.
We were failing to actually climb up the containing block chain,
causing this API to infinite loop for anything but the most
trivial cases.
By fixing the loop structure, we also make a bunch of the already
imported WPT tests pass. :^)
Add OffscreenCanvas to TexImageSource and CanvasImageSource.
Implement all the necessary features to make it work in all cases where
these types are used.
This implements the basic interface, classes and functions for
OffscreenCanvas. Many are still stubbed out and have many FIXMEs in
them, but it is a basic skeleton.
Factor out canvas parsing algorihtm for CanvasRenderingContext2DSettings
from JS::Value. This was only used in one place but needs to be usable
from other places too in the future.
The color picker implementation allows for live updates to the input
element until the final color is confirmed by the user, but previously
it was marked as closed immediately after the first update.
The `muted` content attribute should only affect the state of the
`muted` IDL property when the media element is first created. The
attribute should have no dynamic effect.
Documents created via DOMParser.parseFromString()
are parsed synchronously and do not participate in the
browsing context's loading pipeline.
This patch ensures that if the document has no browsing context
(i.e. was parsed via DOMParser),
its readiness is set to "complete" synchronously.
Fixes WPT:
domparsing/xmldomparser.html
Partly corresponds to this which adds numbering to some substeps:
d426109ea1
This is not a complete review of all the spec steps to check that
they're up to date - I just updated the parts affected by that above
commit, and then added some `->` marks to places I noticed it was
missing. There may be actual spec differences still.
An actual change that needs tackling later is that `handle_in_head()`'s
branch for `<template>` has some new steps related to custom element
registries.
This implements enough of the Geolocation spec that it is now possible
for websites to retrieve the current geo position or try to watch for
updates (which currently never happen).
As it stands now, it only returns a single emulated position that points
to San Francisco.
Documents created by DOMParser and fragment documents do not
have an origin set on the document by the spec. These documents
also happen to never become fully active.
By properly implementing the steps for the <img> element to only
update the image data for documents which are fully active, this
fixes a crash for img elements in these types of documents.
Unfortunately, this is not a full fix for the microtask queue case.
This is because it seems possible for node document for an <img>
element to be changed during the microtask queue for that document.
It is not clear to me how this can be fixed in a nice way.
This commit implements the fallback to the documents fallback base url
if the href of the first base element is a data or javascript url.
Additionally the frozen base url is set, if a base element becomes the
first base element with an href content attribute because the previous
one got removed.
When expanding "required line breaks", we now write directly into the
final StringBuilder instead of doing a pass of Vector remove/insert
operations first.
This removes a hot profile item on https://serpapi.com/
This list we are iterating over is removed from when there are
no more GC references to an ESO. This may be triggered by a GC
allocation. Since
UniversalGlobalScopeMixin::notify_about_rejected_promises performs
GC allocations (by, for example, allocating a GC function), it
is not safe to simply iterate over this list.
Fix this by taking a strong reference to all registered ESOs by
copying them across to a RootVector before iteration.
Fixes: #4652
Instead, porting over all users to use the newly created
Origin::create_opaque factory function. This also requires porting
over some users of Origin to avoid default construction.
As part of the effort of removing the default constructor of
Origin, since document has the origin set after construction,
port Document's origin over to an Optional<Origin>.
This exposes that we were never setting the origin of the document
during fragment parsing. For now, to maintain previous behaviour,
let's explicitly set it to an opaque origin.
All other viewport-related dimensions are referenced to by 'viewport',
so let's rename the member that stores the viewport size to prevent
further confusion.
Corresponds to d3effb701c
What a "fixed position container" is isn't clear to me, and we don't
seem to use that elsewhere, so I've left the steps using that as FIXMEs
for now.
There's no test coverage for this in WPT yet and I'm not confident
enough in the specific behaviour to write one myself. So, waiting on
https://github.com/web-platform-tests/wpt/issues/53214
`Element::ordinal_value` is called for every `li` element in
a list (ul, ol, menu).
Before:
`ordinal_value` iterates through all of the children of the list
owner. It is called once for each element: complexity $O(n^2)$.
After:
- Save the result of the first calculation in `m_ordinal_value`
then return it in subsequent calls.
- Tree modifications are intercepted and trigger invalidation
of the first node's `m_ordinal_value`:
- insert_before
- append
- remove
Results in noticeable performance improvement rendering' large
lists: from 20s to 4s for 20K elements.
Before:
`is<HTMLOLListElement>` and other similar calls in this commit
are resolved to `dynamic_cast`, which incurs runtime overhead
for resolving the type. The Performance hit becomes apparent
when rendering large lists. Callgrind analysis points to a
significant performance hit from calls to `is<...>` in
`Element::list_owner`.
Reference: Michael Gibbs and Bjarne Stroustrup (2006) Fast dynamic
casting. Softw. Pract. Exper. 2006; 36:139–156
After:
Implement inline `fast_is` virtual method that immediately
resolves the type. Results in noticeable performance improvement
2x-ish for lists with 20K entries.
Bonus: Convert starting value for LI elements to signed integer
The spec requires the start attribute and starting value to be
"integer". Firefox and Chrome support a negative start attribute.
FIXME: At the time of this PR, about 134 other objects resolve
`is<...>` to `dynamic_cast`. It may be a good idea to coordinate
similar changes to at least [some of] the ones that my have impact
on performance (maybe open a new issue?).
Fixes at least three WPT test that were previously timing out:
- html/semantics/embedded-content/media-elements/error-codes/error.html
- html/semantics/embedded-content/media-elements/location-of-the-media-resource/currentSrc.html
- html/semantics/embedded-content/the-video-element/video_crash_empty_src.html
The text track processing model would previously spin forever waiting
for the track URL to change. It would then recursively invoke itself
to handle the new URL, again entering the spin loop. This meant that
tracks could easily cause event loop hangs.
We now have an observer system to be notified when the track state
changes instead. This lets us exit the processing model and move on.
This change follows the pattern of our cookies persistence
implementation: the "browser" process is responsible for interacting
with the sqlite database, and WebContent communicates all storage
operations via IPC.
The new database table uses (storage_endpoint, storage_key, bottle_key)
as the primary key. This design follows concepts from the
https://storage.spec.whatwg.org/ and is intended to support reuse of the
persistence layer for other APIs (e.g., CacheStorage, IndexedDB). For
now, `storage_endpoint` is always "localStorage", `storage_key` is the
website's origin, and `bottle_key` is the name of the localStorage key.
In upcoming changes StorageBottle will own pointers to GC-allocated
objects, so it needs to be a GC-allocated object itself to avoid
introducing more GC roots.
Instead, collect a list of all the elements with content-visibility:auto
after layout.
This way we can skip the tree traversal when updating the rendering.
This was previously eating up ~300 µs of the 60fps frame budget on
our GitHub repo pages (and even more on large pages).